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Ice Sheet System Model
4.18
Code documentation
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: header file for hook object. A hook is a class that can store the id, offset, and object corresponding to this id and offset into a dataset. For example, an element has a hook to its nodes. A node has a hook to its vertex. The hook abstracts the need for having ids and offsets (necesarry for proper configuration of an object) in our objects. More...
#include "../datastructures/datastructures.h"
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Data Structures | |
class | Hook |
: header file for hook object. A hook is a class that can store the id, offset, and object corresponding to this id and offset into a dataset. For example, an element has a hook to its nodes. A node has a hook to its vertex. The hook abstracts the need for having ids and offsets (necesarry for proper configuration of an object) in our objects.
Definition in file Hook.h.