Ice Sheet System Model
4.18
Code documentation
src
c
bamg
macros.h
Go to the documentation of this file.
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#ifndef _BAMGMACROS_H
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#define _BAMGMACROS_H
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#include "
./typedefs.h
"
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namespace
bamg
{
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const
double
Pi
=3.141592653589793238462643383279502884197169399375105820974944592308;
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const
float
fPi
=3.141592653589793238462643383279502884197169399375105820974944592308;
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const
int
IsVertexOnGeom
= 8;
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const
int
IsVertexOnVertex
= 16;
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const
int
IsVertexOnEdge
= 32;
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static
const
short
VerticesOfTriangularEdge
[3][2] = {{1,2},{2,0},{0,1}};
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static
const
short
EdgesVertexTriangle
[3][2] = {{1,2},{2,0},{0,1}};
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static
const
short
OppositeVertex
[3] = {0,1,2};
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static
const
short
OppositeEdge
[3] = {0,1,2};
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static
const
short
NextEdge
[3] = {1,2,0};
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static
const
short
PreviousEdge
[3] = {2,0,1};
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static
const
short
NextVertex
[3] = {1,2,0};
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static
const
short
PreviousVertex
[3] = {2,0,1};
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}
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#endif
bamg::IsVertexOnGeom
const int IsVertexOnGeom
Definition:
macros.h:10
bamg::PreviousEdge
static const short PreviousEdge[3]
Definition:
macros.h:18
bamg
Definition:
AdjacentTriangle.cpp:9
bamg::PreviousVertex
static const short PreviousVertex[3]
Definition:
macros.h:20
bamg::NextVertex
static const short NextVertex[3]
Definition:
macros.h:19
bamg::OppositeEdge
static const short OppositeEdge[3]
Definition:
macros.h:16
typedefs.h
bamg::fPi
const float fPi
Definition:
macros.h:9
bamg::IsVertexOnVertex
const int IsVertexOnVertex
Definition:
macros.h:11
bamg::Pi
const double Pi
Definition:
macros.h:8
bamg::EdgesVertexTriangle
static const short EdgesVertexTriangle[3][2]
Definition:
macros.h:14
bamg::VerticesOfTriangularEdge
static const short VerticesOfTriangularEdge[3][2]
Definition:
macros.h:13
bamg::IsVertexOnEdge
const int IsVertexOnEdge
Definition:
macros.h:12
bamg::OppositeVertex
static const short OppositeVertex[3]
Definition:
macros.h:15
bamg::NextEdge
static const short NextEdge[3]
Definition:
macros.h:17
Generated on Thu Jul 2 2020 08:09:16 for Ice Sheet System Model by
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