Ice Sheet System Model  4.18
Code documentation
bamgobjects.h
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1 /* \file bamgobjects.h
2  * \brief: prototype header for all bamg related objects.
3  */
4 
5 #ifndef BAMG_OBJECTS_H_
6 #define BAMG_OBJECTS_H_
7 
8 /*Bamg: */
9 #include "./BamgOpts.h"
10 #include "./BamgGeom.h"
11 #include "./BamgMesh.h"
12 #include "./Metric.h"
13 #include "./BamgVertex.h"
14 #include "./AdjacentTriangle.h"
15 #include "./Edge.h"
16 #include "./GeomVertex.h"
17 #include "./GeomEdge.h"
18 #include "./Curve.h"
19 #include "./Triangle.h"
21 #include "./GeomSubDomain.h"
22 #include "./SubDomain.h"
23 #include "./VertexOnGeom.h"
24 #include "./VertexOnVertex.h"
25 #include "./VertexOnEdge.h"
26 #include "./CrackedEdge.h"
27 #include "./Mesh.h"
28 #include "./Geometry.h"
29 #include "./BamgQuadtree.h"
30 #include "./SetOfE4.h"
31 
32 #endif
GeomEdge.h
BamgVertex.h
BamgOpts.h
place holder for optimization function arguments
CrackedEdge.h
BamgGeom.h
Geometry.h
GeomVertex.h
VertexOnVertex.h
VertexOnGeom.h
ListofIntersectionTriangles.h
Metric.h
SubDomain.h
SetOfE4.h
Edge.h
Mesh.h
Curve.h
GeomSubDomain.h
BamgMesh.h
VertexOnEdge.h
Triangle.h
BamgQuadtree.h
AdjacentTriangle.h