Index: /issm/trunk/src/m/classes/public/project3d.m
===================================================================
--- /issm/trunk/src/m/classes/public/project3d.m	(revision 2822)
+++ /issm/trunk/src/m/classes/public/project3d.m	(revision 2823)
@@ -1,8 +1,8 @@
-function projected_vector=project3d(md,vector2d,type,varargin);
+function projected_vector=project3d(md3d,vector2d,type,varargin);
 %PROJECT3D - vertically project a vector from 2d mesh
 %
 %   vertically project a vector from 2d mesh (split in noncoll and coll areas) into a 3d mesh.
-%   This vector can be a grid vector of size (md.numberofgrids2d,N/A) or an 
-%   element vector of size (md.numberofelements2d,N/A). 
+%   This vector can be a grid vector of size (md3d.numberofgrids2d,N/A) or an 
+%   element vector of size (md3d.numberofelements2d,N/A). 
 %   type is 'element' or 'node'. layer an optional layer number where vector 
 %   should keep its values. If not specified, all layers adopt the value of the 
@@ -10,10 +10,10 @@
 %
 %   Usage:
-%      extruded_vector=project3d(md,vector2d,type,layer);
+%      extruded_vector=project3d(md3d,vector2d,type,layer);
 
 if nargin==4,
 	layer=varargin{1};
-	if ((layer<1) || (layer>md.numlayers)),
-		error(['project3d error message: layer shoud be between 1 and ' num2str(md.numlayers)]);
+	if ((layer<1) || (layer>md3d.numlayers)),
+		error(['project3d error message: layer shoud be between 1 and ' num2str(md3d.numlayers)]);
 	end
 else
@@ -23,24 +23,24 @@
 if strcmpi(type,'node'),
 
-	projected_vector=zeros(md.numberofgrids,size(vector2d,2));
+	projected_vector=zeros(md3d.numberofgrids,size(vector2d,2));
 	
 	if layer==0,
-		for i=1:md.numlayers,
-			projected_vector(((i-1)*md.numberofgrids2d+1):(i*md.numberofgrids2d),:)=vector2d;
+		for i=1:md3d.numlayers,
+			projected_vector(((i-1)*md3d.numberofgrids2d+1):(i*md3d.numberofgrids2d),:)=vector2d;
 		end
 	else
-		projected_vector(((layer-1)*md.numberofgrids2d+1):(layer*md.numberofgrids2d),:)=vector2d;
+		projected_vector(((layer-1)*md3d.numberofgrids2d+1):(layer*md3d.numberofgrids2d),:)=vector2d;
 	end
 else
 
-	projected_vector=zeros(md.numberofelements,size(vector2d,2));
+	projected_vector=zeros(md3d.numberofelements,size(vector2d,2));
 
 	if layer==0,
-		for i=1:(md.numlayers-1),
-			projected_vector( ((i-1)*md.numberofelements2d+1):(i*md.numberofelements2d),:)=vector2d;
+		for i=1:(md3d.numlayers-1),
+			projected_vector( ((i-1)*md3d.numberofelements2d+1):(i*md3d.numberofelements2d),:)=vector2d;
 		end
 
 	else
-		projected_vector( ((layer-1)*md.numberofelements2d+1):(layer*md.numberofelements2d),:)=vector2d;
+		projected_vector( ((layer-1)*md3d.numberofelements2d+1):(layer*md3d.numberofelements2d),:)=vector2d;
 	end
 end
