Ice Sheet System Model  4.18
Code documentation
classes Directory Reference

Directories

directory  Constraints
 
directory  Dakota
 
directory  Elements
 
directory  ExternalResults
 
directory  gauss
 
directory  Inputs2
 
directory  kriging
 
directory  Loads
 
directory  Materials
 
directory  matrix
 
directory  Options
 
directory  Params
 

Files

file  AdaptiveMeshRefinement.cpp [code]
 
file  AdaptiveMeshRefinement.h [code]
 
file  AmrBamg.cpp [code]
 : implementation of the adaptive mesh refinement tool based on bamg
 
file  AmrBamg.h [code]
 
file  Cfdragcoeffabsgrad.cpp [code]
 : Cfdragcoeffabsgrad Object
 
file  Cfdragcoeffabsgrad.h [code]
 : header file for Cfdragcoeffabsgrad object
 
file  Cfsurfacelogvel.cpp [code]
 : Cfsurfacelogvel Object
 
file  Cfsurfacelogvel.h [code]
 : header file for Cfsurfacelogvel object
 
file  Cfsurfacesquare.cpp [code]
 : Cfsurfacesquare Object
 
file  Cfsurfacesquare.h [code]
 : header file for Cfsurfacesquare object
 
file  classes.h [code]
 
file  Contour.h [code]
 : header file for Contour object
 
file  Contours.cpp [code]
 
file  Contours.h [code]
 
file  Definition.h [code]
 
file  DependentObject.cpp [code]
 
file  DependentObject.h [code]
 prototype for DependentObject.h
 
file  FemModel.cpp [code]
 : implementation of the FemModel object
 
file  FemModel.h [code]
 
file  GiaDeflectionCoreArgs.h [code]
 place holder for arguments to the GiaDeflectionCoreArgs routine
 
file  Hook.cpp [code]
 : implementation of the Hook object: see Hook.h for more explanations.
 
file  Hook.h [code]
 : header file for hook object. A hook is a class that can store the id, offset, and object corresponding to this id and offset into a dataset. For example, an element has a hook to its nodes. A node has a hook to its vertex. The hook abstracts the need for having ids and offsets (necesarry for proper configuration of an object) in our objects.
 
file  IoModel.cpp [code]
 file containing the methods that will help in processing the input data coming into ISSM, from Matlab, or through a binary file opened for reading.
 
file  IoModel.h [code]
 
file  Masscon.h [code]
 : header file for Masscon object
 
file  Massconaxpby.h [code]
 : header file for Massconaxpby object
 
file  Massfluxatgate.h [code]
 : header file for Massfluxatgate object
 
file  Misfit.cpp [code]
 : Misfit object
 
file  Misfit.h [code]
 : header file for Misfit object
 
file  Nodalvalue.cpp [code]
 
file  Nodalvalue.h [code]
 : header file for Nodalvalue object
 
file  Node.cpp [code]
 
file  Node.h [code]
 : header file for node object
 
file  Nodes.cpp [code]
 
file  Nodes.h [code]
 
file  Numberedcostfunction.cpp [code]
 : implementation for the Numberedcostfunction object
 
file  Numberedcostfunction.h [code]
 : header file for Numberedcostfunction object
 
file  Profiler.cpp [code]
 
file  Profiler.h [code]
 : header file for node object
 
file  Radar.cpp [code]
 : Radar Object
 
file  Radar.h [code]
 : header file for Radar object
 
file  Regionaloutput.cpp [code]
 : implementation for the Regionaloutput object
 
file  Regionaloutput.h [code]
 : header file for Regionaloutput object
 
file  RiftStruct.cpp [code]
 
file  RiftStruct.h [code]
 place holder for Rift Structure in mex module
 
file  SealevelMasks.h [code]
 : header file for SealevelMask object
 
file  Segment.h [code]
 : header file for node object
 
file  Vertex.cpp [code]
 
file  Vertex.h [code]
 : header file for vertex object
 
file  Vertices.cpp [code]
 
file  Vertices.h [code]