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Ice Sheet System Model
4.18
Code documentation
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#include "./typedefs.h"
Go to the source code of this file.
Namespaces | |
bamg | |
Variables | |
const double | bamg::Pi =3.141592653589793238462643383279502884197169399375105820974944592308 |
const float | bamg::fPi =3.141592653589793238462643383279502884197169399375105820974944592308 |
const int | bamg::IsVertexOnGeom = 8 |
const int | bamg::IsVertexOnVertex = 16 |
const int | bamg::IsVertexOnEdge = 32 |
static const short | bamg::VerticesOfTriangularEdge [3][2] = {{1,2},{2,0},{0,1}} |
static const short | bamg::EdgesVertexTriangle [3][2] = {{1,2},{2,0},{0,1}} |
static const short | bamg::OppositeVertex [3] = {0,1,2} |
static const short | bamg::OppositeEdge [3] = {0,1,2} |
static const short | bamg::NextEdge [3] = {1,2,0} |
static const short | bamg::PreviousEdge [3] = {2,0,1} |
static const short | bamg::NextVertex [3] = {1,2,0} |
static const short | bamg::PreviousVertex [3] = {2,0,1} |