Index: /issm/trunk/src/c/objects/Bamg/Mesh.cpp
===================================================================
--- /issm/trunk/src/c/objects/Bamg/Mesh.cpp	(revision 5460)
+++ /issm/trunk/src/c/objects/Bamg/Mesh.cpp	(revision 5461)
@@ -3792,7 +3792,7 @@
 		for (i=0;i< NbVerticesOnGeomVertex;i++)
 		  {
-			BamgVertex *v = VerticesOnGeomVertex[i].mv;
+			BamgVertex *v = VerticesOnGeomVertex[i].meshvertex;
 			if (v>=vertices && v < ve)
-			 VerticesOnGeomVertex[i].mv=vertices+renu[GetId(v)];
+			 VerticesOnGeomVertex[i].meshvertex=vertices+renu[GetId(v)];
 		  }
 
@@ -3800,7 +3800,7 @@
 		for (i=0;i< NbVerticesOnGeomEdge;i++)
 		  {
-			BamgVertex *v =VerticesOnGeomEdge[i].mv;
+			BamgVertex *v =VerticesOnGeomEdge[i].meshvertex;
 			if (v>=vertices && v < ve)
-			 VerticesOnGeomEdge[i].mv=vertices+renu[GetId(v)];
+			 VerticesOnGeomEdge[i].meshvertex=vertices+renu[GetId(v)];
 		  }
 
@@ -4036,7 +4036,7 @@
 	  tstart[i]=0;
 	for ( j=0;j<NbVerticesOnGeomVertex;j++ ) 
-	 tstart[ GetId(VerticesOnGeomVertex[j].mv)]=&vide;
+	 tstart[ GetId(VerticesOnGeomVertex[j].meshvertex)]=&vide;
 	for ( k=0;k<NbVerticesOnGeomEdge;k++ ) 
-	 tstart[ GetId(VerticesOnGeomEdge[k].mv)]=&vide;
+	 tstart[ GetId(VerticesOnGeomEdge[k].meshvertex)]=&vide;
 	if(verbose>2) printf("   SmoothingVertex: nb Iteration = %i, Omega=%g\n",nbiter,omega);
 	for (k=0;k<nbiter;k++)
Index: /issm/trunk/src/c/objects/Bamg/VertexOnGeom.cpp
===================================================================
--- /issm/trunk/src/c/objects/Bamg/VertexOnGeom.cpp	(revision 5460)
+++ /issm/trunk/src/c/objects/Bamg/VertexOnGeom.cpp	(revision 5461)
@@ -12,15 +12,21 @@
 	/*Constructors/Destructors*/
 	/*FUNCTION VertexOnGeom::VertexOnGeom(){{{1*/
-	VertexOnGeom::VertexOnGeom(): mv(0),abscisse(0){
+	VertexOnGeom::VertexOnGeom(){
+		meshvertex=NULL;
+		curvilincoord=0;
 		gv=0;
 	} 
 	/*}}}*/
 	/*FUNCTION VertexOnGeom::VertexOnGeom(BamgVertex & m,GeometricalVertex &g){{{1*/
-	VertexOnGeom::VertexOnGeom(BamgVertex & m,GeometricalVertex &g) : mv(&m),abscisse(-1){
+	VertexOnGeom::VertexOnGeom(BamgVertex & m,GeometricalVertex &g){
+		meshvertex=&m;
+		curvilincoord=-1;
 		gv=&g;
 	}
 	/*}}}*/
 	/*FUNCTION VertexOnGeom::VertexOnGeom(BamgVertex & m,GeometricalEdge &g,double s){{{1*/
-	VertexOnGeom::VertexOnGeom(BamgVertex & m,GeometricalEdge &g,double s) : mv(&m),abscisse(s){
+	VertexOnGeom::VertexOnGeom(BamgVertex & m,GeometricalEdge &g,double s){
+		meshvertex=&m;
+		curvilincoord=s;
 		ge=&g;
 	}
@@ -31,7 +37,7 @@
 	void VertexOnGeom::Set(const VertexOnGeom & rec,const Mesh & Th ,Mesh & ThNew){
 		*this = rec;  
-		mv = ThNew.vertices + Th.GetId(mv);
+		meshvertex = ThNew.vertices + Th.GetId(meshvertex);
 		if (gv)
-		 if (abscisse < 0 )
+		 if (curvilincoord < 0 )
 		  gv = ThNew.Gh.vertices + Th.Gh.GetId(gv);
 		 else
@@ -42,21 +48,21 @@
 	/*FUNCTION VertexOnGeom::OnGeomVertex{{{1*/
 	int VertexOnGeom::OnGeomVertex()const{
-		return this? abscisse <0 :0;
+		return this? curvilincoord <0 :0;
 	}
 	/*}}}*/
 	/*FUNCTION VertexOnGeom::OnGeomEdge{{{1*/
 	int VertexOnGeom::OnGeomEdge() const{
-		return this? abscisse >=0 :0;
+		return this? curvilincoord >=0 :0;
 	}
 	/*}}}*/
 	/*FUNCTION VertexOnGeom::IsRequiredVertex{{{1*/
 	int VertexOnGeom::IsRequiredVertex() {
-		return this? ((abscisse<0 ? (gv?gv->Required():0):0 )) : 0;
+		return this? ((curvilincoord<0 ? (gv?gv->Required():0):0 )) : 0;
 	}
 	/*}}}*/
 	/*FUNCTION VertexOnGeom::SetOn{{{1*/
 	void VertexOnGeom::SetOn(){
-		mv->GeometricalEdgeHook=this;
-		mv->IndexInTriangle=IsVertexOnGeom;
+		meshvertex->GeometricalEdgeHook=this;
+		meshvertex->IndexInTriangle=IsVertexOnGeom;
 	}
 	/*}}}*/
Index: /issm/trunk/src/c/objects/Bamg/VertexOnGeom.h
===================================================================
--- /issm/trunk/src/c/objects/Bamg/VertexOnGeom.h	(revision 5460)
+++ /issm/trunk/src/c/objects/Bamg/VertexOnGeom.h	(revision 5461)
@@ -16,9 +16,9 @@
 		public:
 
-			BamgVertex* mv;
-			double abscisse;  
+			BamgVertex* meshvertex;
+			double curvilincoord;  
 			union{ 
-				GeometricalVertex* gv; // if abscisse <0; 
-				GeometricalEdge*   ge; // if abscisse in [0..1]
+				GeometricalVertex* gv; // if curvilincoord <0; 
+				GeometricalEdge*   ge; // if curvilincoord in [0..1]
 			};
 
@@ -29,8 +29,8 @@
 
 			//Operators
-			operator BamgVertex*() const  {return mv;}
+			operator BamgVertex*() const  {return meshvertex;}
 			operator GeometricalVertex * () const  {return gv;}
 			operator GeometricalEdge * () const  {return ge;}
-			operator const double & () const {return abscisse;}
+			operator const double & () const {return curvilincoord;}
 
 			//Methods
