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Ice Sheet System Model
4.18
Code documentation
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#include "./include.h"
#include "./BamgOpts.h"
#include "./BamgMesh.h"
#include "./BamgGeom.h"
#include "./Triangle.h"
#include "./VertexOnGeom.h"
#include "./VertexOnVertex.h"
#include "./VertexOnEdge.h"
#include "./ListofIntersectionTriangles.h"
Go to the source code of this file.
Data Structures | |
class | bamg::Mesh |
Namespaces | |
bamg | |
Functions | |
AdjacentTriangle | bamg::CloseBoundaryEdge (I2 A, Triangle *t, double &a, double &b) |
void | bamg::swap (Triangle *t1, short a1, Triangle *t2, short a2, BamgVertex *s1, BamgVertex *s2, long long det1, long long det2) |
AdjacentTriangle | bamg::Previous (const AdjacentTriangle &ta) |
AdjacentTriangle | bamg::Next (const AdjacentTriangle &ta) |
AdjacentTriangle | bamg::Adj (const AdjacentTriangle &a) |
void | bamg::Adj (GeomEdge *&on, int &i) |