Ice Sheet System Model  4.18
Code documentation
Namespaces | Variables
macros.h File Reference
#include "./typedefs.h"

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Namespaces

 bamg
 

Variables

const double bamg::Pi =3.141592653589793238462643383279502884197169399375105820974944592308
 
const float bamg::fPi =3.141592653589793238462643383279502884197169399375105820974944592308
 
const int bamg::IsVertexOnGeom = 8
 
const int bamg::IsVertexOnVertex = 16
 
const int bamg::IsVertexOnEdge = 32
 
static const short bamg::VerticesOfTriangularEdge [3][2] = {{1,2},{2,0},{0,1}}
 
static const short bamg::EdgesVertexTriangle [3][2] = {{1,2},{2,0},{0,1}}
 
static const short bamg::OppositeVertex [3] = {0,1,2}
 
static const short bamg::OppositeEdge [3] = {0,1,2}
 
static const short bamg::NextEdge [3] = {1,2,0}
 
static const short bamg::PreviousEdge [3] = {2,0,1}
 
static const short bamg::NextVertex [3] = {1,2,0}
 
static const short bamg::PreviousVertex [3] = {2,0,1}