Index: /issm/trunk/src/c/Bamgx/objects/ListofIntersectionTriangles.cpp
===================================================================
--- /issm/trunk/src/c/Bamgx/objects/ListofIntersectionTriangles.cpp	(revision 2856)
+++ /issm/trunk/src/c/Bamgx/objects/ListofIntersectionTriangles.cpp	(revision 2857)
@@ -56,5 +56,4 @@
 				// test if the point b is in the same side
 				if (det(v0.i,v1.i,b)>=0) {
-					//cout << " All the edge " << A << B << endl;
 					TriangleAdjacent edge=CloseBoundaryEdge(a,t,ba,bb);
 					Vertex & v0 = *edge.EdgeVertex(0), & v1 = *edge.EdgeVertex(1);
@@ -87,7 +86,4 @@
 					double ba,bb;
 					long int verbosity=2;
-					if (verbosity>7) 
-					 cout << "       SplitEdge: All the edge " << A << B << nbegin <<  det(vi,vj,b) 
-						<< " deti= " << deti <<  " detj=" <<detj << endl;
 					TriangleAdjacent edge=CloseBoundaryEdge(a,t,ba,bb);
 					Vertex & v0 = *edge.EdgeVertex(0), & v1 = *edge.EdgeVertex(1);
@@ -102,6 +98,4 @@
 			// we revert vi,vj because vi,vj is def in Adj triangle
 			if ( det(vi,vj,b)>=0) {
-				if (verbosity>7)
-				 cout << "       SplitEdge: all AB outside " << A << B << endl;
 				t=tbegin;
 				Real8 ba,bb;
@@ -221,6 +215,4 @@
 								TriangleAdjacent edge=CloseBoundaryEdge(b,t,ba,bb);
 								NewItem(B,Metric(ba,*edge.EdgeVertex(0),bb,*edge.EdgeVertex(1)));
-								// 	cout << " return " << ba << " " << bb << endl;
-								// ajoute le 03 frev 1997 par F. hecht
 								return;
 							}
@@ -271,5 +263,4 @@
 	/*FUNCTION ListofIntersectionTriangles::Length{{{1*/
 	Real8  ListofIntersectionTriangles::Length(){
-		//  cout << " n= " << Size << ":" ;
 		if (Size<=0){
 			throw ErrorException(__FUNCT__,exprintf("Size<=0"));
@@ -292,6 +283,5 @@
 		SegI->lBegin=s;
 
-		for (jj=0,ii=1;ii<Size;jj=ii++) 
-		  {  
+		for (jj=0,ii=1;ii<Size;jj=ii++) {  
 			// seg jj,ii
 			x=y;
@@ -300,9 +290,4 @@
 			Mx = lIntTria[ii].m;
 			My = lIntTria[jj].m;
-			//      Real8 &sx=  lIntTria[ii].sp; // previous seg
-			//  Real8 &sy=  lIntTria[jj].sn; // next seg
-			//      sx = Mx(xy);
-			//      sy = My(xy);
-			//   sxy = (Mx(xy)+ My(xy))/2.0;
 			sxy =  LengthInterpole(Mx,My,xy);
 			s += sxy;
@@ -314,10 +299,8 @@
 				SegI->lBegin=s;
 
-			//    cout << ii << " " << jj << x<< y <<xy << s <<  lIntTria[ii].m  ;
 		  }
 		len = s;
 		SegI->lEnd=s;
 
-		//  cout << " len= " << s << endl;
 		return s;
 	}
@@ -369,7 +352,4 @@
 				vertices[nbv].r = C;
 				vertices[nbv++].m = Metric(cx,lIntTria[ii-1].m,cy,lIntTria[ii].m);
-				if((verbosity/100%10)==2)
-				 cout << "   -- Add point " << nbv-1 << " " << vertices[nbv-1] << " " << vertices[nbv-1].m << endl;
-
 			}
 			else return nbv-nbvold;
Index: /issm/trunk/src/c/Bamgx/objects/Triangles.cpp
===================================================================
--- /issm/trunk/src/c/Bamgx/objects/Triangles.cpp	(revision 2856)
+++ /issm/trunk/src/c/Bamgx/objects/Triangles.cpp	(revision 2857)
@@ -2219,7 +2219,5 @@
 		long int verbosity=2;
 		Int4 nbtold(nbt),nbvold(nbv);
-		if (verbosity>2) 
-		 cout << "  -- Triangles::NewPoints ";
-		if (verbosity>3)cout <<  " nbv (in)  on Boundary  = " << nbv  <<endl;
+		if (verbosity>2)  printf("   Triangles::NewPoints\n");
 		Int4 i,k;
 		int j;
@@ -2229,6 +2227,5 @@
 		nbtold = nbt;
 
-		if (KeepBackVertex && (&Bh != this) && (nbv+Bh.nbv< nbvx)) 
-		  {
+		if (KeepBackVertex && (&Bh != this) && (nbv+Bh.nbv< nbvx)){
 			//   Bh.SetVertexFieldOn();
 			for (i=0;i<Bh.nbv;i++)
@@ -2242,7 +2239,4 @@
 			Bh.ReMakeTriangleContainingTheVertex();     
 			InsertNewPoints(nbvold,NbTSwap)   ;            
-			if (verbosity>2)
-			 cout <<  "      (Nb of Points from background mesh  = " 
-				<< nbv-nbvold  << " / " << nbv1-nbvold << ")" << endl;
 		  }  
 		else 
@@ -2272,5 +2266,4 @@
 			  { // for each triangle  t
 				// we can change first_np_or_next_t[i]
-				//      cout << " Do the triangle " << i << " Next_t=" << next_t << endl;
 				if (i<0 || i>=nbt ){
 					throw ErrorException(__FUNCT__,exprintf("i<0 || i>=nbt"));
@@ -2354,10 +2347,4 @@
 			*/
 		NbTSwap +=  NbSwapf ;
-		if (verbosity>3) cout << "   " ;
-		if (verbosity>2) 
-		 cout << " Nb Of Vertices =" << nbv << " Nb of triangles = " << nbt-NbOutT 
-			<< " NbSwap final = " << NbSwapf << " Nb Total Of Swap = " << NbTSwap << endl;
-
-
 	}
 	/*}}}1*/
