Index: /issm/trunk-jpl/src/m/exp/expread.js
===================================================================
--- /issm/trunk-jpl/src/m/exp/expread.js	(revision 22913)
+++ /issm/trunk-jpl/src/m/exp/expread.js	(revision 22913)
@@ -0,0 +1,181 @@
+/*
+	DIRECTIVES
+*/
+
+/* globals jQuery */
+
+// Execute script in strict mode
+'use strict';
+
+/******************************************************************************/
+
+/**
+ * expread - Read a string containing the contents of an .exp file and return an object
+ *
+ *	This function takes as input a string containing the contents of an .exp file read in with FileReader.readAsText(),
+ *	and an instance of class Callout, which is used for error reporting to the user.
+ *
+ *	The function builds and outputs an array of objects, each containing,
+ *		the file name,
+ *		the number of nodes,
+ *		the density, 
+ *		and a boolean representing whether or not the domain is closed
+ *	for each of the profiles represented in the input file.
+ *
+ *	Usage:
+ *		let contours = expread(file, callout)
+ *
+ *	Example (assumes HTML5, jQuery, and class vesl.Callout):
+ *      HTML:
+ *			<div id="loadDomainCalloutId" class="callout">
+ *				<h4 class="callout-header"></h4>
+ *				<div class="callout-content"></div>
+ * 			</div>
+ *	
+ *			<input id="fileInput" type="file">
+ *		
+ *		Javascript:
+ *			let loadDomainCallout = new vesl.Callout('loadDomainCalloutId');
+ *
+ *			$('#fileInput').change(function(event) {
+ *  			let contours 	= {};
+ *	 			let file 		= event.target.files[0];
+ *				let fileReader 	= new FileReader();
+ *							
+ *				fileReader.onload = function(event) {
+ *					contours = expread(event.target.result, loadDomainCallout);
+ *                  // Now if contours is not empty or undefined, do something with it
+ *				};
+ *						
+ *				fileReader.readAsText(file);
+ *			});
+ *
+ *	See also /js/Callout.js
+ */
+function expread(file, callout) {//{{{
+	return new Promise(function(resolve, reject) {
+		/*
+			Constants
+		*/
+		//{{{
+		let CALLOUT_ERROR_HEADER = 'Oh no!';
+		//}}}
+		
+		
+		/*
+			Variables
+		*/
+		//{{{
+		let contour 	= {};
+		let contours 	= [];
+		let count 		= 0;
+		let lineTokens 	= [];
+		let lines 		= [];
+		let linesIndex	= 0;
+		//}}}
+		
+		
+		// Split file contents on either Linux or Windows line breaks
+		lines = file.split(/[\r\n]+/g);
+		
+		// Loop over the number of profiles
+		while (lines[linesIndex + 1] !== undefined) { // May need to convert this comparison if parsing of EOF as undefined changes in the future
+			// Update number of profiles
+			contour 			= {};
+			contours[count++] 	= contour; 
+			
+			/*
+				Get file name
+			*/
+			//{{{
+			lineTokens = lines[linesIndex++].split(/[\s\t]+/);
+			
+			if (!(lineTokens.length === 2 && lineTokens[0] === '##' && lineTokens[1].slice(0, 5) === 'Name:')) {
+				callout.set(CALLOUT_ERROR_HEADER, 'File name line of profile ' + count + ' is not in a valid format.');
+				callout.show();
+				reject('File name line of profile ' + count + ' is not in a valid format.');
+			}
+			
+			if (lineTokens[1].length > 5) {
+				contour['name'] = lineTokens[1].slice(5);
+			} else {
+				contour['name'] = '';
+			}
+			//}}}
+			
+			
+			/*
+				Get icon
+			*/
+			//{{{
+			lineTokens = lines[linesIndex++].split(/[\s\t]+/);
+			
+			if (!(lineTokens.length === 2 && lineTokens[0] === '##' && lineTokens[1].slice(0, 5) === 'Icon:')) {
+				callout.set(CALLOUT_ERROR_HEADER, 'Icon line of profile ' + count + ' is not in a valid format.');
+				callout.show();
+				reject('Icon line of profile ' + count + ' is not in a valid format.');
+			}
+			//}}}
+			
+			
+			/*
+				Get info
+			*/
+			//{{{
+			lineTokens = lines[linesIndex++].split(/[\s\t]+/);
+			
+			if (!(lineTokens.length === 4 && lineTokens[0] === '#' && lineTokens[1] === 'Points')) {
+				callout.set(CALLOUT_ERROR_HEADER, 'First info line of profile ' + count + ' is not in a valid format.');
+				callout.show();
+				reject('First info line of profile ' + count + ' is not in a valid format.');
+			}
+			//}}}
+	
+			
+			// Get number of nodes and density
+			//{{{
+			lineTokens = lines[linesIndex++].split(/[\s\t]+/);
+			
+			contour['nods'] 	= parseInt(lineTokens[0]);
+			contour['density'] 	= parseInt(lineTokens[1]);
+			//}}}
+			
+			
+			// Get info
+			//{{{
+			lineTokens = lines[linesIndex++].split(/[\s\t]+/);
+			
+			if (!(lineTokens.join('') === '#XposYpos')) {
+				callout.set(CALLOUT_ERROR_HEADER, 'Second info line of profile ' + count + ' is not in a valid format.');
+				callout.show();
+				reject('Second info line of profile ' + count + ' is not in a valid format.');
+			}
+			//}}}
+			
+			
+			// Get coordinates
+			//{{{
+			contour['x'] = [];
+			contour['y'] = [];
+			
+			for (let i = 0; i < contour['nods']; ++i) {
+				lineTokens = lines[linesIndex++].split(/[\s\t]+/); // Note that after last iteration of this loop, lines[linesIndex] points to blank line following the most recently parsed profile		
+				contour['x'][i] = parseFloat(lineTokens[0]);
+				contour['y'][i]	= parseFloat(lineTokens[1]);
+			}
+			//}}}
+			
+			
+			// Check if closed
+			if (contour['nods'] > 1 &&
+				contour['x'][-1] === contour['x'][0] &&
+				contour['y'][-1] === contour['y'][0]) {
+				contour['closed'] = true;	
+			} else {
+				contour['closed'] = false;
+			}
+		}
+		
+		resolve(contour);
+	});
+}//}}}
Index: /issm/trunk-jpl/src/m/shp/shpread.js
===================================================================
--- /issm/trunk-jpl/src/m/shp/shpread.js	(revision 22913)
+++ /issm/trunk-jpl/src/m/shp/shpread.js	(revision 22913)
@@ -0,0 +1,22845 @@
+(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.shp = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
+(function (Buffer){
+'use strict';
+var Promise = require('lie');
+module.exports = binaryAjax;
+function binaryAjax(url){
+	return new Promise(function(resolve,reject){
+		var type = url.slice(-3);
+		var ajax = new XMLHttpRequest();
+		ajax.open('GET',url,true);
+		if(type !== 'prj' && type !== 'cpg'){
+			ajax.responseType='arraybuffer';
+		}
+		ajax.addEventListener('load', function (){
+			if(ajax.status>399){
+				if(type==='prj' || type === 'cpg'){
+					return resolve(false);
+				}else{
+					return reject(new Error(ajax.status));
+				}
+			}
+			if(type !== 'prj' && type !== 'cpg'){
+				return resolve(new Buffer(ajax.response));
+			} else {
+				return resolve(ajax.response);
+			}
+		}, false);
+		ajax.send();
+	});
+}
+
+}).call(this,require("buffer").Buffer)
+},{"buffer":6,"lie":34}],2:[function(require,module,exports){
+'use strict';
+
+function isClockWise(array) {
+  var sum = 0;
+  var i = 1;
+  var len = array.length;
+  var prev, cur;
+  while (i < len) {
+    prev = cur || array[0];
+    cur = array[i];
+    sum += ((cur[0] - prev[0]) * (cur[1] + prev[1]));
+    i++;
+  }
+  return sum > 0;
+}
+
+function polyReduce(a, b) {
+  if (isClockWise(b) || !a.length) {
+    a.push([b]);
+  } else {
+    a[a.length - 1].push(b);
+  }
+  return a;
+}
+ParseShp.prototype.parsePoint = function(data) {
+  return {
+    'type': 'Point',
+    'coordinates': this.parseCoord(data, 0)
+  };
+};
+ParseShp.prototype.parseZPoint = function(data) {
+  var pointXY = this.parsePoint(data);
+  pointXY.coordinates.push(this.parseCoord(data, 16));
+  return pointXY;
+};
+ParseShp.prototype.parsePointArray = function(data, offset, num) {
+  var out = [];
+  var done = 0;
+  while (done < num) {
+    out.push(this.parseCoord(data, offset));
+    offset += 16;
+    done++;
+  }
+  return out;
+};
+ParseShp.prototype.parseZPointArray = function(data, zOffset, num, coordinates) {
+  var i = 0;
+  while (i < num) {
+    coordinates[i].push(data.readDoubleLE(zOffset));
+    i++;
+    zOffset += 8;
+  }
+  return coordinates;
+};
+ParseShp.prototype.parseArrayGroup = function(data, offset, partOffset, num, tot) {
+  var out = [];
+  var done = 0;
+  var curNum, nextNum = 0,
+    pointNumber;
+  while (done < num) {
+    done++;
+    partOffset += 4;
+    curNum = nextNum;
+    if (done === num) {
+      nextNum = tot;
+    } else {
+      nextNum = data.readInt32LE(partOffset);
+    }
+    pointNumber = nextNum - curNum;
+    if (!pointNumber) {
+      continue;
+    }
+    out.push(this.parsePointArray(data, offset, pointNumber));
+    offset += (pointNumber << 4);
+  }
+  return out;
+};
+ParseShp.prototype.parseZArrayGroup = function(data, zOffset, num, coordinates) {
+  var i = 0;
+  while (i < num) {
+    coordinates[i] = this.parseZPointArray(data, zOffset, coordinates[i].length, coordinates[i]);
+    zOffset += (coordinates[i].length << 3);
+    i++;
+  }
+  return coordinates;
+};
+ParseShp.prototype.parseMultiPoint = function(data) {
+  var out = {};
+  var mins = this.parseCoord(data, 0);
+  var maxs = this.parseCoord(data, 16);
+  out.bbox = [
+    mins[0],
+    mins[1],
+    maxs[0],
+    maxs[1]
+  ];
+  var num = data.readInt32LE(32, true);
+  var offset = 36;
+  if (num === 1) {
+    out.type = 'Point';
+    out.coordinates = this.parseCoord(data, offset);
+  } else {
+    out.type = 'MultiPoint';
+    out.coordinates = this.parsePointArray(data, offset, num);
+  }
+  return out;
+};
+ParseShp.prototype.parseZMultiPoint = function(data) {
+  var geoJson = this.parseMultiPoint(data);
+  var num;
+  if (geoJson.type === 'Point') {
+    geoJson.coordinates.push(data.readDoubleLE(72));
+    return geoJson;
+  } else {
+    num = geoJson.coordinates.length;
+  }
+  var zOffset = 52 + (num << 4);
+  geoJson.coordinates = this.parseZPointArray(data, zOffset, num, geoJson.coordinates);
+  return geoJson;
+};
+ParseShp.prototype.parsePolyline = function(data) {
+  var out = {};
+  var mins = this.parseCoord(data, 0);
+  var maxs = this.parseCoord(data, 16);
+  out.bbox = [
+    mins[0],
+    mins[1],
+    maxs[0],
+    maxs[1]
+  ];
+  var numParts = data.readInt32LE(32);
+  var num = data.readInt32LE(36);
+  var offset, partOffset;
+  if (numParts === 1) {
+    out.type = 'LineString';
+    offset = 44;
+    out.coordinates = this.parsePointArray(data, offset, num);
+  } else {
+    out.type = 'MultiLineString';
+    offset = 40 + (numParts << 2);
+    partOffset = 40;
+    out.coordinates = this.parseArrayGroup(data, offset, partOffset, numParts, num);
+  }
+  return out;
+};
+ParseShp.prototype.parseZPolyline = function(data) {
+  var geoJson = this.parsePolyline(data);
+  var num = geoJson.coordinates.length;
+  var zOffset;
+  if (geoJson.type === 'LineString') {
+    zOffset = 60 + (num << 4);
+    geoJson.coordinates = this.parseZPointArray(data, zOffset, num, geoJson.coordinates);
+    return geoJson;
+  } else {
+    var totalPoints = geoJson.coordinates.reduce(function(a, v) {
+      return a + v.length;
+    }, 0);
+    zOffset = 56 + (totalPoints << 4) + (num << 2);
+    geoJson.coordinates = this.parseZArrayGroup(data, zOffset, num, geoJson.coordinates);
+    return geoJson;
+  }
+};
+ParseShp.prototype.polyFuncs = function(out) {
+  if (out.type === 'LineString') {
+    out.type = 'Polygon';
+    out.coordinates = [out.coordinates];
+    return out;
+  } else {
+    out.coordinates = out.coordinates.reduce(polyReduce, []);
+    if (out.coordinates.length === 1) {
+      out.type = 'Polygon';
+      out.coordinates = out.coordinates[0];
+      return out;
+    } else {
+      out.type = 'MultiPolygon';
+      return out;
+    }
+  }
+};
+ParseShp.prototype.parsePolygon = function(data) {
+  return this.polyFuncs(this.parsePolyline(data));
+};
+ParseShp.prototype.parseZPolygon = function(data) {
+  return this.polyFuncs(this.parseZPolyline(data));
+};
+var shpFuncObj = {
+  1: 'parsePoint',
+  3: 'parsePolyline',
+  5: 'parsePolygon',
+  8: 'parseMultiPoint',
+  11: 'parseZPoint',
+  13: 'parseZPolyline',
+  15: 'parseZPolygon',
+  18: 'parseZMultiPoint'
+};
+
+
+
+function makeParseCoord(trans) {
+  if (trans) {
+    return function(data, offset) {
+      return trans.inverse([data.readDoubleLE(offset), data.readDoubleLE(offset + 8)]);
+    };
+  } else {
+    return function(data, offset) {
+      return [data.readDoubleLE(offset), data.readDoubleLE(offset + 8)];
+    };
+  }
+}
+
+function ParseShp(buffer, trans) {
+  if (!(this instanceof ParseShp)) {
+    return new ParseShp(buffer, trans);
+  }
+  this.buffer = buffer;
+  this.shpFuncs(trans);
+  this.rows = this.getRows();
+}
+ParseShp.prototype.shpFuncs = function(tran) {
+  var num = this.getShpCode();
+  if (num > 20) {
+    num -= 20;
+  }
+  if (!(num in shpFuncObj)) {
+    throw new Error('I don\'t know that shp type');
+  }
+  this.parseFunc = this[shpFuncObj[num]];
+  this.parseCoord = makeParseCoord(tran);
+};
+ParseShp.prototype.getShpCode = function() {
+  return this.parseHeader().shpCode;
+};
+ParseShp.prototype.parseHeader = function() {
+  var view = this.buffer.slice(0, 100);
+  return {
+    length: view.readInt32BE(6 << 2),
+    version: view.readInt32LE(7 << 2),
+    shpCode: view.readInt32LE(8 << 2),
+    bbox: [
+      view.readDoubleLE(9 << 2),
+      view.readDoubleLE(11 << 2),
+      view.readDoubleLE(13 << 2),
+      view.readDoubleLE(13 << 2)
+    ]
+  };
+};
+ParseShp.prototype.getRows = function() {
+  var offset = 100;
+  var len = this.buffer.byteLength;
+  var out = [];
+  var current;
+  while (offset < len) {
+    current = this.getRow(offset);
+    offset += 8;
+    offset += current.len;
+    if (current.type) {
+      out.push(this.parseFunc(current.data));
+    }
+  }
+  return out;
+};
+ParseShp.prototype.getRow = function(offset) {
+  var view = this.buffer.slice(offset, offset + 12);
+  var len = view.readInt32BE(4) << 1;
+  var data = this.buffer.slice(offset + 12, offset + len + 8);
+
+  return {
+    id: view.readInt32BE(0),
+    len: len,
+    data: data,
+    type: view.readInt32LE(8)
+  };
+};
+module.exports = function(buffer, trans) {
+  return new ParseShp(buffer, trans).rows;
+};
+
+},{}],3:[function(require,module,exports){
+'use strict';
+
+var JSZip = require('jszip');
+module.exports = function(buffer) {
+	var zip = new JSZip(buffer);
+	var files = zip.file(/.+/);
+	var out = {};
+	files.forEach(function(a) {
+		if (a.name.slice(-3).toLowerCase() === 'shp' || a.name.slice(-3).toLowerCase() === 'dbf') {
+			out[a.name] = a.asNodeBuffer();
+		}
+		else {
+			out[a.name] = a.asText();
+		}
+	});
+	return out;
+};
+
+},{"jszip":19}],4:[function(require,module,exports){
+'use strict'
+
+exports.byteLength = byteLength
+exports.toByteArray = toByteArray
+exports.fromByteArray = fromByteArray
+
+var lookup = []
+var revLookup = []
+var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
+
+var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
+for (var i = 0, len = code.length; i < len; ++i) {
+  lookup[i] = code[i]
+  revLookup[code.charCodeAt(i)] = i
+}
+
+revLookup['-'.charCodeAt(0)] = 62
+revLookup['_'.charCodeAt(0)] = 63
+
+function placeHoldersCount (b64) {
+  var len = b64.length
+  if (len % 4 > 0) {
+    throw new Error('Invalid string. Length must be a multiple of 4')
+  }
+
+  // the number of equal signs (place holders)
+  // if there are two placeholders, than the two characters before it
+  // represent one byte
+  // if there is only one, then the three characters before it represent 2 bytes
+  // this is just a cheap hack to not do indexOf twice
+  return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0
+}
+
+function byteLength (b64) {
+  // base64 is 4/3 + up to two characters of the original data
+  return (b64.length * 3 / 4) - placeHoldersCount(b64)
+}
+
+function toByteArray (b64) {
+  var i, l, tmp, placeHolders, arr
+  var len = b64.length
+  placeHolders = placeHoldersCount(b64)
+
+  arr = new Arr((len * 3 / 4) - placeHolders)
+
+  // if there are placeholders, only get up to the last complete 4 chars
+  l = placeHolders > 0 ? len - 4 : len
+
+  var L = 0
+
+  for (i = 0; i < l; i += 4) {
+    tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]
+    arr[L++] = (tmp >> 16) & 0xFF
+    arr[L++] = (tmp >> 8) & 0xFF
+    arr[L++] = tmp & 0xFF
+  }
+
+  if (placeHolders === 2) {
+    tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)
+    arr[L++] = tmp & 0xFF
+  } else if (placeHolders === 1) {
+    tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)
+    arr[L++] = (tmp >> 8) & 0xFF
+    arr[L++] = tmp & 0xFF
+  }
+
+  return arr
+}
+
+function tripletToBase64 (num) {
+  return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]
+}
+
+function encodeChunk (uint8, start, end) {
+  var tmp
+  var output = []
+  for (var i = start; i < end; i += 3) {
+    tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
+    output.push(tripletToBase64(tmp))
+  }
+  return output.join('')
+}
+
+function fromByteArray (uint8) {
+  var tmp
+  var len = uint8.length
+  var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
+  var output = ''
+  var parts = []
+  var maxChunkLength = 16383 // must be multiple of 3
+
+  // go through the array every three bytes, we'll deal with trailing stuff later
+  for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
+    parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
+  }
+
+  // pad the end with zeros, but make sure to not forget the extra bytes
+  if (extraBytes === 1) {
+    tmp = uint8[len - 1]
+    output += lookup[tmp >> 2]
+    output += lookup[(tmp << 4) & 0x3F]
+    output += '=='
+  } else if (extraBytes === 2) {
+    tmp = (uint8[len - 2] << 8) + (uint8[len - 1])
+    output += lookup[tmp >> 10]
+    output += lookup[(tmp >> 4) & 0x3F]
+    output += lookup[(tmp << 2) & 0x3F]
+    output += '='
+  }
+
+  parts.push(output)
+
+  return parts.join('')
+}
+
+},{}],5:[function(require,module,exports){
+
+},{}],6:[function(require,module,exports){
+(function (global){
+/*!
+ * The buffer module from node.js, for the browser.
+ *
+ * @author   Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
+ * @license  MIT
+ */
+/* eslint-disable no-proto */
+
+'use strict'
+
+var base64 = require('base64-js')
+var ieee754 = require('ieee754')
+var isArray = require('isarray')
+
+exports.Buffer = Buffer
+exports.SlowBuffer = SlowBuffer
+exports.INSPECT_MAX_BYTES = 50
+
+/**
+ * If `Buffer.TYPED_ARRAY_SUPPORT`:
+ *   === true    Use Uint8Array implementation (fastest)
+ *   === false   Use Object implementation (most compatible, even IE6)
+ *
+ * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
+ * Opera 11.6+, iOS 4.2+.
+ *
+ * Due to various browser bugs, sometimes the Object implementation will be used even
+ * when the browser supports typed arrays.
+ *
+ * Note:
+ *
+ *   - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,
+ *     See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
+ *
+ *   - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
+ *
+ *   - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
+ *     incorrect length in some situations.
+
+ * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they
+ * get the Object implementation, which is slower but behaves correctly.
+ */
+Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined
+  ? global.TYPED_ARRAY_SUPPORT
+  : typedArraySupport()
+
+/*
+ * Export kMaxLength after typed array support is determined.
+ */
+exports.kMaxLength = kMaxLength()
+
+function typedArraySupport () {
+  try {
+    var arr = new Uint8Array(1)
+    arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}
+    return arr.foo() === 42 && // typed array instances can be augmented
+        typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
+        arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
+  } catch (e) {
+    return false
+  }
+}
+
+function kMaxLength () {
+  return Buffer.TYPED_ARRAY_SUPPORT
+    ? 0x7fffffff
+    : 0x3fffffff
+}
+
+function createBuffer (that, length) {
+  if (kMaxLength() < length) {
+    throw new RangeError('Invalid typed array length')
+  }
+  if (Buffer.TYPED_ARRAY_SUPPORT) {
+    // Return an augmented `Uint8Array` instance, for best performance
+    that = new Uint8Array(length)
+    that.__proto__ = Buffer.prototype
+  } else {
+    // Fallback: Return an object instance of the Buffer class
+    if (that === null) {
+      that = new Buffer(length)
+    }
+    that.length = length
+  }
+
+  return that
+}
+
+/**
+ * The Buffer constructor returns instances of `Uint8Array` that have their
+ * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
+ * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
+ * and the `Uint8Array` methods. Square bracket notation works as expected -- it
+ * returns a single octet.
+ *
+ * The `Uint8Array` prototype remains unmodified.
+ */
+
+function Buffer (arg, encodingOrOffset, length) {
+  if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {
+    return new Buffer(arg, encodingOrOffset, length)
+  }
+
+  // Common case.
+  if (typeof arg === 'number') {
+    if (typeof encodingOrOffset === 'string') {
+      throw new Error(
+        'If encoding is specified then the first argument must be a string'
+      )
+    }
+    return allocUnsafe(this, arg)
+  }
+  return from(this, arg, encodingOrOffset, length)
+}
+
+Buffer.poolSize = 8192 // not used by this implementation
+
+// TODO: Legacy, not needed anymore. Remove in next major version.
+Buffer._augment = function (arr) {
+  arr.__proto__ = Buffer.prototype
+  return arr
+}
+
+function from (that, value, encodingOrOffset, length) {
+  if (typeof value === 'number') {
+    throw new TypeError('"value" argument must not be a number')
+  }
+
+  if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {
+    return fromArrayBuffer(that, value, encodingOrOffset, length)
+  }
+
+  if (typeof value === 'string') {
+    return fromString(that, value, encodingOrOffset)
+  }
+
+  return fromObject(that, value)
+}
+
+/**
+ * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
+ * if value is a number.
+ * Buffer.from(str[, encoding])
+ * Buffer.from(array)
+ * Buffer.from(buffer)
+ * Buffer.from(arrayBuffer[, byteOffset[, length]])
+ **/
+Buffer.from = function (value, encodingOrOffset, length) {
+  return from(null, value, encodingOrOffset, length)
+}
+
+if (Buffer.TYPED_ARRAY_SUPPORT) {
+  Buffer.prototype.__proto__ = Uint8Array.prototype
+  Buffer.__proto__ = Uint8Array
+  if (typeof Symbol !== 'undefined' && Symbol.species &&
+      Buffer[Symbol.species] === Buffer) {
+    // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
+    Object.defineProperty(Buffer, Symbol.species, {
+      value: null,
+      configurable: true
+    })
+  }
+}
+
+function assertSize (size) {
+  if (typeof size !== 'number') {
+    throw new TypeError('"size" argument must be a number')
+  } else if (size < 0) {
+    throw new RangeError('"size" argument must not be negative')
+  }
+}
+
+function alloc (that, size, fill, encoding) {
+  assertSize(size)
+  if (size <= 0) {
+    return createBuffer(that, size)
+  }
+  if (fill !== undefined) {
+    // Only pay attention to encoding if it's a string. This
+    // prevents accidentally sending in a number that would
+    // be interpretted as a start offset.
+    return typeof encoding === 'string'
+      ? createBuffer(that, size).fill(fill, encoding)
+      : createBuffer(that, size).fill(fill)
+  }
+  return createBuffer(that, size)
+}
+
+/**
+ * Creates a new filled Buffer instance.
+ * alloc(size[, fill[, encoding]])
+ **/
+Buffer.alloc = function (size, fill, encoding) {
+  return alloc(null, size, fill, encoding)
+}
+
+function allocUnsafe (that, size) {
+  assertSize(size)
+  that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)
+  if (!Buffer.TYPED_ARRAY_SUPPORT) {
+    for (var i = 0; i < size; ++i) {
+      that[i] = 0
+    }
+  }
+  return that
+}
+
+/**
+ * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
+ * */
+Buffer.allocUnsafe = function (size) {
+  return allocUnsafe(null, size)
+}
+/**
+ * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
+ */
+Buffer.allocUnsafeSlow = function (size) {
+  return allocUnsafe(null, size)
+}
+
+function fromString (that, string, encoding) {
+  if (typeof encoding !== 'string' || encoding === '') {
+    encoding = 'utf8'
+  }
+
+  if (!Buffer.isEncoding(encoding)) {
+    throw new TypeError('"encoding" must be a valid string encoding')
+  }
+
+  var length = byteLength(string, encoding) | 0
+  that = createBuffer(that, length)
+
+  var actual = that.write(string, encoding)
+
+  if (actual !== length) {
+    // Writing a hex string, for example, that contains invalid characters will
+    // cause everything after the first invalid character to be ignored. (e.g.
+    // 'abxxcd' will be treated as 'ab')
+    that = that.slice(0, actual)
+  }
+
+  return that
+}
+
+function fromArrayLike (that, array) {
+  var length = array.length < 0 ? 0 : checked(array.length) | 0
+  that = createBuffer(that, length)
+  for (var i = 0; i < length; i += 1) {
+    that[i] = array[i] & 255
+  }
+  return that
+}
+
+function fromArrayBuffer (that, array, byteOffset, length) {
+  array.byteLength // this throws if `array` is not a valid ArrayBuffer
+
+  if (byteOffset < 0 || array.byteLength < byteOffset) {
+    throw new RangeError('\'offset\' is out of bounds')
+  }
+
+  if (array.byteLength < byteOffset + (length || 0)) {
+    throw new RangeError('\'length\' is out of bounds')
+  }
+
+  if (byteOffset === undefined && length === undefined) {
+    array = new Uint8Array(array)
+  } else if (length === undefined) {
+    array = new Uint8Array(array, byteOffset)
+  } else {
+    array = new Uint8Array(array, byteOffset, length)
+  }
+
+  if (Buffer.TYPED_ARRAY_SUPPORT) {
+    // Return an augmented `Uint8Array` instance, for best performance
+    that = array
+    that.__proto__ = Buffer.prototype
+  } else {
+    // Fallback: Return an object instance of the Buffer class
+    that = fromArrayLike(that, array)
+  }
+  return that
+}
+
+function fromObject (that, obj) {
+  if (Buffer.isBuffer(obj)) {
+    var len = checked(obj.length) | 0
+    that = createBuffer(that, len)
+
+    if (that.length === 0) {
+      return that
+    }
+
+    obj.copy(that, 0, 0, len)
+    return that
+  }
+
+  if (obj) {
+    if ((typeof ArrayBuffer !== 'undefined' &&
+        obj.buffer instanceof ArrayBuffer) || 'length' in obj) {
+      if (typeof obj.length !== 'number' || isnan(obj.length)) {
+        return createBuffer(that, 0)
+      }
+      return fromArrayLike(that, obj)
+    }
+
+    if (obj.type === 'Buffer' && isArray(obj.data)) {
+      return fromArrayLike(that, obj.data)
+    }
+  }
+
+  throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')
+}
+
+function checked (length) {
+  // Note: cannot use `length < kMaxLength()` here because that fails when
+  // length is NaN (which is otherwise coerced to zero.)
+  if (length >= kMaxLength()) {
+    throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
+                         'size: 0x' + kMaxLength().toString(16) + ' bytes')
+  }
+  return length | 0
+}
+
+function SlowBuffer (length) {
+  if (+length != length) { // eslint-disable-line eqeqeq
+    length = 0
+  }
+  return Buffer.alloc(+length)
+}
+
+Buffer.isBuffer = function isBuffer (b) {
+  return !!(b != null && b._isBuffer)
+}
+
+Buffer.compare = function compare (a, b) {
+  if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
+    throw new TypeError('Arguments must be Buffers')
+  }
+
+  if (a === b) return 0
+
+  var x = a.length
+  var y = b.length
+
+  for (var i = 0, len = Math.min(x, y); i < len; ++i) {
+    if (a[i] !== b[i]) {
+      x = a[i]
+      y = b[i]
+      break
+    }
+  }
+
+  if (x < y) return -1
+  if (y < x) return 1
+  return 0
+}
+
+Buffer.isEncoding = function isEncoding (encoding) {
+  switch (String(encoding).toLowerCase()) {
+    case 'hex':
+    case 'utf8':
+    case 'utf-8':
+    case 'ascii':
+    case 'latin1':
+    case 'binary':
+    case 'base64':
+    case 'ucs2':
+    case 'ucs-2':
+    case 'utf16le':
+    case 'utf-16le':
+      return true
+    default:
+      return false
+  }
+}
+
+Buffer.concat = function concat (list, length) {
+  if (!isArray(list)) {
+    throw new TypeError('"list" argument must be an Array of Buffers')
+  }
+
+  if (list.length === 0) {
+    return Buffer.alloc(0)
+  }
+
+  var i
+  if (length === undefined) {
+    length = 0
+    for (i = 0; i < list.length; ++i) {
+      length += list[i].length
+    }
+  }
+
+  var buffer = Buffer.allocUnsafe(length)
+  var pos = 0
+  for (i = 0; i < list.length; ++i) {
+    var buf = list[i]
+    if (!Buffer.isBuffer(buf)) {
+      throw new TypeError('"list" argument must be an Array of Buffers')
+    }
+    buf.copy(buffer, pos)
+    pos += buf.length
+  }
+  return buffer
+}
+
+function byteLength (string, encoding) {
+  if (Buffer.isBuffer(string)) {
+    return string.length
+  }
+  if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&
+      (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {
+    return string.byteLength
+  }
+  if (typeof string !== 'string') {
+    string = '' + string
+  }
+
+  var len = string.length
+  if (len === 0) return 0
+
+  // Use a for loop to avoid recursion
+  var loweredCase = false
+  for (;;) {
+    switch (encoding) {
+      case 'ascii':
+      case 'latin1':
+      case 'binary':
+        return len
+      case 'utf8':
+      case 'utf-8':
+      case undefined:
+        return utf8ToBytes(string).length
+      case 'ucs2':
+      case 'ucs-2':
+      case 'utf16le':
+      case 'utf-16le':
+        return len * 2
+      case 'hex':
+        return len >>> 1
+      case 'base64':
+        return base64ToBytes(string).length
+      default:
+        if (loweredCase) return utf8ToBytes(string).length // assume utf8
+        encoding = ('' + encoding).toLowerCase()
+        loweredCase = true
+    }
+  }
+}
+Buffer.byteLength = byteLength
+
+function slowToString (encoding, start, end) {
+  var loweredCase = false
+
+  // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
+  // property of a typed array.
+
+  // This behaves neither like String nor Uint8Array in that we set start/end
+  // to their upper/lower bounds if the value passed is out of range.
+  // undefined is handled specially as per ECMA-262 6th Edition,
+  // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
+  if (start === undefined || start < 0) {
+    start = 0
+  }
+  // Return early if start > this.length. Done here to prevent potential uint32
+  // coercion fail below.
+  if (start > this.length) {
+    return ''
+  }
+
+  if (end === undefined || end > this.length) {
+    end = this.length
+  }
+
+  if (end <= 0) {
+    return ''
+  }
+
+  // Force coersion to uint32. This will also coerce falsey/NaN values to 0.
+  end >>>= 0
+  start >>>= 0
+
+  if (end <= start) {
+    return ''
+  }
+
+  if (!encoding) encoding = 'utf8'
+
+  while (true) {
+    switch (encoding) {
+      case 'hex':
+        return hexSlice(this, start, end)
+
+      case 'utf8':
+      case 'utf-8':
+        return utf8Slice(this, start, end)
+
+      case 'ascii':
+        return asciiSlice(this, start, end)
+
+      case 'latin1':
+      case 'binary':
+        return latin1Slice(this, start, end)
+
+      case 'base64':
+        return base64Slice(this, start, end)
+
+      case 'ucs2':
+      case 'ucs-2':
+      case 'utf16le':
+      case 'utf-16le':
+        return utf16leSlice(this, start, end)
+
+      default:
+        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
+        encoding = (encoding + '').toLowerCase()
+        loweredCase = true
+    }
+  }
+}
+
+// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect
+// Buffer instances.
+Buffer.prototype._isBuffer = true
+
+function swap (b, n, m) {
+  var i = b[n]
+  b[n] = b[m]
+  b[m] = i
+}
+
+Buffer.prototype.swap16 = function swap16 () {
+  var len = this.length
+  if (len % 2 !== 0) {
+    throw new RangeError('Buffer size must be a multiple of 16-bits')
+  }
+  for (var i = 0; i < len; i += 2) {
+    swap(this, i, i + 1)
+  }
+  return this
+}
+
+Buffer.prototype.swap32 = function swap32 () {
+  var len = this.length
+  if (len % 4 !== 0) {
+    throw new RangeError('Buffer size must be a multiple of 32-bits')
+  }
+  for (var i = 0; i < len; i += 4) {
+    swap(this, i, i + 3)
+    swap(this, i + 1, i + 2)
+  }
+  return this
+}
+
+Buffer.prototype.swap64 = function swap64 () {
+  var len = this.length
+  if (len % 8 !== 0) {
+    throw new RangeError('Buffer size must be a multiple of 64-bits')
+  }
+  for (var i = 0; i < len; i += 8) {
+    swap(this, i, i + 7)
+    swap(this, i + 1, i + 6)
+    swap(this, i + 2, i + 5)
+    swap(this, i + 3, i + 4)
+  }
+  return this
+}
+
+Buffer.prototype.toString = function toString () {
+  var length = this.length | 0
+  if (length === 0) return ''
+  if (arguments.length === 0) return utf8Slice(this, 0, length)
+  return slowToString.apply(this, arguments)
+}
+
+Buffer.prototype.equals = function equals (b) {
+  if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
+  if (this === b) return true
+  return Buffer.compare(this, b) === 0
+}
+
+Buffer.prototype.inspect = function inspect () {
+  var str = ''
+  var max = exports.INSPECT_MAX_BYTES
+  if (this.length > 0) {
+    str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
+    if (this.length > max) str += ' ... '
+  }
+  return '<Buffer ' + str + '>'
+}
+
+Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
+  if (!Buffer.isBuffer(target)) {
+    throw new TypeError('Argument must be a Buffer')
+  }
+
+  if (start === undefined) {
+    start = 0
+  }
+  if (end === undefined) {
+    end = target ? target.length : 0
+  }
+  if (thisStart === undefined) {
+    thisStart = 0
+  }
+  if (thisEnd === undefined) {
+    thisEnd = this.length
+  }
+
+  if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
+    throw new RangeError('out of range index')
+  }
+
+  if (thisStart >= thisEnd && start >= end) {
+    return 0
+  }
+  if (thisStart >= thisEnd) {
+    return -1
+  }
+  if (start >= end) {
+    return 1
+  }
+
+  start >>>= 0
+  end >>>= 0
+  thisStart >>>= 0
+  thisEnd >>>= 0
+
+  if (this === target) return 0
+
+  var x = thisEnd - thisStart
+  var y = end - start
+  var len = Math.min(x, y)
+
+  var thisCopy = this.slice(thisStart, thisEnd)
+  var targetCopy = target.slice(start, end)
+
+  for (var i = 0; i < len; ++i) {
+    if (thisCopy[i] !== targetCopy[i]) {
+      x = thisCopy[i]
+      y = targetCopy[i]
+      break
+    }
+  }
+
+  if (x < y) return -1
+  if (y < x) return 1
+  return 0
+}
+
+// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
+// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
+//
+// Arguments:
+// - buffer - a Buffer to search
+// - val - a string, Buffer, or number
+// - byteOffset - an index into `buffer`; will be clamped to an int32
+// - encoding - an optional encoding, relevant is val is a string
+// - dir - true for indexOf, false for lastIndexOf
+function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
+  // Empty buffer means no match
+  if (buffer.length === 0) return -1
+
+  // Normalize byteOffset
+  if (typeof byteOffset === 'string') {
+    encoding = byteOffset
+    byteOffset = 0
+  } else if (byteOffset > 0x7fffffff) {
+    byteOffset = 0x7fffffff
+  } else if (byteOffset < -0x80000000) {
+    byteOffset = -0x80000000
+  }
+  byteOffset = +byteOffset  // Coerce to Number.
+  if (isNaN(byteOffset)) {
+    // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
+    byteOffset = dir ? 0 : (buffer.length - 1)
+  }
+
+  // Normalize byteOffset: negative offsets start from the end of the buffer
+  if (byteOffset < 0) byteOffset = buffer.length + byteOffset
+  if (byteOffset >= buffer.length) {
+    if (dir) return -1
+    else byteOffset = buffer.length - 1
+  } else if (byteOffset < 0) {
+    if (dir) byteOffset = 0
+    else return -1
+  }
+
+  // Normalize val
+  if (typeof val === 'string') {
+    val = Buffer.from(val, encoding)
+  }
+
+  // Finally, search either indexOf (if dir is true) or lastIndexOf
+  if (Buffer.isBuffer(val)) {
+    // Special case: looking for empty string/buffer always fails
+    if (val.length === 0) {
+      return -1
+    }
+    return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
+  } else if (typeof val === 'number') {
+    val = val & 0xFF // Search for a byte value [0-255]
+    if (Buffer.TYPED_ARRAY_SUPPORT &&
+        typeof Uint8Array.prototype.indexOf === 'function') {
+      if (dir) {
+        return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
+      } else {
+        return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
+      }
+    }
+    return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
+  }
+
+  throw new TypeError('val must be string, number or Buffer')
+}
+
+function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
+  var indexSize = 1
+  var arrLength = arr.length
+  var valLength = val.length
+
+  if (encoding !== undefined) {
+    encoding = String(encoding).toLowerCase()
+    if (encoding === 'ucs2' || encoding === 'ucs-2' ||
+        encoding === 'utf16le' || encoding === 'utf-16le') {
+      if (arr.length < 2 || val.length < 2) {
+        return -1
+      }
+      indexSize = 2
+      arrLength /= 2
+      valLength /= 2
+      byteOffset /= 2
+    }
+  }
+
+  function read (buf, i) {
+    if (indexSize === 1) {
+      return buf[i]
+    } else {
+      return buf.readUInt16BE(i * indexSize)
+    }
+  }
+
+  var i
+  if (dir) {
+    var foundIndex = -1
+    for (i = byteOffset; i < arrLength; i++) {
+      if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
+        if (foundIndex === -1) foundIndex = i
+        if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
+      } else {
+        if (foundIndex !== -1) i -= i - foundIndex
+        foundIndex = -1
+      }
+    }
+  } else {
+    if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
+    for (i = byteOffset; i >= 0; i--) {
+      var found = true
+      for (var j = 0; j < valLength; j++) {
+        if (read(arr, i + j) !== read(val, j)) {
+          found = false
+          break
+        }
+      }
+      if (found) return i
+    }
+  }
+
+  return -1
+}
+
+Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
+  return this.indexOf(val, byteOffset, encoding) !== -1
+}
+
+Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
+  return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
+}
+
+Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
+  return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
+}
+
+function hexWrite (buf, string, offset, length) {
+  offset = Number(offset) || 0
+  var remaining = buf.length - offset
+  if (!length) {
+    length = remaining
+  } else {
+    length = Number(length)
+    if (length > remaining) {
+      length = remaining
+    }
+  }
+
+  // must be an even number of digits
+  var strLen = string.length
+  if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')
+
+  if (length > strLen / 2) {
+    length = strLen / 2
+  }
+  for (var i = 0; i < length; ++i) {
+    var parsed = parseInt(string.substr(i * 2, 2), 16)
+    if (isNaN(parsed)) return i
+    buf[offset + i] = parsed
+  }
+  return i
+}
+
+function utf8Write (buf, string, offset, length) {
+  return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
+}
+
+function asciiWrite (buf, string, offset, length) {
+  return blitBuffer(asciiToBytes(string), buf, offset, length)
+}
+
+function latin1Write (buf, string, offset, length) {
+  return asciiWrite(buf, string, offset, length)
+}
+
+function base64Write (buf, string, offset, length) {
+  return blitBuffer(base64ToBytes(string), buf, offset, length)
+}
+
+function ucs2Write (buf, string, offset, length) {
+  return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
+}
+
+Buffer.prototype.write = function write (string, offset, length, encoding) {
+  // Buffer#write(string)
+  if (offset === undefined) {
+    encoding = 'utf8'
+    length = this.length
+    offset = 0
+  // Buffer#write(string, encoding)
+  } else if (length === undefined && typeof offset === 'string') {
+    encoding = offset
+    length = this.length
+    offset = 0
+  // Buffer#write(string, offset[, length][, encoding])
+  } else if (isFinite(offset)) {
+    offset = offset | 0
+    if (isFinite(length)) {
+      length = length | 0
+      if (encoding === undefined) encoding = 'utf8'
+    } else {
+      encoding = length
+      length = undefined
+    }
+  // legacy write(string, encoding, offset, length) - remove in v0.13
+  } else {
+    throw new Error(
+      'Buffer.write(string, encoding, offset[, length]) is no longer supported'
+    )
+  }
+
+  var remaining = this.length - offset
+  if (length === undefined || length > remaining) length = remaining
+
+  if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
+    throw new RangeError('Attempt to write outside buffer bounds')
+  }
+
+  if (!encoding) encoding = 'utf8'
+
+  var loweredCase = false
+  for (;;) {
+    switch (encoding) {
+      case 'hex':
+        return hexWrite(this, string, offset, length)
+
+      case 'utf8':
+      case 'utf-8':
+        return utf8Write(this, string, offset, length)
+
+      case 'ascii':
+        return asciiWrite(this, string, offset, length)
+
+      case 'latin1':
+      case 'binary':
+        return latin1Write(this, string, offset, length)
+
+      case 'base64':
+        // Warning: maxLength not taken into account in base64Write
+        return base64Write(this, string, offset, length)
+
+      case 'ucs2':
+      case 'ucs-2':
+      case 'utf16le':
+      case 'utf-16le':
+        return ucs2Write(this, string, offset, length)
+
+      default:
+        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
+        encoding = ('' + encoding).toLowerCase()
+        loweredCase = true
+    }
+  }
+}
+
+Buffer.prototype.toJSON = function toJSON () {
+  return {
+    type: 'Buffer',
+    data: Array.prototype.slice.call(this._arr || this, 0)
+  }
+}
+
+function base64Slice (buf, start, end) {
+  if (start === 0 && end === buf.length) {
+    return base64.fromByteArray(buf)
+  } else {
+    return base64.fromByteArray(buf.slice(start, end))
+  }
+}
+
+function utf8Slice (buf, start, end) {
+  end = Math.min(buf.length, end)
+  var res = []
+
+  var i = start
+  while (i < end) {
+    var firstByte = buf[i]
+    var codePoint = null
+    var bytesPerSequence = (firstByte > 0xEF) ? 4
+      : (firstByte > 0xDF) ? 3
+      : (firstByte > 0xBF) ? 2
+      : 1
+
+    if (i + bytesPerSequence <= end) {
+      var secondByte, thirdByte, fourthByte, tempCodePoint
+
+      switch (bytesPerSequence) {
+        case 1:
+          if (firstByte < 0x80) {
+            codePoint = firstByte
+          }
+          break
+        case 2:
+          secondByte = buf[i + 1]
+          if ((secondByte & 0xC0) === 0x80) {
+            tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
+            if (tempCodePoint > 0x7F) {
+              codePoint = tempCodePoint
+            }
+          }
+          break
+        case 3:
+          secondByte = buf[i + 1]
+          thirdByte = buf[i + 2]
+          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
+            tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
+            if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
+              codePoint = tempCodePoint
+            }
+          }
+          break
+        case 4:
+          secondByte = buf[i + 1]
+          thirdByte = buf[i + 2]
+          fourthByte = buf[i + 3]
+          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
+            tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
+            if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
+              codePoint = tempCodePoint
+            }
+          }
+      }
+    }
+
+    if (codePoint === null) {
+      // we did not generate a valid codePoint so insert a
+      // replacement char (U+FFFD) and advance only 1 byte
+      codePoint = 0xFFFD
+      bytesPerSequence = 1
+    } else if (codePoint > 0xFFFF) {
+      // encode to utf16 (surrogate pair dance)
+      codePoint -= 0x10000
+      res.push(codePoint >>> 10 & 0x3FF | 0xD800)
+      codePoint = 0xDC00 | codePoint & 0x3FF
+    }
+
+    res.push(codePoint)
+    i += bytesPerSequence
+  }
+
+  return decodeCodePointsArray(res)
+}
+
+// Based on http://stackoverflow.com/a/22747272/680742, the browser with
+// the lowest limit is Chrome, with 0x10000 args.
+// We go 1 magnitude less, for safety
+var MAX_ARGUMENTS_LENGTH = 0x1000
+
+function decodeCodePointsArray (codePoints) {
+  var len = codePoints.length
+  if (len <= MAX_ARGUMENTS_LENGTH) {
+    return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
+  }
+
+  // Decode in chunks to avoid "call stack size exceeded".
+  var res = ''
+  var i = 0
+  while (i < len) {
+    res += String.fromCharCode.apply(
+      String,
+      codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
+    )
+  }
+  return res
+}
+
+function asciiSlice (buf, start, end) {
+  var ret = ''
+  end = Math.min(buf.length, end)
+
+  for (var i = start; i < end; ++i) {
+    ret += String.fromCharCode(buf[i] & 0x7F)
+  }
+  return ret
+}
+
+function latin1Slice (buf, start, end) {
+  var ret = ''
+  end = Math.min(buf.length, end)
+
+  for (var i = start; i < end; ++i) {
+    ret += String.fromCharCode(buf[i])
+  }
+  return ret
+}
+
+function hexSlice (buf, start, end) {
+  var len = buf.length
+
+  if (!start || start < 0) start = 0
+  if (!end || end < 0 || end > len) end = len
+
+  var out = ''
+  for (var i = start; i < end; ++i) {
+    out += toHex(buf[i])
+  }
+  return out
+}
+
+function utf16leSlice (buf, start, end) {
+  var bytes = buf.slice(start, end)
+  var res = ''
+  for (var i = 0; i < bytes.length; i += 2) {
+    res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)
+  }
+  return res
+}
+
+Buffer.prototype.slice = function slice (start, end) {
+  var len = this.length
+  start = ~~start
+  end = end === undefined ? len : ~~end
+
+  if (start < 0) {
+    start += len
+    if (start < 0) start = 0
+  } else if (start > len) {
+    start = len
+  }
+
+  if (end < 0) {
+    end += len
+    if (end < 0) end = 0
+  } else if (end > len) {
+    end = len
+  }
+
+  if (end < start) end = start
+
+  var newBuf
+  if (Buffer.TYPED_ARRAY_SUPPORT) {
+    newBuf = this.subarray(start, end)
+    newBuf.__proto__ = Buffer.prototype
+  } else {
+    var sliceLen = end - start
+    newBuf = new Buffer(sliceLen, undefined)
+    for (var i = 0; i < sliceLen; ++i) {
+      newBuf[i] = this[i + start]
+    }
+  }
+
+  return newBuf
+}
+
+/*
+ * Need to make sure that buffer isn't trying to write out of bounds.
+ */
+function checkOffset (offset, ext, length) {
+  if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
+  if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
+}
+
+Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
+  offset = offset | 0
+  byteLength = byteLength | 0
+  if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+  var val = this[offset]
+  var mul = 1
+  var i = 0
+  while (++i < byteLength && (mul *= 0x100)) {
+    val += this[offset + i] * mul
+  }
+
+  return val
+}
+
+Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
+  offset = offset | 0
+  byteLength = byteLength | 0
+  if (!noAssert) {
+    checkOffset(offset, byteLength, this.length)
+  }
+
+  var val = this[offset + --byteLength]
+  var mul = 1
+  while (byteLength > 0 && (mul *= 0x100)) {
+    val += this[offset + --byteLength] * mul
+  }
+
+  return val
+}
+
+Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
+  if (!noAssert) checkOffset(offset, 1, this.length)
+  return this[offset]
+}
+
+Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
+  if (!noAssert) checkOffset(offset, 2, this.length)
+  return this[offset] | (this[offset + 1] << 8)
+}
+
+Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
+  if (!noAssert) checkOffset(offset, 2, this.length)
+  return (this[offset] << 8) | this[offset + 1]
+}
+
+Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
+  if (!noAssert) checkOffset(offset, 4, this.length)
+
+  return ((this[offset]) |
+      (this[offset + 1] << 8) |
+      (this[offset + 2] << 16)) +
+      (this[offset + 3] * 0x1000000)
+}
+
+Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
+  if (!noAssert) checkOffset(offset, 4, this.length)
+
+  return (this[offset] * 0x1000000) +
+    ((this[offset + 1] << 16) |
+    (this[offset + 2] << 8) |
+    this[offset + 3])
+}
+
+Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
+  offset = offset | 0
+  byteLength = byteLength | 0
+  if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+  var val = this[offset]
+  var mul = 1
+  var i = 0
+  while (++i < byteLength && (mul *= 0x100)) {
+    val += this[offset + i] * mul
+  }
+  mul *= 0x80
+
+  if (val >= mul) val -= Math.pow(2, 8 * byteLength)
+
+  return val
+}
+
+Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
+  offset = offset | 0
+  byteLength = byteLength | 0
+  if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+  var i = byteLength
+  var mul = 1
+  var val = this[offset + --i]
+  while (i > 0 && (mul *= 0x100)) {
+    val += this[offset + --i] * mul
+  }
+  mul *= 0x80
+
+  if (val >= mul) val -= Math.pow(2, 8 * byteLength)
+
+  return val
+}
+
+Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
+  if (!noAssert) checkOffset(offset, 1, this.length)
+  if (!(this[offset] & 0x80)) return (this[offset])
+  return ((0xff - this[offset] + 1) * -1)
+}
+
+Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
+  if (!noAssert) checkOffset(offset, 2, this.length)
+  var val = this[offset] | (this[offset + 1] << 8)
+  return (val & 0x8000) ? val | 0xFFFF0000 : val
+}
+
+Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
+  if (!noAssert) checkOffset(offset, 2, this.length)
+  var val = this[offset + 1] | (this[offset] << 8)
+  return (val & 0x8000) ? val | 0xFFFF0000 : val
+}
+
+Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
+  if (!noAssert) checkOffset(offset, 4, this.length)
+
+  return (this[offset]) |
+    (this[offset + 1] << 8) |
+    (this[offset + 2] << 16) |
+    (this[offset + 3] << 24)
+}
+
+Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
+  if (!noAssert) checkOffset(offset, 4, this.length)
+
+  return (this[offset] << 24) |
+    (this[offset + 1] << 16) |
+    (this[offset + 2] << 8) |
+    (this[offset + 3])
+}
+
+Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
+  if (!noAssert) checkOffset(offset, 4, this.length)
+  return ieee754.read(this, offset, true, 23, 4)
+}
+
+Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
+  if (!noAssert) checkOffset(offset, 4, this.length)
+  return ieee754.read(this, offset, false, 23, 4)
+}
+
+Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
+  if (!noAssert) checkOffset(offset, 8, this.length)
+  return ieee754.read(this, offset, true, 52, 8)
+}
+
+Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
+  if (!noAssert) checkOffset(offset, 8, this.length)
+  return ieee754.read(this, offset, false, 52, 8)
+}
+
+function checkInt (buf, value, offset, ext, max, min) {
+  if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
+  if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
+  if (offset + ext > buf.length) throw new RangeError('Index out of range')
+}
+
+Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
+  value = +value
+  offset = offset | 0
+  byteLength = byteLength | 0
+  if (!noAssert) {
+    var maxBytes = Math.pow(2, 8 * byteLength) - 1
+    checkInt(this, value, offset, byteLength, maxBytes, 0)
+  }
+
+  var mul = 1
+  var i = 0
+  this[offset] = value & 0xFF
+  while (++i < byteLength && (mul *= 0x100)) {
+    this[offset + i] = (value / mul) & 0xFF
+  }
+
+  return offset + byteLength
+}
+
+Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
+  value = +value
+  offset = offset | 0
+  byteLength = byteLength | 0
+  if (!noAssert) {
+    var maxBytes = Math.pow(2, 8 * byteLength) - 1
+    checkInt(this, value, offset, byteLength, maxBytes, 0)
+  }
+
+  var i = byteLength - 1
+  var mul = 1
+  this[offset + i] = value & 0xFF
+  while (--i >= 0 && (mul *= 0x100)) {
+    this[offset + i] = (value / mul) & 0xFF
+  }
+
+  return offset + byteLength
+}
+
+Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
+  value = +value
+  offset = offset | 0
+  if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
+  if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
+  this[offset] = (value & 0xff)
+  return offset + 1
+}
+
+function objectWriteUInt16 (buf, value, offset, littleEndian) {
+  if (value < 0) value = 0xffff + value + 1
+  for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {
+    buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
+      (littleEndian ? i : 1 - i) * 8
+  }
+}
+
+Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
+  value = +value
+  offset = offset | 0
+  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
+  if (Buffer.TYPED_ARRAY_SUPPORT) {
+    this[offset] = (value & 0xff)
+    this[offset + 1] = (value >>> 8)
+  } else {
+    objectWriteUInt16(this, value, offset, true)
+  }
+  return offset + 2
+}
+
+Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
+  value = +value
+  offset = offset | 0
+  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
+  if (Buffer.TYPED_ARRAY_SUPPORT) {
+    this[offset] = (value >>> 8)
+    this[offset + 1] = (value & 0xff)
+  } else {
+    objectWriteUInt16(this, value, offset, false)
+  }
+  return offset + 2
+}
+
+function objectWriteUInt32 (buf, value, offset, littleEndian) {
+  if (value < 0) value = 0xffffffff + value + 1
+  for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {
+    buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
+  }
+}
+
+Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
+  value = +value
+  offset = offset | 0
+  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
+  if (Buffer.TYPED_ARRAY_SUPPORT) {
+    this[offset + 3] = (value >>> 24)
+    this[offset + 2] = (value >>> 16)
+    this[offset + 1] = (value >>> 8)
+    this[offset] = (value & 0xff)
+  } else {
+    objectWriteUInt32(this, value, offset, true)
+  }
+  return offset + 4
+}
+
+Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
+  value = +value
+  offset = offset | 0
+  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
+  if (Buffer.TYPED_ARRAY_SUPPORT) {
+    this[offset] = (value >>> 24)
+    this[offset + 1] = (value >>> 16)
+    this[offset + 2] = (value >>> 8)
+    this[offset + 3] = (value & 0xff)
+  } else {
+    objectWriteUInt32(this, value, offset, false)
+  }
+  return offset + 4
+}
+
+Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
+  value = +value
+  offset = offset | 0
+  if (!noAssert) {
+    var limit = Math.pow(2, 8 * byteLength - 1)
+
+    checkInt(this, value, offset, byteLength, limit - 1, -limit)
+  }
+
+  var i = 0
+  var mul = 1
+  var sub = 0
+  this[offset] = value & 0xFF
+  while (++i < byteLength && (mul *= 0x100)) {
+    if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
+      sub = 1
+    }
+    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
+  }
+
+  return offset + byteLength
+}
+
+Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
+  value = +value
+  offset = offset | 0
+  if (!noAssert) {
+    var limit = Math.pow(2, 8 * byteLength - 1)
+
+    checkInt(this, value, offset, byteLength, limit - 1, -limit)
+  }
+
+  var i = byteLength - 1
+  var mul = 1
+  var sub = 0
+  this[offset + i] = value & 0xFF
+  while (--i >= 0 && (mul *= 0x100)) {
+    if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
+      sub = 1
+    }
+    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
+  }
+
+  return offset + byteLength
+}
+
+Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
+  value = +value
+  offset = offset | 0
+  if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
+  if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
+  if (value < 0) value = 0xff + value + 1
+  this[offset] = (value & 0xff)
+  return offset + 1
+}
+
+Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
+  value = +value
+  offset = offset | 0
+  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
+  if (Buffer.TYPED_ARRAY_SUPPORT) {
+    this[offset] = (value & 0xff)
+    this[offset + 1] = (value >>> 8)
+  } else {
+    objectWriteUInt16(this, value, offset, true)
+  }
+  return offset + 2
+}
+
+Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
+  value = +value
+  offset = offset | 0
+  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
+  if (Buffer.TYPED_ARRAY_SUPPORT) {
+    this[offset] = (value >>> 8)
+    this[offset + 1] = (value & 0xff)
+  } else {
+    objectWriteUInt16(this, value, offset, false)
+  }
+  return offset + 2
+}
+
+Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
+  value = +value
+  offset = offset | 0
+  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
+  if (Buffer.TYPED_ARRAY_SUPPORT) {
+    this[offset] = (value & 0xff)
+    this[offset + 1] = (value >>> 8)
+    this[offset + 2] = (value >>> 16)
+    this[offset + 3] = (value >>> 24)
+  } else {
+    objectWriteUInt32(this, value, offset, true)
+  }
+  return offset + 4
+}
+
+Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
+  value = +value
+  offset = offset | 0
+  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
+  if (value < 0) value = 0xffffffff + value + 1
+  if (Buffer.TYPED_ARRAY_SUPPORT) {
+    this[offset] = (value >>> 24)
+    this[offset + 1] = (value >>> 16)
+    this[offset + 2] = (value >>> 8)
+    this[offset + 3] = (value & 0xff)
+  } else {
+    objectWriteUInt32(this, value, offset, false)
+  }
+  return offset + 4
+}
+
+function checkIEEE754 (buf, value, offset, ext, max, min) {
+  if (offset + ext > buf.length) throw new RangeError('Index out of range')
+  if (offset < 0) throw new RangeError('Index out of range')
+}
+
+function writeFloat (buf, value, offset, littleEndian, noAssert) {
+  if (!noAssert) {
+    checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
+  }
+  ieee754.write(buf, value, offset, littleEndian, 23, 4)
+  return offset + 4
+}
+
+Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
+  return writeFloat(this, value, offset, true, noAssert)
+}
+
+Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
+  return writeFloat(this, value, offset, false, noAssert)
+}
+
+function writeDouble (buf, value, offset, littleEndian, noAssert) {
+  if (!noAssert) {
+    checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
+  }
+  ieee754.write(buf, value, offset, littleEndian, 52, 8)
+  return offset + 8
+}
+
+Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
+  return writeDouble(this, value, offset, true, noAssert)
+}
+
+Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
+  return writeDouble(this, value, offset, false, noAssert)
+}
+
+// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
+Buffer.prototype.copy = function copy (target, targetStart, start, end) {
+  if (!start) start = 0
+  if (!end && end !== 0) end = this.length
+  if (targetStart >= target.length) targetStart = target.length
+  if (!targetStart) targetStart = 0
+  if (end > 0 && end < start) end = start
+
+  // Copy 0 bytes; we're done
+  if (end === start) return 0
+  if (target.length === 0 || this.length === 0) return 0
+
+  // Fatal error conditions
+  if (targetStart < 0) {
+    throw new RangeError('targetStart out of bounds')
+  }
+  if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')
+  if (end < 0) throw new RangeError('sourceEnd out of bounds')
+
+  // Are we oob?
+  if (end > this.length) end = this.length
+  if (target.length - targetStart < end - start) {
+    end = target.length - targetStart + start
+  }
+
+  var len = end - start
+  var i
+
+  if (this === target && start < targetStart && targetStart < end) {
+    // descending copy from end
+    for (i = len - 1; i >= 0; --i) {
+      target[i + targetStart] = this[i + start]
+    }
+  } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {
+    // ascending copy from start
+    for (i = 0; i < len; ++i) {
+      target[i + targetStart] = this[i + start]
+    }
+  } else {
+    Uint8Array.prototype.set.call(
+      target,
+      this.subarray(start, start + len),
+      targetStart
+    )
+  }
+
+  return len
+}
+
+// Usage:
+//    buffer.fill(number[, offset[, end]])
+//    buffer.fill(buffer[, offset[, end]])
+//    buffer.fill(string[, offset[, end]][, encoding])
+Buffer.prototype.fill = function fill (val, start, end, encoding) {
+  // Handle string cases:
+  if (typeof val === 'string') {
+    if (typeof start === 'string') {
+      encoding = start
+      start = 0
+      end = this.length
+    } else if (typeof end === 'string') {
+      encoding = end
+      end = this.length
+    }
+    if (val.length === 1) {
+      var code = val.charCodeAt(0)
+      if (code < 256) {
+        val = code
+      }
+    }
+    if (encoding !== undefined && typeof encoding !== 'string') {
+      throw new TypeError('encoding must be a string')
+    }
+    if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
+      throw new TypeError('Unknown encoding: ' + encoding)
+    }
+  } else if (typeof val === 'number') {
+    val = val & 255
+  }
+
+  // Invalid ranges are not set to a default, so can range check early.
+  if (start < 0 || this.length < start || this.length < end) {
+    throw new RangeError('Out of range index')
+  }
+
+  if (end <= start) {
+    return this
+  }
+
+  start = start >>> 0
+  end = end === undefined ? this.length : end >>> 0
+
+  if (!val) val = 0
+
+  var i
+  if (typeof val === 'number') {
+    for (i = start; i < end; ++i) {
+      this[i] = val
+    }
+  } else {
+    var bytes = Buffer.isBuffer(val)
+      ? val
+      : utf8ToBytes(new Buffer(val, encoding).toString())
+    var len = bytes.length
+    for (i = 0; i < end - start; ++i) {
+      this[i + start] = bytes[i % len]
+    }
+  }
+
+  return this
+}
+
+// HELPER FUNCTIONS
+// ================
+
+var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g
+
+function base64clean (str) {
+  // Node strips out invalid characters like \n and \t from the string, base64-js does not
+  str = stringtrim(str).replace(INVALID_BASE64_RE, '')
+  // Node converts strings with length < 2 to ''
+  if (str.length < 2) return ''
+  // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
+  while (str.length % 4 !== 0) {
+    str = str + '='
+  }
+  return str
+}
+
+function stringtrim (str) {
+  if (str.trim) return str.trim()
+  return str.replace(/^\s+|\s+$/g, '')
+}
+
+function toHex (n) {
+  if (n < 16) return '0' + n.toString(16)
+  return n.toString(16)
+}
+
+function utf8ToBytes (string, units) {
+  units = units || Infinity
+  var codePoint
+  var length = string.length
+  var leadSurrogate = null
+  var bytes = []
+
+  for (var i = 0; i < length; ++i) {
+    codePoint = string.charCodeAt(i)
+
+    // is surrogate component
+    if (codePoint > 0xD7FF && codePoint < 0xE000) {
+      // last char was a lead
+      if (!leadSurrogate) {
+        // no lead yet
+        if (codePoint > 0xDBFF) {
+          // unexpected trail
+          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+          continue
+        } else if (i + 1 === length) {
+          // unpaired lead
+          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+          continue
+        }
+
+        // valid lead
+        leadSurrogate = codePoint
+
+        continue
+      }
+
+      // 2 leads in a row
+      if (codePoint < 0xDC00) {
+        if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+        leadSurrogate = codePoint
+        continue
+      }
+
+      // valid surrogate pair
+      codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
+    } else if (leadSurrogate) {
+      // valid bmp char, but last char was a lead
+      if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+    }
+
+    leadSurrogate = null
+
+    // encode utf8
+    if (codePoint < 0x80) {
+      if ((units -= 1) < 0) break
+      bytes.push(codePoint)
+    } else if (codePoint < 0x800) {
+      if ((units -= 2) < 0) break
+      bytes.push(
+        codePoint >> 0x6 | 0xC0,
+        codePoint & 0x3F | 0x80
+      )
+    } else if (codePoint < 0x10000) {
+      if ((units -= 3) < 0) break
+      bytes.push(
+        codePoint >> 0xC | 0xE0,
+        codePoint >> 0x6 & 0x3F | 0x80,
+        codePoint & 0x3F | 0x80
+      )
+    } else if (codePoint < 0x110000) {
+      if ((units -= 4) < 0) break
+      bytes.push(
+        codePoint >> 0x12 | 0xF0,
+        codePoint >> 0xC & 0x3F | 0x80,
+        codePoint >> 0x6 & 0x3F | 0x80,
+        codePoint & 0x3F | 0x80
+      )
+    } else {
+      throw new Error('Invalid code point')
+    }
+  }
+
+  return bytes
+}
+
+function asciiToBytes (str) {
+  var byteArray = []
+  for (var i = 0; i < str.length; ++i) {
+    // Node's code seems to be doing this and not & 0x7F..
+    byteArray.push(str.charCodeAt(i) & 0xFF)
+  }
+  return byteArray
+}
+
+function utf16leToBytes (str, units) {
+  var c, hi, lo
+  var byteArray = []
+  for (var i = 0; i < str.length; ++i) {
+    if ((units -= 2) < 0) break
+
+    c = str.charCodeAt(i)
+    hi = c >> 8
+    lo = c % 256
+    byteArray.push(lo)
+    byteArray.push(hi)
+  }
+
+  return byteArray
+}
+
+function base64ToBytes (str) {
+  return base64.toByteArray(base64clean(str))
+}
+
+function blitBuffer (src, dst, offset, length) {
+  for (var i = 0; i < length; ++i) {
+    if ((i + offset >= dst.length) || (i >= src.length)) break
+    dst[i + offset] = src[i]
+  }
+  return i
+}
+
+function isnan (val) {
+  return val !== val // eslint-disable-line no-self-compare
+}
+
+}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{"base64-js":4,"ieee754":7,"isarray":9}],7:[function(require,module,exports){
+exports.read = function (buffer, offset, isLE, mLen, nBytes) {
+  var e, m
+  var eLen = nBytes * 8 - mLen - 1
+  var eMax = (1 << eLen) - 1
+  var eBias = eMax >> 1
+  var nBits = -7
+  var i = isLE ? (nBytes - 1) : 0
+  var d = isLE ? -1 : 1
+  var s = buffer[offset + i]
+
+  i += d
+
+  e = s & ((1 << (-nBits)) - 1)
+  s >>= (-nBits)
+  nBits += eLen
+  for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}
+
+  m = e & ((1 << (-nBits)) - 1)
+  e >>= (-nBits)
+  nBits += mLen
+  for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}
+
+  if (e === 0) {
+    e = 1 - eBias
+  } else if (e === eMax) {
+    return m ? NaN : ((s ? -1 : 1) * Infinity)
+  } else {
+    m = m + Math.pow(2, mLen)
+    e = e - eBias
+  }
+  return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
+}
+
+exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
+  var e, m, c
+  var eLen = nBytes * 8 - mLen - 1
+  var eMax = (1 << eLen) - 1
+  var eBias = eMax >> 1
+  var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
+  var i = isLE ? 0 : (nBytes - 1)
+  var d = isLE ? 1 : -1
+  var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
+
+  value = Math.abs(value)
+
+  if (isNaN(value) || value === Infinity) {
+    m = isNaN(value) ? 1 : 0
+    e = eMax
+  } else {
+    e = Math.floor(Math.log(value) / Math.LN2)
+    if (value * (c = Math.pow(2, -e)) < 1) {
+      e--
+      c *= 2
+    }
+    if (e + eBias >= 1) {
+      value += rt / c
+    } else {
+      value += rt * Math.pow(2, 1 - eBias)
+    }
+    if (value * c >= 2) {
+      e++
+      c /= 2
+    }
+
+    if (e + eBias >= eMax) {
+      m = 0
+      e = eMax
+    } else if (e + eBias >= 1) {
+      m = (value * c - 1) * Math.pow(2, mLen)
+      e = e + eBias
+    } else {
+      m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
+      e = 0
+    }
+  }
+
+  for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
+
+  e = (e << mLen) | m
+  eLen += mLen
+  for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
+
+  buffer[offset + i - d] |= s * 128
+}
+
+},{}],8:[function(require,module,exports){
+(function (global){
+'use strict';
+var Mutation = global.MutationObserver || global.WebKitMutationObserver;
+
+var scheduleDrain;
+
+{
+  if (Mutation) {
+    var called = 0;
+    var observer = new Mutation(nextTick);
+    var element = global.document.createTextNode('');
+    observer.observe(element, {
+      characterData: true
+    });
+    scheduleDrain = function () {
+      element.data = (called = ++called % 2);
+    };
+  } else if (!global.setImmediate && typeof global.MessageChannel !== 'undefined') {
+    var channel = new global.MessageChannel();
+    channel.port1.onmessage = nextTick;
+    scheduleDrain = function () {
+      channel.port2.postMessage(0);
+    };
+  } else if ('document' in global && 'onreadystatechange' in global.document.createElement('script')) {
+    scheduleDrain = function () {
+
+      // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted
+      // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called.
+      var scriptEl = global.document.createElement('script');
+      scriptEl.onreadystatechange = function () {
+        nextTick();
+
+        scriptEl.onreadystatechange = null;
+        scriptEl.parentNode.removeChild(scriptEl);
+        scriptEl = null;
+      };
+      global.document.documentElement.appendChild(scriptEl);
+    };
+  } else {
+    scheduleDrain = function () {
+      setTimeout(nextTick, 0);
+    };
+  }
+}
+
+var draining;
+var queue = [];
+//named nextTick for less confusing stack traces
+function nextTick() {
+  draining = true;
+  var i, oldQueue;
+  var len = queue.length;
+  while (len) {
+    oldQueue = queue;
+    queue = [];
+    i = -1;
+    while (++i < len) {
+      oldQueue[i]();
+    }
+    len = queue.length;
+  }
+  draining = false;
+}
+
+module.exports = immediate;
+function immediate(task) {
+  if (queue.push(task) === 1 && !draining) {
+    scheduleDrain();
+  }
+}
+
+}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{}],9:[function(require,module,exports){
+var toString = {}.toString;
+
+module.exports = Array.isArray || function (arr) {
+  return toString.call(arr) == '[object Array]';
+};
+
+},{}],10:[function(require,module,exports){
+'use strict';
+var DataReader = require('./dataReader');
+
+function ArrayReader(data) {
+    if (data) {
+        this.data = data;
+        this.length = this.data.length;
+        this.index = 0;
+        this.zero = 0;
+
+        for(var i = 0; i < this.data.length; i++) {
+            data[i] = data[i] & 0xFF;
+        }
+    }
+}
+ArrayReader.prototype = new DataReader();
+/**
+ * @see DataReader.byteAt
+ */
+ArrayReader.prototype.byteAt = function(i) {
+    return this.data[this.zero + i];
+};
+/**
+ * @see DataReader.lastIndexOfSignature
+ */
+ArrayReader.prototype.lastIndexOfSignature = function(sig) {
+    var sig0 = sig.charCodeAt(0),
+        sig1 = sig.charCodeAt(1),
+        sig2 = sig.charCodeAt(2),
+        sig3 = sig.charCodeAt(3);
+    for (var i = this.length - 4; i >= 0; --i) {
+        if (this.data[i] === sig0 && this.data[i + 1] === sig1 && this.data[i + 2] === sig2 && this.data[i + 3] === sig3) {
+            return i - this.zero;
+        }
+    }
+
+    return -1;
+};
+/**
+ * @see DataReader.readData
+ */
+ArrayReader.prototype.readData = function(size) {
+    this.checkOffset(size);
+    if(size === 0) {
+        return [];
+    }
+    var result = this.data.slice(this.zero + this.index, this.zero + this.index + size);
+    this.index += size;
+    return result;
+};
+module.exports = ArrayReader;
+
+},{"./dataReader":15}],11:[function(require,module,exports){
+'use strict';
+// private property
+var _keyStr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
+
+
+// public method for encoding
+exports.encode = function(input, utf8) {
+    var output = "";
+    var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
+    var i = 0;
+
+    while (i < input.length) {
+
+        chr1 = input.charCodeAt(i++);
+        chr2 = input.charCodeAt(i++);
+        chr3 = input.charCodeAt(i++);
+
+        enc1 = chr1 >> 2;
+        enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
+        enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
+        enc4 = chr3 & 63;
+
+        if (isNaN(chr2)) {
+            enc3 = enc4 = 64;
+        }
+        else if (isNaN(chr3)) {
+            enc4 = 64;
+        }
+
+        output = output + _keyStr.charAt(enc1) + _keyStr.charAt(enc2) + _keyStr.charAt(enc3) + _keyStr.charAt(enc4);
+
+    }
+
+    return output;
+};
+
+// public method for decoding
+exports.decode = function(input, utf8) {
+    var output = "";
+    var chr1, chr2, chr3;
+    var enc1, enc2, enc3, enc4;
+    var i = 0;
+
+    input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
+
+    while (i < input.length) {
+
+        enc1 = _keyStr.indexOf(input.charAt(i++));
+        enc2 = _keyStr.indexOf(input.charAt(i++));
+        enc3 = _keyStr.indexOf(input.charAt(i++));
+        enc4 = _keyStr.indexOf(input.charAt(i++));
+
+        chr1 = (enc1 << 2) | (enc2 >> 4);
+        chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
+        chr3 = ((enc3 & 3) << 6) | enc4;
+
+        output = output + String.fromCharCode(chr1);
+
+        if (enc3 != 64) {
+            output = output + String.fromCharCode(chr2);
+        }
+        if (enc4 != 64) {
+            output = output + String.fromCharCode(chr3);
+        }
+
+    }
+
+    return output;
+
+};
+
+},{}],12:[function(require,module,exports){
+'use strict';
+function CompressedObject() {
+    this.compressedSize = 0;
+    this.uncompressedSize = 0;
+    this.crc32 = 0;
+    this.compressionMethod = null;
+    this.compressedContent = null;
+}
+
+CompressedObject.prototype = {
+    /**
+     * Return the decompressed content in an unspecified format.
+     * The format will depend on the decompressor.
+     * @return {Object} the decompressed content.
+     */
+    getContent: function() {
+        return null; // see implementation
+    },
+    /**
+     * Return the compressed content in an unspecified format.
+     * The format will depend on the compressed conten source.
+     * @return {Object} the compressed content.
+     */
+    getCompressedContent: function() {
+        return null; // see implementation
+    }
+};
+module.exports = CompressedObject;
+
+},{}],13:[function(require,module,exports){
+'use strict';
+exports.STORE = {
+    magic: "\x00\x00",
+    compress: function(content, compressionOptions) {
+        return content; // no compression
+    },
+    uncompress: function(content) {
+        return content; // no compression
+    },
+    compressInputType: null,
+    uncompressInputType: null
+};
+exports.DEFLATE = require('./flate');
+
+},{"./flate":18}],14:[function(require,module,exports){
+'use strict';
+
+var utils = require('./utils');
+
+var table = [
+    0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA,
+    0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
+    0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988,
+    0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
+    0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE,
+    0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
+    0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC,
+    0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
+    0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172,
+    0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
+    0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940,
+    0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
+    0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116,
+    0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
+    0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924,
+    0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
+    0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A,
+    0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
+    0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818,
+    0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
+    0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E,
+    0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
+    0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C,
+    0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
+    0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2,
+    0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
+    0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0,
+    0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
+    0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086,
+    0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
+    0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4,
+    0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
+    0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A,
+    0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
+    0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8,
+    0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
+    0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE,
+    0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
+    0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC,
+    0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
+    0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252,
+    0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
+    0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60,
+    0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
+    0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236,
+    0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
+    0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04,
+    0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
+    0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A,
+    0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
+    0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38,
+    0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
+    0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E,
+    0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
+    0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C,
+    0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
+    0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2,
+    0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
+    0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0,
+    0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
+    0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6,
+    0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
+    0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94,
+    0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
+];
+
+/**
+ *
+ *  Javascript crc32
+ *  http://www.webtoolkit.info/
+ *
+ */
+module.exports = function crc32(input, crc) {
+    if (typeof input === "undefined" || !input.length) {
+        return 0;
+    }
+
+    var isArray = utils.getTypeOf(input) !== "string";
+
+    if (typeof(crc) == "undefined") {
+        crc = 0;
+    }
+    var x = 0;
+    var y = 0;
+    var b = 0;
+
+    crc = crc ^ (-1);
+    for (var i = 0, iTop = input.length; i < iTop; i++) {
+        b = isArray ? input[i] : input.charCodeAt(i);
+        y = (crc ^ b) & 0xFF;
+        x = table[y];
+        crc = (crc >>> 8) ^ x;
+    }
+
+    return crc ^ (-1);
+};
+// vim: set shiftwidth=4 softtabstop=4:
+
+},{"./utils":31}],15:[function(require,module,exports){
+'use strict';
+var utils = require('./utils');
+
+function DataReader(data) {
+    this.data = null; // type : see implementation
+    this.length = 0;
+    this.index = 0;
+    this.zero = 0;
+}
+DataReader.prototype = {
+    /**
+     * Check that the offset will not go too far.
+     * @param {string} offset the additional offset to check.
+     * @throws {Error} an Error if the offset is out of bounds.
+     */
+    checkOffset: function(offset) {
+        this.checkIndex(this.index + offset);
+    },
+    /**
+     * Check that the specifed index will not be too far.
+     * @param {string} newIndex the index to check.
+     * @throws {Error} an Error if the index is out of bounds.
+     */
+    checkIndex: function(newIndex) {
+        if (this.length < this.zero + newIndex || newIndex < 0) {
+            throw new Error("End of data reached (data length = " + this.length + ", asked index = " + (newIndex) + "). Corrupted zip ?");
+        }
+    },
+    /**
+     * Change the index.
+     * @param {number} newIndex The new index.
+     * @throws {Error} if the new index is out of the data.
+     */
+    setIndex: function(newIndex) {
+        this.checkIndex(newIndex);
+        this.index = newIndex;
+    },
+    /**
+     * Skip the next n bytes.
+     * @param {number} n the number of bytes to skip.
+     * @throws {Error} if the new index is out of the data.
+     */
+    skip: function(n) {
+        this.setIndex(this.index + n);
+    },
+    /**
+     * Get the byte at the specified index.
+     * @param {number} i the index to use.
+     * @return {number} a byte.
+     */
+    byteAt: function(i) {
+        // see implementations
+    },
+    /**
+     * Get the next number with a given byte size.
+     * @param {number} size the number of bytes to read.
+     * @return {number} the corresponding number.
+     */
+    readInt: function(size) {
+        var result = 0,
+            i;
+        this.checkOffset(size);
+        for (i = this.index + size - 1; i >= this.index; i--) {
+            result = (result << 8) + this.byteAt(i);
+        }
+        this.index += size;
+        return result;
+    },
+    /**
+     * Get the next string with a given byte size.
+     * @param {number} size the number of bytes to read.
+     * @return {string} the corresponding string.
+     */
+    readString: function(size) {
+        return utils.transformTo("string", this.readData(size));
+    },
+    /**
+     * Get raw data without conversion, <size> bytes.
+     * @param {number} size the number of bytes to read.
+     * @return {Object} the raw data, implementation specific.
+     */
+    readData: function(size) {
+        // see implementations
+    },
+    /**
+     * Find the last occurence of a zip signature (4 bytes).
+     * @param {string} sig the signature to find.
+     * @return {number} the index of the last occurence, -1 if not found.
+     */
+    lastIndexOfSignature: function(sig) {
+        // see implementations
+    },
+    /**
+     * Get the next date.
+     * @return {Date} the date.
+     */
+    readDate: function() {
+        var dostime = this.readInt(4);
+        return new Date(
+        ((dostime >> 25) & 0x7f) + 1980, // year
+        ((dostime >> 21) & 0x0f) - 1, // month
+        (dostime >> 16) & 0x1f, // day
+        (dostime >> 11) & 0x1f, // hour
+        (dostime >> 5) & 0x3f, // minute
+        (dostime & 0x1f) << 1); // second
+    }
+};
+module.exports = DataReader;
+
+},{"./utils":31}],16:[function(require,module,exports){
+'use strict';
+exports.base64 = false;
+exports.binary = false;
+exports.dir = false;
+exports.createFolders = false;
+exports.date = null;
+exports.compression = null;
+exports.compressionOptions = null;
+exports.comment = null;
+exports.unixPermissions = null;
+exports.dosPermissions = null;
+
+},{}],17:[function(require,module,exports){
+'use strict';
+var utils = require('./utils');
+
+/**
+ * @deprecated
+ * This function will be removed in a future version without replacement.
+ */
+exports.string2binary = function(str) {
+    return utils.string2binary(str);
+};
+
+/**
+ * @deprecated
+ * This function will be removed in a future version without replacement.
+ */
+exports.string2Uint8Array = function(str) {
+    return utils.transformTo("uint8array", str);
+};
+
+/**
+ * @deprecated
+ * This function will be removed in a future version without replacement.
+ */
+exports.uint8Array2String = function(array) {
+    return utils.transformTo("string", array);
+};
+
+/**
+ * @deprecated
+ * This function will be removed in a future version without replacement.
+ */
+exports.string2Blob = function(str) {
+    var buffer = utils.transformTo("arraybuffer", str);
+    return utils.arrayBuffer2Blob(buffer);
+};
+
+/**
+ * @deprecated
+ * This function will be removed in a future version without replacement.
+ */
+exports.arrayBuffer2Blob = function(buffer) {
+    return utils.arrayBuffer2Blob(buffer);
+};
+
+/**
+ * @deprecated
+ * This function will be removed in a future version without replacement.
+ */
+exports.transformTo = function(outputType, input) {
+    return utils.transformTo(outputType, input);
+};
+
+/**
+ * @deprecated
+ * This function will be removed in a future version without replacement.
+ */
+exports.getTypeOf = function(input) {
+    return utils.getTypeOf(input);
+};
+
+/**
+ * @deprecated
+ * This function will be removed in a future version without replacement.
+ */
+exports.checkSupport = function(type) {
+    return utils.checkSupport(type);
+};
+
+/**
+ * @deprecated
+ * This value will be removed in a future version without replacement.
+ */
+exports.MAX_VALUE_16BITS = utils.MAX_VALUE_16BITS;
+
+/**
+ * @deprecated
+ * This value will be removed in a future version without replacement.
+ */
+exports.MAX_VALUE_32BITS = utils.MAX_VALUE_32BITS;
+
+
+/**
+ * @deprecated
+ * This function will be removed in a future version without replacement.
+ */
+exports.pretty = function(str) {
+    return utils.pretty(str);
+};
+
+/**
+ * @deprecated
+ * This function will be removed in a future version without replacement.
+ */
+exports.findCompression = function(compressionMethod) {
+    return utils.findCompression(compressionMethod);
+};
+
+/**
+ * @deprecated
+ * This function will be removed in a future version without replacement.
+ */
+exports.isRegExp = function (object) {
+    return utils.isRegExp(object);
+};
+
+
+},{"./utils":31}],18:[function(require,module,exports){
+'use strict';
+var USE_TYPEDARRAY = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Uint32Array !== 'undefined');
+
+var pako = require("pako");
+exports.uncompressInputType = USE_TYPEDARRAY ? "uint8array" : "array";
+exports.compressInputType = USE_TYPEDARRAY ? "uint8array" : "array";
+
+exports.magic = "\x08\x00";
+exports.compress = function(input, compressionOptions) {
+    return pako.deflateRaw(input, {
+        level : compressionOptions.level || -1 // default compression
+    });
+};
+exports.uncompress =  function(input) {
+    return pako.inflateRaw(input);
+};
+
+},{"pako":36}],19:[function(require,module,exports){
+'use strict';
+
+var base64 = require('./base64');
+
+/**
+Usage:
+   zip = new JSZip();
+   zip.file("hello.txt", "Hello, World!").file("tempfile", "nothing");
+   zip.folder("images").file("smile.gif", base64Data, {base64: true});
+   zip.file("Xmas.txt", "Ho ho ho !", {date : new Date("December 25, 2007 00:00:01")});
+   zip.remove("tempfile");
+
+   base64zip = zip.generate();
+
+**/
+
+/**
+ * Representation a of zip file in js
+ * @constructor
+ * @param {String=|ArrayBuffer=|Uint8Array=} data the data to load, if any (optional).
+ * @param {Object=} options the options for creating this objects (optional).
+ */
+function JSZip(data, options) {
+    // if this constructor is used without `new`, it adds `new` before itself:
+    if(!(this instanceof JSZip)) return new JSZip(data, options);
+
+    // object containing the files :
+    // {
+    //   "folder/" : {...},
+    //   "folder/data.txt" : {...}
+    // }
+    this.files = {};
+
+    this.comment = null;
+
+    // Where we are in the hierarchy
+    this.root = "";
+    if (data) {
+        this.load(data, options);
+    }
+    this.clone = function() {
+        var newObj = new JSZip();
+        for (var i in this) {
+            if (typeof this[i] !== "function") {
+                newObj[i] = this[i];
+            }
+        }
+        return newObj;
+    };
+}
+JSZip.prototype = require('./object');
+JSZip.prototype.load = require('./load');
+JSZip.support = require('./support');
+JSZip.defaults = require('./defaults');
+
+/**
+ * @deprecated
+ * This namespace will be removed in a future version without replacement.
+ */
+JSZip.utils = require('./deprecatedPublicUtils');
+
+JSZip.base64 = {
+    /**
+     * @deprecated
+     * This method will be removed in a future version without replacement.
+     */
+    encode : function(input) {
+        return base64.encode(input);
+    },
+    /**
+     * @deprecated
+     * This method will be removed in a future version without replacement.
+     */
+    decode : function(input) {
+        return base64.decode(input);
+    }
+};
+JSZip.compressions = require('./compressions');
+module.exports = JSZip;
+
+},{"./base64":11,"./compressions":13,"./defaults":16,"./deprecatedPublicUtils":17,"./load":20,"./object":23,"./support":27}],20:[function(require,module,exports){
+'use strict';
+var base64 = require('./base64');
+var utf8 = require('./utf8');
+var utils = require('./utils');
+var ZipEntries = require('./zipEntries');
+module.exports = function(data, options) {
+    var files, zipEntries, i, input;
+    options = utils.extend(options || {}, {
+        base64: false,
+        checkCRC32: false,
+        optimizedBinaryString : false,
+        createFolders: false,
+        decodeFileName: utf8.utf8decode
+    });
+    if (options.base64) {
+        data = base64.decode(data);
+    }
+
+    zipEntries = new ZipEntries(data, options);
+    files = zipEntries.files;
+    for (i = 0; i < files.length; i++) {
+        input = files[i];
+        this.file(input.fileNameStr, input.decompressed, {
+            binary: true,
+            optimizedBinaryString: true,
+            date: input.date,
+            dir: input.dir,
+            comment : input.fileCommentStr.length ? input.fileCommentStr : null,
+            unixPermissions : input.unixPermissions,
+            dosPermissions : input.dosPermissions,
+            createFolders: options.createFolders
+        });
+    }
+    if (zipEntries.zipComment.length) {
+        this.comment = zipEntries.zipComment;
+    }
+
+    return this;
+};
+
+},{"./base64":11,"./utf8":30,"./utils":31,"./zipEntries":32}],21:[function(require,module,exports){
+(function (Buffer){
+'use strict';
+module.exports = function(data, encoding){
+    return new Buffer(data, encoding);
+};
+module.exports.test = function(b){
+    return Buffer.isBuffer(b);
+};
+
+}).call(this,require("buffer").Buffer)
+},{"buffer":6}],22:[function(require,module,exports){
+'use strict';
+var Uint8ArrayReader = require('./uint8ArrayReader');
+
+function NodeBufferReader(data) {
+    this.data = data;
+    this.length = this.data.length;
+    this.index = 0;
+    this.zero = 0;
+}
+NodeBufferReader.prototype = new Uint8ArrayReader();
+
+/**
+ * @see DataReader.readData
+ */
+NodeBufferReader.prototype.readData = function(size) {
+    this.checkOffset(size);
+    var result = this.data.slice(this.zero + this.index, this.zero + this.index + size);
+    this.index += size;
+    return result;
+};
+module.exports = NodeBufferReader;
+
+},{"./uint8ArrayReader":28}],23:[function(require,module,exports){
+'use strict';
+var support = require('./support');
+var utils = require('./utils');
+var crc32 = require('./crc32');
+var signature = require('./signature');
+var defaults = require('./defaults');
+var base64 = require('./base64');
+var compressions = require('./compressions');
+var CompressedObject = require('./compressedObject');
+var nodeBuffer = require('./nodeBuffer');
+var utf8 = require('./utf8');
+var StringWriter = require('./stringWriter');
+var Uint8ArrayWriter = require('./uint8ArrayWriter');
+
+/**
+ * Returns the raw data of a ZipObject, decompress the content if necessary.
+ * @param {ZipObject} file the file to use.
+ * @return {String|ArrayBuffer|Uint8Array|Buffer} the data.
+ */
+var getRawData = function(file) {
+    if (file._data instanceof CompressedObject) {
+        file._data = file._data.getContent();
+        file.options.binary = true;
+        file.options.base64 = false;
+
+        if (utils.getTypeOf(file._data) === "uint8array") {
+            var copy = file._data;
+            // when reading an arraybuffer, the CompressedObject mechanism will keep it and subarray() a Uint8Array.
+            // if we request a file in the same format, we might get the same Uint8Array or its ArrayBuffer (the original zip file).
+            file._data = new Uint8Array(copy.length);
+            // with an empty Uint8Array, Opera fails with a "Offset larger than array size"
+            if (copy.length !== 0) {
+                file._data.set(copy, 0);
+            }
+        }
+    }
+    return file._data;
+};
+
+/**
+ * Returns the data of a ZipObject in a binary form. If the content is an unicode string, encode it.
+ * @param {ZipObject} file the file to use.
+ * @return {String|ArrayBuffer|Uint8Array|Buffer} the data.
+ */
+var getBinaryData = function(file) {
+    var result = getRawData(file),
+        type = utils.getTypeOf(result);
+    if (type === "string") {
+        if (!file.options.binary) {
+            // unicode text !
+            // unicode string => binary string is a painful process, check if we can avoid it.
+            if (support.nodebuffer) {
+                return nodeBuffer(result, "utf-8");
+            }
+        }
+        return file.asBinary();
+    }
+    return result;
+};
+
+/**
+ * Transform this._data into a string.
+ * @param {function} filter a function String -> String, applied if not null on the result.
+ * @return {String} the string representing this._data.
+ */
+var dataToString = function(asUTF8) {
+    var result = getRawData(this);
+    if (result === null || typeof result === "undefined") {
+        return "";
+    }
+    // if the data is a base64 string, we decode it before checking the encoding !
+    if (this.options.base64) {
+        result = base64.decode(result);
+    }
+    if (asUTF8 && this.options.binary) {
+        // JSZip.prototype.utf8decode supports arrays as input
+        // skip to array => string step, utf8decode will do it.
+        result = out.utf8decode(result);
+    }
+    else {
+        // no utf8 transformation, do the array => string step.
+        result = utils.transformTo("string", result);
+    }
+
+    if (!asUTF8 && !this.options.binary) {
+        result = utils.transformTo("string", out.utf8encode(result));
+    }
+    return result;
+};
+/**
+ * A simple object representing a file in the zip file.
+ * @constructor
+ * @param {string} name the name of the file
+ * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data
+ * @param {Object} options the options of the file
+ */
+var ZipObject = function(name, data, options) {
+    this.name = name;
+    this.dir = options.dir;
+    this.date = options.date;
+    this.comment = options.comment;
+    this.unixPermissions = options.unixPermissions;
+    this.dosPermissions = options.dosPermissions;
+
+    this._data = data;
+    this.options = options;
+
+    /*
+     * This object contains initial values for dir and date.
+     * With them, we can check if the user changed the deprecated metadata in
+     * `ZipObject#options` or not.
+     */
+    this._initialMetadata = {
+      dir : options.dir,
+      date : options.date
+    };
+};
+
+ZipObject.prototype = {
+    /**
+     * Return the content as UTF8 string.
+     * @return {string} the UTF8 string.
+     */
+    asText: function() {
+        return dataToString.call(this, true);
+    },
+    /**
+     * Returns the binary content.
+     * @return {string} the content as binary.
+     */
+    asBinary: function() {
+        return dataToString.call(this, false);
+    },
+    /**
+     * Returns the content as a nodejs Buffer.
+     * @return {Buffer} the content as a Buffer.
+     */
+    asNodeBuffer: function() {
+        var result = getBinaryData(this);
+        return utils.transformTo("nodebuffer", result);
+    },
+    /**
+     * Returns the content as an Uint8Array.
+     * @return {Uint8Array} the content as an Uint8Array.
+     */
+    asUint8Array: function() {
+        var result = getBinaryData(this);
+        return utils.transformTo("uint8array", result);
+    },
+    /**
+     * Returns the content as an ArrayBuffer.
+     * @return {ArrayBuffer} the content as an ArrayBufer.
+     */
+    asArrayBuffer: function() {
+        return this.asUint8Array().buffer;
+    }
+};
+
+/**
+ * Transform an integer into a string in hexadecimal.
+ * @private
+ * @param {number} dec the number to convert.
+ * @param {number} bytes the number of bytes to generate.
+ * @returns {string} the result.
+ */
+var decToHex = function(dec, bytes) {
+    var hex = "",
+        i;
+    for (i = 0; i < bytes; i++) {
+        hex += String.fromCharCode(dec & 0xff);
+        dec = dec >>> 8;
+    }
+    return hex;
+};
+
+/**
+ * Transforms the (incomplete) options from the user into the complete
+ * set of options to create a file.
+ * @private
+ * @param {Object} o the options from the user.
+ * @return {Object} the complete set of options.
+ */
+var prepareFileAttrs = function(o) {
+    o = o || {};
+    if (o.base64 === true && (o.binary === null || o.binary === undefined)) {
+        o.binary = true;
+    }
+    o = utils.extend(o, defaults);
+    o.date = o.date || new Date();
+    if (o.compression !== null) o.compression = o.compression.toUpperCase();
+
+    return o;
+};
+
+/**
+ * Add a file in the current folder.
+ * @private
+ * @param {string} name the name of the file
+ * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data of the file
+ * @param {Object} o the options of the file
+ * @return {Object} the new file.
+ */
+var fileAdd = function(name, data, o) {
+    // be sure sub folders exist
+    var dataType = utils.getTypeOf(data),
+        parent;
+
+    o = prepareFileAttrs(o);
+
+    if (typeof o.unixPermissions === "string") {
+        o.unixPermissions = parseInt(o.unixPermissions, 8);
+    }
+
+    // UNX_IFDIR  0040000 see zipinfo.c
+    if (o.unixPermissions && (o.unixPermissions & 0x4000)) {
+        o.dir = true;
+    }
+    // Bit 4    Directory
+    if (o.dosPermissions && (o.dosPermissions & 0x0010)) {
+        o.dir = true;
+    }
+
+    if (o.dir) {
+        name = forceTrailingSlash(name);
+    }
+
+    if (o.createFolders && (parent = parentFolder(name))) {
+        folderAdd.call(this, parent, true);
+    }
+
+    if (o.dir || data === null || typeof data === "undefined") {
+        o.base64 = false;
+        o.binary = false;
+        data = null;
+        dataType = null;
+    }
+    else if (dataType === "string") {
+        if (o.binary && !o.base64) {
+            // optimizedBinaryString == true means that the file has already been filtered with a 0xFF mask
+            if (o.optimizedBinaryString !== true) {
+                // this is a string, not in a base64 format.
+                // Be sure that this is a correct "binary string"
+                data = utils.string2binary(data);
+            }
+        }
+    }
+    else { // arraybuffer, uint8array, ...
+        o.base64 = false;
+        o.binary = true;
+
+        if (!dataType && !(data instanceof CompressedObject)) {
+            throw new Error("The data of '" + name + "' is in an unsupported format !");
+        }
+
+        // special case : it's way easier to work with Uint8Array than with ArrayBuffer
+        if (dataType === "arraybuffer") {
+            data = utils.transformTo("uint8array", data);
+        }
+    }
+
+    var object = new ZipObject(name, data, o);
+    this.files[name] = object;
+    return object;
+};
+
+/**
+ * Find the parent folder of the path.
+ * @private
+ * @param {string} path the path to use
+ * @return {string} the parent folder, or ""
+ */
+var parentFolder = function (path) {
+    if (path.slice(-1) == '/') {
+        path = path.substring(0, path.length - 1);
+    }
+    var lastSlash = path.lastIndexOf('/');
+    return (lastSlash > 0) ? path.substring(0, lastSlash) : "";
+};
+
+
+/**
+ * Returns the path with a slash at the end.
+ * @private
+ * @param {String} path the path to check.
+ * @return {String} the path with a trailing slash.
+ */
+var forceTrailingSlash = function(path) {
+    // Check the name ends with a /
+    if (path.slice(-1) != "/") {
+        path += "/"; // IE doesn't like substr(-1)
+    }
+    return path;
+};
+/**
+ * Add a (sub) folder in the current folder.
+ * @private
+ * @param {string} name the folder's name
+ * @param {boolean=} [createFolders] If true, automatically create sub
+ *  folders. Defaults to false.
+ * @return {Object} the new folder.
+ */
+var folderAdd = function(name, createFolders) {
+    createFolders = (typeof createFolders !== 'undefined') ? createFolders : false;
+
+    name = forceTrailingSlash(name);
+
+    // Does this folder already exist?
+    if (!this.files[name]) {
+        fileAdd.call(this, name, null, {
+            dir: true,
+            createFolders: createFolders
+        });
+    }
+    return this.files[name];
+};
+
+/**
+ * Generate a JSZip.CompressedObject for a given zipOject.
+ * @param {ZipObject} file the object to read.
+ * @param {JSZip.compression} compression the compression to use.
+ * @param {Object} compressionOptions the options to use when compressing.
+ * @return {JSZip.CompressedObject} the compressed result.
+ */
+var generateCompressedObjectFrom = function(file, compression, compressionOptions) {
+    var result = new CompressedObject(),
+        content;
+
+    // the data has not been decompressed, we might reuse things !
+    if (file._data instanceof CompressedObject) {
+        result.uncompressedSize = file._data.uncompressedSize;
+        result.crc32 = file._data.crc32;
+
+        if (result.uncompressedSize === 0 || file.dir) {
+            compression = compressions['STORE'];
+            result.compressedContent = "";
+            result.crc32 = 0;
+        }
+        else if (file._data.compressionMethod === compression.magic) {
+            result.compressedContent = file._data.getCompressedContent();
+        }
+        else {
+            content = file._data.getContent();
+            // need to decompress / recompress
+            result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content), compressionOptions);
+        }
+    }
+    else {
+        // have uncompressed data
+        content = getBinaryData(file);
+        if (!content || content.length === 0 || file.dir) {
+            compression = compressions['STORE'];
+            content = "";
+        }
+        result.uncompressedSize = content.length;
+        result.crc32 = crc32(content);
+        result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content), compressionOptions);
+    }
+
+    result.compressedSize = result.compressedContent.length;
+    result.compressionMethod = compression.magic;
+
+    return result;
+};
+
+
+
+
+/**
+ * Generate the UNIX part of the external file attributes.
+ * @param {Object} unixPermissions the unix permissions or null.
+ * @param {Boolean} isDir true if the entry is a directory, false otherwise.
+ * @return {Number} a 32 bit integer.
+ *
+ * adapted from http://unix.stackexchange.com/questions/14705/the-zip-formats-external-file-attribute :
+ *
+ * TTTTsstrwxrwxrwx0000000000ADVSHR
+ * ^^^^____________________________ file type, see zipinfo.c (UNX_*)
+ *     ^^^_________________________ setuid, setgid, sticky
+ *        ^^^^^^^^^________________ permissions
+ *                 ^^^^^^^^^^______ not used ?
+ *                           ^^^^^^ DOS attribute bits : Archive, Directory, Volume label, System file, Hidden, Read only
+ */
+var generateUnixExternalFileAttr = function (unixPermissions, isDir) {
+
+    var result = unixPermissions;
+    if (!unixPermissions) {
+        // I can't use octal values in strict mode, hence the hexa.
+        //  040775 => 0x41fd
+        // 0100664 => 0x81b4
+        result = isDir ? 0x41fd : 0x81b4;
+    }
+
+    return (result & 0xFFFF) << 16;
+};
+
+/**
+ * Generate the DOS part of the external file attributes.
+ * @param {Object} dosPermissions the dos permissions or null.
+ * @param {Boolean} isDir true if the entry is a directory, false otherwise.
+ * @return {Number} a 32 bit integer.
+ *
+ * Bit 0     Read-Only
+ * Bit 1     Hidden
+ * Bit 2     System
+ * Bit 3     Volume Label
+ * Bit 4     Directory
+ * Bit 5     Archive
+ */
+var generateDosExternalFileAttr = function (dosPermissions, isDir) {
+
+    // the dir flag is already set for compatibility
+
+    return (dosPermissions || 0)  & 0x3F;
+};
+
+/**
+ * Generate the various parts used in the construction of the final zip file.
+ * @param {string} name the file name.
+ * @param {ZipObject} file the file content.
+ * @param {JSZip.CompressedObject} compressedObject the compressed object.
+ * @param {number} offset the current offset from the start of the zip file.
+ * @param {String} platform let's pretend we are this platform (change platform dependents fields)
+ * @param {Function} encodeFileName the function to encode the file name / comment.
+ * @return {object} the zip parts.
+ */
+var generateZipParts = function(name, file, compressedObject, offset, platform, encodeFileName) {
+    var data = compressedObject.compressedContent,
+        useCustomEncoding = encodeFileName !== utf8.utf8encode,
+        encodedFileName = utils.transformTo("string", encodeFileName(file.name)),
+        utfEncodedFileName = utils.transformTo("string", utf8.utf8encode(file.name)),
+        comment = file.comment || "",
+        encodedComment = utils.transformTo("string", encodeFileName(comment)),
+        utfEncodedComment = utils.transformTo("string", utf8.utf8encode(comment)),
+        useUTF8ForFileName = utfEncodedFileName.length !== file.name.length,
+        useUTF8ForComment = utfEncodedComment.length !== comment.length,
+        o = file.options,
+        dosTime,
+        dosDate,
+        extraFields = "",
+        unicodePathExtraField = "",
+        unicodeCommentExtraField = "",
+        dir, date;
+
+
+    // handle the deprecated options.dir
+    if (file._initialMetadata.dir !== file.dir) {
+        dir = file.dir;
+    } else {
+        dir = o.dir;
+    }
+
+    // handle the deprecated options.date
+    if(file._initialMetadata.date !== file.date) {
+        date = file.date;
+    } else {
+        date = o.date;
+    }
+
+    var extFileAttr = 0;
+    var versionMadeBy = 0;
+    if (dir) {
+        // dos or unix, we set the dos dir flag
+        extFileAttr |= 0x00010;
+    }
+    if(platform === "UNIX") {
+        versionMadeBy = 0x031E; // UNIX, version 3.0
+        extFileAttr |= generateUnixExternalFileAttr(file.unixPermissions, dir);
+    } else { // DOS or other, fallback to DOS
+        versionMadeBy = 0x0014; // DOS, version 2.0
+        extFileAttr |= generateDosExternalFileAttr(file.dosPermissions, dir);
+    }
+
+    // date
+    // @see http://www.delorie.com/djgpp/doc/rbinter/it/52/13.html
+    // @see http://www.delorie.com/djgpp/doc/rbinter/it/65/16.html
+    // @see http://www.delorie.com/djgpp/doc/rbinter/it/66/16.html
+
+    dosTime = date.getHours();
+    dosTime = dosTime << 6;
+    dosTime = dosTime | date.getMinutes();
+    dosTime = dosTime << 5;
+    dosTime = dosTime | date.getSeconds() / 2;
+
+    dosDate = date.getFullYear() - 1980;
+    dosDate = dosDate << 4;
+    dosDate = dosDate | (date.getMonth() + 1);
+    dosDate = dosDate << 5;
+    dosDate = dosDate | date.getDate();
+
+    if (useUTF8ForFileName) {
+        // set the unicode path extra field. unzip needs at least one extra
+        // field to correctly handle unicode path, so using the path is as good
+        // as any other information. This could improve the situation with
+        // other archive managers too.
+        // This field is usually used without the utf8 flag, with a non
+        // unicode path in the header (winrar, winzip). This helps (a bit)
+        // with the messy Windows' default compressed folders feature but
+        // breaks on p7zip which doesn't seek the unicode path extra field.
+        // So for now, UTF-8 everywhere !
+        unicodePathExtraField =
+            // Version
+            decToHex(1, 1) +
+            // NameCRC32
+            decToHex(crc32(encodedFileName), 4) +
+            // UnicodeName
+            utfEncodedFileName;
+
+        extraFields +=
+            // Info-ZIP Unicode Path Extra Field
+            "\x75\x70" +
+            // size
+            decToHex(unicodePathExtraField.length, 2) +
+            // content
+            unicodePathExtraField;
+    }
+
+    if(useUTF8ForComment) {
+
+        unicodeCommentExtraField =
+            // Version
+            decToHex(1, 1) +
+            // CommentCRC32
+            decToHex(this.crc32(encodedComment), 4) +
+            // UnicodeName
+            utfEncodedComment;
+
+        extraFields +=
+            // Info-ZIP Unicode Path Extra Field
+            "\x75\x63" +
+            // size
+            decToHex(unicodeCommentExtraField.length, 2) +
+            // content
+            unicodeCommentExtraField;
+    }
+
+    var header = "";
+
+    // version needed to extract
+    header += "\x0A\x00";
+    // general purpose bit flag
+    // set bit 11 if utf8
+    header += !useCustomEncoding && (useUTF8ForFileName || useUTF8ForComment) ? "\x00\x08" : "\x00\x00";
+    // compression method
+    header += compressedObject.compressionMethod;
+    // last mod file time
+    header += decToHex(dosTime, 2);
+    // last mod file date
+    header += decToHex(dosDate, 2);
+    // crc-32
+    header += decToHex(compressedObject.crc32, 4);
+    // compressed size
+    header += decToHex(compressedObject.compressedSize, 4);
+    // uncompressed size
+    header += decToHex(compressedObject.uncompressedSize, 4);
+    // file name length
+    header += decToHex(encodedFileName.length, 2);
+    // extra field length
+    header += decToHex(extraFields.length, 2);
+
+
+    var fileRecord = signature.LOCAL_FILE_HEADER + header + encodedFileName + extraFields;
+
+    var dirRecord = signature.CENTRAL_FILE_HEADER +
+    // version made by (00: DOS)
+    decToHex(versionMadeBy, 2) +
+    // file header (common to file and central directory)
+    header +
+    // file comment length
+    decToHex(encodedComment.length, 2) +
+    // disk number start
+    "\x00\x00" +
+    // internal file attributes TODO
+    "\x00\x00" +
+    // external file attributes
+    decToHex(extFileAttr, 4) +
+    // relative offset of local header
+    decToHex(offset, 4) +
+    // file name
+    encodedFileName +
+    // extra field
+    extraFields +
+    // file comment
+    encodedComment;
+
+    return {
+        fileRecord: fileRecord,
+        dirRecord: dirRecord,
+        compressedObject: compressedObject
+    };
+};
+
+
+// return the actual prototype of JSZip
+var out = {
+    /**
+     * Read an existing zip and merge the data in the current JSZip object.
+     * The implementation is in jszip-load.js, don't forget to include it.
+     * @param {String|ArrayBuffer|Uint8Array|Buffer} stream  The stream to load
+     * @param {Object} options Options for loading the stream.
+     *  options.base64 : is the stream in base64 ? default : false
+     * @return {JSZip} the current JSZip object
+     */
+    load: function(stream, options) {
+        throw new Error("Load method is not defined. Is the file jszip-load.js included ?");
+    },
+
+    /**
+     * Filter nested files/folders with the specified function.
+     * @param {Function} search the predicate to use :
+     * function (relativePath, file) {...}
+     * It takes 2 arguments : the relative path and the file.
+     * @return {Array} An array of matching elements.
+     */
+    filter: function(search) {
+        var result = [],
+            filename, relativePath, file, fileClone;
+        for (filename in this.files) {
+            if (!this.files.hasOwnProperty(filename)) {
+                continue;
+            }
+            file = this.files[filename];
+            // return a new object, don't let the user mess with our internal objects :)
+            fileClone = new ZipObject(file.name, file._data, utils.extend(file.options));
+            relativePath = filename.slice(this.root.length, filename.length);
+            if (filename.slice(0, this.root.length) === this.root && // the file is in the current root
+            search(relativePath, fileClone)) { // and the file matches the function
+                result.push(fileClone);
+            }
+        }
+        return result;
+    },
+
+    /**
+     * Add a file to the zip file, or search a file.
+     * @param   {string|RegExp} name The name of the file to add (if data is defined),
+     * the name of the file to find (if no data) or a regex to match files.
+     * @param   {String|ArrayBuffer|Uint8Array|Buffer} data  The file data, either raw or base64 encoded
+     * @param   {Object} o     File options
+     * @return  {JSZip|Object|Array} this JSZip object (when adding a file),
+     * a file (when searching by string) or an array of files (when searching by regex).
+     */
+    file: function(name, data, o) {
+        if (arguments.length === 1) {
+            if (utils.isRegExp(name)) {
+                var regexp = name;
+                return this.filter(function(relativePath, file) {
+                    return !file.dir && regexp.test(relativePath);
+                });
+            }
+            else { // text
+                return this.filter(function(relativePath, file) {
+                    return !file.dir && relativePath === name;
+                })[0] || null;
+            }
+        }
+        else { // more than one argument : we have data !
+            name = this.root + name;
+            fileAdd.call(this, name, data, o);
+        }
+        return this;
+    },
+
+    /**
+     * Add a directory to the zip file, or search.
+     * @param   {String|RegExp} arg The name of the directory to add, or a regex to search folders.
+     * @return  {JSZip} an object with the new directory as the root, or an array containing matching folders.
+     */
+    folder: function(arg) {
+        if (!arg) {
+            return this;
+        }
+
+        if (utils.isRegExp(arg)) {
+            return this.filter(function(relativePath, file) {
+                return file.dir && arg.test(relativePath);
+            });
+        }
+
+        // else, name is a new folder
+        var name = this.root + arg;
+        var newFolder = folderAdd.call(this, name);
+
+        // Allow chaining by returning a new object with this folder as the root
+        var ret = this.clone();
+        ret.root = newFolder.name;
+        return ret;
+    },
+
+    /**
+     * Delete a file, or a directory and all sub-files, from the zip
+     * @param {string} name the name of the file to delete
+     * @return {JSZip} this JSZip object
+     */
+    remove: function(name) {
+        name = this.root + name;
+        var file = this.files[name];
+        if (!file) {
+            // Look for any folders
+            if (name.slice(-1) != "/") {
+                name += "/";
+            }
+            file = this.files[name];
+        }
+
+        if (file && !file.dir) {
+            // file
+            delete this.files[name];
+        } else {
+            // maybe a folder, delete recursively
+            var kids = this.filter(function(relativePath, file) {
+                return file.name.slice(0, name.length) === name;
+            });
+            for (var i = 0; i < kids.length; i++) {
+                delete this.files[kids[i].name];
+            }
+        }
+
+        return this;
+    },
+
+    /**
+     * Generate the complete zip file
+     * @param {Object} options the options to generate the zip file :
+     * - base64, (deprecated, use type instead) true to generate base64.
+     * - compression, "STORE" by default.
+     * - type, "base64" by default. Values are : string, base64, uint8array, arraybuffer, blob.
+     * @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the zip file
+     */
+    generate: function(options) {
+        options = utils.extend(options || {}, {
+            base64: true,
+            compression: "STORE",
+            compressionOptions : null,
+            type: "base64",
+            platform: "DOS",
+            comment: null,
+            mimeType: 'application/zip',
+            encodeFileName: utf8.utf8encode
+        });
+
+        utils.checkSupport(options.type);
+
+        // accept nodejs `process.platform`
+        if(
+          options.platform === 'darwin' ||
+          options.platform === 'freebsd' ||
+          options.platform === 'linux' ||
+          options.platform === 'sunos'
+        ) {
+          options.platform = "UNIX";
+        }
+        if (options.platform === 'win32') {
+          options.platform = "DOS";
+        }
+
+        var zipData = [],
+            localDirLength = 0,
+            centralDirLength = 0,
+            writer, i,
+            encodedComment = utils.transformTo("string", options.encodeFileName(options.comment || this.comment || ""));
+
+        // first, generate all the zip parts.
+        for (var name in this.files) {
+            if (!this.files.hasOwnProperty(name)) {
+                continue;
+            }
+            var file = this.files[name];
+
+            var compressionName = file.options.compression || options.compression.toUpperCase();
+            var compression = compressions[compressionName];
+            if (!compression) {
+                throw new Error(compressionName + " is not a valid compression method !");
+            }
+            var compressionOptions = file.options.compressionOptions || options.compressionOptions || {};
+
+            var compressedObject = generateCompressedObjectFrom.call(this, file, compression, compressionOptions);
+
+            var zipPart = generateZipParts.call(this, name, file, compressedObject, localDirLength, options.platform, options.encodeFileName);
+            localDirLength += zipPart.fileRecord.length + compressedObject.compressedSize;
+            centralDirLength += zipPart.dirRecord.length;
+            zipData.push(zipPart);
+        }
+
+        var dirEnd = "";
+
+        // end of central dir signature
+        dirEnd = signature.CENTRAL_DIRECTORY_END +
+        // number of this disk
+        "\x00\x00" +
+        // number of the disk with the start of the central directory
+        "\x00\x00" +
+        // total number of entries in the central directory on this disk
+        decToHex(zipData.length, 2) +
+        // total number of entries in the central directory
+        decToHex(zipData.length, 2) +
+        // size of the central directory   4 bytes
+        decToHex(centralDirLength, 4) +
+        // offset of start of central directory with respect to the starting disk number
+        decToHex(localDirLength, 4) +
+        // .ZIP file comment length
+        decToHex(encodedComment.length, 2) +
+        // .ZIP file comment
+        encodedComment;
+
+
+        // we have all the parts (and the total length)
+        // time to create a writer !
+        var typeName = options.type.toLowerCase();
+        if(typeName==="uint8array"||typeName==="arraybuffer"||typeName==="blob"||typeName==="nodebuffer") {
+            writer = new Uint8ArrayWriter(localDirLength + centralDirLength + dirEnd.length);
+        }else{
+            writer = new StringWriter(localDirLength + centralDirLength + dirEnd.length);
+        }
+
+        for (i = 0; i < zipData.length; i++) {
+            writer.append(zipData[i].fileRecord);
+            writer.append(zipData[i].compressedObject.compressedContent);
+        }
+        for (i = 0; i < zipData.length; i++) {
+            writer.append(zipData[i].dirRecord);
+        }
+
+        writer.append(dirEnd);
+
+        var zip = writer.finalize();
+
+
+
+        switch(options.type.toLowerCase()) {
+            // case "zip is an Uint8Array"
+            case "uint8array" :
+            case "arraybuffer" :
+            case "nodebuffer" :
+               return utils.transformTo(options.type.toLowerCase(), zip);
+            case "blob" :
+               return utils.arrayBuffer2Blob(utils.transformTo("arraybuffer", zip), options.mimeType);
+            // case "zip is a string"
+            case "base64" :
+               return (options.base64) ? base64.encode(zip) : zip;
+            default : // case "string" :
+               return zip;
+         }
+
+    },
+
+    /**
+     * @deprecated
+     * This method will be removed in a future version without replacement.
+     */
+    crc32: function (input, crc) {
+        return crc32(input, crc);
+    },
+
+    /**
+     * @deprecated
+     * This method will be removed in a future version without replacement.
+     */
+    utf8encode: function (string) {
+        return utils.transformTo("string", utf8.utf8encode(string));
+    },
+
+    /**
+     * @deprecated
+     * This method will be removed in a future version without replacement.
+     */
+    utf8decode: function (input) {
+        return utf8.utf8decode(input);
+    }
+};
+module.exports = out;
+
+},{"./base64":11,"./compressedObject":12,"./compressions":13,"./crc32":14,"./defaults":16,"./nodeBuffer":21,"./signature":24,"./stringWriter":26,"./support":27,"./uint8ArrayWriter":29,"./utf8":30,"./utils":31}],24:[function(require,module,exports){
+'use strict';
+exports.LOCAL_FILE_HEADER = "PK\x03\x04";
+exports.CENTRAL_FILE_HEADER = "PK\x01\x02";
+exports.CENTRAL_DIRECTORY_END = "PK\x05\x06";
+exports.ZIP64_CENTRAL_DIRECTORY_LOCATOR = "PK\x06\x07";
+exports.ZIP64_CENTRAL_DIRECTORY_END = "PK\x06\x06";
+exports.DATA_DESCRIPTOR = "PK\x07\x08";
+
+},{}],25:[function(require,module,exports){
+'use strict';
+var DataReader = require('./dataReader');
+var utils = require('./utils');
+
+function StringReader(data, optimizedBinaryString) {
+    this.data = data;
+    if (!optimizedBinaryString) {
+        this.data = utils.string2binary(this.data);
+    }
+    this.length = this.data.length;
+    this.index = 0;
+    this.zero = 0;
+}
+StringReader.prototype = new DataReader();
+/**
+ * @see DataReader.byteAt
+ */
+StringReader.prototype.byteAt = function(i) {
+    return this.data.charCodeAt(this.zero + i);
+};
+/**
+ * @see DataReader.lastIndexOfSignature
+ */
+StringReader.prototype.lastIndexOfSignature = function(sig) {
+    return this.data.lastIndexOf(sig) - this.zero;
+};
+/**
+ * @see DataReader.readData
+ */
+StringReader.prototype.readData = function(size) {
+    this.checkOffset(size);
+    // this will work because the constructor applied the "& 0xff" mask.
+    var result = this.data.slice(this.zero + this.index, this.zero + this.index + size);
+    this.index += size;
+    return result;
+};
+module.exports = StringReader;
+
+},{"./dataReader":15,"./utils":31}],26:[function(require,module,exports){
+'use strict';
+
+var utils = require('./utils');
+
+/**
+ * An object to write any content to a string.
+ * @constructor
+ */
+var StringWriter = function() {
+    this.data = [];
+};
+StringWriter.prototype = {
+    /**
+     * Append any content to the current string.
+     * @param {Object} input the content to add.
+     */
+    append: function(input) {
+        input = utils.transformTo("string", input);
+        this.data.push(input);
+    },
+    /**
+     * Finalize the construction an return the result.
+     * @return {string} the generated string.
+     */
+    finalize: function() {
+        return this.data.join("");
+    }
+};
+
+module.exports = StringWriter;
+
+},{"./utils":31}],27:[function(require,module,exports){
+(function (Buffer){
+'use strict';
+exports.base64 = true;
+exports.array = true;
+exports.string = true;
+exports.arraybuffer = typeof ArrayBuffer !== "undefined" && typeof Uint8Array !== "undefined";
+// contains true if JSZip can read/generate nodejs Buffer, false otherwise.
+// Browserify will provide a Buffer implementation for browsers, which is
+// an augmented Uint8Array (i.e., can be used as either Buffer or U8).
+exports.nodebuffer = typeof Buffer !== "undefined";
+// contains true if JSZip can read/generate Uint8Array, false otherwise.
+exports.uint8array = typeof Uint8Array !== "undefined";
+
+if (typeof ArrayBuffer === "undefined") {
+    exports.blob = false;
+}
+else {
+    var buffer = new ArrayBuffer(0);
+    try {
+        exports.blob = new Blob([buffer], {
+            type: "application/zip"
+        }).size === 0;
+    }
+    catch (e) {
+        try {
+            var Builder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder;
+            var builder = new Builder();
+            builder.append(buffer);
+            exports.blob = builder.getBlob('application/zip').size === 0;
+        }
+        catch (e) {
+            exports.blob = false;
+        }
+    }
+}
+
+}).call(this,require("buffer").Buffer)
+},{"buffer":6}],28:[function(require,module,exports){
+'use strict';
+var ArrayReader = require('./arrayReader');
+
+function Uint8ArrayReader(data) {
+    if (data) {
+        this.data = data;
+        this.length = this.data.length;
+        this.index = 0;
+        this.zero = 0;
+    }
+}
+Uint8ArrayReader.prototype = new ArrayReader();
+/**
+ * @see DataReader.readData
+ */
+Uint8ArrayReader.prototype.readData = function(size) {
+    this.checkOffset(size);
+    if(size === 0) {
+        // in IE10, when using subarray(idx, idx), we get the array [0x00] instead of [].
+        return new Uint8Array(0);
+    }
+    var result = this.data.subarray(this.zero + this.index, this.zero + this.index + size);
+    this.index += size;
+    return result;
+};
+module.exports = Uint8ArrayReader;
+
+},{"./arrayReader":10}],29:[function(require,module,exports){
+'use strict';
+
+var utils = require('./utils');
+
+/**
+ * An object to write any content to an Uint8Array.
+ * @constructor
+ * @param {number} length The length of the array.
+ */
+var Uint8ArrayWriter = function(length) {
+    this.data = new Uint8Array(length);
+    this.index = 0;
+};
+Uint8ArrayWriter.prototype = {
+    /**
+     * Append any content to the current array.
+     * @param {Object} input the content to add.
+     */
+    append: function(input) {
+        if (input.length !== 0) {
+            // with an empty Uint8Array, Opera fails with a "Offset larger than array size"
+            input = utils.transformTo("uint8array", input);
+            this.data.set(input, this.index);
+            this.index += input.length;
+        }
+    },
+    /**
+     * Finalize the construction an return the result.
+     * @return {Uint8Array} the generated array.
+     */
+    finalize: function() {
+        return this.data;
+    }
+};
+
+module.exports = Uint8ArrayWriter;
+
+},{"./utils":31}],30:[function(require,module,exports){
+'use strict';
+
+var utils = require('./utils');
+var support = require('./support');
+var nodeBuffer = require('./nodeBuffer');
+
+/**
+ * The following functions come from pako, from pako/lib/utils/strings
+ * released under the MIT license, see pako https://github.com/nodeca/pako/
+ */
+
+// Table with utf8 lengths (calculated by first byte of sequence)
+// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
+// because max possible codepoint is 0x10ffff
+var _utf8len = new Array(256);
+for (var i=0; i<256; i++) {
+  _utf8len[i] = (i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1);
+}
+_utf8len[254]=_utf8len[254]=1; // Invalid sequence start
+
+// convert string to array (typed, when possible)
+var string2buf = function (str) {
+    var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
+
+    // count binary size
+    for (m_pos = 0; m_pos < str_len; m_pos++) {
+        c = str.charCodeAt(m_pos);
+        if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
+            c2 = str.charCodeAt(m_pos+1);
+            if ((c2 & 0xfc00) === 0xdc00) {
+                c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
+                m_pos++;
+            }
+        }
+        buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
+    }
+
+    // allocate buffer
+    if (support.uint8array) {
+        buf = new Uint8Array(buf_len);
+    } else {
+        buf = new Array(buf_len);
+    }
+
+    // convert
+    for (i=0, m_pos = 0; i < buf_len; m_pos++) {
+        c = str.charCodeAt(m_pos);
+        if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
+            c2 = str.charCodeAt(m_pos+1);
+            if ((c2 & 0xfc00) === 0xdc00) {
+                c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
+                m_pos++;
+            }
+        }
+        if (c < 0x80) {
+            /* one byte */
+            buf[i++] = c;
+        } else if (c < 0x800) {
+            /* two bytes */
+            buf[i++] = 0xC0 | (c >>> 6);
+            buf[i++] = 0x80 | (c & 0x3f);
+        } else if (c < 0x10000) {
+            /* three bytes */
+            buf[i++] = 0xE0 | (c >>> 12);
+            buf[i++] = 0x80 | (c >>> 6 & 0x3f);
+            buf[i++] = 0x80 | (c & 0x3f);
+        } else {
+            /* four bytes */
+            buf[i++] = 0xf0 | (c >>> 18);
+            buf[i++] = 0x80 | (c >>> 12 & 0x3f);
+            buf[i++] = 0x80 | (c >>> 6 & 0x3f);
+            buf[i++] = 0x80 | (c & 0x3f);
+        }
+    }
+
+    return buf;
+};
+
+// Calculate max possible position in utf8 buffer,
+// that will not break sequence. If that's not possible
+// - (very small limits) return max size as is.
+//
+// buf[] - utf8 bytes array
+// max   - length limit (mandatory);
+var utf8border = function(buf, max) {
+    var pos;
+
+    max = max || buf.length;
+    if (max > buf.length) { max = buf.length; }
+
+    // go back from last position, until start of sequence found
+    pos = max-1;
+    while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
+
+    // Fuckup - very small and broken sequence,
+    // return max, because we should return something anyway.
+    if (pos < 0) { return max; }
+
+    // If we came to start of buffer - that means vuffer is too small,
+    // return max too.
+    if (pos === 0) { return max; }
+
+    return (pos + _utf8len[buf[pos]] > max) ? pos : max;
+};
+
+// convert array to string
+var buf2string = function (buf) {
+    var str, i, out, c, c_len;
+    var len = buf.length;
+
+    // Reserve max possible length (2 words per char)
+    // NB: by unknown reasons, Array is significantly faster for
+    //     String.fromCharCode.apply than Uint16Array.
+    var utf16buf = new Array(len*2);
+
+    for (out=0, i=0; i<len;) {
+        c = buf[i++];
+        // quick process ascii
+        if (c < 0x80) { utf16buf[out++] = c; continue; }
+
+        c_len = _utf8len[c];
+        // skip 5 & 6 byte codes
+        if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; }
+
+        // apply mask on first byte
+        c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
+        // join the rest
+        while (c_len > 1 && i < len) {
+            c = (c << 6) | (buf[i++] & 0x3f);
+            c_len--;
+        }
+
+        // terminated by end of string?
+        if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
+
+        if (c < 0x10000) {
+            utf16buf[out++] = c;
+        } else {
+            c -= 0x10000;
+            utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
+            utf16buf[out++] = 0xdc00 | (c & 0x3ff);
+        }
+    }
+
+    // shrinkBuf(utf16buf, out)
+    if (utf16buf.length !== out) {
+        if(utf16buf.subarray) {
+            utf16buf = utf16buf.subarray(0, out);
+        } else {
+            utf16buf.length = out;
+        }
+    }
+
+    // return String.fromCharCode.apply(null, utf16buf);
+    return utils.applyFromCharCode(utf16buf);
+};
+
+
+// That's all for the pako functions.
+
+
+/**
+ * Transform a javascript string into an array (typed if possible) of bytes,
+ * UTF-8 encoded.
+ * @param {String} str the string to encode
+ * @return {Array|Uint8Array|Buffer} the UTF-8 encoded string.
+ */
+exports.utf8encode = function utf8encode(str) {
+    if (support.nodebuffer) {
+        return nodeBuffer(str, "utf-8");
+    }
+
+    return string2buf(str);
+};
+
+
+/**
+ * Transform a bytes array (or a representation) representing an UTF-8 encoded
+ * string into a javascript string.
+ * @param {Array|Uint8Array|Buffer} buf the data de decode
+ * @return {String} the decoded string.
+ */
+exports.utf8decode = function utf8decode(buf) {
+    if (support.nodebuffer) {
+        return utils.transformTo("nodebuffer", buf).toString("utf-8");
+    }
+
+    buf = utils.transformTo(support.uint8array ? "uint8array" : "array", buf);
+
+    // return buf2string(buf);
+    // Chrome prefers to work with "small" chunks of data
+    // for the method buf2string.
+    // Firefox and Chrome has their own shortcut, IE doesn't seem to really care.
+    var result = [], k = 0, len = buf.length, chunk = 65536;
+    while (k < len) {
+        var nextBoundary = utf8border(buf, Math.min(k + chunk, len));
+        if (support.uint8array) {
+            result.push(buf2string(buf.subarray(k, nextBoundary)));
+        } else {
+            result.push(buf2string(buf.slice(k, nextBoundary)));
+        }
+        k = nextBoundary;
+    }
+    return result.join("");
+
+};
+// vim: set shiftwidth=4 softtabstop=4:
+
+},{"./nodeBuffer":21,"./support":27,"./utils":31}],31:[function(require,module,exports){
+'use strict';
+var support = require('./support');
+var compressions = require('./compressions');
+var nodeBuffer = require('./nodeBuffer');
+/**
+ * Convert a string to a "binary string" : a string containing only char codes between 0 and 255.
+ * @param {string} str the string to transform.
+ * @return {String} the binary string.
+ */
+exports.string2binary = function(str) {
+    var result = "";
+    for (var i = 0; i < str.length; i++) {
+        result += String.fromCharCode(str.charCodeAt(i) & 0xff);
+    }
+    return result;
+};
+exports.arrayBuffer2Blob = function(buffer, mimeType) {
+    exports.checkSupport("blob");
+	mimeType = mimeType || 'application/zip';
+
+    try {
+        // Blob constructor
+        return new Blob([buffer], {
+            type: mimeType
+        });
+    }
+    catch (e) {
+
+        try {
+            // deprecated, browser only, old way
+            var Builder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder;
+            var builder = new Builder();
+            builder.append(buffer);
+            return builder.getBlob(mimeType);
+        }
+        catch (e) {
+
+            // well, fuck ?!
+            throw new Error("Bug : can't construct the Blob.");
+        }
+    }
+
+
+};
+/**
+ * The identity function.
+ * @param {Object} input the input.
+ * @return {Object} the same input.
+ */
+function identity(input) {
+    return input;
+}
+
+/**
+ * Fill in an array with a string.
+ * @param {String} str the string to use.
+ * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to fill in (will be mutated).
+ * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated array.
+ */
+function stringToArrayLike(str, array) {
+    for (var i = 0; i < str.length; ++i) {
+        array[i] = str.charCodeAt(i) & 0xFF;
+    }
+    return array;
+}
+
+/**
+ * Transform an array-like object to a string.
+ * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform.
+ * @return {String} the result.
+ */
+function arrayLikeToString(array) {
+    // Performances notes :
+    // --------------------
+    // String.fromCharCode.apply(null, array) is the fastest, see
+    // see http://jsperf.com/converting-a-uint8array-to-a-string/2
+    // but the stack is limited (and we can get huge arrays !).
+    //
+    // result += String.fromCharCode(array[i]); generate too many strings !
+    //
+    // This code is inspired by http://jsperf.com/arraybuffer-to-string-apply-performance/2
+    var chunk = 65536;
+    var result = [],
+        len = array.length,
+        type = exports.getTypeOf(array),
+        k = 0,
+        canUseApply = true;
+      try {
+         switch(type) {
+            case "uint8array":
+               String.fromCharCode.apply(null, new Uint8Array(0));
+               break;
+            case "nodebuffer":
+               String.fromCharCode.apply(null, nodeBuffer(0));
+               break;
+         }
+      } catch(e) {
+         canUseApply = false;
+      }
+
+      // no apply : slow and painful algorithm
+      // default browser on android 4.*
+      if (!canUseApply) {
+         var resultStr = "";
+         for(var i = 0; i < array.length;i++) {
+            resultStr += String.fromCharCode(array[i]);
+         }
+    return resultStr;
+    }
+    while (k < len && chunk > 1) {
+        try {
+            if (type === "array" || type === "nodebuffer") {
+                result.push(String.fromCharCode.apply(null, array.slice(k, Math.min(k + chunk, len))));
+            }
+            else {
+                result.push(String.fromCharCode.apply(null, array.subarray(k, Math.min(k + chunk, len))));
+            }
+            k += chunk;
+        }
+        catch (e) {
+            chunk = Math.floor(chunk / 2);
+        }
+    }
+    return result.join("");
+}
+
+exports.applyFromCharCode = arrayLikeToString;
+
+
+/**
+ * Copy the data from an array-like to an other array-like.
+ * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayFrom the origin array.
+ * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayTo the destination array which will be mutated.
+ * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated destination array.
+ */
+function arrayLikeToArrayLike(arrayFrom, arrayTo) {
+    for (var i = 0; i < arrayFrom.length; i++) {
+        arrayTo[i] = arrayFrom[i];
+    }
+    return arrayTo;
+}
+
+// a matrix containing functions to transform everything into everything.
+var transform = {};
+
+// string to ?
+transform["string"] = {
+    "string": identity,
+    "array": function(input) {
+        return stringToArrayLike(input, new Array(input.length));
+    },
+    "arraybuffer": function(input) {
+        return transform["string"]["uint8array"](input).buffer;
+    },
+    "uint8array": function(input) {
+        return stringToArrayLike(input, new Uint8Array(input.length));
+    },
+    "nodebuffer": function(input) {
+        return stringToArrayLike(input, nodeBuffer(input.length));
+    }
+};
+
+// array to ?
+transform["array"] = {
+    "string": arrayLikeToString,
+    "array": identity,
+    "arraybuffer": function(input) {
+        return (new Uint8Array(input)).buffer;
+    },
+    "uint8array": function(input) {
+        return new Uint8Array(input);
+    },
+    "nodebuffer": function(input) {
+        return nodeBuffer(input);
+    }
+};
+
+// arraybuffer to ?
+transform["arraybuffer"] = {
+    "string": function(input) {
+        return arrayLikeToString(new Uint8Array(input));
+    },
+    "array": function(input) {
+        return arrayLikeToArrayLike(new Uint8Array(input), new Array(input.byteLength));
+    },
+    "arraybuffer": identity,
+    "uint8array": function(input) {
+        return new Uint8Array(input);
+    },
+    "nodebuffer": function(input) {
+        return nodeBuffer(new Uint8Array(input));
+    }
+};
+
+// uint8array to ?
+transform["uint8array"] = {
+    "string": arrayLikeToString,
+    "array": function(input) {
+        return arrayLikeToArrayLike(input, new Array(input.length));
+    },
+    "arraybuffer": function(input) {
+        return input.buffer;
+    },
+    "uint8array": identity,
+    "nodebuffer": function(input) {
+        return nodeBuffer(input);
+    }
+};
+
+// nodebuffer to ?
+transform["nodebuffer"] = {
+    "string": arrayLikeToString,
+    "array": function(input) {
+        return arrayLikeToArrayLike(input, new Array(input.length));
+    },
+    "arraybuffer": function(input) {
+        return transform["nodebuffer"]["uint8array"](input).buffer;
+    },
+    "uint8array": function(input) {
+        return arrayLikeToArrayLike(input, new Uint8Array(input.length));
+    },
+    "nodebuffer": identity
+};
+
+/**
+ * Transform an input into any type.
+ * The supported output type are : string, array, uint8array, arraybuffer, nodebuffer.
+ * If no output type is specified, the unmodified input will be returned.
+ * @param {String} outputType the output type.
+ * @param {String|Array|ArrayBuffer|Uint8Array|Buffer} input the input to convert.
+ * @throws {Error} an Error if the browser doesn't support the requested output type.
+ */
+exports.transformTo = function(outputType, input) {
+    if (!input) {
+        // undefined, null, etc
+        // an empty string won't harm.
+        input = "";
+    }
+    if (!outputType) {
+        return input;
+    }
+    exports.checkSupport(outputType);
+    var inputType = exports.getTypeOf(input);
+    var result = transform[inputType][outputType](input);
+    return result;
+};
+
+/**
+ * Return the type of the input.
+ * The type will be in a format valid for JSZip.utils.transformTo : string, array, uint8array, arraybuffer.
+ * @param {Object} input the input to identify.
+ * @return {String} the (lowercase) type of the input.
+ */
+exports.getTypeOf = function(input) {
+    if (typeof input === "string") {
+        return "string";
+    }
+    if (Object.prototype.toString.call(input) === "[object Array]") {
+        return "array";
+    }
+    if (support.nodebuffer && nodeBuffer.test(input)) {
+        return "nodebuffer";
+    }
+    if (support.uint8array && input instanceof Uint8Array) {
+        return "uint8array";
+    }
+    if (support.arraybuffer && input instanceof ArrayBuffer) {
+        return "arraybuffer";
+    }
+};
+
+/**
+ * Throw an exception if the type is not supported.
+ * @param {String} type the type to check.
+ * @throws {Error} an Error if the browser doesn't support the requested type.
+ */
+exports.checkSupport = function(type) {
+    var supported = support[type.toLowerCase()];
+    if (!supported) {
+        throw new Error(type + " is not supported by this browser");
+    }
+};
+exports.MAX_VALUE_16BITS = 65535;
+exports.MAX_VALUE_32BITS = -1; // well, "\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF" is parsed as -1
+
+/**
+ * Prettify a string read as binary.
+ * @param {string} str the string to prettify.
+ * @return {string} a pretty string.
+ */
+exports.pretty = function(str) {
+    var res = '',
+        code, i;
+    for (i = 0; i < (str || "").length; i++) {
+        code = str.charCodeAt(i);
+        res += '\\x' + (code < 16 ? "0" : "") + code.toString(16).toUpperCase();
+    }
+    return res;
+};
+
+/**
+ * Find a compression registered in JSZip.
+ * @param {string} compressionMethod the method magic to find.
+ * @return {Object|null} the JSZip compression object, null if none found.
+ */
+exports.findCompression = function(compressionMethod) {
+    for (var method in compressions) {
+        if (!compressions.hasOwnProperty(method)) {
+            continue;
+        }
+        if (compressions[method].magic === compressionMethod) {
+            return compressions[method];
+        }
+    }
+    return null;
+};
+/**
+* Cross-window, cross-Node-context regular expression detection
+* @param  {Object}  object Anything
+* @return {Boolean}        true if the object is a regular expression,
+* false otherwise
+*/
+exports.isRegExp = function (object) {
+    return Object.prototype.toString.call(object) === "[object RegExp]";
+};
+
+/**
+ * Merge the objects passed as parameters into a new one.
+ * @private
+ * @param {...Object} var_args All objects to merge.
+ * @return {Object} a new object with the data of the others.
+ */
+exports.extend = function() {
+    var result = {}, i, attr;
+    for (i = 0; i < arguments.length; i++) { // arguments is not enumerable in some browsers
+        for (attr in arguments[i]) {
+            if (arguments[i].hasOwnProperty(attr) && typeof result[attr] === "undefined") {
+                result[attr] = arguments[i][attr];
+            }
+        }
+    }
+    return result;
+};
+
+
+},{"./compressions":13,"./nodeBuffer":21,"./support":27}],32:[function(require,module,exports){
+'use strict';
+var StringReader = require('./stringReader');
+var NodeBufferReader = require('./nodeBufferReader');
+var Uint8ArrayReader = require('./uint8ArrayReader');
+var ArrayReader = require('./arrayReader');
+var utils = require('./utils');
+var sig = require('./signature');
+var ZipEntry = require('./zipEntry');
+var support = require('./support');
+var jszipProto = require('./object');
+//  class ZipEntries {{{
+/**
+ * All the entries in the zip file.
+ * @constructor
+ * @param {String|ArrayBuffer|Uint8Array} data the binary stream to load.
+ * @param {Object} loadOptions Options for loading the stream.
+ */
+function ZipEntries(data, loadOptions) {
+    this.files = [];
+    this.loadOptions = loadOptions;
+    if (data) {
+        this.load(data);
+    }
+}
+ZipEntries.prototype = {
+    /**
+     * Check that the reader is on the speficied signature.
+     * @param {string} expectedSignature the expected signature.
+     * @throws {Error} if it is an other signature.
+     */
+    checkSignature: function(expectedSignature) {
+        var signature = this.reader.readString(4);
+        if (signature !== expectedSignature) {
+            throw new Error("Corrupted zip or bug : unexpected signature " + "(" + utils.pretty(signature) + ", expected " + utils.pretty(expectedSignature) + ")");
+        }
+    },
+    /**
+     * Check if the given signature is at the given index.
+     * @param {number} askedIndex the index to check.
+     * @param {string} expectedSignature the signature to expect.
+     * @return {boolean} true if the signature is here, false otherwise.
+     */
+    isSignature: function(askedIndex, expectedSignature) {
+        var currentIndex = this.reader.index;
+        this.reader.setIndex(askedIndex);
+        var signature = this.reader.readString(4);
+        var result = signature === expectedSignature;
+        this.reader.setIndex(currentIndex);
+        return result;
+    },
+    /**
+     * Read the end of the central directory.
+     */
+    readBlockEndOfCentral: function() {
+        this.diskNumber = this.reader.readInt(2);
+        this.diskWithCentralDirStart = this.reader.readInt(2);
+        this.centralDirRecordsOnThisDisk = this.reader.readInt(2);
+        this.centralDirRecords = this.reader.readInt(2);
+        this.centralDirSize = this.reader.readInt(4);
+        this.centralDirOffset = this.reader.readInt(4);
+
+        this.zipCommentLength = this.reader.readInt(2);
+        // warning : the encoding depends of the system locale
+        // On a linux machine with LANG=en_US.utf8, this field is utf8 encoded.
+        // On a windows machine, this field is encoded with the localized windows code page.
+        var zipComment = this.reader.readData(this.zipCommentLength);
+        var decodeParamType = support.uint8array ? "uint8array" : "array";
+        // To get consistent behavior with the generation part, we will assume that
+        // this is utf8 encoded unless specified otherwise.
+        var decodeContent = utils.transformTo(decodeParamType, zipComment);
+        this.zipComment = this.loadOptions.decodeFileName(decodeContent);
+    },
+    /**
+     * Read the end of the Zip 64 central directory.
+     * Not merged with the method readEndOfCentral :
+     * The end of central can coexist with its Zip64 brother,
+     * I don't want to read the wrong number of bytes !
+     */
+    readBlockZip64EndOfCentral: function() {
+        this.zip64EndOfCentralSize = this.reader.readInt(8);
+        this.versionMadeBy = this.reader.readString(2);
+        this.versionNeeded = this.reader.readInt(2);
+        this.diskNumber = this.reader.readInt(4);
+        this.diskWithCentralDirStart = this.reader.readInt(4);
+        this.centralDirRecordsOnThisDisk = this.reader.readInt(8);
+        this.centralDirRecords = this.reader.readInt(8);
+        this.centralDirSize = this.reader.readInt(8);
+        this.centralDirOffset = this.reader.readInt(8);
+
+        this.zip64ExtensibleData = {};
+        var extraDataSize = this.zip64EndOfCentralSize - 44,
+            index = 0,
+            extraFieldId,
+            extraFieldLength,
+            extraFieldValue;
+        while (index < extraDataSize) {
+            extraFieldId = this.reader.readInt(2);
+            extraFieldLength = this.reader.readInt(4);
+            extraFieldValue = this.reader.readString(extraFieldLength);
+            this.zip64ExtensibleData[extraFieldId] = {
+                id: extraFieldId,
+                length: extraFieldLength,
+                value: extraFieldValue
+            };
+        }
+    },
+    /**
+     * Read the end of the Zip 64 central directory locator.
+     */
+    readBlockZip64EndOfCentralLocator: function() {
+        this.diskWithZip64CentralDirStart = this.reader.readInt(4);
+        this.relativeOffsetEndOfZip64CentralDir = this.reader.readInt(8);
+        this.disksCount = this.reader.readInt(4);
+        if (this.disksCount > 1) {
+            throw new Error("Multi-volumes zip are not supported");
+        }
+    },
+    /**
+     * Read the local files, based on the offset read in the central part.
+     */
+    readLocalFiles: function() {
+        var i, file;
+        for (i = 0; i < this.files.length; i++) {
+            file = this.files[i];
+            this.reader.setIndex(file.localHeaderOffset);
+            this.checkSignature(sig.LOCAL_FILE_HEADER);
+            file.readLocalPart(this.reader);
+            file.handleUTF8();
+            file.processAttributes();
+        }
+    },
+    /**
+     * Read the central directory.
+     */
+    readCentralDir: function() {
+        var file;
+
+        this.reader.setIndex(this.centralDirOffset);
+        while (this.reader.readString(4) === sig.CENTRAL_FILE_HEADER) {
+            file = new ZipEntry({
+                zip64: this.zip64
+            }, this.loadOptions);
+            file.readCentralPart(this.reader);
+            this.files.push(file);
+        }
+
+        if (this.centralDirRecords !== this.files.length) {
+            if (this.centralDirRecords !== 0 && this.files.length === 0) {
+                // We expected some records but couldn't find ANY.
+                // This is really suspicious, as if something went wrong.
+                throw new Error("Corrupted zip or bug: expected " + this.centralDirRecords + " records in central dir, got " + this.files.length);
+            } else {
+                // We found some records but not all.
+                // Something is wrong but we got something for the user: no error here.
+                // console.warn("expected", this.centralDirRecords, "records in central dir, got", this.files.length);
+            }
+        }
+    },
+    /**
+     * Read the end of central directory.
+     */
+    readEndOfCentral: function() {
+        var offset = this.reader.lastIndexOfSignature(sig.CENTRAL_DIRECTORY_END);
+        if (offset < 0) {
+            // Check if the content is a truncated zip or complete garbage.
+            // A "LOCAL_FILE_HEADER" is not required at the beginning (auto
+            // extractible zip for example) but it can give a good hint.
+            // If an ajax request was used without responseType, we will also
+            // get unreadable data.
+            var isGarbage = !this.isSignature(0, sig.LOCAL_FILE_HEADER);
+
+            if (isGarbage) {
+                throw new Error("Can't find end of central directory : is this a zip file ? " +
+                                "If it is, see http://stuk.github.io/jszip/documentation/howto/read_zip.html");
+            } else {
+                throw new Error("Corrupted zip : can't find end of central directory");
+            }
+        }
+        this.reader.setIndex(offset);
+        var endOfCentralDirOffset = offset;
+        this.checkSignature(sig.CENTRAL_DIRECTORY_END);
+        this.readBlockEndOfCentral();
+
+
+        /* extract from the zip spec :
+            4)  If one of the fields in the end of central directory
+                record is too small to hold required data, the field
+                should be set to -1 (0xFFFF or 0xFFFFFFFF) and the
+                ZIP64 format record should be created.
+            5)  The end of central directory record and the
+                Zip64 end of central directory locator record must
+                reside on the same disk when splitting or spanning
+                an archive.
+         */
+        if (this.diskNumber === utils.MAX_VALUE_16BITS || this.diskWithCentralDirStart === utils.MAX_VALUE_16BITS || this.centralDirRecordsOnThisDisk === utils.MAX_VALUE_16BITS || this.centralDirRecords === utils.MAX_VALUE_16BITS || this.centralDirSize === utils.MAX_VALUE_32BITS || this.centralDirOffset === utils.MAX_VALUE_32BITS) {
+            this.zip64 = true;
+
+            /*
+            Warning : the zip64 extension is supported, but ONLY if the 64bits integer read from
+            the zip file can fit into a 32bits integer. This cannot be solved : Javascript represents
+            all numbers as 64-bit double precision IEEE 754 floating point numbers.
+            So, we have 53bits for integers and bitwise operations treat everything as 32bits.
+            see https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Operators/Bitwise_Operators
+            and http://www.ecma-international.org/publications/files/ECMA-ST/ECMA-262.pdf section 8.5
+            */
+
+            // should look for a zip64 EOCD locator
+            offset = this.reader.lastIndexOfSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR);
+            if (offset < 0) {
+                throw new Error("Corrupted zip : can't find the ZIP64 end of central directory locator");
+            }
+            this.reader.setIndex(offset);
+            this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR);
+            this.readBlockZip64EndOfCentralLocator();
+
+            // now the zip64 EOCD record
+            if (!this.isSignature(this.relativeOffsetEndOfZip64CentralDir, sig.ZIP64_CENTRAL_DIRECTORY_END)) {
+                // console.warn("ZIP64 end of central directory not where expected.");
+                this.relativeOffsetEndOfZip64CentralDir = this.reader.lastIndexOfSignature(sig.ZIP64_CENTRAL_DIRECTORY_END);
+                if (this.relativeOffsetEndOfZip64CentralDir < 0) {
+                    throw new Error("Corrupted zip : can't find the ZIP64 end of central directory");
+                }
+            }
+            this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir);
+            this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_END);
+            this.readBlockZip64EndOfCentral();
+        }
+
+        var expectedEndOfCentralDirOffset = this.centralDirOffset + this.centralDirSize;
+        if (this.zip64) {
+            expectedEndOfCentralDirOffset += 20; // end of central dir 64 locator
+            expectedEndOfCentralDirOffset += 12 /* should not include the leading 12 bytes */ + this.zip64EndOfCentralSize;
+        }
+
+        var extraBytes = endOfCentralDirOffset - expectedEndOfCentralDirOffset;
+
+        if (extraBytes > 0) {
+            // console.warn(extraBytes, "extra bytes at beginning or within zipfile");
+            if (this.isSignature(endOfCentralDirOffset, sig.CENTRAL_FILE_HEADER)) {
+                // The offsets seem wrong, but we have something at the specified offset.
+                // So… we keep it.
+            } else {
+                // the offset is wrong, update the "zero" of the reader
+                // this happens if data has been prepended (crx files for example)
+                this.reader.zero = extraBytes;
+            }
+        } else if (extraBytes < 0) {
+            throw new Error("Corrupted zip: missing " + Math.abs(extraBytes) + " bytes.");
+        }
+    },
+    prepareReader: function(data) {
+        var type = utils.getTypeOf(data);
+        utils.checkSupport(type);
+        if (type === "string" && !support.uint8array) {
+            this.reader = new StringReader(data, this.loadOptions.optimizedBinaryString);
+        }
+        else if (type === "nodebuffer") {
+            this.reader = new NodeBufferReader(data);
+        }
+        else if (support.uint8array) {
+            this.reader = new Uint8ArrayReader(utils.transformTo("uint8array", data));
+        } else if (support.array) {
+            this.reader = new ArrayReader(utils.transformTo("array", data));
+        } else {
+            throw new Error("Unexpected error: unsupported type '" + type + "'");
+        }
+    },
+    /**
+     * Read a zip file and create ZipEntries.
+     * @param {String|ArrayBuffer|Uint8Array|Buffer} data the binary string representing a zip file.
+     */
+    load: function(data) {
+        this.prepareReader(data);
+        this.readEndOfCentral();
+        this.readCentralDir();
+        this.readLocalFiles();
+    }
+};
+// }}} end of ZipEntries
+module.exports = ZipEntries;
+
+},{"./arrayReader":10,"./nodeBufferReader":22,"./object":23,"./signature":24,"./stringReader":25,"./support":27,"./uint8ArrayReader":28,"./utils":31,"./zipEntry":33}],33:[function(require,module,exports){
+'use strict';
+var StringReader = require('./stringReader');
+var utils = require('./utils');
+var CompressedObject = require('./compressedObject');
+var jszipProto = require('./object');
+var support = require('./support');
+
+var MADE_BY_DOS = 0x00;
+var MADE_BY_UNIX = 0x03;
+
+// class ZipEntry {{{
+/**
+ * An entry in the zip file.
+ * @constructor
+ * @param {Object} options Options of the current file.
+ * @param {Object} loadOptions Options for loading the stream.
+ */
+function ZipEntry(options, loadOptions) {
+    this.options = options;
+    this.loadOptions = loadOptions;
+}
+ZipEntry.prototype = {
+    /**
+     * say if the file is encrypted.
+     * @return {boolean} true if the file is encrypted, false otherwise.
+     */
+    isEncrypted: function() {
+        // bit 1 is set
+        return (this.bitFlag & 0x0001) === 0x0001;
+    },
+    /**
+     * say if the file has utf-8 filename/comment.
+     * @return {boolean} true if the filename/comment is in utf-8, false otherwise.
+     */
+    useUTF8: function() {
+        // bit 11 is set
+        return (this.bitFlag & 0x0800) === 0x0800;
+    },
+    /**
+     * Prepare the function used to generate the compressed content from this ZipFile.
+     * @param {DataReader} reader the reader to use.
+     * @param {number} from the offset from where we should read the data.
+     * @param {number} length the length of the data to read.
+     * @return {Function} the callback to get the compressed content (the type depends of the DataReader class).
+     */
+    prepareCompressedContent: function(reader, from, length) {
+        return function() {
+            var previousIndex = reader.index;
+            reader.setIndex(from);
+            var compressedFileData = reader.readData(length);
+            reader.setIndex(previousIndex);
+
+            return compressedFileData;
+        };
+    },
+    /**
+     * Prepare the function used to generate the uncompressed content from this ZipFile.
+     * @param {DataReader} reader the reader to use.
+     * @param {number} from the offset from where we should read the data.
+     * @param {number} length the length of the data to read.
+     * @param {JSZip.compression} compression the compression used on this file.
+     * @param {number} uncompressedSize the uncompressed size to expect.
+     * @return {Function} the callback to get the uncompressed content (the type depends of the DataReader class).
+     */
+    prepareContent: function(reader, from, length, compression, uncompressedSize) {
+        return function() {
+
+            var compressedFileData = utils.transformTo(compression.uncompressInputType, this.getCompressedContent());
+            var uncompressedFileData = compression.uncompress(compressedFileData);
+
+            if (uncompressedFileData.length !== uncompressedSize) {
+                throw new Error("Bug : uncompressed data size mismatch");
+            }
+
+            return uncompressedFileData;
+        };
+    },
+    /**
+     * Read the local part of a zip file and add the info in this object.
+     * @param {DataReader} reader the reader to use.
+     */
+    readLocalPart: function(reader) {
+        var compression, localExtraFieldsLength;
+
+        // we already know everything from the central dir !
+        // If the central dir data are false, we are doomed.
+        // On the bright side, the local part is scary  : zip64, data descriptors, both, etc.
+        // The less data we get here, the more reliable this should be.
+        // Let's skip the whole header and dash to the data !
+        reader.skip(22);
+        // in some zip created on windows, the filename stored in the central dir contains \ instead of /.
+        // Strangely, the filename here is OK.
+        // I would love to treat these zip files as corrupted (see http://www.info-zip.org/FAQ.html#backslashes
+        // or APPNOTE#4.4.17.1, "All slashes MUST be forward slashes '/'") but there are a lot of bad zip generators...
+        // Search "unzip mismatching "local" filename continuing with "central" filename version" on
+        // the internet.
+        //
+        // I think I see the logic here : the central directory is used to display
+        // content and the local directory is used to extract the files. Mixing / and \
+        // may be used to display \ to windows users and use / when extracting the files.
+        // Unfortunately, this lead also to some issues : http://seclists.org/fulldisclosure/2009/Sep/394
+        this.fileNameLength = reader.readInt(2);
+        localExtraFieldsLength = reader.readInt(2); // can't be sure this will be the same as the central dir
+        this.fileName = reader.readData(this.fileNameLength);
+        reader.skip(localExtraFieldsLength);
+
+        if (this.compressedSize == -1 || this.uncompressedSize == -1) {
+            throw new Error("Bug or corrupted zip : didn't get enough informations from the central directory " + "(compressedSize == -1 || uncompressedSize == -1)");
+        }
+
+        compression = utils.findCompression(this.compressionMethod);
+        if (compression === null) { // no compression found
+            throw new Error("Corrupted zip : compression " + utils.pretty(this.compressionMethod) + " unknown (inner file : " +  utils.transformTo("string", this.fileName) + ")");
+        }
+        this.decompressed = new CompressedObject();
+        this.decompressed.compressedSize = this.compressedSize;
+        this.decompressed.uncompressedSize = this.uncompressedSize;
+        this.decompressed.crc32 = this.crc32;
+        this.decompressed.compressionMethod = this.compressionMethod;
+        this.decompressed.getCompressedContent = this.prepareCompressedContent(reader, reader.index, this.compressedSize, compression);
+        this.decompressed.getContent = this.prepareContent(reader, reader.index, this.compressedSize, compression, this.uncompressedSize);
+
+        // we need to compute the crc32...
+        if (this.loadOptions.checkCRC32) {
+            this.decompressed = utils.transformTo("string", this.decompressed.getContent());
+            if (jszipProto.crc32(this.decompressed) !== this.crc32) {
+                throw new Error("Corrupted zip : CRC32 mismatch");
+            }
+        }
+    },
+
+    /**
+     * Read the central part of a zip file and add the info in this object.
+     * @param {DataReader} reader the reader to use.
+     */
+    readCentralPart: function(reader) {
+        this.versionMadeBy = reader.readInt(2);
+        this.versionNeeded = reader.readInt(2);
+        this.bitFlag = reader.readInt(2);
+        this.compressionMethod = reader.readString(2);
+        this.date = reader.readDate();
+        this.crc32 = reader.readInt(4);
+        this.compressedSize = reader.readInt(4);
+        this.uncompressedSize = reader.readInt(4);
+        this.fileNameLength = reader.readInt(2);
+        this.extraFieldsLength = reader.readInt(2);
+        this.fileCommentLength = reader.readInt(2);
+        this.diskNumberStart = reader.readInt(2);
+        this.internalFileAttributes = reader.readInt(2);
+        this.externalFileAttributes = reader.readInt(4);
+        this.localHeaderOffset = reader.readInt(4);
+
+        if (this.isEncrypted()) {
+            throw new Error("Encrypted zip are not supported");
+        }
+
+        this.fileName = reader.readData(this.fileNameLength);
+        this.readExtraFields(reader);
+        this.parseZIP64ExtraField(reader);
+        this.fileComment = reader.readData(this.fileCommentLength);
+    },
+
+    /**
+     * Parse the external file attributes and get the unix/dos permissions.
+     */
+    processAttributes: function () {
+        this.unixPermissions = null;
+        this.dosPermissions = null;
+        var madeBy = this.versionMadeBy >> 8;
+
+        // Check if we have the DOS directory flag set.
+        // We look for it in the DOS and UNIX permissions
+        // but some unknown platform could set it as a compatibility flag.
+        this.dir = this.externalFileAttributes & 0x0010 ? true : false;
+
+        if(madeBy === MADE_BY_DOS) {
+            // first 6 bits (0 to 5)
+            this.dosPermissions = this.externalFileAttributes & 0x3F;
+        }
+
+        if(madeBy === MADE_BY_UNIX) {
+            this.unixPermissions = (this.externalFileAttributes >> 16) & 0xFFFF;
+            // the octal permissions are in (this.unixPermissions & 0x01FF).toString(8);
+        }
+
+        // fail safe : if the name ends with a / it probably means a folder
+        if (!this.dir && this.fileNameStr.slice(-1) === '/') {
+            this.dir = true;
+        }
+    },
+
+    /**
+     * Parse the ZIP64 extra field and merge the info in the current ZipEntry.
+     * @param {DataReader} reader the reader to use.
+     */
+    parseZIP64ExtraField: function(reader) {
+
+        if (!this.extraFields[0x0001]) {
+            return;
+        }
+
+        // should be something, preparing the extra reader
+        var extraReader = new StringReader(this.extraFields[0x0001].value);
+
+        // I really hope that these 64bits integer can fit in 32 bits integer, because js
+        // won't let us have more.
+        if (this.uncompressedSize === utils.MAX_VALUE_32BITS) {
+            this.uncompressedSize = extraReader.readInt(8);
+        }
+        if (this.compressedSize === utils.MAX_VALUE_32BITS) {
+            this.compressedSize = extraReader.readInt(8);
+        }
+        if (this.localHeaderOffset === utils.MAX_VALUE_32BITS) {
+            this.localHeaderOffset = extraReader.readInt(8);
+        }
+        if (this.diskNumberStart === utils.MAX_VALUE_32BITS) {
+            this.diskNumberStart = extraReader.readInt(4);
+        }
+    },
+    /**
+     * Read the central part of a zip file and add the info in this object.
+     * @param {DataReader} reader the reader to use.
+     */
+    readExtraFields: function(reader) {
+        var start = reader.index,
+            extraFieldId,
+            extraFieldLength,
+            extraFieldValue;
+
+        this.extraFields = this.extraFields || {};
+
+        while (reader.index < start + this.extraFieldsLength) {
+            extraFieldId = reader.readInt(2);
+            extraFieldLength = reader.readInt(2);
+            extraFieldValue = reader.readString(extraFieldLength);
+
+            this.extraFields[extraFieldId] = {
+                id: extraFieldId,
+                length: extraFieldLength,
+                value: extraFieldValue
+            };
+        }
+    },
+    /**
+     * Apply an UTF8 transformation if needed.
+     */
+    handleUTF8: function() {
+        var decodeParamType = support.uint8array ? "uint8array" : "array";
+        if (this.useUTF8()) {
+            this.fileNameStr = jszipProto.utf8decode(this.fileName);
+            this.fileCommentStr = jszipProto.utf8decode(this.fileComment);
+        } else {
+            var upath = this.findExtraFieldUnicodePath();
+            if (upath !== null) {
+                this.fileNameStr = upath;
+            } else {
+                var fileNameByteArray =  utils.transformTo(decodeParamType, this.fileName);
+                this.fileNameStr = this.loadOptions.decodeFileName(fileNameByteArray);
+            }
+
+            var ucomment = this.findExtraFieldUnicodeComment();
+            if (ucomment !== null) {
+                this.fileCommentStr = ucomment;
+            } else {
+                var commentByteArray =  utils.transformTo(decodeParamType, this.fileComment);
+                this.fileCommentStr = this.loadOptions.decodeFileName(commentByteArray);
+            }
+        }
+    },
+
+    /**
+     * Find the unicode path declared in the extra field, if any.
+     * @return {String} the unicode path, null otherwise.
+     */
+    findExtraFieldUnicodePath: function() {
+        var upathField = this.extraFields[0x7075];
+        if (upathField) {
+            var extraReader = new StringReader(upathField.value);
+
+            // wrong version
+            if (extraReader.readInt(1) !== 1) {
+                return null;
+            }
+
+            // the crc of the filename changed, this field is out of date.
+            if (jszipProto.crc32(this.fileName) !== extraReader.readInt(4)) {
+                return null;
+            }
+
+            return jszipProto.utf8decode(extraReader.readString(upathField.length - 5));
+        }
+        return null;
+    },
+
+    /**
+     * Find the unicode comment declared in the extra field, if any.
+     * @return {String} the unicode comment, null otherwise.
+     */
+    findExtraFieldUnicodeComment: function() {
+        var ucommentField = this.extraFields[0x6375];
+        if (ucommentField) {
+            var extraReader = new StringReader(ucommentField.value);
+
+            // wrong version
+            if (extraReader.readInt(1) !== 1) {
+                return null;
+            }
+
+            // the crc of the comment changed, this field is out of date.
+            if (jszipProto.crc32(this.fileComment) !== extraReader.readInt(4)) {
+                return null;
+            }
+
+            return jszipProto.utf8decode(extraReader.readString(ucommentField.length - 5));
+        }
+        return null;
+    }
+};
+module.exports = ZipEntry;
+
+},{"./compressedObject":12,"./object":23,"./stringReader":25,"./support":27,"./utils":31}],34:[function(require,module,exports){
+'use strict';
+var immediate = require('immediate');
+
+/* istanbul ignore next */
+function INTERNAL() {}
+
+var handlers = {};
+
+var REJECTED = ['REJECTED'];
+var FULFILLED = ['FULFILLED'];
+var PENDING = ['PENDING'];
+
+module.exports = Promise;
+
+function Promise(resolver) {
+  if (typeof resolver !== 'function') {
+    throw new TypeError('resolver must be a function');
+  }
+  this.state = PENDING;
+  this.queue = [];
+  this.outcome = void 0;
+  if (resolver !== INTERNAL) {
+    safelyResolveThenable(this, resolver);
+  }
+}
+
+Promise.prototype["catch"] = function (onRejected) {
+  return this.then(null, onRejected);
+};
+Promise.prototype.then = function (onFulfilled, onRejected) {
+  if (typeof onFulfilled !== 'function' && this.state === FULFILLED ||
+    typeof onRejected !== 'function' && this.state === REJECTED) {
+    return this;
+  }
+  var promise = new this.constructor(INTERNAL);
+  if (this.state !== PENDING) {
+    var resolver = this.state === FULFILLED ? onFulfilled : onRejected;
+    unwrap(promise, resolver, this.outcome);
+  } else {
+    this.queue.push(new QueueItem(promise, onFulfilled, onRejected));
+  }
+
+  return promise;
+};
+function QueueItem(promise, onFulfilled, onRejected) {
+  this.promise = promise;
+  if (typeof onFulfilled === 'function') {
+    this.onFulfilled = onFulfilled;
+    this.callFulfilled = this.otherCallFulfilled;
+  }
+  if (typeof onRejected === 'function') {
+    this.onRejected = onRejected;
+    this.callRejected = this.otherCallRejected;
+  }
+}
+QueueItem.prototype.callFulfilled = function (value) {
+  handlers.resolve(this.promise, value);
+};
+QueueItem.prototype.otherCallFulfilled = function (value) {
+  unwrap(this.promise, this.onFulfilled, value);
+};
+QueueItem.prototype.callRejected = function (value) {
+  handlers.reject(this.promise, value);
+};
+QueueItem.prototype.otherCallRejected = function (value) {
+  unwrap(this.promise, this.onRejected, value);
+};
+
+function unwrap(promise, func, value) {
+  immediate(function () {
+    var returnValue;
+    try {
+      returnValue = func(value);
+    } catch (e) {
+      return handlers.reject(promise, e);
+    }
+    if (returnValue === promise) {
+      handlers.reject(promise, new TypeError('Cannot resolve promise with itself'));
+    } else {
+      handlers.resolve(promise, returnValue);
+    }
+  });
+}
+
+handlers.resolve = function (self, value) {
+  var result = tryCatch(getThen, value);
+  if (result.status === 'error') {
+    return handlers.reject(self, result.value);
+  }
+  var thenable = result.value;
+
+  if (thenable) {
+    safelyResolveThenable(self, thenable);
+  } else {
+    self.state = FULFILLED;
+    self.outcome = value;
+    var i = -1;
+    var len = self.queue.length;
+    while (++i < len) {
+      self.queue[i].callFulfilled(value);
+    }
+  }
+  return self;
+};
+handlers.reject = function (self, error) {
+  self.state = REJECTED;
+  self.outcome = error;
+  var i = -1;
+  var len = self.queue.length;
+  while (++i < len) {
+    self.queue[i].callRejected(error);
+  }
+  return self;
+};
+
+function getThen(obj) {
+  // Make sure we only access the accessor once as required by the spec
+  var then = obj && obj.then;
+  if (obj && (typeof obj === 'object' || typeof obj === 'function') && typeof then === 'function') {
+    return function appyThen() {
+      then.apply(obj, arguments);
+    };
+  }
+}
+
+function safelyResolveThenable(self, thenable) {
+  // Either fulfill, reject or reject with error
+  var called = false;
+  function onError(value) {
+    if (called) {
+      return;
+    }
+    called = true;
+    handlers.reject(self, value);
+  }
+
+  function onSuccess(value) {
+    if (called) {
+      return;
+    }
+    called = true;
+    handlers.resolve(self, value);
+  }
+
+  function tryToUnwrap() {
+    thenable(onSuccess, onError);
+  }
+
+  var result = tryCatch(tryToUnwrap);
+  if (result.status === 'error') {
+    onError(result.value);
+  }
+}
+
+function tryCatch(func, value) {
+  var out = {};
+  try {
+    out.value = func(value);
+    out.status = 'success';
+  } catch (e) {
+    out.status = 'error';
+    out.value = e;
+  }
+  return out;
+}
+
+Promise.resolve = resolve;
+function resolve(value) {
+  if (value instanceof this) {
+    return value;
+  }
+  return handlers.resolve(new this(INTERNAL), value);
+}
+
+Promise.reject = reject;
+function reject(reason) {
+  var promise = new this(INTERNAL);
+  return handlers.reject(promise, reason);
+}
+
+Promise.all = all;
+function all(iterable) {
+  var self = this;
+  if (Object.prototype.toString.call(iterable) !== '[object Array]') {
+    return this.reject(new TypeError('must be an array'));
+  }
+
+  var len = iterable.length;
+  var called = false;
+  if (!len) {
+    return this.resolve([]);
+  }
+
+  var values = new Array(len);
+  var resolved = 0;
+  var i = -1;
+  var promise = new this(INTERNAL);
+
+  while (++i < len) {
+    allResolver(iterable[i], i);
+  }
+  return promise;
+  function allResolver(value, i) {
+    self.resolve(value).then(resolveFromAll, function (error) {
+      if (!called) {
+        called = true;
+        handlers.reject(promise, error);
+      }
+    });
+    function resolveFromAll(outValue) {
+      values[i] = outValue;
+      if (++resolved === len && !called) {
+        called = true;
+        handlers.resolve(promise, values);
+      }
+    }
+  }
+}
+
+Promise.race = race;
+function race(iterable) {
+  var self = this;
+  if (Object.prototype.toString.call(iterable) !== '[object Array]') {
+    return this.reject(new TypeError('must be an array'));
+  }
+
+  var len = iterable.length;
+  var called = false;
+  if (!len) {
+    return this.resolve([]);
+  }
+
+  var i = -1;
+  var promise = new this(INTERNAL);
+
+  while (++i < len) {
+    resolver(iterable[i]);
+  }
+  return promise;
+  function resolver(value) {
+    self.resolve(value).then(function (response) {
+      if (!called) {
+        called = true;
+        handlers.resolve(promise, response);
+      }
+    }, function (error) {
+      if (!called) {
+        called = true;
+        handlers.reject(promise, error);
+      }
+    });
+  }
+}
+
+},{"immediate":8}],35:[function(require,module,exports){
+;(function () { // closure for web browsers
+
+if (typeof module === 'object' && module.exports) {
+  module.exports = LRUCache
+} else {
+  // just set the global for non-node platforms.
+  this.LRUCache = LRUCache
+}
+
+function hOP (obj, key) {
+  return Object.prototype.hasOwnProperty.call(obj, key)
+}
+
+function naiveLength () { return 1 }
+
+var didTypeWarning = false
+function typeCheckKey(key) {
+  if (!didTypeWarning && typeof key !== 'string' && typeof key !== 'number') {
+    didTypeWarning = true
+    console.error(new TypeError("LRU: key must be a string or number. Almost certainly a bug! " + typeof key).stack)
+  }
+}
+
+function LRUCache (options) {
+  if (!(this instanceof LRUCache))
+    return new LRUCache(options)
+
+  if (typeof options === 'number')
+    options = { max: options }
+
+  if (!options)
+    options = {}
+
+  this._max = options.max
+  // Kind of weird to have a default max of Infinity, but oh well.
+  if (!this._max || !(typeof this._max === "number") || this._max <= 0 )
+    this._max = Infinity
+
+  this._lengthCalculator = options.length || naiveLength
+  if (typeof this._lengthCalculator !== "function")
+    this._lengthCalculator = naiveLength
+
+  this._allowStale = options.stale || false
+  this._maxAge = options.maxAge || null
+  this._dispose = options.dispose
+  this.reset()
+}
+
+// resize the cache when the max changes.
+Object.defineProperty(LRUCache.prototype, "max",
+  { set : function (mL) {
+      if (!mL || !(typeof mL === "number") || mL <= 0 ) mL = Infinity
+      this._max = mL
+      if (this._length > this._max) trim(this)
+    }
+  , get : function () { return this._max }
+  , enumerable : true
+  })
+
+// resize the cache when the lengthCalculator changes.
+Object.defineProperty(LRUCache.prototype, "lengthCalculator",
+  { set : function (lC) {
+      if (typeof lC !== "function") {
+        this._lengthCalculator = naiveLength
+        this._length = this._itemCount
+        for (var key in this._cache) {
+          this._cache[key].length = 1
+        }
+      } else {
+        this._lengthCalculator = lC
+        this._length = 0
+        for (var key in this._cache) {
+          this._cache[key].length = this._lengthCalculator(this._cache[key].value)
+          this._length += this._cache[key].length
+        }
+      }
+
+      if (this._length > this._max) trim(this)
+    }
+  , get : function () { return this._lengthCalculator }
+  , enumerable : true
+  })
+
+Object.defineProperty(LRUCache.prototype, "length",
+  { get : function () { return this._length }
+  , enumerable : true
+  })
+
+
+Object.defineProperty(LRUCache.prototype, "itemCount",
+  { get : function () { return this._itemCount }
+  , enumerable : true
+  })
+
+LRUCache.prototype.forEach = function (fn, thisp) {
+  thisp = thisp || this
+  var i = 0
+  var itemCount = this._itemCount
+
+  for (var k = this._mru - 1; k >= 0 && i < itemCount; k--) if (this._lruList[k]) {
+    i++
+    var hit = this._lruList[k]
+    if (isStale(this, hit)) {
+      del(this, hit)
+      if (!this._allowStale) hit = undefined
+    }
+    if (hit) {
+      fn.call(thisp, hit.value, hit.key, this)
+    }
+  }
+}
+
+LRUCache.prototype.keys = function () {
+  var keys = new Array(this._itemCount)
+  var i = 0
+  for (var k = this._mru - 1; k >= 0 && i < this._itemCount; k--) if (this._lruList[k]) {
+    var hit = this._lruList[k]
+    keys[i++] = hit.key
+  }
+  return keys
+}
+
+LRUCache.prototype.values = function () {
+  var values = new Array(this._itemCount)
+  var i = 0
+  for (var k = this._mru - 1; k >= 0 && i < this._itemCount; k--) if (this._lruList[k]) {
+    var hit = this._lruList[k]
+    values[i++] = hit.value
+  }
+  return values
+}
+
+LRUCache.prototype.reset = function () {
+  if (this._dispose && this._cache) {
+    for (var k in this._cache) {
+      this._dispose(k, this._cache[k].value)
+    }
+  }
+
+  this._cache = Object.create(null) // hash of items by key
+  this._lruList = Object.create(null) // list of items in order of use recency
+  this._mru = 0 // most recently used
+  this._lru = 0 // least recently used
+  this._length = 0 // number of items in the list
+  this._itemCount = 0
+}
+
+LRUCache.prototype.dump = function () {
+  var arr = []
+  var i = 0
+
+  for (var k = this._mru - 1; k >= 0 && i < this._itemCount; k--) if (this._lruList[k]) {
+    var hit = this._lruList[k]
+    if (!isStale(this, hit)) {
+      //Do not store staled hits
+      ++i
+      arr.push({
+        k: hit.key,
+        v: hit.value,
+        e: hit.now + (hit.maxAge || 0)
+      });
+    }
+  }
+  //arr has the most read first
+  return arr
+}
+
+LRUCache.prototype.dumpLru = function () {
+  return this._lruList
+}
+
+LRUCache.prototype.set = function (key, value, maxAge) {
+  maxAge = maxAge || this._maxAge
+  typeCheckKey(key)
+
+  var now = maxAge ? Date.now() : 0
+  var len = this._lengthCalculator(value)
+
+  if (hOP(this._cache, key)) {
+    if (len > this._max) {
+      del(this, this._cache[key])
+      return false
+    }
+    // dispose of the old one before overwriting
+    if (this._dispose)
+      this._dispose(key, this._cache[key].value)
+
+    this._cache[key].now = now
+    this._cache[key].maxAge = maxAge
+    this._cache[key].value = value
+    this._length += (len - this._cache[key].length)
+    this._cache[key].length = len
+    this.get(key)
+
+    if (this._length > this._max)
+      trim(this)
+
+    return true
+  }
+
+  var hit = new Entry(key, value, this._mru++, len, now, maxAge)
+
+  // oversized objects fall out of cache automatically.
+  if (hit.length > this._max) {
+    if (this._dispose) this._dispose(key, value)
+    return false
+  }
+
+  this._length += hit.length
+  this._lruList[hit.lu] = this._cache[key] = hit
+  this._itemCount ++
+
+  if (this._length > this._max)
+    trim(this)
+
+  return true
+}
+
+LRUCache.prototype.has = function (key) {
+  typeCheckKey(key)
+  if (!hOP(this._cache, key)) return false
+  var hit = this._cache[key]
+  if (isStale(this, hit)) {
+    return false
+  }
+  return true
+}
+
+LRUCache.prototype.get = function (key) {
+  typeCheckKey(key)
+  return get(this, key, true)
+}
+
+LRUCache.prototype.peek = function (key) {
+  typeCheckKey(key)
+  return get(this, key, false)
+}
+
+LRUCache.prototype.pop = function () {
+  var hit = this._lruList[this._lru]
+  del(this, hit)
+  return hit || null
+}
+
+LRUCache.prototype.del = function (key) {
+  typeCheckKey(key)
+  del(this, this._cache[key])
+}
+
+LRUCache.prototype.load = function (arr) {
+  //reset the cache
+  this.reset();
+
+  var now = Date.now()
+  //A previous serialized cache has the most recent items first
+  for (var l = arr.length - 1; l >= 0; l-- ) {
+    var hit = arr[l]
+    typeCheckKey(hit.k)
+    var expiresAt = hit.e || 0
+    if (expiresAt === 0) {
+      //the item was created without expiration in a non aged cache
+      this.set(hit.k, hit.v)
+    } else {
+      var maxAge = expiresAt - now
+      //dont add already expired items
+      if (maxAge > 0) this.set(hit.k, hit.v, maxAge)
+    }
+  }
+}
+
+function get (self, key, doUse) {
+  typeCheckKey(key)
+  var hit = self._cache[key]
+  if (hit) {
+    if (isStale(self, hit)) {
+      del(self, hit)
+      if (!self._allowStale) hit = undefined
+    } else {
+      if (doUse) use(self, hit)
+    }
+    if (hit) hit = hit.value
+  }
+  return hit
+}
+
+function isStale(self, hit) {
+  if (!hit || (!hit.maxAge && !self._maxAge)) return false
+  var stale = false;
+  var diff = Date.now() - hit.now
+  if (hit.maxAge) {
+    stale = diff > hit.maxAge
+  } else {
+    stale = self._maxAge && (diff > self._maxAge)
+  }
+  return stale;
+}
+
+function use (self, hit) {
+  shiftLU(self, hit)
+  hit.lu = self._mru ++
+  self._lruList[hit.lu] = hit
+}
+
+function trim (self) {
+  while (self._lru < self._mru && self._length > self._max)
+    del(self, self._lruList[self._lru])
+}
+
+function shiftLU (self, hit) {
+  delete self._lruList[ hit.lu ]
+  while (self._lru < self._mru && !self._lruList[self._lru]) self._lru ++
+}
+
+function del (self, hit) {
+  if (hit) {
+    if (self._dispose) self._dispose(hit.key, hit.value)
+    self._length -= hit.length
+    self._itemCount --
+    delete self._cache[ hit.key ]
+    shiftLU(self, hit)
+  }
+}
+
+// classy, since V8 prefers predictable objects.
+function Entry (key, value, lu, length, now, maxAge) {
+  this.key = key
+  this.value = value
+  this.lu = lu
+  this.length = length
+  this.now = now
+  if (maxAge) this.maxAge = maxAge
+}
+
+})()
+
+},{}],36:[function(require,module,exports){
+// Top level file is just a mixin of submodules & constants
+'use strict';
+
+var assign    = require('./lib/utils/common').assign;
+
+var deflate   = require('./lib/deflate');
+var inflate   = require('./lib/inflate');
+var constants = require('./lib/zlib/constants');
+
+var pako = {};
+
+assign(pako, deflate, inflate, constants);
+
+module.exports = pako;
+
+},{"./lib/deflate":37,"./lib/inflate":38,"./lib/utils/common":39,"./lib/zlib/constants":42}],37:[function(require,module,exports){
+'use strict';
+
+
+var zlib_deflate = require('./zlib/deflate');
+var utils        = require('./utils/common');
+var strings      = require('./utils/strings');
+var msg          = require('./zlib/messages');
+var ZStream      = require('./zlib/zstream');
+
+var toString = Object.prototype.toString;
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+var Z_NO_FLUSH      = 0;
+var Z_FINISH        = 4;
+
+var Z_OK            = 0;
+var Z_STREAM_END    = 1;
+var Z_SYNC_FLUSH    = 2;
+
+var Z_DEFAULT_COMPRESSION = -1;
+
+var Z_DEFAULT_STRATEGY    = 0;
+
+var Z_DEFLATED  = 8;
+
+/* ===========================================================================*/
+
+
+/**
+ * class Deflate
+ *
+ * Generic JS-style wrapper for zlib calls. If you don't need
+ * streaming behaviour - use more simple functions: [[deflate]],
+ * [[deflateRaw]] and [[gzip]].
+ **/
+
+/* internal
+ * Deflate.chunks -> Array
+ *
+ * Chunks of output data, if [[Deflate#onData]] not overridden.
+ **/
+
+/**
+ * Deflate.result -> Uint8Array|Array
+ *
+ * Compressed result, generated by default [[Deflate#onData]]
+ * and [[Deflate#onEnd]] handlers. Filled after you push last chunk
+ * (call [[Deflate#push]] with `Z_FINISH` / `true` param)  or if you
+ * push a chunk with explicit flush (call [[Deflate#push]] with
+ * `Z_SYNC_FLUSH` param).
+ **/
+
+/**
+ * Deflate.err -> Number
+ *
+ * Error code after deflate finished. 0 (Z_OK) on success.
+ * You will not need it in real life, because deflate errors
+ * are possible only on wrong options or bad `onData` / `onEnd`
+ * custom handlers.
+ **/
+
+/**
+ * Deflate.msg -> String
+ *
+ * Error message, if [[Deflate.err]] != 0
+ **/
+
+
+/**
+ * new Deflate(options)
+ * - options (Object): zlib deflate options.
+ *
+ * Creates new deflator instance with specified params. Throws exception
+ * on bad params. Supported options:
+ *
+ * - `level`
+ * - `windowBits`
+ * - `memLevel`
+ * - `strategy`
+ * - `dictionary`
+ *
+ * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+ * for more information on these.
+ *
+ * Additional options, for internal needs:
+ *
+ * - `chunkSize` - size of generated data chunks (16K by default)
+ * - `raw` (Boolean) - do raw deflate
+ * - `gzip` (Boolean) - create gzip wrapper
+ * - `to` (String) - if equal to 'string', then result will be "binary string"
+ *    (each char code [0..255])
+ * - `header` (Object) - custom header for gzip
+ *   - `text` (Boolean) - true if compressed data believed to be text
+ *   - `time` (Number) - modification time, unix timestamp
+ *   - `os` (Number) - operation system code
+ *   - `extra` (Array) - array of bytes with extra data (max 65536)
+ *   - `name` (String) - file name (binary string)
+ *   - `comment` (String) - comment (binary string)
+ *   - `hcrc` (Boolean) - true if header crc should be added
+ *
+ * ##### Example:
+ *
+ * ```javascript
+ * var pako = require('pako')
+ *   , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
+ *   , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
+ *
+ * var deflate = new pako.Deflate({ level: 3});
+ *
+ * deflate.push(chunk1, false);
+ * deflate.push(chunk2, true);  // true -> last chunk
+ *
+ * if (deflate.err) { throw new Error(deflate.err); }
+ *
+ * console.log(deflate.result);
+ * ```
+ **/
+function Deflate(options) {
+  if (!(this instanceof Deflate)) return new Deflate(options);
+
+  this.options = utils.assign({
+    level: Z_DEFAULT_COMPRESSION,
+    method: Z_DEFLATED,
+    chunkSize: 16384,
+    windowBits: 15,
+    memLevel: 8,
+    strategy: Z_DEFAULT_STRATEGY,
+    to: ''
+  }, options || {});
+
+  var opt = this.options;
+
+  if (opt.raw && (opt.windowBits > 0)) {
+    opt.windowBits = -opt.windowBits;
+  }
+
+  else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) {
+    opt.windowBits += 16;
+  }
+
+  this.err    = 0;      // error code, if happens (0 = Z_OK)
+  this.msg    = '';     // error message
+  this.ended  = false;  // used to avoid multiple onEnd() calls
+  this.chunks = [];     // chunks of compressed data
+
+  this.strm = new ZStream();
+  this.strm.avail_out = 0;
+
+  var status = zlib_deflate.deflateInit2(
+    this.strm,
+    opt.level,
+    opt.method,
+    opt.windowBits,
+    opt.memLevel,
+    opt.strategy
+  );
+
+  if (status !== Z_OK) {
+    throw new Error(msg[status]);
+  }
+
+  if (opt.header) {
+    zlib_deflate.deflateSetHeader(this.strm, opt.header);
+  }
+
+  if (opt.dictionary) {
+    var dict;
+    // Convert data if needed
+    if (typeof opt.dictionary === 'string') {
+      // If we need to compress text, change encoding to utf8.
+      dict = strings.string2buf(opt.dictionary);
+    } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
+      dict = new Uint8Array(opt.dictionary);
+    } else {
+      dict = opt.dictionary;
+    }
+
+    status = zlib_deflate.deflateSetDictionary(this.strm, dict);
+
+    if (status !== Z_OK) {
+      throw new Error(msg[status]);
+    }
+
+    this._dict_set = true;
+  }
+}
+
+/**
+ * Deflate#push(data[, mode]) -> Boolean
+ * - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be
+ *   converted to utf8 byte sequence.
+ * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
+ *   See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH.
+ *
+ * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with
+ * new compressed chunks. Returns `true` on success. The last data block must have
+ * mode Z_FINISH (or `true`). That will flush internal pending buffers and call
+ * [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you
+ * can use mode Z_SYNC_FLUSH, keeping the compression context.
+ *
+ * On fail call [[Deflate#onEnd]] with error code and return false.
+ *
+ * We strongly recommend to use `Uint8Array` on input for best speed (output
+ * array format is detected automatically). Also, don't skip last param and always
+ * use the same type in your code (boolean or number). That will improve JS speed.
+ *
+ * For regular `Array`-s make sure all elements are [0..255].
+ *
+ * ##### Example
+ *
+ * ```javascript
+ * push(chunk, false); // push one of data chunks
+ * ...
+ * push(chunk, true);  // push last chunk
+ * ```
+ **/
+Deflate.prototype.push = function (data, mode) {
+  var strm = this.strm;
+  var chunkSize = this.options.chunkSize;
+  var status, _mode;
+
+  if (this.ended) { return false; }
+
+  _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH);
+
+  // Convert data if needed
+  if (typeof data === 'string') {
+    // If we need to compress text, change encoding to utf8.
+    strm.input = strings.string2buf(data);
+  } else if (toString.call(data) === '[object ArrayBuffer]') {
+    strm.input = new Uint8Array(data);
+  } else {
+    strm.input = data;
+  }
+
+  strm.next_in = 0;
+  strm.avail_in = strm.input.length;
+
+  do {
+    if (strm.avail_out === 0) {
+      strm.output = new utils.Buf8(chunkSize);
+      strm.next_out = 0;
+      strm.avail_out = chunkSize;
+    }
+    status = zlib_deflate.deflate(strm, _mode);    /* no bad return value */
+
+    if (status !== Z_STREAM_END && status !== Z_OK) {
+      this.onEnd(status);
+      this.ended = true;
+      return false;
+    }
+    if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) {
+      if (this.options.to === 'string') {
+        this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out)));
+      } else {
+        this.onData(utils.shrinkBuf(strm.output, strm.next_out));
+      }
+    }
+  } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END);
+
+  // Finalize on the last chunk.
+  if (_mode === Z_FINISH) {
+    status = zlib_deflate.deflateEnd(this.strm);
+    this.onEnd(status);
+    this.ended = true;
+    return status === Z_OK;
+  }
+
+  // callback interim results if Z_SYNC_FLUSH.
+  if (_mode === Z_SYNC_FLUSH) {
+    this.onEnd(Z_OK);
+    strm.avail_out = 0;
+    return true;
+  }
+
+  return true;
+};
+
+
+/**
+ * Deflate#onData(chunk) -> Void
+ * - chunk (Uint8Array|Array|String): output data. Type of array depends
+ *   on js engine support. When string output requested, each chunk
+ *   will be string.
+ *
+ * By default, stores data blocks in `chunks[]` property and glue
+ * those in `onEnd`. Override this handler, if you need another behaviour.
+ **/
+Deflate.prototype.onData = function (chunk) {
+  this.chunks.push(chunk);
+};
+
+
+/**
+ * Deflate#onEnd(status) -> Void
+ * - status (Number): deflate status. 0 (Z_OK) on success,
+ *   other if not.
+ *
+ * Called once after you tell deflate that the input stream is
+ * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
+ * or if an error happened. By default - join collected chunks,
+ * free memory and fill `results` / `err` properties.
+ **/
+Deflate.prototype.onEnd = function (status) {
+  // On success - join
+  if (status === Z_OK) {
+    if (this.options.to === 'string') {
+      this.result = this.chunks.join('');
+    } else {
+      this.result = utils.flattenChunks(this.chunks);
+    }
+  }
+  this.chunks = [];
+  this.err = status;
+  this.msg = this.strm.msg;
+};
+
+
+/**
+ * deflate(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to compress.
+ * - options (Object): zlib deflate options.
+ *
+ * Compress `data` with deflate algorithm and `options`.
+ *
+ * Supported options are:
+ *
+ * - level
+ * - windowBits
+ * - memLevel
+ * - strategy
+ * - dictionary
+ *
+ * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+ * for more information on these.
+ *
+ * Sugar (options):
+ *
+ * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
+ *   negative windowBits implicitly.
+ * - `to` (String) - if equal to 'string', then result will be "binary string"
+ *    (each char code [0..255])
+ *
+ * ##### Example:
+ *
+ * ```javascript
+ * var pako = require('pako')
+ *   , data = Uint8Array([1,2,3,4,5,6,7,8,9]);
+ *
+ * console.log(pako.deflate(data));
+ * ```
+ **/
+function deflate(input, options) {
+  var deflator = new Deflate(options);
+
+  deflator.push(input, true);
+
+  // That will never happens, if you don't cheat with options :)
+  if (deflator.err) { throw deflator.msg || msg[deflator.err]; }
+
+  return deflator.result;
+}
+
+
+/**
+ * deflateRaw(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to compress.
+ * - options (Object): zlib deflate options.
+ *
+ * The same as [[deflate]], but creates raw data, without wrapper
+ * (header and adler32 crc).
+ **/
+function deflateRaw(input, options) {
+  options = options || {};
+  options.raw = true;
+  return deflate(input, options);
+}
+
+
+/**
+ * gzip(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to compress.
+ * - options (Object): zlib deflate options.
+ *
+ * The same as [[deflate]], but create gzip wrapper instead of
+ * deflate one.
+ **/
+function gzip(input, options) {
+  options = options || {};
+  options.gzip = true;
+  return deflate(input, options);
+}
+
+
+exports.Deflate = Deflate;
+exports.deflate = deflate;
+exports.deflateRaw = deflateRaw;
+exports.gzip = gzip;
+
+},{"./utils/common":39,"./utils/strings":40,"./zlib/deflate":44,"./zlib/messages":49,"./zlib/zstream":51}],38:[function(require,module,exports){
+'use strict';
+
+
+var zlib_inflate = require('./zlib/inflate');
+var utils        = require('./utils/common');
+var strings      = require('./utils/strings');
+var c            = require('./zlib/constants');
+var msg          = require('./zlib/messages');
+var ZStream      = require('./zlib/zstream');
+var GZheader     = require('./zlib/gzheader');
+
+var toString = Object.prototype.toString;
+
+/**
+ * class Inflate
+ *
+ * Generic JS-style wrapper for zlib calls. If you don't need
+ * streaming behaviour - use more simple functions: [[inflate]]
+ * and [[inflateRaw]].
+ **/
+
+/* internal
+ * inflate.chunks -> Array
+ *
+ * Chunks of output data, if [[Inflate#onData]] not overridden.
+ **/
+
+/**
+ * Inflate.result -> Uint8Array|Array|String
+ *
+ * Uncompressed result, generated by default [[Inflate#onData]]
+ * and [[Inflate#onEnd]] handlers. Filled after you push last chunk
+ * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you
+ * push a chunk with explicit flush (call [[Inflate#push]] with
+ * `Z_SYNC_FLUSH` param).
+ **/
+
+/**
+ * Inflate.err -> Number
+ *
+ * Error code after inflate finished. 0 (Z_OK) on success.
+ * Should be checked if broken data possible.
+ **/
+
+/**
+ * Inflate.msg -> String
+ *
+ * Error message, if [[Inflate.err]] != 0
+ **/
+
+
+/**
+ * new Inflate(options)
+ * - options (Object): zlib inflate options.
+ *
+ * Creates new inflator instance with specified params. Throws exception
+ * on bad params. Supported options:
+ *
+ * - `windowBits`
+ * - `dictionary`
+ *
+ * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+ * for more information on these.
+ *
+ * Additional options, for internal needs:
+ *
+ * - `chunkSize` - size of generated data chunks (16K by default)
+ * - `raw` (Boolean) - do raw inflate
+ * - `to` (String) - if equal to 'string', then result will be converted
+ *   from utf8 to utf16 (javascript) string. When string output requested,
+ *   chunk length can differ from `chunkSize`, depending on content.
+ *
+ * By default, when no options set, autodetect deflate/gzip data format via
+ * wrapper header.
+ *
+ * ##### Example:
+ *
+ * ```javascript
+ * var pako = require('pako')
+ *   , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
+ *   , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
+ *
+ * var inflate = new pako.Inflate({ level: 3});
+ *
+ * inflate.push(chunk1, false);
+ * inflate.push(chunk2, true);  // true -> last chunk
+ *
+ * if (inflate.err) { throw new Error(inflate.err); }
+ *
+ * console.log(inflate.result);
+ * ```
+ **/
+function Inflate(options) {
+  if (!(this instanceof Inflate)) return new Inflate(options);
+
+  this.options = utils.assign({
+    chunkSize: 16384,
+    windowBits: 0,
+    to: ''
+  }, options || {});
+
+  var opt = this.options;
+
+  // Force window size for `raw` data, if not set directly,
+  // because we have no header for autodetect.
+  if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {
+    opt.windowBits = -opt.windowBits;
+    if (opt.windowBits === 0) { opt.windowBits = -15; }
+  }
+
+  // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
+  if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&
+      !(options && options.windowBits)) {
+    opt.windowBits += 32;
+  }
+
+  // Gzip header has no info about windows size, we can do autodetect only
+  // for deflate. So, if window size not set, force it to max when gzip possible
+  if ((opt.windowBits > 15) && (opt.windowBits < 48)) {
+    // bit 3 (16) -> gzipped data
+    // bit 4 (32) -> autodetect gzip/deflate
+    if ((opt.windowBits & 15) === 0) {
+      opt.windowBits |= 15;
+    }
+  }
+
+  this.err    = 0;      // error code, if happens (0 = Z_OK)
+  this.msg    = '';     // error message
+  this.ended  = false;  // used to avoid multiple onEnd() calls
+  this.chunks = [];     // chunks of compressed data
+
+  this.strm   = new ZStream();
+  this.strm.avail_out = 0;
+
+  var status  = zlib_inflate.inflateInit2(
+    this.strm,
+    opt.windowBits
+  );
+
+  if (status !== c.Z_OK) {
+    throw new Error(msg[status]);
+  }
+
+  this.header = new GZheader();
+
+  zlib_inflate.inflateGetHeader(this.strm, this.header);
+}
+
+/**
+ * Inflate#push(data[, mode]) -> Boolean
+ * - data (Uint8Array|Array|ArrayBuffer|String): input data
+ * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
+ *   See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH.
+ *
+ * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
+ * new output chunks. Returns `true` on success. The last data block must have
+ * mode Z_FINISH (or `true`). That will flush internal pending buffers and call
+ * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you
+ * can use mode Z_SYNC_FLUSH, keeping the decompression context.
+ *
+ * On fail call [[Inflate#onEnd]] with error code and return false.
+ *
+ * We strongly recommend to use `Uint8Array` on input for best speed (output
+ * format is detected automatically). Also, don't skip last param and always
+ * use the same type in your code (boolean or number). That will improve JS speed.
+ *
+ * For regular `Array`-s make sure all elements are [0..255].
+ *
+ * ##### Example
+ *
+ * ```javascript
+ * push(chunk, false); // push one of data chunks
+ * ...
+ * push(chunk, true);  // push last chunk
+ * ```
+ **/
+Inflate.prototype.push = function (data, mode) {
+  var strm = this.strm;
+  var chunkSize = this.options.chunkSize;
+  var dictionary = this.options.dictionary;
+  var status, _mode;
+  var next_out_utf8, tail, utf8str;
+  var dict;
+
+  // Flag to properly process Z_BUF_ERROR on testing inflate call
+  // when we check that all output data was flushed.
+  var allowBufError = false;
+
+  if (this.ended) { return false; }
+  _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH);
+
+  // Convert data if needed
+  if (typeof data === 'string') {
+    // Only binary strings can be decompressed on practice
+    strm.input = strings.binstring2buf(data);
+  } else if (toString.call(data) === '[object ArrayBuffer]') {
+    strm.input = new Uint8Array(data);
+  } else {
+    strm.input = data;
+  }
+
+  strm.next_in = 0;
+  strm.avail_in = strm.input.length;
+
+  do {
+    if (strm.avail_out === 0) {
+      strm.output = new utils.Buf8(chunkSize);
+      strm.next_out = 0;
+      strm.avail_out = chunkSize;
+    }
+
+    status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH);    /* no bad return value */
+
+    if (status === c.Z_NEED_DICT && dictionary) {
+      // Convert data if needed
+      if (typeof dictionary === 'string') {
+        dict = strings.string2buf(dictionary);
+      } else if (toString.call(dictionary) === '[object ArrayBuffer]') {
+        dict = new Uint8Array(dictionary);
+      } else {
+        dict = dictionary;
+      }
+
+      status = zlib_inflate.inflateSetDictionary(this.strm, dict);
+
+    }
+
+    if (status === c.Z_BUF_ERROR && allowBufError === true) {
+      status = c.Z_OK;
+      allowBufError = false;
+    }
+
+    if (status !== c.Z_STREAM_END && status !== c.Z_OK) {
+      this.onEnd(status);
+      this.ended = true;
+      return false;
+    }
+
+    if (strm.next_out) {
+      if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) {
+
+        if (this.options.to === 'string') {
+
+          next_out_utf8 = strings.utf8border(strm.output, strm.next_out);
+
+          tail = strm.next_out - next_out_utf8;
+          utf8str = strings.buf2string(strm.output, next_out_utf8);
+
+          // move tail
+          strm.next_out = tail;
+          strm.avail_out = chunkSize - tail;
+          if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); }
+
+          this.onData(utf8str);
+
+        } else {
+          this.onData(utils.shrinkBuf(strm.output, strm.next_out));
+        }
+      }
+    }
+
+    // When no more input data, we should check that internal inflate buffers
+    // are flushed. The only way to do it when avail_out = 0 - run one more
+    // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR.
+    // Here we set flag to process this error properly.
+    //
+    // NOTE. Deflate does not return error in this case and does not needs such
+    // logic.
+    if (strm.avail_in === 0 && strm.avail_out === 0) {
+      allowBufError = true;
+    }
+
+  } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END);
+
+  if (status === c.Z_STREAM_END) {
+    _mode = c.Z_FINISH;
+  }
+
+  // Finalize on the last chunk.
+  if (_mode === c.Z_FINISH) {
+    status = zlib_inflate.inflateEnd(this.strm);
+    this.onEnd(status);
+    this.ended = true;
+    return status === c.Z_OK;
+  }
+
+  // callback interim results if Z_SYNC_FLUSH.
+  if (_mode === c.Z_SYNC_FLUSH) {
+    this.onEnd(c.Z_OK);
+    strm.avail_out = 0;
+    return true;
+  }
+
+  return true;
+};
+
+
+/**
+ * Inflate#onData(chunk) -> Void
+ * - chunk (Uint8Array|Array|String): output data. Type of array depends
+ *   on js engine support. When string output requested, each chunk
+ *   will be string.
+ *
+ * By default, stores data blocks in `chunks[]` property and glue
+ * those in `onEnd`. Override this handler, if you need another behaviour.
+ **/
+Inflate.prototype.onData = function (chunk) {
+  this.chunks.push(chunk);
+};
+
+
+/**
+ * Inflate#onEnd(status) -> Void
+ * - status (Number): inflate status. 0 (Z_OK) on success,
+ *   other if not.
+ *
+ * Called either after you tell inflate that the input stream is
+ * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
+ * or if an error happened. By default - join collected chunks,
+ * free memory and fill `results` / `err` properties.
+ **/
+Inflate.prototype.onEnd = function (status) {
+  // On success - join
+  if (status === c.Z_OK) {
+    if (this.options.to === 'string') {
+      // Glue & convert here, until we teach pako to send
+      // utf8 aligned strings to onData
+      this.result = this.chunks.join('');
+    } else {
+      this.result = utils.flattenChunks(this.chunks);
+    }
+  }
+  this.chunks = [];
+  this.err = status;
+  this.msg = this.strm.msg;
+};
+
+
+/**
+ * inflate(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to decompress.
+ * - options (Object): zlib inflate options.
+ *
+ * Decompress `data` with inflate/ungzip and `options`. Autodetect
+ * format via wrapper header by default. That's why we don't provide
+ * separate `ungzip` method.
+ *
+ * Supported options are:
+ *
+ * - windowBits
+ *
+ * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+ * for more information.
+ *
+ * Sugar (options):
+ *
+ * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
+ *   negative windowBits implicitly.
+ * - `to` (String) - if equal to 'string', then result will be converted
+ *   from utf8 to utf16 (javascript) string. When string output requested,
+ *   chunk length can differ from `chunkSize`, depending on content.
+ *
+ *
+ * ##### Example:
+ *
+ * ```javascript
+ * var pako = require('pako')
+ *   , input = pako.deflate([1,2,3,4,5,6,7,8,9])
+ *   , output;
+ *
+ * try {
+ *   output = pako.inflate(input);
+ * } catch (err)
+ *   console.log(err);
+ * }
+ * ```
+ **/
+function inflate(input, options) {
+  var inflator = new Inflate(options);
+
+  inflator.push(input, true);
+
+  // That will never happens, if you don't cheat with options :)
+  if (inflator.err) { throw inflator.msg || msg[inflator.err]; }
+
+  return inflator.result;
+}
+
+
+/**
+ * inflateRaw(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to decompress.
+ * - options (Object): zlib inflate options.
+ *
+ * The same as [[inflate]], but creates raw data, without wrapper
+ * (header and adler32 crc).
+ **/
+function inflateRaw(input, options) {
+  options = options || {};
+  options.raw = true;
+  return inflate(input, options);
+}
+
+
+/**
+ * ungzip(data[, options]) -> Uint8Array|Array|String
+ * - data (Uint8Array|Array|String): input data to decompress.
+ * - options (Object): zlib inflate options.
+ *
+ * Just shortcut to [[inflate]], because it autodetects format
+ * by header.content. Done for convenience.
+ **/
+
+
+exports.Inflate = Inflate;
+exports.inflate = inflate;
+exports.inflateRaw = inflateRaw;
+exports.ungzip  = inflate;
+
+},{"./utils/common":39,"./utils/strings":40,"./zlib/constants":42,"./zlib/gzheader":45,"./zlib/inflate":47,"./zlib/messages":49,"./zlib/zstream":51}],39:[function(require,module,exports){
+'use strict';
+
+
+var TYPED_OK =  (typeof Uint8Array !== 'undefined') &&
+                (typeof Uint16Array !== 'undefined') &&
+                (typeof Int32Array !== 'undefined');
+
+function _has(obj, key) {
+  return Object.prototype.hasOwnProperty.call(obj, key);
+}
+
+exports.assign = function (obj /*from1, from2, from3, ...*/) {
+  var sources = Array.prototype.slice.call(arguments, 1);
+  while (sources.length) {
+    var source = sources.shift();
+    if (!source) { continue; }
+
+    if (typeof source !== 'object') {
+      throw new TypeError(source + 'must be non-object');
+    }
+
+    for (var p in source) {
+      if (_has(source, p)) {
+        obj[p] = source[p];
+      }
+    }
+  }
+
+  return obj;
+};
+
+
+// reduce buffer size, avoiding mem copy
+exports.shrinkBuf = function (buf, size) {
+  if (buf.length === size) { return buf; }
+  if (buf.subarray) { return buf.subarray(0, size); }
+  buf.length = size;
+  return buf;
+};
+
+
+var fnTyped = {
+  arraySet: function (dest, src, src_offs, len, dest_offs) {
+    if (src.subarray && dest.subarray) {
+      dest.set(src.subarray(src_offs, src_offs + len), dest_offs);
+      return;
+    }
+    // Fallback to ordinary array
+    for (var i = 0; i < len; i++) {
+      dest[dest_offs + i] = src[src_offs + i];
+    }
+  },
+  // Join array of chunks to single array.
+  flattenChunks: function (chunks) {
+    var i, l, len, pos, chunk, result;
+
+    // calculate data length
+    len = 0;
+    for (i = 0, l = chunks.length; i < l; i++) {
+      len += chunks[i].length;
+    }
+
+    // join chunks
+    result = new Uint8Array(len);
+    pos = 0;
+    for (i = 0, l = chunks.length; i < l; i++) {
+      chunk = chunks[i];
+      result.set(chunk, pos);
+      pos += chunk.length;
+    }
+
+    return result;
+  }
+};
+
+var fnUntyped = {
+  arraySet: function (dest, src, src_offs, len, dest_offs) {
+    for (var i = 0; i < len; i++) {
+      dest[dest_offs + i] = src[src_offs + i];
+    }
+  },
+  // Join array of chunks to single array.
+  flattenChunks: function (chunks) {
+    return [].concat.apply([], chunks);
+  }
+};
+
+
+// Enable/Disable typed arrays use, for testing
+//
+exports.setTyped = function (on) {
+  if (on) {
+    exports.Buf8  = Uint8Array;
+    exports.Buf16 = Uint16Array;
+    exports.Buf32 = Int32Array;
+    exports.assign(exports, fnTyped);
+  } else {
+    exports.Buf8  = Array;
+    exports.Buf16 = Array;
+    exports.Buf32 = Array;
+    exports.assign(exports, fnUntyped);
+  }
+};
+
+exports.setTyped(TYPED_OK);
+
+},{}],40:[function(require,module,exports){
+// String encode/decode helpers
+'use strict';
+
+
+var utils = require('./common');
+
+
+// Quick check if we can use fast array to bin string conversion
+//
+// - apply(Array) can fail on Android 2.2
+// - apply(Uint8Array) can fail on iOS 5.1 Safari
+//
+var STR_APPLY_OK = true;
+var STR_APPLY_UIA_OK = true;
+
+try { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; }
+try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; }
+
+
+// Table with utf8 lengths (calculated by first byte of sequence)
+// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
+// because max possible codepoint is 0x10ffff
+var _utf8len = new utils.Buf8(256);
+for (var q = 0; q < 256; q++) {
+  _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1);
+}
+_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start
+
+
+// convert string to array (typed, when possible)
+exports.string2buf = function (str) {
+  var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
+
+  // count binary size
+  for (m_pos = 0; m_pos < str_len; m_pos++) {
+    c = str.charCodeAt(m_pos);
+    if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
+      c2 = str.charCodeAt(m_pos + 1);
+      if ((c2 & 0xfc00) === 0xdc00) {
+        c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
+        m_pos++;
+      }
+    }
+    buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
+  }
+
+  // allocate buffer
+  buf = new utils.Buf8(buf_len);
+
+  // convert
+  for (i = 0, m_pos = 0; i < buf_len; m_pos++) {
+    c = str.charCodeAt(m_pos);
+    if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
+      c2 = str.charCodeAt(m_pos + 1);
+      if ((c2 & 0xfc00) === 0xdc00) {
+        c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
+        m_pos++;
+      }
+    }
+    if (c < 0x80) {
+      /* one byte */
+      buf[i++] = c;
+    } else if (c < 0x800) {
+      /* two bytes */
+      buf[i++] = 0xC0 | (c >>> 6);
+      buf[i++] = 0x80 | (c & 0x3f);
+    } else if (c < 0x10000) {
+      /* three bytes */
+      buf[i++] = 0xE0 | (c >>> 12);
+      buf[i++] = 0x80 | (c >>> 6 & 0x3f);
+      buf[i++] = 0x80 | (c & 0x3f);
+    } else {
+      /* four bytes */
+      buf[i++] = 0xf0 | (c >>> 18);
+      buf[i++] = 0x80 | (c >>> 12 & 0x3f);
+      buf[i++] = 0x80 | (c >>> 6 & 0x3f);
+      buf[i++] = 0x80 | (c & 0x3f);
+    }
+  }
+
+  return buf;
+};
+
+// Helper (used in 2 places)
+function buf2binstring(buf, len) {
+  // use fallback for big arrays to avoid stack overflow
+  if (len < 65537) {
+    if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {
+      return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));
+    }
+  }
+
+  var result = '';
+  for (var i = 0; i < len; i++) {
+    result += String.fromCharCode(buf[i]);
+  }
+  return result;
+}
+
+
+// Convert byte array to binary string
+exports.buf2binstring = function (buf) {
+  return buf2binstring(buf, buf.length);
+};
+
+
+// Convert binary string (typed, when possible)
+exports.binstring2buf = function (str) {
+  var buf = new utils.Buf8(str.length);
+  for (var i = 0, len = buf.length; i < len; i++) {
+    buf[i] = str.charCodeAt(i);
+  }
+  return buf;
+};
+
+
+// convert array to string
+exports.buf2string = function (buf, max) {
+  var i, out, c, c_len;
+  var len = max || buf.length;
+
+  // Reserve max possible length (2 words per char)
+  // NB: by unknown reasons, Array is significantly faster for
+  //     String.fromCharCode.apply than Uint16Array.
+  var utf16buf = new Array(len * 2);
+
+  for (out = 0, i = 0; i < len;) {
+    c = buf[i++];
+    // quick process ascii
+    if (c < 0x80) { utf16buf[out++] = c; continue; }
+
+    c_len = _utf8len[c];
+    // skip 5 & 6 byte codes
+    if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; }
+
+    // apply mask on first byte
+    c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
+    // join the rest
+    while (c_len > 1 && i < len) {
+      c = (c << 6) | (buf[i++] & 0x3f);
+      c_len--;
+    }
+
+    // terminated by end of string?
+    if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
+
+    if (c < 0x10000) {
+      utf16buf[out++] = c;
+    } else {
+      c -= 0x10000;
+      utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
+      utf16buf[out++] = 0xdc00 | (c & 0x3ff);
+    }
+  }
+
+  return buf2binstring(utf16buf, out);
+};
+
+
+// Calculate max possible position in utf8 buffer,
+// that will not break sequence. If that's not possible
+// - (very small limits) return max size as is.
+//
+// buf[] - utf8 bytes array
+// max   - length limit (mandatory);
+exports.utf8border = function (buf, max) {
+  var pos;
+
+  max = max || buf.length;
+  if (max > buf.length) { max = buf.length; }
+
+  // go back from last position, until start of sequence found
+  pos = max - 1;
+  while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
+
+  // Very small and broken sequence,
+  // return max, because we should return something anyway.
+  if (pos < 0) { return max; }
+
+  // If we came to start of buffer - that means buffer is too small,
+  // return max too.
+  if (pos === 0) { return max; }
+
+  return (pos + _utf8len[buf[pos]] > max) ? pos : max;
+};
+
+},{"./common":39}],41:[function(require,module,exports){
+'use strict';
+
+// Note: adler32 takes 12% for level 0 and 2% for level 6.
+// It isn't worth it to make additional optimizations as in original.
+// Small size is preferable.
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+function adler32(adler, buf, len, pos) {
+  var s1 = (adler & 0xffff) |0,
+      s2 = ((adler >>> 16) & 0xffff) |0,
+      n = 0;
+
+  while (len !== 0) {
+    // Set limit ~ twice less than 5552, to keep
+    // s2 in 31-bits, because we force signed ints.
+    // in other case %= will fail.
+    n = len > 2000 ? 2000 : len;
+    len -= n;
+
+    do {
+      s1 = (s1 + buf[pos++]) |0;
+      s2 = (s2 + s1) |0;
+    } while (--n);
+
+    s1 %= 65521;
+    s2 %= 65521;
+  }
+
+  return (s1 | (s2 << 16)) |0;
+}
+
+
+module.exports = adler32;
+
+},{}],42:[function(require,module,exports){
+'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+module.exports = {
+
+  /* Allowed flush values; see deflate() and inflate() below for details */
+  Z_NO_FLUSH:         0,
+  Z_PARTIAL_FLUSH:    1,
+  Z_SYNC_FLUSH:       2,
+  Z_FULL_FLUSH:       3,
+  Z_FINISH:           4,
+  Z_BLOCK:            5,
+  Z_TREES:            6,
+
+  /* Return codes for the compression/decompression functions. Negative values
+  * are errors, positive values are used for special but normal events.
+  */
+  Z_OK:               0,
+  Z_STREAM_END:       1,
+  Z_NEED_DICT:        2,
+  Z_ERRNO:           -1,
+  Z_STREAM_ERROR:    -2,
+  Z_DATA_ERROR:      -3,
+  //Z_MEM_ERROR:     -4,
+  Z_BUF_ERROR:       -5,
+  //Z_VERSION_ERROR: -6,
+
+  /* compression levels */
+  Z_NO_COMPRESSION:         0,
+  Z_BEST_SPEED:             1,
+  Z_BEST_COMPRESSION:       9,
+  Z_DEFAULT_COMPRESSION:   -1,
+
+
+  Z_FILTERED:               1,
+  Z_HUFFMAN_ONLY:           2,
+  Z_RLE:                    3,
+  Z_FIXED:                  4,
+  Z_DEFAULT_STRATEGY:       0,
+
+  /* Possible values of the data_type field (though see inflate()) */
+  Z_BINARY:                 0,
+  Z_TEXT:                   1,
+  //Z_ASCII:                1, // = Z_TEXT (deprecated)
+  Z_UNKNOWN:                2,
+
+  /* The deflate compression method */
+  Z_DEFLATED:               8
+  //Z_NULL:                 null // Use -1 or null inline, depending on var type
+};
+
+},{}],43:[function(require,module,exports){
+'use strict';
+
+// Note: we can't get significant speed boost here.
+// So write code to minimize size - no pregenerated tables
+// and array tools dependencies.
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+// Use ordinary array, since untyped makes no boost here
+function makeTable() {
+  var c, table = [];
+
+  for (var n = 0; n < 256; n++) {
+    c = n;
+    for (var k = 0; k < 8; k++) {
+      c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
+    }
+    table[n] = c;
+  }
+
+  return table;
+}
+
+// Create table on load. Just 255 signed longs. Not a problem.
+var crcTable = makeTable();
+
+
+function crc32(crc, buf, len, pos) {
+  var t = crcTable,
+      end = pos + len;
+
+  crc ^= -1;
+
+  for (var i = pos; i < end; i++) {
+    crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
+  }
+
+  return (crc ^ (-1)); // >>> 0;
+}
+
+
+module.exports = crc32;
+
+},{}],44:[function(require,module,exports){
+'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+var utils   = require('../utils/common');
+var trees   = require('./trees');
+var adler32 = require('./adler32');
+var crc32   = require('./crc32');
+var msg     = require('./messages');
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+
+/* Allowed flush values; see deflate() and inflate() below for details */
+var Z_NO_FLUSH      = 0;
+var Z_PARTIAL_FLUSH = 1;
+//var Z_SYNC_FLUSH    = 2;
+var Z_FULL_FLUSH    = 3;
+var Z_FINISH        = 4;
+var Z_BLOCK         = 5;
+//var Z_TREES         = 6;
+
+
+/* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+var Z_OK            = 0;
+var Z_STREAM_END    = 1;
+//var Z_NEED_DICT     = 2;
+//var Z_ERRNO         = -1;
+var Z_STREAM_ERROR  = -2;
+var Z_DATA_ERROR    = -3;
+//var Z_MEM_ERROR     = -4;
+var Z_BUF_ERROR     = -5;
+//var Z_VERSION_ERROR = -6;
+
+
+/* compression levels */
+//var Z_NO_COMPRESSION      = 0;
+//var Z_BEST_SPEED          = 1;
+//var Z_BEST_COMPRESSION    = 9;
+var Z_DEFAULT_COMPRESSION = -1;
+
+
+var Z_FILTERED            = 1;
+var Z_HUFFMAN_ONLY        = 2;
+var Z_RLE                 = 3;
+var Z_FIXED               = 4;
+var Z_DEFAULT_STRATEGY    = 0;
+
+/* Possible values of the data_type field (though see inflate()) */
+//var Z_BINARY              = 0;
+//var Z_TEXT                = 1;
+//var Z_ASCII               = 1; // = Z_TEXT
+var Z_UNKNOWN             = 2;
+
+
+/* The deflate compression method */
+var Z_DEFLATED  = 8;
+
+/*============================================================================*/
+
+
+var MAX_MEM_LEVEL = 9;
+/* Maximum value for memLevel in deflateInit2 */
+var MAX_WBITS = 15;
+/* 32K LZ77 window */
+var DEF_MEM_LEVEL = 8;
+
+
+var LENGTH_CODES  = 29;
+/* number of length codes, not counting the special END_BLOCK code */
+var LITERALS      = 256;
+/* number of literal bytes 0..255 */
+var L_CODES       = LITERALS + 1 + LENGTH_CODES;
+/* number of Literal or Length codes, including the END_BLOCK code */
+var D_CODES       = 30;
+/* number of distance codes */
+var BL_CODES      = 19;
+/* number of codes used to transfer the bit lengths */
+var HEAP_SIZE     = 2 * L_CODES + 1;
+/* maximum heap size */
+var MAX_BITS  = 15;
+/* All codes must not exceed MAX_BITS bits */
+
+var MIN_MATCH = 3;
+var MAX_MATCH = 258;
+var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
+
+var PRESET_DICT = 0x20;
+
+var INIT_STATE = 42;
+var EXTRA_STATE = 69;
+var NAME_STATE = 73;
+var COMMENT_STATE = 91;
+var HCRC_STATE = 103;
+var BUSY_STATE = 113;
+var FINISH_STATE = 666;
+
+var BS_NEED_MORE      = 1; /* block not completed, need more input or more output */
+var BS_BLOCK_DONE     = 2; /* block flush performed */
+var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
+var BS_FINISH_DONE    = 4; /* finish done, accept no more input or output */
+
+var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
+
+function err(strm, errorCode) {
+  strm.msg = msg[errorCode];
+  return errorCode;
+}
+
+function rank(f) {
+  return ((f) << 1) - ((f) > 4 ? 9 : 0);
+}
+
+function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
+
+
+/* =========================================================================
+ * Flush as much pending output as possible. All deflate() output goes
+ * through this function so some applications may wish to modify it
+ * to avoid allocating a large strm->output buffer and copying into it.
+ * (See also read_buf()).
+ */
+function flush_pending(strm) {
+  var s = strm.state;
+
+  //_tr_flush_bits(s);
+  var len = s.pending;
+  if (len > strm.avail_out) {
+    len = strm.avail_out;
+  }
+  if (len === 0) { return; }
+
+  utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
+  strm.next_out += len;
+  s.pending_out += len;
+  strm.total_out += len;
+  strm.avail_out -= len;
+  s.pending -= len;
+  if (s.pending === 0) {
+    s.pending_out = 0;
+  }
+}
+
+
+function flush_block_only(s, last) {
+  trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
+  s.block_start = s.strstart;
+  flush_pending(s.strm);
+}
+
+
+function put_byte(s, b) {
+  s.pending_buf[s.pending++] = b;
+}
+
+
+/* =========================================================================
+ * Put a short in the pending buffer. The 16-bit value is put in MSB order.
+ * IN assertion: the stream state is correct and there is enough room in
+ * pending_buf.
+ */
+function putShortMSB(s, b) {
+//  put_byte(s, (Byte)(b >> 8));
+//  put_byte(s, (Byte)(b & 0xff));
+  s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
+  s.pending_buf[s.pending++] = b & 0xff;
+}
+
+
+/* ===========================================================================
+ * Read a new buffer from the current input stream, update the adler32
+ * and total number of bytes read.  All deflate() input goes through
+ * this function so some applications may wish to modify it to avoid
+ * allocating a large strm->input buffer and copying from it.
+ * (See also flush_pending()).
+ */
+function read_buf(strm, buf, start, size) {
+  var len = strm.avail_in;
+
+  if (len > size) { len = size; }
+  if (len === 0) { return 0; }
+
+  strm.avail_in -= len;
+
+  // zmemcpy(buf, strm->next_in, len);
+  utils.arraySet(buf, strm.input, strm.next_in, len, start);
+  if (strm.state.wrap === 1) {
+    strm.adler = adler32(strm.adler, buf, len, start);
+  }
+
+  else if (strm.state.wrap === 2) {
+    strm.adler = crc32(strm.adler, buf, len, start);
+  }
+
+  strm.next_in += len;
+  strm.total_in += len;
+
+  return len;
+}
+
+
+/* ===========================================================================
+ * Set match_start to the longest match starting at the given string and
+ * return its length. Matches shorter or equal to prev_length are discarded,
+ * in which case the result is equal to prev_length and match_start is
+ * garbage.
+ * IN assertions: cur_match is the head of the hash chain for the current
+ *   string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
+ * OUT assertion: the match length is not greater than s->lookahead.
+ */
+function longest_match(s, cur_match) {
+  var chain_length = s.max_chain_length;      /* max hash chain length */
+  var scan = s.strstart; /* current string */
+  var match;                       /* matched string */
+  var len;                           /* length of current match */
+  var best_len = s.prev_length;              /* best match length so far */
+  var nice_match = s.nice_match;             /* stop if match long enough */
+  var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
+      s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;
+
+  var _win = s.window; // shortcut
+
+  var wmask = s.w_mask;
+  var prev  = s.prev;
+
+  /* Stop when cur_match becomes <= limit. To simplify the code,
+   * we prevent matches with the string of window index 0.
+   */
+
+  var strend = s.strstart + MAX_MATCH;
+  var scan_end1  = _win[scan + best_len - 1];
+  var scan_end   = _win[scan + best_len];
+
+  /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
+   * It is easy to get rid of this optimization if necessary.
+   */
+  // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
+
+  /* Do not waste too much time if we already have a good match: */
+  if (s.prev_length >= s.good_match) {
+    chain_length >>= 2;
+  }
+  /* Do not look for matches beyond the end of the input. This is necessary
+   * to make deflate deterministic.
+   */
+  if (nice_match > s.lookahead) { nice_match = s.lookahead; }
+
+  // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
+
+  do {
+    // Assert(cur_match < s->strstart, "no future");
+    match = cur_match;
+
+    /* Skip to next match if the match length cannot increase
+     * or if the match length is less than 2.  Note that the checks below
+     * for insufficient lookahead only occur occasionally for performance
+     * reasons.  Therefore uninitialized memory will be accessed, and
+     * conditional jumps will be made that depend on those values.
+     * However the length of the match is limited to the lookahead, so
+     * the output of deflate is not affected by the uninitialized values.
+     */
+
+    if (_win[match + best_len]     !== scan_end  ||
+        _win[match + best_len - 1] !== scan_end1 ||
+        _win[match]                !== _win[scan] ||
+        _win[++match]              !== _win[scan + 1]) {
+      continue;
+    }
+
+    /* The check at best_len-1 can be removed because it will be made
+     * again later. (This heuristic is not always a win.)
+     * It is not necessary to compare scan[2] and match[2] since they
+     * are always equal when the other bytes match, given that
+     * the hash keys are equal and that HASH_BITS >= 8.
+     */
+    scan += 2;
+    match++;
+    // Assert(*scan == *match, "match[2]?");
+
+    /* We check for insufficient lookahead only every 8th comparison;
+     * the 256th check will be made at strstart+258.
+     */
+    do {
+      /*jshint noempty:false*/
+    } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+             _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+             scan < strend);
+
+    // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
+
+    len = MAX_MATCH - (strend - scan);
+    scan = strend - MAX_MATCH;
+
+    if (len > best_len) {
+      s.match_start = cur_match;
+      best_len = len;
+      if (len >= nice_match) {
+        break;
+      }
+      scan_end1  = _win[scan + best_len - 1];
+      scan_end   = _win[scan + best_len];
+    }
+  } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);
+
+  if (best_len <= s.lookahead) {
+    return best_len;
+  }
+  return s.lookahead;
+}
+
+
+/* ===========================================================================
+ * Fill the window when the lookahead becomes insufficient.
+ * Updates strstart and lookahead.
+ *
+ * IN assertion: lookahead < MIN_LOOKAHEAD
+ * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
+ *    At least one byte has been read, or avail_in == 0; reads are
+ *    performed for at least two bytes (required for the zip translate_eol
+ *    option -- not supported here).
+ */
+function fill_window(s) {
+  var _w_size = s.w_size;
+  var p, n, m, more, str;
+
+  //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
+
+  do {
+    more = s.window_size - s.lookahead - s.strstart;
+
+    // JS ints have 32 bit, block below not needed
+    /* Deal with !@#$% 64K limit: */
+    //if (sizeof(int) <= 2) {
+    //    if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
+    //        more = wsize;
+    //
+    //  } else if (more == (unsigned)(-1)) {
+    //        /* Very unlikely, but possible on 16 bit machine if
+    //         * strstart == 0 && lookahead == 1 (input done a byte at time)
+    //         */
+    //        more--;
+    //    }
+    //}
+
+
+    /* If the window is almost full and there is insufficient lookahead,
+     * move the upper half to the lower one to make room in the upper half.
+     */
+    if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
+
+      utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
+      s.match_start -= _w_size;
+      s.strstart -= _w_size;
+      /* we now have strstart >= MAX_DIST */
+      s.block_start -= _w_size;
+
+      /* Slide the hash table (could be avoided with 32 bit values
+       at the expense of memory usage). We slide even when level == 0
+       to keep the hash table consistent if we switch back to level > 0
+       later. (Using level 0 permanently is not an optimal usage of
+       zlib, so we don't care about this pathological case.)
+       */
+
+      n = s.hash_size;
+      p = n;
+      do {
+        m = s.head[--p];
+        s.head[p] = (m >= _w_size ? m - _w_size : 0);
+      } while (--n);
+
+      n = _w_size;
+      p = n;
+      do {
+        m = s.prev[--p];
+        s.prev[p] = (m >= _w_size ? m - _w_size : 0);
+        /* If n is not on any hash chain, prev[n] is garbage but
+         * its value will never be used.
+         */
+      } while (--n);
+
+      more += _w_size;
+    }
+    if (s.strm.avail_in === 0) {
+      break;
+    }
+
+    /* If there was no sliding:
+     *    strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
+     *    more == window_size - lookahead - strstart
+     * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
+     * => more >= window_size - 2*WSIZE + 2
+     * In the BIG_MEM or MMAP case (not yet supported),
+     *   window_size == input_size + MIN_LOOKAHEAD  &&
+     *   strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
+     * Otherwise, window_size == 2*WSIZE so more >= 2.
+     * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
+     */
+    //Assert(more >= 2, "more < 2");
+    n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
+    s.lookahead += n;
+
+    /* Initialize the hash value now that we have some input: */
+    if (s.lookahead + s.insert >= MIN_MATCH) {
+      str = s.strstart - s.insert;
+      s.ins_h = s.window[str];
+
+      /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
+      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
+//#if MIN_MATCH != 3
+//        Call update_hash() MIN_MATCH-3 more times
+//#endif
+      while (s.insert) {
+        /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
+        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
+
+        s.prev[str & s.w_mask] = s.head[s.ins_h];
+        s.head[s.ins_h] = str;
+        str++;
+        s.insert--;
+        if (s.lookahead + s.insert < MIN_MATCH) {
+          break;
+        }
+      }
+    }
+    /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
+     * but this is not important since only literal bytes will be emitted.
+     */
+
+  } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
+
+  /* If the WIN_INIT bytes after the end of the current data have never been
+   * written, then zero those bytes in order to avoid memory check reports of
+   * the use of uninitialized (or uninitialised as Julian writes) bytes by
+   * the longest match routines.  Update the high water mark for the next
+   * time through here.  WIN_INIT is set to MAX_MATCH since the longest match
+   * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
+   */
+//  if (s.high_water < s.window_size) {
+//    var curr = s.strstart + s.lookahead;
+//    var init = 0;
+//
+//    if (s.high_water < curr) {
+//      /* Previous high water mark below current data -- zero WIN_INIT
+//       * bytes or up to end of window, whichever is less.
+//       */
+//      init = s.window_size - curr;
+//      if (init > WIN_INIT)
+//        init = WIN_INIT;
+//      zmemzero(s->window + curr, (unsigned)init);
+//      s->high_water = curr + init;
+//    }
+//    else if (s->high_water < (ulg)curr + WIN_INIT) {
+//      /* High water mark at or above current data, but below current data
+//       * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
+//       * to end of window, whichever is less.
+//       */
+//      init = (ulg)curr + WIN_INIT - s->high_water;
+//      if (init > s->window_size - s->high_water)
+//        init = s->window_size - s->high_water;
+//      zmemzero(s->window + s->high_water, (unsigned)init);
+//      s->high_water += init;
+//    }
+//  }
+//
+//  Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
+//    "not enough room for search");
+}
+
+/* ===========================================================================
+ * Copy without compression as much as possible from the input stream, return
+ * the current block state.
+ * This function does not insert new strings in the dictionary since
+ * uncompressible data is probably not useful. This function is used
+ * only for the level=0 compression option.
+ * NOTE: this function should be optimized to avoid extra copying from
+ * window to pending_buf.
+ */
+function deflate_stored(s, flush) {
+  /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
+   * to pending_buf_size, and each stored block has a 5 byte header:
+   */
+  var max_block_size = 0xffff;
+
+  if (max_block_size > s.pending_buf_size - 5) {
+    max_block_size = s.pending_buf_size - 5;
+  }
+
+  /* Copy as much as possible from input to output: */
+  for (;;) {
+    /* Fill the window as much as possible: */
+    if (s.lookahead <= 1) {
+
+      //Assert(s->strstart < s->w_size+MAX_DIST(s) ||
+      //  s->block_start >= (long)s->w_size, "slide too late");
+//      if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
+//        s.block_start >= s.w_size)) {
+//        throw  new Error("slide too late");
+//      }
+
+      fill_window(s);
+      if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
+        return BS_NEED_MORE;
+      }
+
+      if (s.lookahead === 0) {
+        break;
+      }
+      /* flush the current block */
+    }
+    //Assert(s->block_start >= 0L, "block gone");
+//    if (s.block_start < 0) throw new Error("block gone");
+
+    s.strstart += s.lookahead;
+    s.lookahead = 0;
+
+    /* Emit a stored block if pending_buf will be full: */
+    var max_start = s.block_start + max_block_size;
+
+    if (s.strstart === 0 || s.strstart >= max_start) {
+      /* strstart == 0 is possible when wraparound on 16-bit machine */
+      s.lookahead = s.strstart - max_start;
+      s.strstart = max_start;
+      /*** FLUSH_BLOCK(s, 0); ***/
+      flush_block_only(s, false);
+      if (s.strm.avail_out === 0) {
+        return BS_NEED_MORE;
+      }
+      /***/
+
+
+    }
+    /* Flush if we may have to slide, otherwise block_start may become
+     * negative and the data will be gone:
+     */
+    if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
+      /*** FLUSH_BLOCK(s, 0); ***/
+      flush_block_only(s, false);
+      if (s.strm.avail_out === 0) {
+        return BS_NEED_MORE;
+      }
+      /***/
+    }
+  }
+
+  s.insert = 0;
+
+  if (flush === Z_FINISH) {
+    /*** FLUSH_BLOCK(s, 1); ***/
+    flush_block_only(s, true);
+    if (s.strm.avail_out === 0) {
+      return BS_FINISH_STARTED;
+    }
+    /***/
+    return BS_FINISH_DONE;
+  }
+
+  if (s.strstart > s.block_start) {
+    /*** FLUSH_BLOCK(s, 0); ***/
+    flush_block_only(s, false);
+    if (s.strm.avail_out === 0) {
+      return BS_NEED_MORE;
+    }
+    /***/
+  }
+
+  return BS_NEED_MORE;
+}
+
+/* ===========================================================================
+ * Compress as much as possible from the input stream, return the current
+ * block state.
+ * This function does not perform lazy evaluation of matches and inserts
+ * new strings in the dictionary only for unmatched strings or for short
+ * matches. It is used only for the fast compression options.
+ */
+function deflate_fast(s, flush) {
+  var hash_head;        /* head of the hash chain */
+  var bflush;           /* set if current block must be flushed */
+
+  for (;;) {
+    /* Make sure that we always have enough lookahead, except
+     * at the end of the input file. We need MAX_MATCH bytes
+     * for the next match, plus MIN_MATCH bytes to insert the
+     * string following the next match.
+     */
+    if (s.lookahead < MIN_LOOKAHEAD) {
+      fill_window(s);
+      if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
+        return BS_NEED_MORE;
+      }
+      if (s.lookahead === 0) {
+        break; /* flush the current block */
+      }
+    }
+
+    /* Insert the string window[strstart .. strstart+2] in the
+     * dictionary, and set hash_head to the head of the hash chain:
+     */
+    hash_head = 0/*NIL*/;
+    if (s.lookahead >= MIN_MATCH) {
+      /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+      hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+      s.head[s.ins_h] = s.strstart;
+      /***/
+    }
+
+    /* Find the longest match, discarding those <= prev_length.
+     * At this point we have always match_length < MIN_MATCH
+     */
+    if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
+      /* To simplify the code, we prevent matches with the string
+       * of window index 0 (in particular we have to avoid a match
+       * of the string with itself at the start of the input file).
+       */
+      s.match_length = longest_match(s, hash_head);
+      /* longest_match() sets match_start */
+    }
+    if (s.match_length >= MIN_MATCH) {
+      // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
+
+      /*** _tr_tally_dist(s, s.strstart - s.match_start,
+                     s.match_length - MIN_MATCH, bflush); ***/
+      bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
+
+      s.lookahead -= s.match_length;
+
+      /* Insert new strings in the hash table only if the match length
+       * is not too large. This saves time but degrades compression.
+       */
+      if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
+        s.match_length--; /* string at strstart already in table */
+        do {
+          s.strstart++;
+          /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+          s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+          hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+          s.head[s.ins_h] = s.strstart;
+          /***/
+          /* strstart never exceeds WSIZE-MAX_MATCH, so there are
+           * always MIN_MATCH bytes ahead.
+           */
+        } while (--s.match_length !== 0);
+        s.strstart++;
+      } else
+      {
+        s.strstart += s.match_length;
+        s.match_length = 0;
+        s.ins_h = s.window[s.strstart];
+        /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
+        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;
+
+//#if MIN_MATCH != 3
+//                Call UPDATE_HASH() MIN_MATCH-3 more times
+//#endif
+        /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
+         * matter since it will be recomputed at next deflate call.
+         */
+      }
+    } else {
+      /* No match, output a literal byte */
+      //Tracevv((stderr,"%c", s.window[s.strstart]));
+      /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
+      bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
+
+      s.lookahead--;
+      s.strstart++;
+    }
+    if (bflush) {
+      /*** FLUSH_BLOCK(s, 0); ***/
+      flush_block_only(s, false);
+      if (s.strm.avail_out === 0) {
+        return BS_NEED_MORE;
+      }
+      /***/
+    }
+  }
+  s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);
+  if (flush === Z_FINISH) {
+    /*** FLUSH_BLOCK(s, 1); ***/
+    flush_block_only(s, true);
+    if (s.strm.avail_out === 0) {
+      return BS_FINISH_STARTED;
+    }
+    /***/
+    return BS_FINISH_DONE;
+  }
+  if (s.last_lit) {
+    /*** FLUSH_BLOCK(s, 0); ***/
+    flush_block_only(s, false);
+    if (s.strm.avail_out === 0) {
+      return BS_NEED_MORE;
+    }
+    /***/
+  }
+  return BS_BLOCK_DONE;
+}
+
+/* ===========================================================================
+ * Same as above, but achieves better compression. We use a lazy
+ * evaluation for matches: a match is finally adopted only if there is
+ * no better match at the next window position.
+ */
+function deflate_slow(s, flush) {
+  var hash_head;          /* head of hash chain */
+  var bflush;              /* set if current block must be flushed */
+
+  var max_insert;
+
+  /* Process the input block. */
+  for (;;) {
+    /* Make sure that we always have enough lookahead, except
+     * at the end of the input file. We need MAX_MATCH bytes
+     * for the next match, plus MIN_MATCH bytes to insert the
+     * string following the next match.
+     */
+    if (s.lookahead < MIN_LOOKAHEAD) {
+      fill_window(s);
+      if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
+        return BS_NEED_MORE;
+      }
+      if (s.lookahead === 0) { break; } /* flush the current block */
+    }
+
+    /* Insert the string window[strstart .. strstart+2] in the
+     * dictionary, and set hash_head to the head of the hash chain:
+     */
+    hash_head = 0/*NIL*/;
+    if (s.lookahead >= MIN_MATCH) {
+      /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+      hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+      s.head[s.ins_h] = s.strstart;
+      /***/
+    }
+
+    /* Find the longest match, discarding those <= prev_length.
+     */
+    s.prev_length = s.match_length;
+    s.prev_match = s.match_start;
+    s.match_length = MIN_MATCH - 1;
+
+    if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
+        s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
+      /* To simplify the code, we prevent matches with the string
+       * of window index 0 (in particular we have to avoid a match
+       * of the string with itself at the start of the input file).
+       */
+      s.match_length = longest_match(s, hash_head);
+      /* longest_match() sets match_start */
+
+      if (s.match_length <= 5 &&
+         (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
+
+        /* If prev_match is also MIN_MATCH, match_start is garbage
+         * but we will ignore the current match anyway.
+         */
+        s.match_length = MIN_MATCH - 1;
+      }
+    }
+    /* If there was a match at the previous step and the current
+     * match is not better, output the previous match:
+     */
+    if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
+      max_insert = s.strstart + s.lookahead - MIN_MATCH;
+      /* Do not insert strings in hash table beyond this. */
+
+      //check_match(s, s.strstart-1, s.prev_match, s.prev_length);
+
+      /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
+                     s.prev_length - MIN_MATCH, bflush);***/
+      bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);
+      /* Insert in hash table all strings up to the end of the match.
+       * strstart-1 and strstart are already inserted. If there is not
+       * enough lookahead, the last two strings are not inserted in
+       * the hash table.
+       */
+      s.lookahead -= s.prev_length - 1;
+      s.prev_length -= 2;
+      do {
+        if (++s.strstart <= max_insert) {
+          /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+          s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+          hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+          s.head[s.ins_h] = s.strstart;
+          /***/
+        }
+      } while (--s.prev_length !== 0);
+      s.match_available = 0;
+      s.match_length = MIN_MATCH - 1;
+      s.strstart++;
+
+      if (bflush) {
+        /*** FLUSH_BLOCK(s, 0); ***/
+        flush_block_only(s, false);
+        if (s.strm.avail_out === 0) {
+          return BS_NEED_MORE;
+        }
+        /***/
+      }
+
+    } else if (s.match_available) {
+      /* If there was no match at the previous position, output a
+       * single literal. If there was a match but the current match
+       * is longer, truncate the previous match to a single literal.
+       */
+      //Tracevv((stderr,"%c", s->window[s->strstart-1]));
+      /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
+      bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
+
+      if (bflush) {
+        /*** FLUSH_BLOCK_ONLY(s, 0) ***/
+        flush_block_only(s, false);
+        /***/
+      }
+      s.strstart++;
+      s.lookahead--;
+      if (s.strm.avail_out === 0) {
+        return BS_NEED_MORE;
+      }
+    } else {
+      /* There is no previous match to compare with, wait for
+       * the next step to decide.
+       */
+      s.match_available = 1;
+      s.strstart++;
+      s.lookahead--;
+    }
+  }
+  //Assert (flush != Z_NO_FLUSH, "no flush?");
+  if (s.match_available) {
+    //Tracevv((stderr,"%c", s->window[s->strstart-1]));
+    /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
+    bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
+
+    s.match_available = 0;
+  }
+  s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;
+  if (flush === Z_FINISH) {
+    /*** FLUSH_BLOCK(s, 1); ***/
+    flush_block_only(s, true);
+    if (s.strm.avail_out === 0) {
+      return BS_FINISH_STARTED;
+    }
+    /***/
+    return BS_FINISH_DONE;
+  }
+  if (s.last_lit) {
+    /*** FLUSH_BLOCK(s, 0); ***/
+    flush_block_only(s, false);
+    if (s.strm.avail_out === 0) {
+      return BS_NEED_MORE;
+    }
+    /***/
+  }
+
+  return BS_BLOCK_DONE;
+}
+
+
+/* ===========================================================================
+ * For Z_RLE, simply look for runs of bytes, generate matches only of distance
+ * one.  Do not maintain a hash table.  (It will be regenerated if this run of
+ * deflate switches away from Z_RLE.)
+ */
+function deflate_rle(s, flush) {
+  var bflush;            /* set if current block must be flushed */
+  var prev;              /* byte at distance one to match */
+  var scan, strend;      /* scan goes up to strend for length of run */
+
+  var _win = s.window;
+
+  for (;;) {
+    /* Make sure that we always have enough lookahead, except
+     * at the end of the input file. We need MAX_MATCH bytes
+     * for the longest run, plus one for the unrolled loop.
+     */
+    if (s.lookahead <= MAX_MATCH) {
+      fill_window(s);
+      if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
+        return BS_NEED_MORE;
+      }
+      if (s.lookahead === 0) { break; } /* flush the current block */
+    }
+
+    /* See how many times the previous byte repeats */
+    s.match_length = 0;
+    if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
+      scan = s.strstart - 1;
+      prev = _win[scan];
+      if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
+        strend = s.strstart + MAX_MATCH;
+        do {
+          /*jshint noempty:false*/
+        } while (prev === _win[++scan] && prev === _win[++scan] &&
+                 prev === _win[++scan] && prev === _win[++scan] &&
+                 prev === _win[++scan] && prev === _win[++scan] &&
+                 prev === _win[++scan] && prev === _win[++scan] &&
+                 scan < strend);
+        s.match_length = MAX_MATCH - (strend - scan);
+        if (s.match_length > s.lookahead) {
+          s.match_length = s.lookahead;
+        }
+      }
+      //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
+    }
+
+    /* Emit match if have run of MIN_MATCH or longer, else emit literal */
+    if (s.match_length >= MIN_MATCH) {
+      //check_match(s, s.strstart, s.strstart - 1, s.match_length);
+
+      /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
+      bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);
+
+      s.lookahead -= s.match_length;
+      s.strstart += s.match_length;
+      s.match_length = 0;
+    } else {
+      /* No match, output a literal byte */
+      //Tracevv((stderr,"%c", s->window[s->strstart]));
+      /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
+      bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
+
+      s.lookahead--;
+      s.strstart++;
+    }
+    if (bflush) {
+      /*** FLUSH_BLOCK(s, 0); ***/
+      flush_block_only(s, false);
+      if (s.strm.avail_out === 0) {
+        return BS_NEED_MORE;
+      }
+      /***/
+    }
+  }
+  s.insert = 0;
+  if (flush === Z_FINISH) {
+    /*** FLUSH_BLOCK(s, 1); ***/
+    flush_block_only(s, true);
+    if (s.strm.avail_out === 0) {
+      return BS_FINISH_STARTED;
+    }
+    /***/
+    return BS_FINISH_DONE;
+  }
+  if (s.last_lit) {
+    /*** FLUSH_BLOCK(s, 0); ***/
+    flush_block_only(s, false);
+    if (s.strm.avail_out === 0) {
+      return BS_NEED_MORE;
+    }
+    /***/
+  }
+  return BS_BLOCK_DONE;
+}
+
+/* ===========================================================================
+ * For Z_HUFFMAN_ONLY, do not look for matches.  Do not maintain a hash table.
+ * (It will be regenerated if this run of deflate switches away from Huffman.)
+ */
+function deflate_huff(s, flush) {
+  var bflush;             /* set if current block must be flushed */
+
+  for (;;) {
+    /* Make sure that we have a literal to write. */
+    if (s.lookahead === 0) {
+      fill_window(s);
+      if (s.lookahead === 0) {
+        if (flush === Z_NO_FLUSH) {
+          return BS_NEED_MORE;
+        }
+        break;      /* flush the current block */
+      }
+    }
+
+    /* Output a literal byte */
+    s.match_length = 0;
+    //Tracevv((stderr,"%c", s->window[s->strstart]));
+    /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
+    bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
+    s.lookahead--;
+    s.strstart++;
+    if (bflush) {
+      /*** FLUSH_BLOCK(s, 0); ***/
+      flush_block_only(s, false);
+      if (s.strm.avail_out === 0) {
+        return BS_NEED_MORE;
+      }
+      /***/
+    }
+  }
+  s.insert = 0;
+  if (flush === Z_FINISH) {
+    /*** FLUSH_BLOCK(s, 1); ***/
+    flush_block_only(s, true);
+    if (s.strm.avail_out === 0) {
+      return BS_FINISH_STARTED;
+    }
+    /***/
+    return BS_FINISH_DONE;
+  }
+  if (s.last_lit) {
+    /*** FLUSH_BLOCK(s, 0); ***/
+    flush_block_only(s, false);
+    if (s.strm.avail_out === 0) {
+      return BS_NEED_MORE;
+    }
+    /***/
+  }
+  return BS_BLOCK_DONE;
+}
+
+/* Values for max_lazy_match, good_match and max_chain_length, depending on
+ * the desired pack level (0..9). The values given below have been tuned to
+ * exclude worst case performance for pathological files. Better values may be
+ * found for specific files.
+ */
+function Config(good_length, max_lazy, nice_length, max_chain, func) {
+  this.good_length = good_length;
+  this.max_lazy = max_lazy;
+  this.nice_length = nice_length;
+  this.max_chain = max_chain;
+  this.func = func;
+}
+
+var configuration_table;
+
+configuration_table = [
+  /*      good lazy nice chain */
+  new Config(0, 0, 0, 0, deflate_stored),          /* 0 store only */
+  new Config(4, 4, 8, 4, deflate_fast),            /* 1 max speed, no lazy matches */
+  new Config(4, 5, 16, 8, deflate_fast),           /* 2 */
+  new Config(4, 6, 32, 32, deflate_fast),          /* 3 */
+
+  new Config(4, 4, 16, 16, deflate_slow),          /* 4 lazy matches */
+  new Config(8, 16, 32, 32, deflate_slow),         /* 5 */
+  new Config(8, 16, 128, 128, deflate_slow),       /* 6 */
+  new Config(8, 32, 128, 256, deflate_slow),       /* 7 */
+  new Config(32, 128, 258, 1024, deflate_slow),    /* 8 */
+  new Config(32, 258, 258, 4096, deflate_slow)     /* 9 max compression */
+];
+
+
+/* ===========================================================================
+ * Initialize the "longest match" routines for a new zlib stream
+ */
+function lm_init(s) {
+  s.window_size = 2 * s.w_size;
+
+  /*** CLEAR_HASH(s); ***/
+  zero(s.head); // Fill with NIL (= 0);
+
+  /* Set the default configuration parameters:
+   */
+  s.max_lazy_match = configuration_table[s.level].max_lazy;
+  s.good_match = configuration_table[s.level].good_length;
+  s.nice_match = configuration_table[s.level].nice_length;
+  s.max_chain_length = configuration_table[s.level].max_chain;
+
+  s.strstart = 0;
+  s.block_start = 0;
+  s.lookahead = 0;
+  s.insert = 0;
+  s.match_length = s.prev_length = MIN_MATCH - 1;
+  s.match_available = 0;
+  s.ins_h = 0;
+}
+
+
+function DeflateState() {
+  this.strm = null;            /* pointer back to this zlib stream */
+  this.status = 0;            /* as the name implies */
+  this.pending_buf = null;      /* output still pending */
+  this.pending_buf_size = 0;  /* size of pending_buf */
+  this.pending_out = 0;       /* next pending byte to output to the stream */
+  this.pending = 0;           /* nb of bytes in the pending buffer */
+  this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */
+  this.gzhead = null;         /* gzip header information to write */
+  this.gzindex = 0;           /* where in extra, name, or comment */
+  this.method = Z_DEFLATED; /* can only be DEFLATED */
+  this.last_flush = -1;   /* value of flush param for previous deflate call */
+
+  this.w_size = 0;  /* LZ77 window size (32K by default) */
+  this.w_bits = 0;  /* log2(w_size)  (8..16) */
+  this.w_mask = 0;  /* w_size - 1 */
+
+  this.window = null;
+  /* Sliding window. Input bytes are read into the second half of the window,
+   * and move to the first half later to keep a dictionary of at least wSize
+   * bytes. With this organization, matches are limited to a distance of
+   * wSize-MAX_MATCH bytes, but this ensures that IO is always
+   * performed with a length multiple of the block size.
+   */
+
+  this.window_size = 0;
+  /* Actual size of window: 2*wSize, except when the user input buffer
+   * is directly used as sliding window.
+   */
+
+  this.prev = null;
+  /* Link to older string with same hash index. To limit the size of this
+   * array to 64K, this link is maintained only for the last 32K strings.
+   * An index in this array is thus a window index modulo 32K.
+   */
+
+  this.head = null;   /* Heads of the hash chains or NIL. */
+
+  this.ins_h = 0;       /* hash index of string to be inserted */
+  this.hash_size = 0;   /* number of elements in hash table */
+  this.hash_bits = 0;   /* log2(hash_size) */
+  this.hash_mask = 0;   /* hash_size-1 */
+
+  this.hash_shift = 0;
+  /* Number of bits by which ins_h must be shifted at each input
+   * step. It must be such that after MIN_MATCH steps, the oldest
+   * byte no longer takes part in the hash key, that is:
+   *   hash_shift * MIN_MATCH >= hash_bits
+   */
+
+  this.block_start = 0;
+  /* Window position at the beginning of the current output block. Gets
+   * negative when the window is moved backwards.
+   */
+
+  this.match_length = 0;      /* length of best match */
+  this.prev_match = 0;        /* previous match */
+  this.match_available = 0;   /* set if previous match exists */
+  this.strstart = 0;          /* start of string to insert */
+  this.match_start = 0;       /* start of matching string */
+  this.lookahead = 0;         /* number of valid bytes ahead in window */
+
+  this.prev_length = 0;
+  /* Length of the best match at previous step. Matches not greater than this
+   * are discarded. This is used in the lazy match evaluation.
+   */
+
+  this.max_chain_length = 0;
+  /* To speed up deflation, hash chains are never searched beyond this
+   * length.  A higher limit improves compression ratio but degrades the
+   * speed.
+   */
+
+  this.max_lazy_match = 0;
+  /* Attempt to find a better match only when the current match is strictly
+   * smaller than this value. This mechanism is used only for compression
+   * levels >= 4.
+   */
+  // That's alias to max_lazy_match, don't use directly
+  //this.max_insert_length = 0;
+  /* Insert new strings in the hash table only if the match length is not
+   * greater than this length. This saves time but degrades compression.
+   * max_insert_length is used only for compression levels <= 3.
+   */
+
+  this.level = 0;     /* compression level (1..9) */
+  this.strategy = 0;  /* favor or force Huffman coding*/
+
+  this.good_match = 0;
+  /* Use a faster search when the previous match is longer than this */
+
+  this.nice_match = 0; /* Stop searching when current match exceeds this */
+
+              /* used by trees.c: */
+
+  /* Didn't use ct_data typedef below to suppress compiler warning */
+
+  // struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
+  // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
+  // struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
+
+  // Use flat array of DOUBLE size, with interleaved fata,
+  // because JS does not support effective
+  this.dyn_ltree  = new utils.Buf16(HEAP_SIZE * 2);
+  this.dyn_dtree  = new utils.Buf16((2 * D_CODES + 1) * 2);
+  this.bl_tree    = new utils.Buf16((2 * BL_CODES + 1) * 2);
+  zero(this.dyn_ltree);
+  zero(this.dyn_dtree);
+  zero(this.bl_tree);
+
+  this.l_desc   = null;         /* desc. for literal tree */
+  this.d_desc   = null;         /* desc. for distance tree */
+  this.bl_desc  = null;         /* desc. for bit length tree */
+
+  //ush bl_count[MAX_BITS+1];
+  this.bl_count = new utils.Buf16(MAX_BITS + 1);
+  /* number of codes at each bit length for an optimal tree */
+
+  //int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
+  this.heap = new utils.Buf16(2 * L_CODES + 1);  /* heap used to build the Huffman trees */
+  zero(this.heap);
+
+  this.heap_len = 0;               /* number of elements in the heap */
+  this.heap_max = 0;               /* element of largest frequency */
+  /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
+   * The same heap array is used to build all trees.
+   */
+
+  this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1];
+  zero(this.depth);
+  /* Depth of each subtree used as tie breaker for trees of equal frequency
+   */
+
+  this.l_buf = 0;          /* buffer index for literals or lengths */
+
+  this.lit_bufsize = 0;
+  /* Size of match buffer for literals/lengths.  There are 4 reasons for
+   * limiting lit_bufsize to 64K:
+   *   - frequencies can be kept in 16 bit counters
+   *   - if compression is not successful for the first block, all input
+   *     data is still in the window so we can still emit a stored block even
+   *     when input comes from standard input.  (This can also be done for
+   *     all blocks if lit_bufsize is not greater than 32K.)
+   *   - if compression is not successful for a file smaller than 64K, we can
+   *     even emit a stored file instead of a stored block (saving 5 bytes).
+   *     This is applicable only for zip (not gzip or zlib).
+   *   - creating new Huffman trees less frequently may not provide fast
+   *     adaptation to changes in the input data statistics. (Take for
+   *     example a binary file with poorly compressible code followed by
+   *     a highly compressible string table.) Smaller buffer sizes give
+   *     fast adaptation but have of course the overhead of transmitting
+   *     trees more frequently.
+   *   - I can't count above 4
+   */
+
+  this.last_lit = 0;      /* running index in l_buf */
+
+  this.d_buf = 0;
+  /* Buffer index for distances. To simplify the code, d_buf and l_buf have
+   * the same number of elements. To use different lengths, an extra flag
+   * array would be necessary.
+   */
+
+  this.opt_len = 0;       /* bit length of current block with optimal trees */
+  this.static_len = 0;    /* bit length of current block with static trees */
+  this.matches = 0;       /* number of string matches in current block */
+  this.insert = 0;        /* bytes at end of window left to insert */
+
+
+  this.bi_buf = 0;
+  /* Output buffer. bits are inserted starting at the bottom (least
+   * significant bits).
+   */
+  this.bi_valid = 0;
+  /* Number of valid bits in bi_buf.  All bits above the last valid bit
+   * are always zero.
+   */
+
+  // Used for window memory init. We safely ignore it for JS. That makes
+  // sense only for pointers and memory check tools.
+  //this.high_water = 0;
+  /* High water mark offset in window for initialized bytes -- bytes above
+   * this are set to zero in order to avoid memory check warnings when
+   * longest match routines access bytes past the input.  This is then
+   * updated to the new high water mark.
+   */
+}
+
+
+function deflateResetKeep(strm) {
+  var s;
+
+  if (!strm || !strm.state) {
+    return err(strm, Z_STREAM_ERROR);
+  }
+
+  strm.total_in = strm.total_out = 0;
+  strm.data_type = Z_UNKNOWN;
+
+  s = strm.state;
+  s.pending = 0;
+  s.pending_out = 0;
+
+  if (s.wrap < 0) {
+    s.wrap = -s.wrap;
+    /* was made negative by deflate(..., Z_FINISH); */
+  }
+  s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
+  strm.adler = (s.wrap === 2) ?
+    0  // crc32(0, Z_NULL, 0)
+  :
+    1; // adler32(0, Z_NULL, 0)
+  s.last_flush = Z_NO_FLUSH;
+  trees._tr_init(s);
+  return Z_OK;
+}
+
+
+function deflateReset(strm) {
+  var ret = deflateResetKeep(strm);
+  if (ret === Z_OK) {
+    lm_init(strm.state);
+  }
+  return ret;
+}
+
+
+function deflateSetHeader(strm, head) {
+  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+  if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
+  strm.state.gzhead = head;
+  return Z_OK;
+}
+
+
+function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
+  if (!strm) { // === Z_NULL
+    return Z_STREAM_ERROR;
+  }
+  var wrap = 1;
+
+  if (level === Z_DEFAULT_COMPRESSION) {
+    level = 6;
+  }
+
+  if (windowBits < 0) { /* suppress zlib wrapper */
+    wrap = 0;
+    windowBits = -windowBits;
+  }
+
+  else if (windowBits > 15) {
+    wrap = 2;           /* write gzip wrapper instead */
+    windowBits -= 16;
+  }
+
+
+  if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
+    windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
+    strategy < 0 || strategy > Z_FIXED) {
+    return err(strm, Z_STREAM_ERROR);
+  }
+
+
+  if (windowBits === 8) {
+    windowBits = 9;
+  }
+  /* until 256-byte window bug fixed */
+
+  var s = new DeflateState();
+
+  strm.state = s;
+  s.strm = strm;
+
+  s.wrap = wrap;
+  s.gzhead = null;
+  s.w_bits = windowBits;
+  s.w_size = 1 << s.w_bits;
+  s.w_mask = s.w_size - 1;
+
+  s.hash_bits = memLevel + 7;
+  s.hash_size = 1 << s.hash_bits;
+  s.hash_mask = s.hash_size - 1;
+  s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
+
+  s.window = new utils.Buf8(s.w_size * 2);
+  s.head = new utils.Buf16(s.hash_size);
+  s.prev = new utils.Buf16(s.w_size);
+
+  // Don't need mem init magic for JS.
+  //s.high_water = 0;  /* nothing written to s->window yet */
+
+  s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
+
+  s.pending_buf_size = s.lit_bufsize * 4;
+
+  //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
+  //s->pending_buf = (uchf *) overlay;
+  s.pending_buf = new utils.Buf8(s.pending_buf_size);
+
+  // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)
+  //s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
+  s.d_buf = 1 * s.lit_bufsize;
+
+  //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
+  s.l_buf = (1 + 2) * s.lit_bufsize;
+
+  s.level = level;
+  s.strategy = strategy;
+  s.method = method;
+
+  return deflateReset(strm);
+}
+
+function deflateInit(strm, level) {
+  return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
+}
+
+
+function deflate(strm, flush) {
+  var old_flush, s;
+  var beg, val; // for gzip header write only
+
+  if (!strm || !strm.state ||
+    flush > Z_BLOCK || flush < 0) {
+    return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
+  }
+
+  s = strm.state;
+
+  if (!strm.output ||
+      (!strm.input && strm.avail_in !== 0) ||
+      (s.status === FINISH_STATE && flush !== Z_FINISH)) {
+    return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
+  }
+
+  s.strm = strm; /* just in case */
+  old_flush = s.last_flush;
+  s.last_flush = flush;
+
+  /* Write the header */
+  if (s.status === INIT_STATE) {
+
+    if (s.wrap === 2) { // GZIP header
+      strm.adler = 0;  //crc32(0L, Z_NULL, 0);
+      put_byte(s, 31);
+      put_byte(s, 139);
+      put_byte(s, 8);
+      if (!s.gzhead) { // s->gzhead == Z_NULL
+        put_byte(s, 0);
+        put_byte(s, 0);
+        put_byte(s, 0);
+        put_byte(s, 0);
+        put_byte(s, 0);
+        put_byte(s, s.level === 9 ? 2 :
+                    (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
+                     4 : 0));
+        put_byte(s, OS_CODE);
+        s.status = BUSY_STATE;
+      }
+      else {
+        put_byte(s, (s.gzhead.text ? 1 : 0) +
+                    (s.gzhead.hcrc ? 2 : 0) +
+                    (!s.gzhead.extra ? 0 : 4) +
+                    (!s.gzhead.name ? 0 : 8) +
+                    (!s.gzhead.comment ? 0 : 16)
+                );
+        put_byte(s, s.gzhead.time & 0xff);
+        put_byte(s, (s.gzhead.time >> 8) & 0xff);
+        put_byte(s, (s.gzhead.time >> 16) & 0xff);
+        put_byte(s, (s.gzhead.time >> 24) & 0xff);
+        put_byte(s, s.level === 9 ? 2 :
+                    (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
+                     4 : 0));
+        put_byte(s, s.gzhead.os & 0xff);
+        if (s.gzhead.extra && s.gzhead.extra.length) {
+          put_byte(s, s.gzhead.extra.length & 0xff);
+          put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
+        }
+        if (s.gzhead.hcrc) {
+          strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
+        }
+        s.gzindex = 0;
+        s.status = EXTRA_STATE;
+      }
+    }
+    else // DEFLATE header
+    {
+      var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
+      var level_flags = -1;
+
+      if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
+        level_flags = 0;
+      } else if (s.level < 6) {
+        level_flags = 1;
+      } else if (s.level === 6) {
+        level_flags = 2;
+      } else {
+        level_flags = 3;
+      }
+      header |= (level_flags << 6);
+      if (s.strstart !== 0) { header |= PRESET_DICT; }
+      header += 31 - (header % 31);
+
+      s.status = BUSY_STATE;
+      putShortMSB(s, header);
+
+      /* Save the adler32 of the preset dictionary: */
+      if (s.strstart !== 0) {
+        putShortMSB(s, strm.adler >>> 16);
+        putShortMSB(s, strm.adler & 0xffff);
+      }
+      strm.adler = 1; // adler32(0L, Z_NULL, 0);
+    }
+  }
+
+//#ifdef GZIP
+  if (s.status === EXTRA_STATE) {
+    if (s.gzhead.extra/* != Z_NULL*/) {
+      beg = s.pending;  /* start of bytes to update crc */
+
+      while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
+        if (s.pending === s.pending_buf_size) {
+          if (s.gzhead.hcrc && s.pending > beg) {
+            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+          }
+          flush_pending(strm);
+          beg = s.pending;
+          if (s.pending === s.pending_buf_size) {
+            break;
+          }
+        }
+        put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
+        s.gzindex++;
+      }
+      if (s.gzhead.hcrc && s.pending > beg) {
+        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+      }
+      if (s.gzindex === s.gzhead.extra.length) {
+        s.gzindex = 0;
+        s.status = NAME_STATE;
+      }
+    }
+    else {
+      s.status = NAME_STATE;
+    }
+  }
+  if (s.status === NAME_STATE) {
+    if (s.gzhead.name/* != Z_NULL*/) {
+      beg = s.pending;  /* start of bytes to update crc */
+      //int val;
+
+      do {
+        if (s.pending === s.pending_buf_size) {
+          if (s.gzhead.hcrc && s.pending > beg) {
+            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+          }
+          flush_pending(strm);
+          beg = s.pending;
+          if (s.pending === s.pending_buf_size) {
+            val = 1;
+            break;
+          }
+        }
+        // JS specific: little magic to add zero terminator to end of string
+        if (s.gzindex < s.gzhead.name.length) {
+          val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
+        } else {
+          val = 0;
+        }
+        put_byte(s, val);
+      } while (val !== 0);
+
+      if (s.gzhead.hcrc && s.pending > beg) {
+        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+      }
+      if (val === 0) {
+        s.gzindex = 0;
+        s.status = COMMENT_STATE;
+      }
+    }
+    else {
+      s.status = COMMENT_STATE;
+    }
+  }
+  if (s.status === COMMENT_STATE) {
+    if (s.gzhead.comment/* != Z_NULL*/) {
+      beg = s.pending;  /* start of bytes to update crc */
+      //int val;
+
+      do {
+        if (s.pending === s.pending_buf_size) {
+          if (s.gzhead.hcrc && s.pending > beg) {
+            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+          }
+          flush_pending(strm);
+          beg = s.pending;
+          if (s.pending === s.pending_buf_size) {
+            val = 1;
+            break;
+          }
+        }
+        // JS specific: little magic to add zero terminator to end of string
+        if (s.gzindex < s.gzhead.comment.length) {
+          val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
+        } else {
+          val = 0;
+        }
+        put_byte(s, val);
+      } while (val !== 0);
+
+      if (s.gzhead.hcrc && s.pending > beg) {
+        strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+      }
+      if (val === 0) {
+        s.status = HCRC_STATE;
+      }
+    }
+    else {
+      s.status = HCRC_STATE;
+    }
+  }
+  if (s.status === HCRC_STATE) {
+    if (s.gzhead.hcrc) {
+      if (s.pending + 2 > s.pending_buf_size) {
+        flush_pending(strm);
+      }
+      if (s.pending + 2 <= s.pending_buf_size) {
+        put_byte(s, strm.adler & 0xff);
+        put_byte(s, (strm.adler >> 8) & 0xff);
+        strm.adler = 0; //crc32(0L, Z_NULL, 0);
+        s.status = BUSY_STATE;
+      }
+    }
+    else {
+      s.status = BUSY_STATE;
+    }
+  }
+//#endif
+
+  /* Flush as much pending output as possible */
+  if (s.pending !== 0) {
+    flush_pending(strm);
+    if (strm.avail_out === 0) {
+      /* Since avail_out is 0, deflate will be called again with
+       * more output space, but possibly with both pending and
+       * avail_in equal to zero. There won't be anything to do,
+       * but this is not an error situation so make sure we
+       * return OK instead of BUF_ERROR at next call of deflate:
+       */
+      s.last_flush = -1;
+      return Z_OK;
+    }
+
+    /* Make sure there is something to do and avoid duplicate consecutive
+     * flushes. For repeated and useless calls with Z_FINISH, we keep
+     * returning Z_STREAM_END instead of Z_BUF_ERROR.
+     */
+  } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
+    flush !== Z_FINISH) {
+    return err(strm, Z_BUF_ERROR);
+  }
+
+  /* User must not provide more input after the first FINISH: */
+  if (s.status === FINISH_STATE && strm.avail_in !== 0) {
+    return err(strm, Z_BUF_ERROR);
+  }
+
+  /* Start a new block or continue the current one.
+   */
+  if (strm.avail_in !== 0 || s.lookahead !== 0 ||
+    (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
+    var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
+      (s.strategy === Z_RLE ? deflate_rle(s, flush) :
+        configuration_table[s.level].func(s, flush));
+
+    if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
+      s.status = FINISH_STATE;
+    }
+    if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
+      if (strm.avail_out === 0) {
+        s.last_flush = -1;
+        /* avoid BUF_ERROR next call, see above */
+      }
+      return Z_OK;
+      /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
+       * of deflate should use the same flush parameter to make sure
+       * that the flush is complete. So we don't have to output an
+       * empty block here, this will be done at next call. This also
+       * ensures that for a very small output buffer, we emit at most
+       * one empty block.
+       */
+    }
+    if (bstate === BS_BLOCK_DONE) {
+      if (flush === Z_PARTIAL_FLUSH) {
+        trees._tr_align(s);
+      }
+      else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
+
+        trees._tr_stored_block(s, 0, 0, false);
+        /* For a full flush, this empty block will be recognized
+         * as a special marker by inflate_sync().
+         */
+        if (flush === Z_FULL_FLUSH) {
+          /*** CLEAR_HASH(s); ***/             /* forget history */
+          zero(s.head); // Fill with NIL (= 0);
+
+          if (s.lookahead === 0) {
+            s.strstart = 0;
+            s.block_start = 0;
+            s.insert = 0;
+          }
+        }
+      }
+      flush_pending(strm);
+      if (strm.avail_out === 0) {
+        s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
+        return Z_OK;
+      }
+    }
+  }
+  //Assert(strm->avail_out > 0, "bug2");
+  //if (strm.avail_out <= 0) { throw new Error("bug2");}
+
+  if (flush !== Z_FINISH) { return Z_OK; }
+  if (s.wrap <= 0) { return Z_STREAM_END; }
+
+  /* Write the trailer */
+  if (s.wrap === 2) {
+    put_byte(s, strm.adler & 0xff);
+    put_byte(s, (strm.adler >> 8) & 0xff);
+    put_byte(s, (strm.adler >> 16) & 0xff);
+    put_byte(s, (strm.adler >> 24) & 0xff);
+    put_byte(s, strm.total_in & 0xff);
+    put_byte(s, (strm.total_in >> 8) & 0xff);
+    put_byte(s, (strm.total_in >> 16) & 0xff);
+    put_byte(s, (strm.total_in >> 24) & 0xff);
+  }
+  else
+  {
+    putShortMSB(s, strm.adler >>> 16);
+    putShortMSB(s, strm.adler & 0xffff);
+  }
+
+  flush_pending(strm);
+  /* If avail_out is zero, the application will call deflate again
+   * to flush the rest.
+   */
+  if (s.wrap > 0) { s.wrap = -s.wrap; }
+  /* write the trailer only once! */
+  return s.pending !== 0 ? Z_OK : Z_STREAM_END;
+}
+
+function deflateEnd(strm) {
+  var status;
+
+  if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
+    return Z_STREAM_ERROR;
+  }
+
+  status = strm.state.status;
+  if (status !== INIT_STATE &&
+    status !== EXTRA_STATE &&
+    status !== NAME_STATE &&
+    status !== COMMENT_STATE &&
+    status !== HCRC_STATE &&
+    status !== BUSY_STATE &&
+    status !== FINISH_STATE
+  ) {
+    return err(strm, Z_STREAM_ERROR);
+  }
+
+  strm.state = null;
+
+  return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
+}
+
+
+/* =========================================================================
+ * Initializes the compression dictionary from the given byte
+ * sequence without producing any compressed output.
+ */
+function deflateSetDictionary(strm, dictionary) {
+  var dictLength = dictionary.length;
+
+  var s;
+  var str, n;
+  var wrap;
+  var avail;
+  var next;
+  var input;
+  var tmpDict;
+
+  if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
+    return Z_STREAM_ERROR;
+  }
+
+  s = strm.state;
+  wrap = s.wrap;
+
+  if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {
+    return Z_STREAM_ERROR;
+  }
+
+  /* when using zlib wrappers, compute Adler-32 for provided dictionary */
+  if (wrap === 1) {
+    /* adler32(strm->adler, dictionary, dictLength); */
+    strm.adler = adler32(strm.adler, dictionary, dictLength, 0);
+  }
+
+  s.wrap = 0;   /* avoid computing Adler-32 in read_buf */
+
+  /* if dictionary would fill window, just replace the history */
+  if (dictLength >= s.w_size) {
+    if (wrap === 0) {            /* already empty otherwise */
+      /*** CLEAR_HASH(s); ***/
+      zero(s.head); // Fill with NIL (= 0);
+      s.strstart = 0;
+      s.block_start = 0;
+      s.insert = 0;
+    }
+    /* use the tail */
+    // dictionary = dictionary.slice(dictLength - s.w_size);
+    tmpDict = new utils.Buf8(s.w_size);
+    utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);
+    dictionary = tmpDict;
+    dictLength = s.w_size;
+  }
+  /* insert dictionary into window and hash */
+  avail = strm.avail_in;
+  next = strm.next_in;
+  input = strm.input;
+  strm.avail_in = dictLength;
+  strm.next_in = 0;
+  strm.input = dictionary;
+  fill_window(s);
+  while (s.lookahead >= MIN_MATCH) {
+    str = s.strstart;
+    n = s.lookahead - (MIN_MATCH - 1);
+    do {
+      /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
+      s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
+
+      s.prev[str & s.w_mask] = s.head[s.ins_h];
+
+      s.head[s.ins_h] = str;
+      str++;
+    } while (--n);
+    s.strstart = str;
+    s.lookahead = MIN_MATCH - 1;
+    fill_window(s);
+  }
+  s.strstart += s.lookahead;
+  s.block_start = s.strstart;
+  s.insert = s.lookahead;
+  s.lookahead = 0;
+  s.match_length = s.prev_length = MIN_MATCH - 1;
+  s.match_available = 0;
+  strm.next_in = next;
+  strm.input = input;
+  strm.avail_in = avail;
+  s.wrap = wrap;
+  return Z_OK;
+}
+
+
+exports.deflateInit = deflateInit;
+exports.deflateInit2 = deflateInit2;
+exports.deflateReset = deflateReset;
+exports.deflateResetKeep = deflateResetKeep;
+exports.deflateSetHeader = deflateSetHeader;
+exports.deflate = deflate;
+exports.deflateEnd = deflateEnd;
+exports.deflateSetDictionary = deflateSetDictionary;
+exports.deflateInfo = 'pako deflate (from Nodeca project)';
+
+/* Not implemented
+exports.deflateBound = deflateBound;
+exports.deflateCopy = deflateCopy;
+exports.deflateParams = deflateParams;
+exports.deflatePending = deflatePending;
+exports.deflatePrime = deflatePrime;
+exports.deflateTune = deflateTune;
+*/
+
+},{"../utils/common":39,"./adler32":41,"./crc32":43,"./messages":49,"./trees":50}],45:[function(require,module,exports){
+'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+function GZheader() {
+  /* true if compressed data believed to be text */
+  this.text       = 0;
+  /* modification time */
+  this.time       = 0;
+  /* extra flags (not used when writing a gzip file) */
+  this.xflags     = 0;
+  /* operating system */
+  this.os         = 0;
+  /* pointer to extra field or Z_NULL if none */
+  this.extra      = null;
+  /* extra field length (valid if extra != Z_NULL) */
+  this.extra_len  = 0; // Actually, we don't need it in JS,
+                       // but leave for few code modifications
+
+  //
+  // Setup limits is not necessary because in js we should not preallocate memory
+  // for inflate use constant limit in 65536 bytes
+  //
+
+  /* space at extra (only when reading header) */
+  // this.extra_max  = 0;
+  /* pointer to zero-terminated file name or Z_NULL */
+  this.name       = '';
+  /* space at name (only when reading header) */
+  // this.name_max   = 0;
+  /* pointer to zero-terminated comment or Z_NULL */
+  this.comment    = '';
+  /* space at comment (only when reading header) */
+  // this.comm_max   = 0;
+  /* true if there was or will be a header crc */
+  this.hcrc       = 0;
+  /* true when done reading gzip header (not used when writing a gzip file) */
+  this.done       = false;
+}
+
+module.exports = GZheader;
+
+},{}],46:[function(require,module,exports){
+'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+// See state defs from inflate.js
+var BAD = 30;       /* got a data error -- remain here until reset */
+var TYPE = 12;      /* i: waiting for type bits, including last-flag bit */
+
+/*
+   Decode literal, length, and distance codes and write out the resulting
+   literal and match bytes until either not enough input or output is
+   available, an end-of-block is encountered, or a data error is encountered.
+   When large enough input and output buffers are supplied to inflate(), for
+   example, a 16K input buffer and a 64K output buffer, more than 95% of the
+   inflate execution time is spent in this routine.
+
+   Entry assumptions:
+
+        state.mode === LEN
+        strm.avail_in >= 6
+        strm.avail_out >= 258
+        start >= strm.avail_out
+        state.bits < 8
+
+   On return, state.mode is one of:
+
+        LEN -- ran out of enough output space or enough available input
+        TYPE -- reached end of block code, inflate() to interpret next block
+        BAD -- error in block data
+
+   Notes:
+
+    - The maximum input bits used by a length/distance pair is 15 bits for the
+      length code, 5 bits for the length extra, 15 bits for the distance code,
+      and 13 bits for the distance extra.  This totals 48 bits, or six bytes.
+      Therefore if strm.avail_in >= 6, then there is enough input to avoid
+      checking for available input while decoding.
+
+    - The maximum bytes that a single length/distance pair can output is 258
+      bytes, which is the maximum length that can be coded.  inflate_fast()
+      requires strm.avail_out >= 258 for each loop to avoid checking for
+      output space.
+ */
+module.exports = function inflate_fast(strm, start) {
+  var state;
+  var _in;                    /* local strm.input */
+  var last;                   /* have enough input while in < last */
+  var _out;                   /* local strm.output */
+  var beg;                    /* inflate()'s initial strm.output */
+  var end;                    /* while out < end, enough space available */
+//#ifdef INFLATE_STRICT
+  var dmax;                   /* maximum distance from zlib header */
+//#endif
+  var wsize;                  /* window size or zero if not using window */
+  var whave;                  /* valid bytes in the window */
+  var wnext;                  /* window write index */
+  // Use `s_window` instead `window`, avoid conflict with instrumentation tools
+  var s_window;               /* allocated sliding window, if wsize != 0 */
+  var hold;                   /* local strm.hold */
+  var bits;                   /* local strm.bits */
+  var lcode;                  /* local strm.lencode */
+  var dcode;                  /* local strm.distcode */
+  var lmask;                  /* mask for first level of length codes */
+  var dmask;                  /* mask for first level of distance codes */
+  var here;                   /* retrieved table entry */
+  var op;                     /* code bits, operation, extra bits, or */
+                              /*  window position, window bytes to copy */
+  var len;                    /* match length, unused bytes */
+  var dist;                   /* match distance */
+  var from;                   /* where to copy match from */
+  var from_source;
+
+
+  var input, output; // JS specific, because we have no pointers
+
+  /* copy state to local variables */
+  state = strm.state;
+  //here = state.here;
+  _in = strm.next_in;
+  input = strm.input;
+  last = _in + (strm.avail_in - 5);
+  _out = strm.next_out;
+  output = strm.output;
+  beg = _out - (start - strm.avail_out);
+  end = _out + (strm.avail_out - 257);
+//#ifdef INFLATE_STRICT
+  dmax = state.dmax;
+//#endif
+  wsize = state.wsize;
+  whave = state.whave;
+  wnext = state.wnext;
+  s_window = state.window;
+  hold = state.hold;
+  bits = state.bits;
+  lcode = state.lencode;
+  dcode = state.distcode;
+  lmask = (1 << state.lenbits) - 1;
+  dmask = (1 << state.distbits) - 1;
+
+
+  /* decode literals and length/distances until end-of-block or not enough
+     input data or output space */
+
+  top:
+  do {
+    if (bits < 15) {
+      hold += input[_in++] << bits;
+      bits += 8;
+      hold += input[_in++] << bits;
+      bits += 8;
+    }
+
+    here = lcode[hold & lmask];
+
+    dolen:
+    for (;;) { // Goto emulation
+      op = here >>> 24/*here.bits*/;
+      hold >>>= op;
+      bits -= op;
+      op = (here >>> 16) & 0xff/*here.op*/;
+      if (op === 0) {                          /* literal */
+        //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+        //        "inflate:         literal '%c'\n" :
+        //        "inflate:         literal 0x%02x\n", here.val));
+        output[_out++] = here & 0xffff/*here.val*/;
+      }
+      else if (op & 16) {                     /* length base */
+        len = here & 0xffff/*here.val*/;
+        op &= 15;                           /* number of extra bits */
+        if (op) {
+          if (bits < op) {
+            hold += input[_in++] << bits;
+            bits += 8;
+          }
+          len += hold & ((1 << op) - 1);
+          hold >>>= op;
+          bits -= op;
+        }
+        //Tracevv((stderr, "inflate:         length %u\n", len));
+        if (bits < 15) {
+          hold += input[_in++] << bits;
+          bits += 8;
+          hold += input[_in++] << bits;
+          bits += 8;
+        }
+        here = dcode[hold & dmask];
+
+        dodist:
+        for (;;) { // goto emulation
+          op = here >>> 24/*here.bits*/;
+          hold >>>= op;
+          bits -= op;
+          op = (here >>> 16) & 0xff/*here.op*/;
+
+          if (op & 16) {                      /* distance base */
+            dist = here & 0xffff/*here.val*/;
+            op &= 15;                       /* number of extra bits */
+            if (bits < op) {
+              hold += input[_in++] << bits;
+              bits += 8;
+              if (bits < op) {
+                hold += input[_in++] << bits;
+                bits += 8;
+              }
+            }
+            dist += hold & ((1 << op) - 1);
+//#ifdef INFLATE_STRICT
+            if (dist > dmax) {
+              strm.msg = 'invalid distance too far back';
+              state.mode = BAD;
+              break top;
+            }
+//#endif
+            hold >>>= op;
+            bits -= op;
+            //Tracevv((stderr, "inflate:         distance %u\n", dist));
+            op = _out - beg;                /* max distance in output */
+            if (dist > op) {                /* see if copy from window */
+              op = dist - op;               /* distance back in window */
+              if (op > whave) {
+                if (state.sane) {
+                  strm.msg = 'invalid distance too far back';
+                  state.mode = BAD;
+                  break top;
+                }
+
+// (!) This block is disabled in zlib defaults,
+// don't enable it for binary compatibility
+//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+//                if (len <= op - whave) {
+//                  do {
+//                    output[_out++] = 0;
+//                  } while (--len);
+//                  continue top;
+//                }
+//                len -= op - whave;
+//                do {
+//                  output[_out++] = 0;
+//                } while (--op > whave);
+//                if (op === 0) {
+//                  from = _out - dist;
+//                  do {
+//                    output[_out++] = output[from++];
+//                  } while (--len);
+//                  continue top;
+//                }
+//#endif
+              }
+              from = 0; // window index
+              from_source = s_window;
+              if (wnext === 0) {           /* very common case */
+                from += wsize - op;
+                if (op < len) {         /* some from window */
+                  len -= op;
+                  do {
+                    output[_out++] = s_window[from++];
+                  } while (--op);
+                  from = _out - dist;  /* rest from output */
+                  from_source = output;
+                }
+              }
+              else if (wnext < op) {      /* wrap around window */
+                from += wsize + wnext - op;
+                op -= wnext;
+                if (op < len) {         /* some from end of window */
+                  len -= op;
+                  do {
+                    output[_out++] = s_window[from++];
+                  } while (--op);
+                  from = 0;
+                  if (wnext < len) {  /* some from start of window */
+                    op = wnext;
+                    len -= op;
+                    do {
+                      output[_out++] = s_window[from++];
+                    } while (--op);
+                    from = _out - dist;      /* rest from output */
+                    from_source = output;
+                  }
+                }
+              }
+              else {                      /* contiguous in window */
+                from += wnext - op;
+                if (op < len) {         /* some from window */
+                  len -= op;
+                  do {
+                    output[_out++] = s_window[from++];
+                  } while (--op);
+                  from = _out - dist;  /* rest from output */
+                  from_source = output;
+                }
+              }
+              while (len > 2) {
+                output[_out++] = from_source[from++];
+                output[_out++] = from_source[from++];
+                output[_out++] = from_source[from++];
+                len -= 3;
+              }
+              if (len) {
+                output[_out++] = from_source[from++];
+                if (len > 1) {
+                  output[_out++] = from_source[from++];
+                }
+              }
+            }
+            else {
+              from = _out - dist;          /* copy direct from output */
+              do {                        /* minimum length is three */
+                output[_out++] = output[from++];
+                output[_out++] = output[from++];
+                output[_out++] = output[from++];
+                len -= 3;
+              } while (len > 2);
+              if (len) {
+                output[_out++] = output[from++];
+                if (len > 1) {
+                  output[_out++] = output[from++];
+                }
+              }
+            }
+          }
+          else if ((op & 64) === 0) {          /* 2nd level distance code */
+            here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
+            continue dodist;
+          }
+          else {
+            strm.msg = 'invalid distance code';
+            state.mode = BAD;
+            break top;
+          }
+
+          break; // need to emulate goto via "continue"
+        }
+      }
+      else if ((op & 64) === 0) {              /* 2nd level length code */
+        here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
+        continue dolen;
+      }
+      else if (op & 32) {                     /* end-of-block */
+        //Tracevv((stderr, "inflate:         end of block\n"));
+        state.mode = TYPE;
+        break top;
+      }
+      else {
+        strm.msg = 'invalid literal/length code';
+        state.mode = BAD;
+        break top;
+      }
+
+      break; // need to emulate goto via "continue"
+    }
+  } while (_in < last && _out < end);
+
+  /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
+  len = bits >> 3;
+  _in -= len;
+  bits -= len << 3;
+  hold &= (1 << bits) - 1;
+
+  /* update state and return */
+  strm.next_in = _in;
+  strm.next_out = _out;
+  strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
+  strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
+  state.hold = hold;
+  state.bits = bits;
+  return;
+};
+
+},{}],47:[function(require,module,exports){
+'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+var utils         = require('../utils/common');
+var adler32       = require('./adler32');
+var crc32         = require('./crc32');
+var inflate_fast  = require('./inffast');
+var inflate_table = require('./inftrees');
+
+var CODES = 0;
+var LENS = 1;
+var DISTS = 2;
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+
+/* Allowed flush values; see deflate() and inflate() below for details */
+//var Z_NO_FLUSH      = 0;
+//var Z_PARTIAL_FLUSH = 1;
+//var Z_SYNC_FLUSH    = 2;
+//var Z_FULL_FLUSH    = 3;
+var Z_FINISH        = 4;
+var Z_BLOCK         = 5;
+var Z_TREES         = 6;
+
+
+/* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+var Z_OK            = 0;
+var Z_STREAM_END    = 1;
+var Z_NEED_DICT     = 2;
+//var Z_ERRNO         = -1;
+var Z_STREAM_ERROR  = -2;
+var Z_DATA_ERROR    = -3;
+var Z_MEM_ERROR     = -4;
+var Z_BUF_ERROR     = -5;
+//var Z_VERSION_ERROR = -6;
+
+/* The deflate compression method */
+var Z_DEFLATED  = 8;
+
+
+/* STATES ====================================================================*/
+/* ===========================================================================*/
+
+
+var    HEAD = 1;       /* i: waiting for magic header */
+var    FLAGS = 2;      /* i: waiting for method and flags (gzip) */
+var    TIME = 3;       /* i: waiting for modification time (gzip) */
+var    OS = 4;         /* i: waiting for extra flags and operating system (gzip) */
+var    EXLEN = 5;      /* i: waiting for extra length (gzip) */
+var    EXTRA = 6;      /* i: waiting for extra bytes (gzip) */
+var    NAME = 7;       /* i: waiting for end of file name (gzip) */
+var    COMMENT = 8;    /* i: waiting for end of comment (gzip) */
+var    HCRC = 9;       /* i: waiting for header crc (gzip) */
+var    DICTID = 10;    /* i: waiting for dictionary check value */
+var    DICT = 11;      /* waiting for inflateSetDictionary() call */
+var        TYPE = 12;      /* i: waiting for type bits, including last-flag bit */
+var        TYPEDO = 13;    /* i: same, but skip check to exit inflate on new block */
+var        STORED = 14;    /* i: waiting for stored size (length and complement) */
+var        COPY_ = 15;     /* i/o: same as COPY below, but only first time in */
+var        COPY = 16;      /* i/o: waiting for input or output to copy stored block */
+var        TABLE = 17;     /* i: waiting for dynamic block table lengths */
+var        LENLENS = 18;   /* i: waiting for code length code lengths */
+var        CODELENS = 19;  /* i: waiting for length/lit and distance code lengths */
+var            LEN_ = 20;      /* i: same as LEN below, but only first time in */
+var            LEN = 21;       /* i: waiting for length/lit/eob code */
+var            LENEXT = 22;    /* i: waiting for length extra bits */
+var            DIST = 23;      /* i: waiting for distance code */
+var            DISTEXT = 24;   /* i: waiting for distance extra bits */
+var            MATCH = 25;     /* o: waiting for output space to copy string */
+var            LIT = 26;       /* o: waiting for output space to write literal */
+var    CHECK = 27;     /* i: waiting for 32-bit check value */
+var    LENGTH = 28;    /* i: waiting for 32-bit length (gzip) */
+var    DONE = 29;      /* finished check, done -- remain here until reset */
+var    BAD = 30;       /* got a data error -- remain here until reset */
+var    MEM = 31;       /* got an inflate() memory error -- remain here until reset */
+var    SYNC = 32;      /* looking for synchronization bytes to restart inflate() */
+
+/* ===========================================================================*/
+
+
+
+var ENOUGH_LENS = 852;
+var ENOUGH_DISTS = 592;
+//var ENOUGH =  (ENOUGH_LENS+ENOUGH_DISTS);
+
+var MAX_WBITS = 15;
+/* 32K LZ77 window */
+var DEF_WBITS = MAX_WBITS;
+
+
+function zswap32(q) {
+  return  (((q >>> 24) & 0xff) +
+          ((q >>> 8) & 0xff00) +
+          ((q & 0xff00) << 8) +
+          ((q & 0xff) << 24));
+}
+
+
+function InflateState() {
+  this.mode = 0;             /* current inflate mode */
+  this.last = false;          /* true if processing last block */
+  this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */
+  this.havedict = false;      /* true if dictionary provided */
+  this.flags = 0;             /* gzip header method and flags (0 if zlib) */
+  this.dmax = 0;              /* zlib header max distance (INFLATE_STRICT) */
+  this.check = 0;             /* protected copy of check value */
+  this.total = 0;             /* protected copy of output count */
+  // TODO: may be {}
+  this.head = null;           /* where to save gzip header information */
+
+  /* sliding window */
+  this.wbits = 0;             /* log base 2 of requested window size */
+  this.wsize = 0;             /* window size or zero if not using window */
+  this.whave = 0;             /* valid bytes in the window */
+  this.wnext = 0;             /* window write index */
+  this.window = null;         /* allocated sliding window, if needed */
+
+  /* bit accumulator */
+  this.hold = 0;              /* input bit accumulator */
+  this.bits = 0;              /* number of bits in "in" */
+
+  /* for string and stored block copying */
+  this.length = 0;            /* literal or length of data to copy */
+  this.offset = 0;            /* distance back to copy string from */
+
+  /* for table and code decoding */
+  this.extra = 0;             /* extra bits needed */
+
+  /* fixed and dynamic code tables */
+  this.lencode = null;          /* starting table for length/literal codes */
+  this.distcode = null;         /* starting table for distance codes */
+  this.lenbits = 0;           /* index bits for lencode */
+  this.distbits = 0;          /* index bits for distcode */
+
+  /* dynamic table building */
+  this.ncode = 0;             /* number of code length code lengths */
+  this.nlen = 0;              /* number of length code lengths */
+  this.ndist = 0;             /* number of distance code lengths */
+  this.have = 0;              /* number of code lengths in lens[] */
+  this.next = null;              /* next available space in codes[] */
+
+  this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
+  this.work = new utils.Buf16(288); /* work area for code table building */
+
+  /*
+   because we don't have pointers in js, we use lencode and distcode directly
+   as buffers so we don't need codes
+  */
+  //this.codes = new utils.Buf32(ENOUGH);       /* space for code tables */
+  this.lendyn = null;              /* dynamic table for length/literal codes (JS specific) */
+  this.distdyn = null;             /* dynamic table for distance codes (JS specific) */
+  this.sane = 0;                   /* if false, allow invalid distance too far */
+  this.back = 0;                   /* bits back of last unprocessed length/lit */
+  this.was = 0;                    /* initial length of match */
+}
+
+function inflateResetKeep(strm) {
+  var state;
+
+  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+  state = strm.state;
+  strm.total_in = strm.total_out = state.total = 0;
+  strm.msg = ''; /*Z_NULL*/
+  if (state.wrap) {       /* to support ill-conceived Java test suite */
+    strm.adler = state.wrap & 1;
+  }
+  state.mode = HEAD;
+  state.last = 0;
+  state.havedict = 0;
+  state.dmax = 32768;
+  state.head = null/*Z_NULL*/;
+  state.hold = 0;
+  state.bits = 0;
+  //state.lencode = state.distcode = state.next = state.codes;
+  state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
+  state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);
+
+  state.sane = 1;
+  state.back = -1;
+  //Tracev((stderr, "inflate: reset\n"));
+  return Z_OK;
+}
+
+function inflateReset(strm) {
+  var state;
+
+  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+  state = strm.state;
+  state.wsize = 0;
+  state.whave = 0;
+  state.wnext = 0;
+  return inflateResetKeep(strm);
+
+}
+
+function inflateReset2(strm, windowBits) {
+  var wrap;
+  var state;
+
+  /* get the state */
+  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+  state = strm.state;
+
+  /* extract wrap request from windowBits parameter */
+  if (windowBits < 0) {
+    wrap = 0;
+    windowBits = -windowBits;
+  }
+  else {
+    wrap = (windowBits >> 4) + 1;
+    if (windowBits < 48) {
+      windowBits &= 15;
+    }
+  }
+
+  /* set number of window bits, free window if different */
+  if (windowBits && (windowBits < 8 || windowBits > 15)) {
+    return Z_STREAM_ERROR;
+  }
+  if (state.window !== null && state.wbits !== windowBits) {
+    state.window = null;
+  }
+
+  /* update state and reset the rest of it */
+  state.wrap = wrap;
+  state.wbits = windowBits;
+  return inflateReset(strm);
+}
+
+function inflateInit2(strm, windowBits) {
+  var ret;
+  var state;
+
+  if (!strm) { return Z_STREAM_ERROR; }
+  //strm.msg = Z_NULL;                 /* in case we return an error */
+
+  state = new InflateState();
+
+  //if (state === Z_NULL) return Z_MEM_ERROR;
+  //Tracev((stderr, "inflate: allocated\n"));
+  strm.state = state;
+  state.window = null/*Z_NULL*/;
+  ret = inflateReset2(strm, windowBits);
+  if (ret !== Z_OK) {
+    strm.state = null/*Z_NULL*/;
+  }
+  return ret;
+}
+
+function inflateInit(strm) {
+  return inflateInit2(strm, DEF_WBITS);
+}
+
+
+/*
+ Return state with length and distance decoding tables and index sizes set to
+ fixed code decoding.  Normally this returns fixed tables from inffixed.h.
+ If BUILDFIXED is defined, then instead this routine builds the tables the
+ first time it's called, and returns those tables the first time and
+ thereafter.  This reduces the size of the code by about 2K bytes, in
+ exchange for a little execution time.  However, BUILDFIXED should not be
+ used for threaded applications, since the rewriting of the tables and virgin
+ may not be thread-safe.
+ */
+var virgin = true;
+
+var lenfix, distfix; // We have no pointers in JS, so keep tables separate
+
+function fixedtables(state) {
+  /* build fixed huffman tables if first call (may not be thread safe) */
+  if (virgin) {
+    var sym;
+
+    lenfix = new utils.Buf32(512);
+    distfix = new utils.Buf32(32);
+
+    /* literal/length table */
+    sym = 0;
+    while (sym < 144) { state.lens[sym++] = 8; }
+    while (sym < 256) { state.lens[sym++] = 9; }
+    while (sym < 280) { state.lens[sym++] = 7; }
+    while (sym < 288) { state.lens[sym++] = 8; }
+
+    inflate_table(LENS,  state.lens, 0, 288, lenfix,   0, state.work, { bits: 9 });
+
+    /* distance table */
+    sym = 0;
+    while (sym < 32) { state.lens[sym++] = 5; }
+
+    inflate_table(DISTS, state.lens, 0, 32,   distfix, 0, state.work, { bits: 5 });
+
+    /* do this just once */
+    virgin = false;
+  }
+
+  state.lencode = lenfix;
+  state.lenbits = 9;
+  state.distcode = distfix;
+  state.distbits = 5;
+}
+
+
+/*
+ Update the window with the last wsize (normally 32K) bytes written before
+ returning.  If window does not exist yet, create it.  This is only called
+ when a window is already in use, or when output has been written during this
+ inflate call, but the end of the deflate stream has not been reached yet.
+ It is also called to create a window for dictionary data when a dictionary
+ is loaded.
+
+ Providing output buffers larger than 32K to inflate() should provide a speed
+ advantage, since only the last 32K of output is copied to the sliding window
+ upon return from inflate(), and since all distances after the first 32K of
+ output will fall in the output data, making match copies simpler and faster.
+ The advantage may be dependent on the size of the processor's data caches.
+ */
+function updatewindow(strm, src, end, copy) {
+  var dist;
+  var state = strm.state;
+
+  /* if it hasn't been done already, allocate space for the window */
+  if (state.window === null) {
+    state.wsize = 1 << state.wbits;
+    state.wnext = 0;
+    state.whave = 0;
+
+    state.window = new utils.Buf8(state.wsize);
+  }
+
+  /* copy state->wsize or less output bytes into the circular window */
+  if (copy >= state.wsize) {
+    utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);
+    state.wnext = 0;
+    state.whave = state.wsize;
+  }
+  else {
+    dist = state.wsize - state.wnext;
+    if (dist > copy) {
+      dist = copy;
+    }
+    //zmemcpy(state->window + state->wnext, end - copy, dist);
+    utils.arraySet(state.window, src, end - copy, dist, state.wnext);
+    copy -= dist;
+    if (copy) {
+      //zmemcpy(state->window, end - copy, copy);
+      utils.arraySet(state.window, src, end - copy, copy, 0);
+      state.wnext = copy;
+      state.whave = state.wsize;
+    }
+    else {
+      state.wnext += dist;
+      if (state.wnext === state.wsize) { state.wnext = 0; }
+      if (state.whave < state.wsize) { state.whave += dist; }
+    }
+  }
+  return 0;
+}
+
+function inflate(strm, flush) {
+  var state;
+  var input, output;          // input/output buffers
+  var next;                   /* next input INDEX */
+  var put;                    /* next output INDEX */
+  var have, left;             /* available input and output */
+  var hold;                   /* bit buffer */
+  var bits;                   /* bits in bit buffer */
+  var _in, _out;              /* save starting available input and output */
+  var copy;                   /* number of stored or match bytes to copy */
+  var from;                   /* where to copy match bytes from */
+  var from_source;
+  var here = 0;               /* current decoding table entry */
+  var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
+  //var last;                   /* parent table entry */
+  var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
+  var len;                    /* length to copy for repeats, bits to drop */
+  var ret;                    /* return code */
+  var hbuf = new utils.Buf8(4);    /* buffer for gzip header crc calculation */
+  var opts;
+
+  var n; // temporary var for NEED_BITS
+
+  var order = /* permutation of code lengths */
+    [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];
+
+
+  if (!strm || !strm.state || !strm.output ||
+      (!strm.input && strm.avail_in !== 0)) {
+    return Z_STREAM_ERROR;
+  }
+
+  state = strm.state;
+  if (state.mode === TYPE) { state.mode = TYPEDO; }    /* skip check */
+
+
+  //--- LOAD() ---
+  put = strm.next_out;
+  output = strm.output;
+  left = strm.avail_out;
+  next = strm.next_in;
+  input = strm.input;
+  have = strm.avail_in;
+  hold = state.hold;
+  bits = state.bits;
+  //---
+
+  _in = have;
+  _out = left;
+  ret = Z_OK;
+
+  inf_leave: // goto emulation
+  for (;;) {
+    switch (state.mode) {
+      case HEAD:
+        if (state.wrap === 0) {
+          state.mode = TYPEDO;
+          break;
+        }
+        //=== NEEDBITS(16);
+        while (bits < 16) {
+          if (have === 0) { break inf_leave; }
+          have--;
+          hold += input[next++] << bits;
+          bits += 8;
+        }
+        //===//
+        if ((state.wrap & 2) && hold === 0x8b1f) {  /* gzip header */
+          state.check = 0/*crc32(0L, Z_NULL, 0)*/;
+          //=== CRC2(state.check, hold);
+          hbuf[0] = hold & 0xff;
+          hbuf[1] = (hold >>> 8) & 0xff;
+          state.check = crc32(state.check, hbuf, 2, 0);
+          //===//
+
+          //=== INITBITS();
+          hold = 0;
+          bits = 0;
+          //===//
+          state.mode = FLAGS;
+          break;
+        }
+        state.flags = 0;           /* expect zlib header */
+        if (state.head) {
+          state.head.done = false;
+        }
+        if (!(state.wrap & 1) ||   /* check if zlib header allowed */
+          (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
+          strm.msg = 'incorrect header check';
+          state.mode = BAD;
+          break;
+        }
+        if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
+          strm.msg = 'unknown compression method';
+          state.mode = BAD;
+          break;
+        }
+        //--- DROPBITS(4) ---//
+        hold >>>= 4;
+        bits -= 4;
+        //---//
+        len = (hold & 0x0f)/*BITS(4)*/ + 8;
+        if (state.wbits === 0) {
+          state.wbits = len;
+        }
+        else if (len > state.wbits) {
+          strm.msg = 'invalid window size';
+          state.mode = BAD;
+          break;
+        }
+        state.dmax = 1 << len;
+        //Tracev((stderr, "inflate:   zlib header ok\n"));
+        strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
+        state.mode = hold & 0x200 ? DICTID : TYPE;
+        //=== INITBITS();
+        hold = 0;
+        bits = 0;
+        //===//
+        break;
+      case FLAGS:
+        //=== NEEDBITS(16); */
+        while (bits < 16) {
+          if (have === 0) { break inf_leave; }
+          have--;
+          hold += input[next++] << bits;
+          bits += 8;
+        }
+        //===//
+        state.flags = hold;
+        if ((state.flags & 0xff) !== Z_DEFLATED) {
+          strm.msg = 'unknown compression method';
+          state.mode = BAD;
+          break;
+        }
+        if (state.flags & 0xe000) {
+          strm.msg = 'unknown header flags set';
+          state.mode = BAD;
+          break;
+        }
+        if (state.head) {
+          state.head.text = ((hold >> 8) & 1);
+        }
+        if (state.flags & 0x0200) {
+          //=== CRC2(state.check, hold);
+          hbuf[0] = hold & 0xff;
+          hbuf[1] = (hold >>> 8) & 0xff;
+          state.check = crc32(state.check, hbuf, 2, 0);
+          //===//
+        }
+        //=== INITBITS();
+        hold = 0;
+        bits = 0;
+        //===//
+        state.mode = TIME;
+        /* falls through */
+      case TIME:
+        //=== NEEDBITS(32); */
+        while (bits < 32) {
+          if (have === 0) { break inf_leave; }
+          have--;
+          hold += input[next++] << bits;
+          bits += 8;
+        }
+        //===//
+        if (state.head) {
+          state.head.time = hold;
+        }
+        if (state.flags & 0x0200) {
+          //=== CRC4(state.check, hold)
+          hbuf[0] = hold & 0xff;
+          hbuf[1] = (hold >>> 8) & 0xff;
+          hbuf[2] = (hold >>> 16) & 0xff;
+          hbuf[3] = (hold >>> 24) & 0xff;
+          state.check = crc32(state.check, hbuf, 4, 0);
+          //===
+        }
+        //=== INITBITS();
+        hold = 0;
+        bits = 0;
+        //===//
+        state.mode = OS;
+        /* falls through */
+      case OS:
+        //=== NEEDBITS(16); */
+        while (bits < 16) {
+          if (have === 0) { break inf_leave; }
+          have--;
+          hold += input[next++] << bits;
+          bits += 8;
+        }
+        //===//
+        if (state.head) {
+          state.head.xflags = (hold & 0xff);
+          state.head.os = (hold >> 8);
+        }
+        if (state.flags & 0x0200) {
+          //=== CRC2(state.check, hold);
+          hbuf[0] = hold & 0xff;
+          hbuf[1] = (hold >>> 8) & 0xff;
+          state.check = crc32(state.check, hbuf, 2, 0);
+          //===//
+        }
+        //=== INITBITS();
+        hold = 0;
+        bits = 0;
+        //===//
+        state.mode = EXLEN;
+        /* falls through */
+      case EXLEN:
+        if (state.flags & 0x0400) {
+          //=== NEEDBITS(16); */
+          while (bits < 16) {
+            if (have === 0) { break inf_leave; }
+            have--;
+            hold += input[next++] << bits;
+            bits += 8;
+          }
+          //===//
+          state.length = hold;
+          if (state.head) {
+            state.head.extra_len = hold;
+          }
+          if (state.flags & 0x0200) {
+            //=== CRC2(state.check, hold);
+            hbuf[0] = hold & 0xff;
+            hbuf[1] = (hold >>> 8) & 0xff;
+            state.check = crc32(state.check, hbuf, 2, 0);
+            //===//
+          }
+          //=== INITBITS();
+          hold = 0;
+          bits = 0;
+          //===//
+        }
+        else if (state.head) {
+          state.head.extra = null/*Z_NULL*/;
+        }
+        state.mode = EXTRA;
+        /* falls through */
+      case EXTRA:
+        if (state.flags & 0x0400) {
+          copy = state.length;
+          if (copy > have) { copy = have; }
+          if (copy) {
+            if (state.head) {
+              len = state.head.extra_len - state.length;
+              if (!state.head.extra) {
+                // Use untyped array for more convenient processing later
+                state.head.extra = new Array(state.head.extra_len);
+              }
+              utils.arraySet(
+                state.head.extra,
+                input,
+                next,
+                // extra field is limited to 65536 bytes
+                // - no need for additional size check
+                copy,
+                /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
+                len
+              );
+              //zmemcpy(state.head.extra + len, next,
+              //        len + copy > state.head.extra_max ?
+              //        state.head.extra_max - len : copy);
+            }
+            if (state.flags & 0x0200) {
+              state.check = crc32(state.check, input, copy, next);
+            }
+            have -= copy;
+            next += copy;
+            state.length -= copy;
+          }
+          if (state.length) { break inf_leave; }
+        }
+        state.length = 0;
+        state.mode = NAME;
+        /* falls through */
+      case NAME:
+        if (state.flags & 0x0800) {
+          if (have === 0) { break inf_leave; }
+          copy = 0;
+          do {
+            // TODO: 2 or 1 bytes?
+            len = input[next + copy++];
+            /* use constant limit because in js we should not preallocate memory */
+            if (state.head && len &&
+                (state.length < 65536 /*state.head.name_max*/)) {
+              state.head.name += String.fromCharCode(len);
+            }
+          } while (len && copy < have);
+
+          if (state.flags & 0x0200) {
+            state.check = crc32(state.check, input, copy, next);
+          }
+          have -= copy;
+          next += copy;
+          if (len) { break inf_leave; }
+        }
+        else if (state.head) {
+          state.head.name = null;
+        }
+        state.length = 0;
+        state.mode = COMMENT;
+        /* falls through */
+      case COMMENT:
+        if (state.flags & 0x1000) {
+          if (have === 0) { break inf_leave; }
+          copy = 0;
+          do {
+            len = input[next + copy++];
+            /* use constant limit because in js we should not preallocate memory */
+            if (state.head && len &&
+                (state.length < 65536 /*state.head.comm_max*/)) {
+              state.head.comment += String.fromCharCode(len);
+            }
+          } while (len && copy < have);
+          if (state.flags & 0x0200) {
+            state.check = crc32(state.check, input, copy, next);
+          }
+          have -= copy;
+          next += copy;
+          if (len) { break inf_leave; }
+        }
+        else if (state.head) {
+          state.head.comment = null;
+        }
+        state.mode = HCRC;
+        /* falls through */
+      case HCRC:
+        if (state.flags & 0x0200) {
+          //=== NEEDBITS(16); */
+          while (bits < 16) {
+            if (have === 0) { break inf_leave; }
+            have--;
+            hold += input[next++] << bits;
+            bits += 8;
+          }
+          //===//
+          if (hold !== (state.check & 0xffff)) {
+            strm.msg = 'header crc mismatch';
+            state.mode = BAD;
+            break;
+          }
+          //=== INITBITS();
+          hold = 0;
+          bits = 0;
+          //===//
+        }
+        if (state.head) {
+          state.head.hcrc = ((state.flags >> 9) & 1);
+          state.head.done = true;
+        }
+        strm.adler = state.check = 0;
+        state.mode = TYPE;
+        break;
+      case DICTID:
+        //=== NEEDBITS(32); */
+        while (bits < 32) {
+          if (have === 0) { break inf_leave; }
+          have--;
+          hold += input[next++] << bits;
+          bits += 8;
+        }
+        //===//
+        strm.adler = state.check = zswap32(hold);
+        //=== INITBITS();
+        hold = 0;
+        bits = 0;
+        //===//
+        state.mode = DICT;
+        /* falls through */
+      case DICT:
+        if (state.havedict === 0) {
+          //--- RESTORE() ---
+          strm.next_out = put;
+          strm.avail_out = left;
+          strm.next_in = next;
+          strm.avail_in = have;
+          state.hold = hold;
+          state.bits = bits;
+          //---
+          return Z_NEED_DICT;
+        }
+        strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
+        state.mode = TYPE;
+        /* falls through */
+      case TYPE:
+        if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
+        /* falls through */
+      case TYPEDO:
+        if (state.last) {
+          //--- BYTEBITS() ---//
+          hold >>>= bits & 7;
+          bits -= bits & 7;
+          //---//
+          state.mode = CHECK;
+          break;
+        }
+        //=== NEEDBITS(3); */
+        while (bits < 3) {
+          if (have === 0) { break inf_leave; }
+          have--;
+          hold += input[next++] << bits;
+          bits += 8;
+        }
+        //===//
+        state.last = (hold & 0x01)/*BITS(1)*/;
+        //--- DROPBITS(1) ---//
+        hold >>>= 1;
+        bits -= 1;
+        //---//
+
+        switch ((hold & 0x03)/*BITS(2)*/) {
+          case 0:                             /* stored block */
+            //Tracev((stderr, "inflate:     stored block%s\n",
+            //        state.last ? " (last)" : ""));
+            state.mode = STORED;
+            break;
+          case 1:                             /* fixed block */
+            fixedtables(state);
+            //Tracev((stderr, "inflate:     fixed codes block%s\n",
+            //        state.last ? " (last)" : ""));
+            state.mode = LEN_;             /* decode codes */
+            if (flush === Z_TREES) {
+              //--- DROPBITS(2) ---//
+              hold >>>= 2;
+              bits -= 2;
+              //---//
+              break inf_leave;
+            }
+            break;
+          case 2:                             /* dynamic block */
+            //Tracev((stderr, "inflate:     dynamic codes block%s\n",
+            //        state.last ? " (last)" : ""));
+            state.mode = TABLE;
+            break;
+          case 3:
+            strm.msg = 'invalid block type';
+            state.mode = BAD;
+        }
+        //--- DROPBITS(2) ---//
+        hold >>>= 2;
+        bits -= 2;
+        //---//
+        break;
+      case STORED:
+        //--- BYTEBITS() ---// /* go to byte boundary */
+        hold >>>= bits & 7;
+        bits -= bits & 7;
+        //---//
+        //=== NEEDBITS(32); */
+        while (bits < 32) {
+          if (have === 0) { break inf_leave; }
+          have--;
+          hold += input[next++] << bits;
+          bits += 8;
+        }
+        //===//
+        if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
+          strm.msg = 'invalid stored block lengths';
+          state.mode = BAD;
+          break;
+        }
+        state.length = hold & 0xffff;
+        //Tracev((stderr, "inflate:       stored length %u\n",
+        //        state.length));
+        //=== INITBITS();
+        hold = 0;
+        bits = 0;
+        //===//
+        state.mode = COPY_;
+        if (flush === Z_TREES) { break inf_leave; }
+        /* falls through */
+      case COPY_:
+        state.mode = COPY;
+        /* falls through */
+      case COPY:
+        copy = state.length;
+        if (copy) {
+          if (copy > have) { copy = have; }
+          if (copy > left) { copy = left; }
+          if (copy === 0) { break inf_leave; }
+          //--- zmemcpy(put, next, copy); ---
+          utils.arraySet(output, input, next, copy, put);
+          //---//
+          have -= copy;
+          next += copy;
+          left -= copy;
+          put += copy;
+          state.length -= copy;
+          break;
+        }
+        //Tracev((stderr, "inflate:       stored end\n"));
+        state.mode = TYPE;
+        break;
+      case TABLE:
+        //=== NEEDBITS(14); */
+        while (bits < 14) {
+          if (have === 0) { break inf_leave; }
+          have--;
+          hold += input[next++] << bits;
+          bits += 8;
+        }
+        //===//
+        state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
+        //--- DROPBITS(5) ---//
+        hold >>>= 5;
+        bits -= 5;
+        //---//
+        state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
+        //--- DROPBITS(5) ---//
+        hold >>>= 5;
+        bits -= 5;
+        //---//
+        state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
+        //--- DROPBITS(4) ---//
+        hold >>>= 4;
+        bits -= 4;
+        //---//
+//#ifndef PKZIP_BUG_WORKAROUND
+        if (state.nlen > 286 || state.ndist > 30) {
+          strm.msg = 'too many length or distance symbols';
+          state.mode = BAD;
+          break;
+        }
+//#endif
+        //Tracev((stderr, "inflate:       table sizes ok\n"));
+        state.have = 0;
+        state.mode = LENLENS;
+        /* falls through */
+      case LENLENS:
+        while (state.have < state.ncode) {
+          //=== NEEDBITS(3);
+          while (bits < 3) {
+            if (have === 0) { break inf_leave; }
+            have--;
+            hold += input[next++] << bits;
+            bits += 8;
+          }
+          //===//
+          state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
+          //--- DROPBITS(3) ---//
+          hold >>>= 3;
+          bits -= 3;
+          //---//
+        }
+        while (state.have < 19) {
+          state.lens[order[state.have++]] = 0;
+        }
+        // We have separate tables & no pointers. 2 commented lines below not needed.
+        //state.next = state.codes;
+        //state.lencode = state.next;
+        // Switch to use dynamic table
+        state.lencode = state.lendyn;
+        state.lenbits = 7;
+
+        opts = { bits: state.lenbits };
+        ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
+        state.lenbits = opts.bits;
+
+        if (ret) {
+          strm.msg = 'invalid code lengths set';
+          state.mode = BAD;
+          break;
+        }
+        //Tracev((stderr, "inflate:       code lengths ok\n"));
+        state.have = 0;
+        state.mode = CODELENS;
+        /* falls through */
+      case CODELENS:
+        while (state.have < state.nlen + state.ndist) {
+          for (;;) {
+            here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
+            here_bits = here >>> 24;
+            here_op = (here >>> 16) & 0xff;
+            here_val = here & 0xffff;
+
+            if ((here_bits) <= bits) { break; }
+            //--- PULLBYTE() ---//
+            if (have === 0) { break inf_leave; }
+            have--;
+            hold += input[next++] << bits;
+            bits += 8;
+            //---//
+          }
+          if (here_val < 16) {
+            //--- DROPBITS(here.bits) ---//
+            hold >>>= here_bits;
+            bits -= here_bits;
+            //---//
+            state.lens[state.have++] = here_val;
+          }
+          else {
+            if (here_val === 16) {
+              //=== NEEDBITS(here.bits + 2);
+              n = here_bits + 2;
+              while (bits < n) {
+                if (have === 0) { break inf_leave; }
+                have--;
+                hold += input[next++] << bits;
+                bits += 8;
+              }
+              //===//
+              //--- DROPBITS(here.bits) ---//
+              hold >>>= here_bits;
+              bits -= here_bits;
+              //---//
+              if (state.have === 0) {
+                strm.msg = 'invalid bit length repeat';
+                state.mode = BAD;
+                break;
+              }
+              len = state.lens[state.have - 1];
+              copy = 3 + (hold & 0x03);//BITS(2);
+              //--- DROPBITS(2) ---//
+              hold >>>= 2;
+              bits -= 2;
+              //---//
+            }
+            else if (here_val === 17) {
+              //=== NEEDBITS(here.bits + 3);
+              n = here_bits + 3;
+              while (bits < n) {
+                if (have === 0) { break inf_leave; }
+                have--;
+                hold += input[next++] << bits;
+                bits += 8;
+              }
+              //===//
+              //--- DROPBITS(here.bits) ---//
+              hold >>>= here_bits;
+              bits -= here_bits;
+              //---//
+              len = 0;
+              copy = 3 + (hold & 0x07);//BITS(3);
+              //--- DROPBITS(3) ---//
+              hold >>>= 3;
+              bits -= 3;
+              //---//
+            }
+            else {
+              //=== NEEDBITS(here.bits + 7);
+              n = here_bits + 7;
+              while (bits < n) {
+                if (have === 0) { break inf_leave; }
+                have--;
+                hold += input[next++] << bits;
+                bits += 8;
+              }
+              //===//
+              //--- DROPBITS(here.bits) ---//
+              hold >>>= here_bits;
+              bits -= here_bits;
+              //---//
+              len = 0;
+              copy = 11 + (hold & 0x7f);//BITS(7);
+              //--- DROPBITS(7) ---//
+              hold >>>= 7;
+              bits -= 7;
+              //---//
+            }
+            if (state.have + copy > state.nlen + state.ndist) {
+              strm.msg = 'invalid bit length repeat';
+              state.mode = BAD;
+              break;
+            }
+            while (copy--) {
+              state.lens[state.have++] = len;
+            }
+          }
+        }
+
+        /* handle error breaks in while */
+        if (state.mode === BAD) { break; }
+
+        /* check for end-of-block code (better have one) */
+        if (state.lens[256] === 0) {
+          strm.msg = 'invalid code -- missing end-of-block';
+          state.mode = BAD;
+          break;
+        }
+
+        /* build code tables -- note: do not change the lenbits or distbits
+           values here (9 and 6) without reading the comments in inftrees.h
+           concerning the ENOUGH constants, which depend on those values */
+        state.lenbits = 9;
+
+        opts = { bits: state.lenbits };
+        ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
+        // We have separate tables & no pointers. 2 commented lines below not needed.
+        // state.next_index = opts.table_index;
+        state.lenbits = opts.bits;
+        // state.lencode = state.next;
+
+        if (ret) {
+          strm.msg = 'invalid literal/lengths set';
+          state.mode = BAD;
+          break;
+        }
+
+        state.distbits = 6;
+        //state.distcode.copy(state.codes);
+        // Switch to use dynamic table
+        state.distcode = state.distdyn;
+        opts = { bits: state.distbits };
+        ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
+        // We have separate tables & no pointers. 2 commented lines below not needed.
+        // state.next_index = opts.table_index;
+        state.distbits = opts.bits;
+        // state.distcode = state.next;
+
+        if (ret) {
+          strm.msg = 'invalid distances set';
+          state.mode = BAD;
+          break;
+        }
+        //Tracev((stderr, 'inflate:       codes ok\n'));
+        state.mode = LEN_;
+        if (flush === Z_TREES) { break inf_leave; }
+        /* falls through */
+      case LEN_:
+        state.mode = LEN;
+        /* falls through */
+      case LEN:
+        if (have >= 6 && left >= 258) {
+          //--- RESTORE() ---
+          strm.next_out = put;
+          strm.avail_out = left;
+          strm.next_in = next;
+          strm.avail_in = have;
+          state.hold = hold;
+          state.bits = bits;
+          //---
+          inflate_fast(strm, _out);
+          //--- LOAD() ---
+          put = strm.next_out;
+          output = strm.output;
+          left = strm.avail_out;
+          next = strm.next_in;
+          input = strm.input;
+          have = strm.avail_in;
+          hold = state.hold;
+          bits = state.bits;
+          //---
+
+          if (state.mode === TYPE) {
+            state.back = -1;
+          }
+          break;
+        }
+        state.back = 0;
+        for (;;) {
+          here = state.lencode[hold & ((1 << state.lenbits) - 1)];  /*BITS(state.lenbits)*/
+          here_bits = here >>> 24;
+          here_op = (here >>> 16) & 0xff;
+          here_val = here & 0xffff;
+
+          if (here_bits <= bits) { break; }
+          //--- PULLBYTE() ---//
+          if (have === 0) { break inf_leave; }
+          have--;
+          hold += input[next++] << bits;
+          bits += 8;
+          //---//
+        }
+        if (here_op && (here_op & 0xf0) === 0) {
+          last_bits = here_bits;
+          last_op = here_op;
+          last_val = here_val;
+          for (;;) {
+            here = state.lencode[last_val +
+                    ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
+            here_bits = here >>> 24;
+            here_op = (here >>> 16) & 0xff;
+            here_val = here & 0xffff;
+
+            if ((last_bits + here_bits) <= bits) { break; }
+            //--- PULLBYTE() ---//
+            if (have === 0) { break inf_leave; }
+            have--;
+            hold += input[next++] << bits;
+            bits += 8;
+            //---//
+          }
+          //--- DROPBITS(last.bits) ---//
+          hold >>>= last_bits;
+          bits -= last_bits;
+          //---//
+          state.back += last_bits;
+        }
+        //--- DROPBITS(here.bits) ---//
+        hold >>>= here_bits;
+        bits -= here_bits;
+        //---//
+        state.back += here_bits;
+        state.length = here_val;
+        if (here_op === 0) {
+          //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+          //        "inflate:         literal '%c'\n" :
+          //        "inflate:         literal 0x%02x\n", here.val));
+          state.mode = LIT;
+          break;
+        }
+        if (here_op & 32) {
+          //Tracevv((stderr, "inflate:         end of block\n"));
+          state.back = -1;
+          state.mode = TYPE;
+          break;
+        }
+        if (here_op & 64) {
+          strm.msg = 'invalid literal/length code';
+          state.mode = BAD;
+          break;
+        }
+        state.extra = here_op & 15;
+        state.mode = LENEXT;
+        /* falls through */
+      case LENEXT:
+        if (state.extra) {
+          //=== NEEDBITS(state.extra);
+          n = state.extra;
+          while (bits < n) {
+            if (have === 0) { break inf_leave; }
+            have--;
+            hold += input[next++] << bits;
+            bits += 8;
+          }
+          //===//
+          state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
+          //--- DROPBITS(state.extra) ---//
+          hold >>>= state.extra;
+          bits -= state.extra;
+          //---//
+          state.back += state.extra;
+        }
+        //Tracevv((stderr, "inflate:         length %u\n", state.length));
+        state.was = state.length;
+        state.mode = DIST;
+        /* falls through */
+      case DIST:
+        for (;;) {
+          here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/
+          here_bits = here >>> 24;
+          here_op = (here >>> 16) & 0xff;
+          here_val = here & 0xffff;
+
+          if ((here_bits) <= bits) { break; }
+          //--- PULLBYTE() ---//
+          if (have === 0) { break inf_leave; }
+          have--;
+          hold += input[next++] << bits;
+          bits += 8;
+          //---//
+        }
+        if ((here_op & 0xf0) === 0) {
+          last_bits = here_bits;
+          last_op = here_op;
+          last_val = here_val;
+          for (;;) {
+            here = state.distcode[last_val +
+                    ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
+            here_bits = here >>> 24;
+            here_op = (here >>> 16) & 0xff;
+            here_val = here & 0xffff;
+
+            if ((last_bits + here_bits) <= bits) { break; }
+            //--- PULLBYTE() ---//
+            if (have === 0) { break inf_leave; }
+            have--;
+            hold += input[next++] << bits;
+            bits += 8;
+            //---//
+          }
+          //--- DROPBITS(last.bits) ---//
+          hold >>>= last_bits;
+          bits -= last_bits;
+          //---//
+          state.back += last_bits;
+        }
+        //--- DROPBITS(here.bits) ---//
+        hold >>>= here_bits;
+        bits -= here_bits;
+        //---//
+        state.back += here_bits;
+        if (here_op & 64) {
+          strm.msg = 'invalid distance code';
+          state.mode = BAD;
+          break;
+        }
+        state.offset = here_val;
+        state.extra = (here_op) & 15;
+        state.mode = DISTEXT;
+        /* falls through */
+      case DISTEXT:
+        if (state.extra) {
+          //=== NEEDBITS(state.extra);
+          n = state.extra;
+          while (bits < n) {
+            if (have === 0) { break inf_leave; }
+            have--;
+            hold += input[next++] << bits;
+            bits += 8;
+          }
+          //===//
+          state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
+          //--- DROPBITS(state.extra) ---//
+          hold >>>= state.extra;
+          bits -= state.extra;
+          //---//
+          state.back += state.extra;
+        }
+//#ifdef INFLATE_STRICT
+        if (state.offset > state.dmax) {
+          strm.msg = 'invalid distance too far back';
+          state.mode = BAD;
+          break;
+        }
+//#endif
+        //Tracevv((stderr, "inflate:         distance %u\n", state.offset));
+        state.mode = MATCH;
+        /* falls through */
+      case MATCH:
+        if (left === 0) { break inf_leave; }
+        copy = _out - left;
+        if (state.offset > copy) {         /* copy from window */
+          copy = state.offset - copy;
+          if (copy > state.whave) {
+            if (state.sane) {
+              strm.msg = 'invalid distance too far back';
+              state.mode = BAD;
+              break;
+            }
+// (!) This block is disabled in zlib defaults,
+// don't enable it for binary compatibility
+//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+//          Trace((stderr, "inflate.c too far\n"));
+//          copy -= state.whave;
+//          if (copy > state.length) { copy = state.length; }
+//          if (copy > left) { copy = left; }
+//          left -= copy;
+//          state.length -= copy;
+//          do {
+//            output[put++] = 0;
+//          } while (--copy);
+//          if (state.length === 0) { state.mode = LEN; }
+//          break;
+//#endif
+          }
+          if (copy > state.wnext) {
+            copy -= state.wnext;
+            from = state.wsize - copy;
+          }
+          else {
+            from = state.wnext - copy;
+          }
+          if (copy > state.length) { copy = state.length; }
+          from_source = state.window;
+        }
+        else {                              /* copy from output */
+          from_source = output;
+          from = put - state.offset;
+          copy = state.length;
+        }
+        if (copy > left) { copy = left; }
+        left -= copy;
+        state.length -= copy;
+        do {
+          output[put++] = from_source[from++];
+        } while (--copy);
+        if (state.length === 0) { state.mode = LEN; }
+        break;
+      case LIT:
+        if (left === 0) { break inf_leave; }
+        output[put++] = state.length;
+        left--;
+        state.mode = LEN;
+        break;
+      case CHECK:
+        if (state.wrap) {
+          //=== NEEDBITS(32);
+          while (bits < 32) {
+            if (have === 0) { break inf_leave; }
+            have--;
+            // Use '|' instead of '+' to make sure that result is signed
+            hold |= input[next++] << bits;
+            bits += 8;
+          }
+          //===//
+          _out -= left;
+          strm.total_out += _out;
+          state.total += _out;
+          if (_out) {
+            strm.adler = state.check =
+                /*UPDATE(state.check, put - _out, _out);*/
+                (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));
+
+          }
+          _out = left;
+          // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too
+          if ((state.flags ? hold : zswap32(hold)) !== state.check) {
+            strm.msg = 'incorrect data check';
+            state.mode = BAD;
+            break;
+          }
+          //=== INITBITS();
+          hold = 0;
+          bits = 0;
+          //===//
+          //Tracev((stderr, "inflate:   check matches trailer\n"));
+        }
+        state.mode = LENGTH;
+        /* falls through */
+      case LENGTH:
+        if (state.wrap && state.flags) {
+          //=== NEEDBITS(32);
+          while (bits < 32) {
+            if (have === 0) { break inf_leave; }
+            have--;
+            hold += input[next++] << bits;
+            bits += 8;
+          }
+          //===//
+          if (hold !== (state.total & 0xffffffff)) {
+            strm.msg = 'incorrect length check';
+            state.mode = BAD;
+            break;
+          }
+          //=== INITBITS();
+          hold = 0;
+          bits = 0;
+          //===//
+          //Tracev((stderr, "inflate:   length matches trailer\n"));
+        }
+        state.mode = DONE;
+        /* falls through */
+      case DONE:
+        ret = Z_STREAM_END;
+        break inf_leave;
+      case BAD:
+        ret = Z_DATA_ERROR;
+        break inf_leave;
+      case MEM:
+        return Z_MEM_ERROR;
+      case SYNC:
+        /* falls through */
+      default:
+        return Z_STREAM_ERROR;
+    }
+  }
+
+  // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
+
+  /*
+     Return from inflate(), updating the total counts and the check value.
+     If there was no progress during the inflate() call, return a buffer
+     error.  Call updatewindow() to create and/or update the window state.
+     Note: a memory error from inflate() is non-recoverable.
+   */
+
+  //--- RESTORE() ---
+  strm.next_out = put;
+  strm.avail_out = left;
+  strm.next_in = next;
+  strm.avail_in = have;
+  state.hold = hold;
+  state.bits = bits;
+  //---
+
+  if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
+                      (state.mode < CHECK || flush !== Z_FINISH))) {
+    if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
+      state.mode = MEM;
+      return Z_MEM_ERROR;
+    }
+  }
+  _in -= strm.avail_in;
+  _out -= strm.avail_out;
+  strm.total_in += _in;
+  strm.total_out += _out;
+  state.total += _out;
+  if (state.wrap && _out) {
+    strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
+      (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
+  }
+  strm.data_type = state.bits + (state.last ? 64 : 0) +
+                    (state.mode === TYPE ? 128 : 0) +
+                    (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
+  if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
+    ret = Z_BUF_ERROR;
+  }
+  return ret;
+}
+
+function inflateEnd(strm) {
+
+  if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
+    return Z_STREAM_ERROR;
+  }
+
+  var state = strm.state;
+  if (state.window) {
+    state.window = null;
+  }
+  strm.state = null;
+  return Z_OK;
+}
+
+function inflateGetHeader(strm, head) {
+  var state;
+
+  /* check state */
+  if (!strm || !strm.state) { return Z_STREAM_ERROR; }
+  state = strm.state;
+  if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }
+
+  /* save header structure */
+  state.head = head;
+  head.done = false;
+  return Z_OK;
+}
+
+function inflateSetDictionary(strm, dictionary) {
+  var dictLength = dictionary.length;
+
+  var state;
+  var dictid;
+  var ret;
+
+  /* check state */
+  if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; }
+  state = strm.state;
+
+  if (state.wrap !== 0 && state.mode !== DICT) {
+    return Z_STREAM_ERROR;
+  }
+
+  /* check for correct dictionary identifier */
+  if (state.mode === DICT) {
+    dictid = 1; /* adler32(0, null, 0)*/
+    /* dictid = adler32(dictid, dictionary, dictLength); */
+    dictid = adler32(dictid, dictionary, dictLength, 0);
+    if (dictid !== state.check) {
+      return Z_DATA_ERROR;
+    }
+  }
+  /* copy dictionary to window using updatewindow(), which will amend the
+   existing dictionary if appropriate */
+  ret = updatewindow(strm, dictionary, dictLength, dictLength);
+  if (ret) {
+    state.mode = MEM;
+    return Z_MEM_ERROR;
+  }
+  state.havedict = 1;
+  // Tracev((stderr, "inflate:   dictionary set\n"));
+  return Z_OK;
+}
+
+exports.inflateReset = inflateReset;
+exports.inflateReset2 = inflateReset2;
+exports.inflateResetKeep = inflateResetKeep;
+exports.inflateInit = inflateInit;
+exports.inflateInit2 = inflateInit2;
+exports.inflate = inflate;
+exports.inflateEnd = inflateEnd;
+exports.inflateGetHeader = inflateGetHeader;
+exports.inflateSetDictionary = inflateSetDictionary;
+exports.inflateInfo = 'pako inflate (from Nodeca project)';
+
+/* Not implemented
+exports.inflateCopy = inflateCopy;
+exports.inflateGetDictionary = inflateGetDictionary;
+exports.inflateMark = inflateMark;
+exports.inflatePrime = inflatePrime;
+exports.inflateSync = inflateSync;
+exports.inflateSyncPoint = inflateSyncPoint;
+exports.inflateUndermine = inflateUndermine;
+*/
+
+},{"../utils/common":39,"./adler32":41,"./crc32":43,"./inffast":46,"./inftrees":48}],48:[function(require,module,exports){
+'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+var utils = require('../utils/common');
+
+var MAXBITS = 15;
+var ENOUGH_LENS = 852;
+var ENOUGH_DISTS = 592;
+//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
+
+var CODES = 0;
+var LENS = 1;
+var DISTS = 2;
+
+var lbase = [ /* Length codes 257..285 base */
+  3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
+  35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
+];
+
+var lext = [ /* Length codes 257..285 extra */
+  16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
+  19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
+];
+
+var dbase = [ /* Distance codes 0..29 base */
+  1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
+  257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
+  8193, 12289, 16385, 24577, 0, 0
+];
+
+var dext = [ /* Distance codes 0..29 extra */
+  16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
+  23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
+  28, 28, 29, 29, 64, 64
+];
+
+module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
+{
+  var bits = opts.bits;
+      //here = opts.here; /* table entry for duplication */
+
+  var len = 0;               /* a code's length in bits */
+  var sym = 0;               /* index of code symbols */
+  var min = 0, max = 0;          /* minimum and maximum code lengths */
+  var root = 0;              /* number of index bits for root table */
+  var curr = 0;              /* number of index bits for current table */
+  var drop = 0;              /* code bits to drop for sub-table */
+  var left = 0;                   /* number of prefix codes available */
+  var used = 0;              /* code entries in table used */
+  var huff = 0;              /* Huffman code */
+  var incr;              /* for incrementing code, index */
+  var fill;              /* index for replicating entries */
+  var low;               /* low bits for current root entry */
+  var mask;              /* mask for low root bits */
+  var next;             /* next available space in table */
+  var base = null;     /* base value table to use */
+  var base_index = 0;
+//  var shoextra;    /* extra bits table to use */
+  var end;                    /* use base and extra for symbol > end */
+  var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1];    /* number of codes of each length */
+  var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1];     /* offsets in table for each length */
+  var extra = null;
+  var extra_index = 0;
+
+  var here_bits, here_op, here_val;
+
+  /*
+   Process a set of code lengths to create a canonical Huffman code.  The
+   code lengths are lens[0..codes-1].  Each length corresponds to the
+   symbols 0..codes-1.  The Huffman code is generated by first sorting the
+   symbols by length from short to long, and retaining the symbol order
+   for codes with equal lengths.  Then the code starts with all zero bits
+   for the first code of the shortest length, and the codes are integer
+   increments for the same length, and zeros are appended as the length
+   increases.  For the deflate format, these bits are stored backwards
+   from their more natural integer increment ordering, and so when the
+   decoding tables are built in the large loop below, the integer codes
+   are incremented backwards.
+
+   This routine assumes, but does not check, that all of the entries in
+   lens[] are in the range 0..MAXBITS.  The caller must assure this.
+   1..MAXBITS is interpreted as that code length.  zero means that that
+   symbol does not occur in this code.
+
+   The codes are sorted by computing a count of codes for each length,
+   creating from that a table of starting indices for each length in the
+   sorted table, and then entering the symbols in order in the sorted
+   table.  The sorted table is work[], with that space being provided by
+   the caller.
+
+   The length counts are used for other purposes as well, i.e. finding
+   the minimum and maximum length codes, determining if there are any
+   codes at all, checking for a valid set of lengths, and looking ahead
+   at length counts to determine sub-table sizes when building the
+   decoding tables.
+   */
+
+  /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
+  for (len = 0; len <= MAXBITS; len++) {
+    count[len] = 0;
+  }
+  for (sym = 0; sym < codes; sym++) {
+    count[lens[lens_index + sym]]++;
+  }
+
+  /* bound code lengths, force root to be within code lengths */
+  root = bits;
+  for (max = MAXBITS; max >= 1; max--) {
+    if (count[max] !== 0) { break; }
+  }
+  if (root > max) {
+    root = max;
+  }
+  if (max === 0) {                     /* no symbols to code at all */
+    //table.op[opts.table_index] = 64;  //here.op = (var char)64;    /* invalid code marker */
+    //table.bits[opts.table_index] = 1;   //here.bits = (var char)1;
+    //table.val[opts.table_index++] = 0;   //here.val = (var short)0;
+    table[table_index++] = (1 << 24) | (64 << 16) | 0;
+
+
+    //table.op[opts.table_index] = 64;
+    //table.bits[opts.table_index] = 1;
+    //table.val[opts.table_index++] = 0;
+    table[table_index++] = (1 << 24) | (64 << 16) | 0;
+
+    opts.bits = 1;
+    return 0;     /* no symbols, but wait for decoding to report error */
+  }
+  for (min = 1; min < max; min++) {
+    if (count[min] !== 0) { break; }
+  }
+  if (root < min) {
+    root = min;
+  }
+
+  /* check for an over-subscribed or incomplete set of lengths */
+  left = 1;
+  for (len = 1; len <= MAXBITS; len++) {
+    left <<= 1;
+    left -= count[len];
+    if (left < 0) {
+      return -1;
+    }        /* over-subscribed */
+  }
+  if (left > 0 && (type === CODES || max !== 1)) {
+    return -1;                      /* incomplete set */
+  }
+
+  /* generate offsets into symbol table for each length for sorting */
+  offs[1] = 0;
+  for (len = 1; len < MAXBITS; len++) {
+    offs[len + 1] = offs[len] + count[len];
+  }
+
+  /* sort symbols by length, by symbol order within each length */
+  for (sym = 0; sym < codes; sym++) {
+    if (lens[lens_index + sym] !== 0) {
+      work[offs[lens[lens_index + sym]]++] = sym;
+    }
+  }
+
+  /*
+   Create and fill in decoding tables.  In this loop, the table being
+   filled is at next and has curr index bits.  The code being used is huff
+   with length len.  That code is converted to an index by dropping drop
+   bits off of the bottom.  For codes where len is less than drop + curr,
+   those top drop + curr - len bits are incremented through all values to
+   fill the table with replicated entries.
+
+   root is the number of index bits for the root table.  When len exceeds
+   root, sub-tables are created pointed to by the root entry with an index
+   of the low root bits of huff.  This is saved in low to check for when a
+   new sub-table should be started.  drop is zero when the root table is
+   being filled, and drop is root when sub-tables are being filled.
+
+   When a new sub-table is needed, it is necessary to look ahead in the
+   code lengths to determine what size sub-table is needed.  The length
+   counts are used for this, and so count[] is decremented as codes are
+   entered in the tables.
+
+   used keeps track of how many table entries have been allocated from the
+   provided *table space.  It is checked for LENS and DIST tables against
+   the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
+   the initial root table size constants.  See the comments in inftrees.h
+   for more information.
+
+   sym increments through all symbols, and the loop terminates when
+   all codes of length max, i.e. all codes, have been processed.  This
+   routine permits incomplete codes, so another loop after this one fills
+   in the rest of the decoding tables with invalid code markers.
+   */
+
+  /* set up for code type */
+  // poor man optimization - use if-else instead of switch,
+  // to avoid deopts in old v8
+  if (type === CODES) {
+    base = extra = work;    /* dummy value--not used */
+    end = 19;
+
+  } else if (type === LENS) {
+    base = lbase;
+    base_index -= 257;
+    extra = lext;
+    extra_index -= 257;
+    end = 256;
+
+  } else {                    /* DISTS */
+    base = dbase;
+    extra = dext;
+    end = -1;
+  }
+
+  /* initialize opts for loop */
+  huff = 0;                   /* starting code */
+  sym = 0;                    /* starting code symbol */
+  len = min;                  /* starting code length */
+  next = table_index;              /* current table to fill in */
+  curr = root;                /* current table index bits */
+  drop = 0;                   /* current bits to drop from code for index */
+  low = -1;                   /* trigger new sub-table when len > root */
+  used = 1 << root;          /* use root table entries */
+  mask = used - 1;            /* mask for comparing low */
+
+  /* check available table space */
+  if ((type === LENS && used > ENOUGH_LENS) ||
+    (type === DISTS && used > ENOUGH_DISTS)) {
+    return 1;
+  }
+
+  /* process all codes and make table entries */
+  for (;;) {
+    /* create table entry */
+    here_bits = len - drop;
+    if (work[sym] < end) {
+      here_op = 0;
+      here_val = work[sym];
+    }
+    else if (work[sym] > end) {
+      here_op = extra[extra_index + work[sym]];
+      here_val = base[base_index + work[sym]];
+    }
+    else {
+      here_op = 32 + 64;         /* end of block */
+      here_val = 0;
+    }
+
+    /* replicate for those indices with low len bits equal to huff */
+    incr = 1 << (len - drop);
+    fill = 1 << curr;
+    min = fill;                 /* save offset to next table */
+    do {
+      fill -= incr;
+      table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
+    } while (fill !== 0);
+
+    /* backwards increment the len-bit code huff */
+    incr = 1 << (len - 1);
+    while (huff & incr) {
+      incr >>= 1;
+    }
+    if (incr !== 0) {
+      huff &= incr - 1;
+      huff += incr;
+    } else {
+      huff = 0;
+    }
+
+    /* go to next symbol, update count, len */
+    sym++;
+    if (--count[len] === 0) {
+      if (len === max) { break; }
+      len = lens[lens_index + work[sym]];
+    }
+
+    /* create new sub-table if needed */
+    if (len > root && (huff & mask) !== low) {
+      /* if first time, transition to sub-tables */
+      if (drop === 0) {
+        drop = root;
+      }
+
+      /* increment past last table */
+      next += min;            /* here min is 1 << curr */
+
+      /* determine length of next table */
+      curr = len - drop;
+      left = 1 << curr;
+      while (curr + drop < max) {
+        left -= count[curr + drop];
+        if (left <= 0) { break; }
+        curr++;
+        left <<= 1;
+      }
+
+      /* check for enough space */
+      used += 1 << curr;
+      if ((type === LENS && used > ENOUGH_LENS) ||
+        (type === DISTS && used > ENOUGH_DISTS)) {
+        return 1;
+      }
+
+      /* point entry in root table to sub-table */
+      low = huff & mask;
+      /*table.op[low] = curr;
+      table.bits[low] = root;
+      table.val[low] = next - opts.table_index;*/
+      table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
+    }
+  }
+
+  /* fill in remaining table entry if code is incomplete (guaranteed to have
+   at most one remaining entry, since if the code is incomplete, the
+   maximum code length that was allowed to get this far is one bit) */
+  if (huff !== 0) {
+    //table.op[next + huff] = 64;            /* invalid code marker */
+    //table.bits[next + huff] = len - drop;
+    //table.val[next + huff] = 0;
+    table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
+  }
+
+  /* set return parameters */
+  //opts.table_index += used;
+  opts.bits = root;
+  return 0;
+};
+
+},{"../utils/common":39}],49:[function(require,module,exports){
+'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+module.exports = {
+  2:      'need dictionary',     /* Z_NEED_DICT       2  */
+  1:      'stream end',          /* Z_STREAM_END      1  */
+  0:      '',                    /* Z_OK              0  */
+  '-1':   'file error',          /* Z_ERRNO         (-1) */
+  '-2':   'stream error',        /* Z_STREAM_ERROR  (-2) */
+  '-3':   'data error',          /* Z_DATA_ERROR    (-3) */
+  '-4':   'insufficient memory', /* Z_MEM_ERROR     (-4) */
+  '-5':   'buffer error',        /* Z_BUF_ERROR     (-5) */
+  '-6':   'incompatible version' /* Z_VERSION_ERROR (-6) */
+};
+
+},{}],50:[function(require,module,exports){
+'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+var utils = require('../utils/common');
+
+/* Public constants ==========================================================*/
+/* ===========================================================================*/
+
+
+//var Z_FILTERED          = 1;
+//var Z_HUFFMAN_ONLY      = 2;
+//var Z_RLE               = 3;
+var Z_FIXED               = 4;
+//var Z_DEFAULT_STRATEGY  = 0;
+
+/* Possible values of the data_type field (though see inflate()) */
+var Z_BINARY              = 0;
+var Z_TEXT                = 1;
+//var Z_ASCII             = 1; // = Z_TEXT
+var Z_UNKNOWN             = 2;
+
+/*============================================================================*/
+
+
+function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
+
+// From zutil.h
+
+var STORED_BLOCK = 0;
+var STATIC_TREES = 1;
+var DYN_TREES    = 2;
+/* The three kinds of block type */
+
+var MIN_MATCH    = 3;
+var MAX_MATCH    = 258;
+/* The minimum and maximum match lengths */
+
+// From deflate.h
+/* ===========================================================================
+ * Internal compression state.
+ */
+
+var LENGTH_CODES  = 29;
+/* number of length codes, not counting the special END_BLOCK code */
+
+var LITERALS      = 256;
+/* number of literal bytes 0..255 */
+
+var L_CODES       = LITERALS + 1 + LENGTH_CODES;
+/* number of Literal or Length codes, including the END_BLOCK code */
+
+var D_CODES       = 30;
+/* number of distance codes */
+
+var BL_CODES      = 19;
+/* number of codes used to transfer the bit lengths */
+
+var HEAP_SIZE     = 2 * L_CODES + 1;
+/* maximum heap size */
+
+var MAX_BITS      = 15;
+/* All codes must not exceed MAX_BITS bits */
+
+var Buf_size      = 16;
+/* size of bit buffer in bi_buf */
+
+
+/* ===========================================================================
+ * Constants
+ */
+
+var MAX_BL_BITS = 7;
+/* Bit length codes must not exceed MAX_BL_BITS bits */
+
+var END_BLOCK   = 256;
+/* end of block literal code */
+
+var REP_3_6     = 16;
+/* repeat previous bit length 3-6 times (2 bits of repeat count) */
+
+var REPZ_3_10   = 17;
+/* repeat a zero length 3-10 times  (3 bits of repeat count) */
+
+var REPZ_11_138 = 18;
+/* repeat a zero length 11-138 times  (7 bits of repeat count) */
+
+/* eslint-disable comma-spacing,array-bracket-spacing */
+var extra_lbits =   /* extra bits for each length code */
+  [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];
+
+var extra_dbits =   /* extra bits for each distance code */
+  [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];
+
+var extra_blbits =  /* extra bits for each bit length code */
+  [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];
+
+var bl_order =
+  [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];
+/* eslint-enable comma-spacing,array-bracket-spacing */
+
+/* The lengths of the bit length codes are sent in order of decreasing
+ * probability, to avoid transmitting the lengths for unused bit length codes.
+ */
+
+/* ===========================================================================
+ * Local data. These are initialized only once.
+ */
+
+// We pre-fill arrays with 0 to avoid uninitialized gaps
+
+var DIST_CODE_LEN = 512; /* see definition of array dist_code below */
+
+// !!!! Use flat array instead of structure, Freq = i*2, Len = i*2+1
+var static_ltree  = new Array((L_CODES + 2) * 2);
+zero(static_ltree);
+/* The static literal tree. Since the bit lengths are imposed, there is no
+ * need for the L_CODES extra codes used during heap construction. However
+ * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
+ * below).
+ */
+
+var static_dtree  = new Array(D_CODES * 2);
+zero(static_dtree);
+/* The static distance tree. (Actually a trivial tree since all codes use
+ * 5 bits.)
+ */
+
+var _dist_code    = new Array(DIST_CODE_LEN);
+zero(_dist_code);
+/* Distance codes. The first 256 values correspond to the distances
+ * 3 .. 258, the last 256 values correspond to the top 8 bits of
+ * the 15 bit distances.
+ */
+
+var _length_code  = new Array(MAX_MATCH - MIN_MATCH + 1);
+zero(_length_code);
+/* length code for each normalized match length (0 == MIN_MATCH) */
+
+var base_length   = new Array(LENGTH_CODES);
+zero(base_length);
+/* First normalized length for each code (0 = MIN_MATCH) */
+
+var base_dist     = new Array(D_CODES);
+zero(base_dist);
+/* First normalized distance for each code (0 = distance of 1) */
+
+
+function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {
+
+  this.static_tree  = static_tree;  /* static tree or NULL */
+  this.extra_bits   = extra_bits;   /* extra bits for each code or NULL */
+  this.extra_base   = extra_base;   /* base index for extra_bits */
+  this.elems        = elems;        /* max number of elements in the tree */
+  this.max_length   = max_length;   /* max bit length for the codes */
+
+  // show if `static_tree` has data or dummy - needed for monomorphic objects
+  this.has_stree    = static_tree && static_tree.length;
+}
+
+
+var static_l_desc;
+var static_d_desc;
+var static_bl_desc;
+
+
+function TreeDesc(dyn_tree, stat_desc) {
+  this.dyn_tree = dyn_tree;     /* the dynamic tree */
+  this.max_code = 0;            /* largest code with non zero frequency */
+  this.stat_desc = stat_desc;   /* the corresponding static tree */
+}
+
+
+
+function d_code(dist) {
+  return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
+}
+
+
+/* ===========================================================================
+ * Output a short LSB first on the stream.
+ * IN assertion: there is enough room in pendingBuf.
+ */
+function put_short(s, w) {
+//    put_byte(s, (uch)((w) & 0xff));
+//    put_byte(s, (uch)((ush)(w) >> 8));
+  s.pending_buf[s.pending++] = (w) & 0xff;
+  s.pending_buf[s.pending++] = (w >>> 8) & 0xff;
+}
+
+
+/* ===========================================================================
+ * Send a value on a given number of bits.
+ * IN assertion: length <= 16 and value fits in length bits.
+ */
+function send_bits(s, value, length) {
+  if (s.bi_valid > (Buf_size - length)) {
+    s.bi_buf |= (value << s.bi_valid) & 0xffff;
+    put_short(s, s.bi_buf);
+    s.bi_buf = value >> (Buf_size - s.bi_valid);
+    s.bi_valid += length - Buf_size;
+  } else {
+    s.bi_buf |= (value << s.bi_valid) & 0xffff;
+    s.bi_valid += length;
+  }
+}
+
+
+function send_code(s, c, tree) {
+  send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/);
+}
+
+
+/* ===========================================================================
+ * Reverse the first len bits of a code, using straightforward code (a faster
+ * method would use a table)
+ * IN assertion: 1 <= len <= 15
+ */
+function bi_reverse(code, len) {
+  var res = 0;
+  do {
+    res |= code & 1;
+    code >>>= 1;
+    res <<= 1;
+  } while (--len > 0);
+  return res >>> 1;
+}
+
+
+/* ===========================================================================
+ * Flush the bit buffer, keeping at most 7 bits in it.
+ */
+function bi_flush(s) {
+  if (s.bi_valid === 16) {
+    put_short(s, s.bi_buf);
+    s.bi_buf = 0;
+    s.bi_valid = 0;
+
+  } else if (s.bi_valid >= 8) {
+    s.pending_buf[s.pending++] = s.bi_buf & 0xff;
+    s.bi_buf >>= 8;
+    s.bi_valid -= 8;
+  }
+}
+
+
+/* ===========================================================================
+ * Compute the optimal bit lengths for a tree and update the total bit length
+ * for the current block.
+ * IN assertion: the fields freq and dad are set, heap[heap_max] and
+ *    above are the tree nodes sorted by increasing frequency.
+ * OUT assertions: the field len is set to the optimal bit length, the
+ *     array bl_count contains the frequencies for each bit length.
+ *     The length opt_len is updated; static_len is also updated if stree is
+ *     not null.
+ */
+function gen_bitlen(s, desc)
+//    deflate_state *s;
+//    tree_desc *desc;    /* the tree descriptor */
+{
+  var tree            = desc.dyn_tree;
+  var max_code        = desc.max_code;
+  var stree           = desc.stat_desc.static_tree;
+  var has_stree       = desc.stat_desc.has_stree;
+  var extra           = desc.stat_desc.extra_bits;
+  var base            = desc.stat_desc.extra_base;
+  var max_length      = desc.stat_desc.max_length;
+  var h;              /* heap index */
+  var n, m;           /* iterate over the tree elements */
+  var bits;           /* bit length */
+  var xbits;          /* extra bits */
+  var f;              /* frequency */
+  var overflow = 0;   /* number of elements with bit length too large */
+
+  for (bits = 0; bits <= MAX_BITS; bits++) {
+    s.bl_count[bits] = 0;
+  }
+
+  /* In a first pass, compute the optimal bit lengths (which may
+   * overflow in the case of the bit length tree).
+   */
+  tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */
+
+  for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {
+    n = s.heap[h];
+    bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
+    if (bits > max_length) {
+      bits = max_length;
+      overflow++;
+    }
+    tree[n * 2 + 1]/*.Len*/ = bits;
+    /* We overwrite tree[n].Dad which is no longer needed */
+
+    if (n > max_code) { continue; } /* not a leaf node */
+
+    s.bl_count[bits]++;
+    xbits = 0;
+    if (n >= base) {
+      xbits = extra[n - base];
+    }
+    f = tree[n * 2]/*.Freq*/;
+    s.opt_len += f * (bits + xbits);
+    if (has_stree) {
+      s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits);
+    }
+  }
+  if (overflow === 0) { return; }
+
+  // Trace((stderr,"\nbit length overflow\n"));
+  /* This happens for example on obj2 and pic of the Calgary corpus */
+
+  /* Find the first bit length which could increase: */
+  do {
+    bits = max_length - 1;
+    while (s.bl_count[bits] === 0) { bits--; }
+    s.bl_count[bits]--;      /* move one leaf down the tree */
+    s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */
+    s.bl_count[max_length]--;
+    /* The brother of the overflow item also moves one step up,
+     * but this does not affect bl_count[max_length]
+     */
+    overflow -= 2;
+  } while (overflow > 0);
+
+  /* Now recompute all bit lengths, scanning in increasing frequency.
+   * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
+   * lengths instead of fixing only the wrong ones. This idea is taken
+   * from 'ar' written by Haruhiko Okumura.)
+   */
+  for (bits = max_length; bits !== 0; bits--) {
+    n = s.bl_count[bits];
+    while (n !== 0) {
+      m = s.heap[--h];
+      if (m > max_code) { continue; }
+      if (tree[m * 2 + 1]/*.Len*/ !== bits) {
+        // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
+        s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/;
+        tree[m * 2 + 1]/*.Len*/ = bits;
+      }
+      n--;
+    }
+  }
+}
+
+
+/* ===========================================================================
+ * Generate the codes for a given tree and bit counts (which need not be
+ * optimal).
+ * IN assertion: the array bl_count contains the bit length statistics for
+ * the given tree and the field len is set for all tree elements.
+ * OUT assertion: the field code is set for all tree elements of non
+ *     zero code length.
+ */
+function gen_codes(tree, max_code, bl_count)
+//    ct_data *tree;             /* the tree to decorate */
+//    int max_code;              /* largest code with non zero frequency */
+//    ushf *bl_count;            /* number of codes at each bit length */
+{
+  var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */
+  var code = 0;              /* running code value */
+  var bits;                  /* bit index */
+  var n;                     /* code index */
+
+  /* The distribution counts are first used to generate the code values
+   * without bit reversal.
+   */
+  for (bits = 1; bits <= MAX_BITS; bits++) {
+    next_code[bits] = code = (code + bl_count[bits - 1]) << 1;
+  }
+  /* Check that the bit counts in bl_count are consistent. The last code
+   * must be all ones.
+   */
+  //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
+  //        "inconsistent bit counts");
+  //Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
+
+  for (n = 0;  n <= max_code; n++) {
+    var len = tree[n * 2 + 1]/*.Len*/;
+    if (len === 0) { continue; }
+    /* Now reverse the bits */
+    tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len);
+
+    //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
+    //     n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
+  }
+}
+
+
+/* ===========================================================================
+ * Initialize the various 'constant' tables.
+ */
+function tr_static_init() {
+  var n;        /* iterates over tree elements */
+  var bits;     /* bit counter */
+  var length;   /* length value */
+  var code;     /* code value */
+  var dist;     /* distance index */
+  var bl_count = new Array(MAX_BITS + 1);
+  /* number of codes at each bit length for an optimal tree */
+
+  // do check in _tr_init()
+  //if (static_init_done) return;
+
+  /* For some embedded targets, global variables are not initialized: */
+/*#ifdef NO_INIT_GLOBAL_POINTERS
+  static_l_desc.static_tree = static_ltree;
+  static_l_desc.extra_bits = extra_lbits;
+  static_d_desc.static_tree = static_dtree;
+  static_d_desc.extra_bits = extra_dbits;
+  static_bl_desc.extra_bits = extra_blbits;
+#endif*/
+
+  /* Initialize the mapping length (0..255) -> length code (0..28) */
+  length = 0;
+  for (code = 0; code < LENGTH_CODES - 1; code++) {
+    base_length[code] = length;
+    for (n = 0; n < (1 << extra_lbits[code]); n++) {
+      _length_code[length++] = code;
+    }
+  }
+  //Assert (length == 256, "tr_static_init: length != 256");
+  /* Note that the length 255 (match length 258) can be represented
+   * in two different ways: code 284 + 5 bits or code 285, so we
+   * overwrite length_code[255] to use the best encoding:
+   */
+  _length_code[length - 1] = code;
+
+  /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
+  dist = 0;
+  for (code = 0; code < 16; code++) {
+    base_dist[code] = dist;
+    for (n = 0; n < (1 << extra_dbits[code]); n++) {
+      _dist_code[dist++] = code;
+    }
+  }
+  //Assert (dist == 256, "tr_static_init: dist != 256");
+  dist >>= 7; /* from now on, all distances are divided by 128 */
+  for (; code < D_CODES; code++) {
+    base_dist[code] = dist << 7;
+    for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) {
+      _dist_code[256 + dist++] = code;
+    }
+  }
+  //Assert (dist == 256, "tr_static_init: 256+dist != 512");
+
+  /* Construct the codes of the static literal tree */
+  for (bits = 0; bits <= MAX_BITS; bits++) {
+    bl_count[bits] = 0;
+  }
+
+  n = 0;
+  while (n <= 143) {
+    static_ltree[n * 2 + 1]/*.Len*/ = 8;
+    n++;
+    bl_count[8]++;
+  }
+  while (n <= 255) {
+    static_ltree[n * 2 + 1]/*.Len*/ = 9;
+    n++;
+    bl_count[9]++;
+  }
+  while (n <= 279) {
+    static_ltree[n * 2 + 1]/*.Len*/ = 7;
+    n++;
+    bl_count[7]++;
+  }
+  while (n <= 287) {
+    static_ltree[n * 2 + 1]/*.Len*/ = 8;
+    n++;
+    bl_count[8]++;
+  }
+  /* Codes 286 and 287 do not exist, but we must include them in the
+   * tree construction to get a canonical Huffman tree (longest code
+   * all ones)
+   */
+  gen_codes(static_ltree, L_CODES + 1, bl_count);
+
+  /* The static distance tree is trivial: */
+  for (n = 0; n < D_CODES; n++) {
+    static_dtree[n * 2 + 1]/*.Len*/ = 5;
+    static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5);
+  }
+
+  // Now data ready and we can init static trees
+  static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);
+  static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0,          D_CODES, MAX_BITS);
+  static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0,         BL_CODES, MAX_BL_BITS);
+
+  //static_init_done = true;
+}
+
+
+/* ===========================================================================
+ * Initialize a new block.
+ */
+function init_block(s) {
+  var n; /* iterates over tree elements */
+
+  /* Initialize the trees. */
+  for (n = 0; n < L_CODES;  n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; }
+  for (n = 0; n < D_CODES;  n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; }
+  for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; }
+
+  s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1;
+  s.opt_len = s.static_len = 0;
+  s.last_lit = s.matches = 0;
+}
+
+
+/* ===========================================================================
+ * Flush the bit buffer and align the output on a byte boundary
+ */
+function bi_windup(s)
+{
+  if (s.bi_valid > 8) {
+    put_short(s, s.bi_buf);
+  } else if (s.bi_valid > 0) {
+    //put_byte(s, (Byte)s->bi_buf);
+    s.pending_buf[s.pending++] = s.bi_buf;
+  }
+  s.bi_buf = 0;
+  s.bi_valid = 0;
+}
+
+/* ===========================================================================
+ * Copy a stored block, storing first the length and its
+ * one's complement if requested.
+ */
+function copy_block(s, buf, len, header)
+//DeflateState *s;
+//charf    *buf;    /* the input data */
+//unsigned len;     /* its length */
+//int      header;  /* true if block header must be written */
+{
+  bi_windup(s);        /* align on byte boundary */
+
+  if (header) {
+    put_short(s, len);
+    put_short(s, ~len);
+  }
+//  while (len--) {
+//    put_byte(s, *buf++);
+//  }
+  utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);
+  s.pending += len;
+}
+
+/* ===========================================================================
+ * Compares to subtrees, using the tree depth as tie breaker when
+ * the subtrees have equal frequency. This minimizes the worst case length.
+ */
+function smaller(tree, n, m, depth) {
+  var _n2 = n * 2;
+  var _m2 = m * 2;
+  return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||
+         (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));
+}
+
+/* ===========================================================================
+ * Restore the heap property by moving down the tree starting at node k,
+ * exchanging a node with the smallest of its two sons if necessary, stopping
+ * when the heap property is re-established (each father smaller than its
+ * two sons).
+ */
+function pqdownheap(s, tree, k)
+//    deflate_state *s;
+//    ct_data *tree;  /* the tree to restore */
+//    int k;               /* node to move down */
+{
+  var v = s.heap[k];
+  var j = k << 1;  /* left son of k */
+  while (j <= s.heap_len) {
+    /* Set j to the smallest of the two sons: */
+    if (j < s.heap_len &&
+      smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {
+      j++;
+    }
+    /* Exit if v is smaller than both sons */
+    if (smaller(tree, v, s.heap[j], s.depth)) { break; }
+
+    /* Exchange v with the smallest son */
+    s.heap[k] = s.heap[j];
+    k = j;
+
+    /* And continue down the tree, setting j to the left son of k */
+    j <<= 1;
+  }
+  s.heap[k] = v;
+}
+
+
+// inlined manually
+// var SMALLEST = 1;
+
+/* ===========================================================================
+ * Send the block data compressed using the given Huffman trees
+ */
+function compress_block(s, ltree, dtree)
+//    deflate_state *s;
+//    const ct_data *ltree; /* literal tree */
+//    const ct_data *dtree; /* distance tree */
+{
+  var dist;           /* distance of matched string */
+  var lc;             /* match length or unmatched char (if dist == 0) */
+  var lx = 0;         /* running index in l_buf */
+  var code;           /* the code to send */
+  var extra;          /* number of extra bits to send */
+
+  if (s.last_lit !== 0) {
+    do {
+      dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]);
+      lc = s.pending_buf[s.l_buf + lx];
+      lx++;
+
+      if (dist === 0) {
+        send_code(s, lc, ltree); /* send a literal byte */
+        //Tracecv(isgraph(lc), (stderr," '%c' ", lc));
+      } else {
+        /* Here, lc is the match length - MIN_MATCH */
+        code = _length_code[lc];
+        send_code(s, code + LITERALS + 1, ltree); /* send the length code */
+        extra = extra_lbits[code];
+        if (extra !== 0) {
+          lc -= base_length[code];
+          send_bits(s, lc, extra);       /* send the extra length bits */
+        }
+        dist--; /* dist is now the match distance - 1 */
+        code = d_code(dist);
+        //Assert (code < D_CODES, "bad d_code");
+
+        send_code(s, code, dtree);       /* send the distance code */
+        extra = extra_dbits[code];
+        if (extra !== 0) {
+          dist -= base_dist[code];
+          send_bits(s, dist, extra);   /* send the extra distance bits */
+        }
+      } /* literal or match pair ? */
+
+      /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
+      //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
+      //       "pendingBuf overflow");
+
+    } while (lx < s.last_lit);
+  }
+
+  send_code(s, END_BLOCK, ltree);
+}
+
+
+/* ===========================================================================
+ * Construct one Huffman tree and assigns the code bit strings and lengths.
+ * Update the total bit length for the current block.
+ * IN assertion: the field freq is set for all tree elements.
+ * OUT assertions: the fields len and code are set to the optimal bit length
+ *     and corresponding code. The length opt_len is updated; static_len is
+ *     also updated if stree is not null. The field max_code is set.
+ */
+function build_tree(s, desc)
+//    deflate_state *s;
+//    tree_desc *desc; /* the tree descriptor */
+{
+  var tree     = desc.dyn_tree;
+  var stree    = desc.stat_desc.static_tree;
+  var has_stree = desc.stat_desc.has_stree;
+  var elems    = desc.stat_desc.elems;
+  var n, m;          /* iterate over heap elements */
+  var max_code = -1; /* largest code with non zero frequency */
+  var node;          /* new node being created */
+
+  /* Construct the initial heap, with least frequent element in
+   * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
+   * heap[0] is not used.
+   */
+  s.heap_len = 0;
+  s.heap_max = HEAP_SIZE;
+
+  for (n = 0; n < elems; n++) {
+    if (tree[n * 2]/*.Freq*/ !== 0) {
+      s.heap[++s.heap_len] = max_code = n;
+      s.depth[n] = 0;
+
+    } else {
+      tree[n * 2 + 1]/*.Len*/ = 0;
+    }
+  }
+
+  /* The pkzip format requires that at least one distance code exists,
+   * and that at least one bit should be sent even if there is only one
+   * possible code. So to avoid special checks later on we force at least
+   * two codes of non zero frequency.
+   */
+  while (s.heap_len < 2) {
+    node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
+    tree[node * 2]/*.Freq*/ = 1;
+    s.depth[node] = 0;
+    s.opt_len--;
+
+    if (has_stree) {
+      s.static_len -= stree[node * 2 + 1]/*.Len*/;
+    }
+    /* node is 0 or 1 so it does not have extra bits */
+  }
+  desc.max_code = max_code;
+
+  /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
+   * establish sub-heaps of increasing lengths:
+   */
+  for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }
+
+  /* Construct the Huffman tree by repeatedly combining the least two
+   * frequent nodes.
+   */
+  node = elems;              /* next internal node of the tree */
+  do {
+    //pqremove(s, tree, n);  /* n = node of least frequency */
+    /*** pqremove ***/
+    n = s.heap[1/*SMALLEST*/];
+    s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];
+    pqdownheap(s, tree, 1/*SMALLEST*/);
+    /***/
+
+    m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */
+
+    s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */
+    s.heap[--s.heap_max] = m;
+
+    /* Create a new node father of n and m */
+    tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;
+    s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
+    tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node;
+
+    /* and insert the new node in the heap */
+    s.heap[1/*SMALLEST*/] = node++;
+    pqdownheap(s, tree, 1/*SMALLEST*/);
+
+  } while (s.heap_len >= 2);
+
+  s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];
+
+  /* At this point, the fields freq and dad are set. We can now
+   * generate the bit lengths.
+   */
+  gen_bitlen(s, desc);
+
+  /* The field len is now set, we can generate the bit codes */
+  gen_codes(tree, max_code, s.bl_count);
+}
+
+
+/* ===========================================================================
+ * Scan a literal or distance tree to determine the frequencies of the codes
+ * in the bit length tree.
+ */
+function scan_tree(s, tree, max_code)
+//    deflate_state *s;
+//    ct_data *tree;   /* the tree to be scanned */
+//    int max_code;    /* and its largest code of non zero frequency */
+{
+  var n;                     /* iterates over all tree elements */
+  var prevlen = -1;          /* last emitted length */
+  var curlen;                /* length of current code */
+
+  var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
+
+  var count = 0;             /* repeat count of the current code */
+  var max_count = 7;         /* max repeat count */
+  var min_count = 4;         /* min repeat count */
+
+  if (nextlen === 0) {
+    max_count = 138;
+    min_count = 3;
+  }
+  tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */
+
+  for (n = 0; n <= max_code; n++) {
+    curlen = nextlen;
+    nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
+
+    if (++count < max_count && curlen === nextlen) {
+      continue;
+
+    } else if (count < min_count) {
+      s.bl_tree[curlen * 2]/*.Freq*/ += count;
+
+    } else if (curlen !== 0) {
+
+      if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }
+      s.bl_tree[REP_3_6 * 2]/*.Freq*/++;
+
+    } else if (count <= 10) {
+      s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++;
+
+    } else {
+      s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++;
+    }
+
+    count = 0;
+    prevlen = curlen;
+
+    if (nextlen === 0) {
+      max_count = 138;
+      min_count = 3;
+
+    } else if (curlen === nextlen) {
+      max_count = 6;
+      min_count = 3;
+
+    } else {
+      max_count = 7;
+      min_count = 4;
+    }
+  }
+}
+
+
+/* ===========================================================================
+ * Send a literal or distance tree in compressed form, using the codes in
+ * bl_tree.
+ */
+function send_tree(s, tree, max_code)
+//    deflate_state *s;
+//    ct_data *tree; /* the tree to be scanned */
+//    int max_code;       /* and its largest code of non zero frequency */
+{
+  var n;                     /* iterates over all tree elements */
+  var prevlen = -1;          /* last emitted length */
+  var curlen;                /* length of current code */
+
+  var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
+
+  var count = 0;             /* repeat count of the current code */
+  var max_count = 7;         /* max repeat count */
+  var min_count = 4;         /* min repeat count */
+
+  /* tree[max_code+1].Len = -1; */  /* guard already set */
+  if (nextlen === 0) {
+    max_count = 138;
+    min_count = 3;
+  }
+
+  for (n = 0; n <= max_code; n++) {
+    curlen = nextlen;
+    nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
+
+    if (++count < max_count && curlen === nextlen) {
+      continue;
+
+    } else if (count < min_count) {
+      do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);
+
+    } else if (curlen !== 0) {
+      if (curlen !== prevlen) {
+        send_code(s, curlen, s.bl_tree);
+        count--;
+      }
+      //Assert(count >= 3 && count <= 6, " 3_6?");
+      send_code(s, REP_3_6, s.bl_tree);
+      send_bits(s, count - 3, 2);
+
+    } else if (count <= 10) {
+      send_code(s, REPZ_3_10, s.bl_tree);
+      send_bits(s, count - 3, 3);
+
+    } else {
+      send_code(s, REPZ_11_138, s.bl_tree);
+      send_bits(s, count - 11, 7);
+    }
+
+    count = 0;
+    prevlen = curlen;
+    if (nextlen === 0) {
+      max_count = 138;
+      min_count = 3;
+
+    } else if (curlen === nextlen) {
+      max_count = 6;
+      min_count = 3;
+
+    } else {
+      max_count = 7;
+      min_count = 4;
+    }
+  }
+}
+
+
+/* ===========================================================================
+ * Construct the Huffman tree for the bit lengths and return the index in
+ * bl_order of the last bit length code to send.
+ */
+function build_bl_tree(s) {
+  var max_blindex;  /* index of last bit length code of non zero freq */
+
+  /* Determine the bit length frequencies for literal and distance trees */
+  scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
+  scan_tree(s, s.dyn_dtree, s.d_desc.max_code);
+
+  /* Build the bit length tree: */
+  build_tree(s, s.bl_desc);
+  /* opt_len now includes the length of the tree representations, except
+   * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
+   */
+
+  /* Determine the number of bit length codes to send. The pkzip format
+   * requires that at least 4 bit length codes be sent. (appnote.txt says
+   * 3 but the actual value used is 4.)
+   */
+  for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {
+    if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) {
+      break;
+    }
+  }
+  /* Update opt_len to include the bit length tree and counts */
+  s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;
+  //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
+  //        s->opt_len, s->static_len));
+
+  return max_blindex;
+}
+
+
+/* ===========================================================================
+ * Send the header for a block using dynamic Huffman trees: the counts, the
+ * lengths of the bit length codes, the literal tree and the distance tree.
+ * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
+ */
+function send_all_trees(s, lcodes, dcodes, blcodes)
+//    deflate_state *s;
+//    int lcodes, dcodes, blcodes; /* number of codes for each tree */
+{
+  var rank;                    /* index in bl_order */
+
+  //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
+  //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
+  //        "too many codes");
+  //Tracev((stderr, "\nbl counts: "));
+  send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */
+  send_bits(s, dcodes - 1,   5);
+  send_bits(s, blcodes - 4,  4); /* not -3 as stated in appnote.txt */
+  for (rank = 0; rank < blcodes; rank++) {
+    //Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
+    send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3);
+  }
+  //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
+
+  send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */
+  //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
+
+  send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */
+  //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
+}
+
+
+/* ===========================================================================
+ * Check if the data type is TEXT or BINARY, using the following algorithm:
+ * - TEXT if the two conditions below are satisfied:
+ *    a) There are no non-portable control characters belonging to the
+ *       "black list" (0..6, 14..25, 28..31).
+ *    b) There is at least one printable character belonging to the
+ *       "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
+ * - BINARY otherwise.
+ * - The following partially-portable control characters form a
+ *   "gray list" that is ignored in this detection algorithm:
+ *   (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
+ * IN assertion: the fields Freq of dyn_ltree are set.
+ */
+function detect_data_type(s) {
+  /* black_mask is the bit mask of black-listed bytes
+   * set bits 0..6, 14..25, and 28..31
+   * 0xf3ffc07f = binary 11110011111111111100000001111111
+   */
+  var black_mask = 0xf3ffc07f;
+  var n;
+
+  /* Check for non-textual ("black-listed") bytes. */
+  for (n = 0; n <= 31; n++, black_mask >>>= 1) {
+    if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) {
+      return Z_BINARY;
+    }
+  }
+
+  /* Check for textual ("white-listed") bytes. */
+  if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||
+      s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
+    return Z_TEXT;
+  }
+  for (n = 32; n < LITERALS; n++) {
+    if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
+      return Z_TEXT;
+    }
+  }
+
+  /* There are no "black-listed" or "white-listed" bytes:
+   * this stream either is empty or has tolerated ("gray-listed") bytes only.
+   */
+  return Z_BINARY;
+}
+
+
+var static_init_done = false;
+
+/* ===========================================================================
+ * Initialize the tree data structures for a new zlib stream.
+ */
+function _tr_init(s)
+{
+
+  if (!static_init_done) {
+    tr_static_init();
+    static_init_done = true;
+  }
+
+  s.l_desc  = new TreeDesc(s.dyn_ltree, static_l_desc);
+  s.d_desc  = new TreeDesc(s.dyn_dtree, static_d_desc);
+  s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);
+
+  s.bi_buf = 0;
+  s.bi_valid = 0;
+
+  /* Initialize the first block of the first file: */
+  init_block(s);
+}
+
+
+/* ===========================================================================
+ * Send a stored block
+ */
+function _tr_stored_block(s, buf, stored_len, last)
+//DeflateState *s;
+//charf *buf;       /* input block */
+//ulg stored_len;   /* length of input block */
+//int last;         /* one if this is the last block for a file */
+{
+  send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3);    /* send block type */
+  copy_block(s, buf, stored_len, true); /* with header */
+}
+
+
+/* ===========================================================================
+ * Send one empty static block to give enough lookahead for inflate.
+ * This takes 10 bits, of which 7 may remain in the bit buffer.
+ */
+function _tr_align(s) {
+  send_bits(s, STATIC_TREES << 1, 3);
+  send_code(s, END_BLOCK, static_ltree);
+  bi_flush(s);
+}
+
+
+/* ===========================================================================
+ * Determine the best encoding for the current block: dynamic trees, static
+ * trees or store, and output the encoded block to the zip file.
+ */
+function _tr_flush_block(s, buf, stored_len, last)
+//DeflateState *s;
+//charf *buf;       /* input block, or NULL if too old */
+//ulg stored_len;   /* length of input block */
+//int last;         /* one if this is the last block for a file */
+{
+  var opt_lenb, static_lenb;  /* opt_len and static_len in bytes */
+  var max_blindex = 0;        /* index of last bit length code of non zero freq */
+
+  /* Build the Huffman trees unless a stored block is forced */
+  if (s.level > 0) {
+
+    /* Check if the file is binary or text */
+    if (s.strm.data_type === Z_UNKNOWN) {
+      s.strm.data_type = detect_data_type(s);
+    }
+
+    /* Construct the literal and distance trees */
+    build_tree(s, s.l_desc);
+    // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
+    //        s->static_len));
+
+    build_tree(s, s.d_desc);
+    // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
+    //        s->static_len));
+    /* At this point, opt_len and static_len are the total bit lengths of
+     * the compressed block data, excluding the tree representations.
+     */
+
+    /* Build the bit length tree for the above two trees, and get the index
+     * in bl_order of the last bit length code to send.
+     */
+    max_blindex = build_bl_tree(s);
+
+    /* Determine the best encoding. Compute the block lengths in bytes. */
+    opt_lenb = (s.opt_len + 3 + 7) >>> 3;
+    static_lenb = (s.static_len + 3 + 7) >>> 3;
+
+    // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
+    //        opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
+    //        s->last_lit));
+
+    if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }
+
+  } else {
+    // Assert(buf != (char*)0, "lost buf");
+    opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
+  }
+
+  if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) {
+    /* 4: two words for the lengths */
+
+    /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
+     * Otherwise we can't have processed more than WSIZE input bytes since
+     * the last block flush, because compression would have been
+     * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
+     * transform a block into a stored block.
+     */
+    _tr_stored_block(s, buf, stored_len, last);
+
+  } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {
+
+    send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);
+    compress_block(s, static_ltree, static_dtree);
+
+  } else {
+    send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);
+    send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);
+    compress_block(s, s.dyn_ltree, s.dyn_dtree);
+  }
+  // Assert (s->compressed_len == s->bits_sent, "bad compressed size");
+  /* The above check is made mod 2^32, for files larger than 512 MB
+   * and uLong implemented on 32 bits.
+   */
+  init_block(s);
+
+  if (last) {
+    bi_windup(s);
+  }
+  // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
+  //       s->compressed_len-7*last));
+}
+
+/* ===========================================================================
+ * Save the match info and tally the frequency counts. Return true if
+ * the current block must be flushed.
+ */
+function _tr_tally(s, dist, lc)
+//    deflate_state *s;
+//    unsigned dist;  /* distance of matched string */
+//    unsigned lc;    /* match length-MIN_MATCH or unmatched char (if dist==0) */
+{
+  //var out_length, in_length, dcode;
+
+  s.pending_buf[s.d_buf + s.last_lit * 2]     = (dist >>> 8) & 0xff;
+  s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;
+
+  s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;
+  s.last_lit++;
+
+  if (dist === 0) {
+    /* lc is the unmatched char */
+    s.dyn_ltree[lc * 2]/*.Freq*/++;
+  } else {
+    s.matches++;
+    /* Here, lc is the match length - MIN_MATCH */
+    dist--;             /* dist = match distance - 1 */
+    //Assert((ush)dist < (ush)MAX_DIST(s) &&
+    //       (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
+    //       (ush)d_code(dist) < (ush)D_CODES,  "_tr_tally: bad match");
+
+    s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++;
+    s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
+  }
+
+// (!) This block is disabled in zlib defaults,
+// don't enable it for binary compatibility
+
+//#ifdef TRUNCATE_BLOCK
+//  /* Try to guess if it is profitable to stop the current block here */
+//  if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
+//    /* Compute an upper bound for the compressed length */
+//    out_length = s.last_lit*8;
+//    in_length = s.strstart - s.block_start;
+//
+//    for (dcode = 0; dcode < D_CODES; dcode++) {
+//      out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
+//    }
+//    out_length >>>= 3;
+//    //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
+//    //       s->last_lit, in_length, out_length,
+//    //       100L - out_length*100L/in_length));
+//    if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
+//      return true;
+//    }
+//  }
+//#endif
+
+  return (s.last_lit === s.lit_bufsize - 1);
+  /* We avoid equality with lit_bufsize because of wraparound at 64K
+   * on 16 bit machines and because stored blocks are restricted to
+   * 64K-1 bytes.
+   */
+}
+
+exports._tr_init  = _tr_init;
+exports._tr_stored_block = _tr_stored_block;
+exports._tr_flush_block  = _tr_flush_block;
+exports._tr_tally = _tr_tally;
+exports._tr_align = _tr_align;
+
+},{"../utils/common":39}],51:[function(require,module,exports){
+'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+function ZStream() {
+  /* next input byte */
+  this.input = null; // JS specific, because we have no pointers
+  this.next_in = 0;
+  /* number of bytes available at input */
+  this.avail_in = 0;
+  /* total number of input bytes read so far */
+  this.total_in = 0;
+  /* next output byte should be put there */
+  this.output = null; // JS specific, because we have no pointers
+  this.next_out = 0;
+  /* remaining free space at output */
+  this.avail_out = 0;
+  /* total number of bytes output so far */
+  this.total_out = 0;
+  /* last error message, NULL if no error */
+  this.msg = ''/*Z_NULL*/;
+  /* not visible by applications */
+  this.state = null;
+  /* best guess about the data type: binary or text */
+  this.data_type = 2/*Z_UNKNOWN*/;
+  /* adler32 value of the uncompressed data */
+  this.adler = 0;
+}
+
+module.exports = ZStream;
+
+},{}],52:[function(require,module,exports){
+require('text-encoding-polyfill');
+var StringDecoder = require('string_decoder').StringDecoder;
+function defaultDecoder(data) {
+  var decoder = new StringDecoder();
+  var out = decoder.write(data) + decoder.end();
+  return out.replace(/\0/g, '').trim();
+}
+module.exports = createDecoder;
+var regex = /^(?:ASNI\s)?(\d+)$/m;
+function createDecoder(encoding) {
+  if (!encoding) {
+    return defaultDecoder;
+  }
+  try {
+    new TextDecoder(encoding.trim());
+  } catch(e) {
+    var match = regex.exec(encoding);
+    if (match) {
+      encoding = 'windows-' + match[1];
+    }
+  }
+  return browserDecoder;
+  function browserDecoder(buffer) {
+    var decoder = new TextDecoder(encoding);
+    var out = decoder.decode(buffer, {
+      stream: true
+    }) + decoder.decode();
+    return out.replace(/\0/g, '').trim();
+  }
+}
+
+},{"string_decoder":55,"text-encoding-polyfill":56}],53:[function(require,module,exports){
+var createDecoder = require('./decoder');
+function dbfHeader(data) {
+  var out = {};
+  out.lastUpdated = new Date(data.readUInt8(1) + 1900, data.readUInt8(2), data.readUInt8(3));
+  out.records = data.readUInt32LE(4);
+  out.headerLen = data.readUInt16LE(8);
+  out.recLen = data.readUInt16LE(10);
+  return out;
+}
+
+function dbfRowHeader(data, headerLen, decoder) {
+  var out = [];
+  var offset = 32;
+  while (offset < headerLen) {
+    out.push({
+      name: decoder(data.slice(offset, offset + 11)),
+      dataType: String.fromCharCode(data.readUInt8(offset + 11)),
+      len: data.readUInt8(offset + 16),
+      decimal: data.readUInt8(offset + 17)
+    });
+    if (data.readUInt8(offset + 32) === 13) {
+      break;
+    } else {
+      offset += 32;
+    }
+  }
+  return out;
+}
+
+function rowFuncs(buffer, offset, len, type, decoder) {
+  var data = buffer.slice(offset, offset + len);
+  var textData = decoder(data);
+  switch (type) {
+    case 'N':
+    case 'F':
+    case 'O':
+      return parseFloat(textData, 10);
+    case 'D':
+      return new Date(textData.slice(0, 4), parseInt(textData.slice(4, 6), 10) - 1, textData.slice(6, 8));
+    case 'L':
+      return textData.toLowerCase() === 'y' || textData.toLowerCase() === 't';
+    default:
+      return textData;
+  }
+}
+
+function parseRow(buffer, offset, rowHeaders, decoder) {
+  var out = {};
+  var i = 0;
+  var len = rowHeaders.length;
+  var field;
+  var header;
+  while (i < len) {
+    header = rowHeaders[i];
+    field = rowFuncs(buffer, offset, header.len, header.dataType, decoder);
+    offset += header.len;
+    if (typeof field !== 'undefined') {
+      out[header.name] = field;
+    }
+    i++;
+  }
+  return out;
+}
+
+module.exports = function(buffer, encoding) {
+  var decoder = createDecoder(encoding);
+  var header = dbfHeader(buffer);
+  var rowHeaders = dbfRowHeader(buffer, header.headerLen - 1, decoder);
+
+  var offset = ((rowHeaders.length + 1) << 5) + 2;
+  var recLen = header.recLen;
+  var records = header.records;
+  var out = [];
+  while (records) {
+    out.push(parseRow(buffer, offset, rowHeaders, decoder));
+    offset += recLen;
+    records--;
+  }
+  return out;
+};
+
+},{"./decoder":52}],54:[function(require,module,exports){
+(function (global, factory) {
+	typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
+	typeof define === 'function' && define.amd ? define(factory) :
+	(global.proj4 = factory());
+}(this, (function () { 'use strict';
+
+	var globals = function(defs) {
+	  defs('EPSG:4326', "+title=WGS 84 (long/lat) +proj=longlat +ellps=WGS84 +datum=WGS84 +units=degrees");
+	  defs('EPSG:4269', "+title=NAD83 (long/lat) +proj=longlat +a=6378137.0 +b=6356752.31414036 +ellps=GRS80 +datum=NAD83 +units=degrees");
+	  defs('EPSG:3857', "+title=WGS 84 / Pseudo-Mercator +proj=merc +a=6378137 +b=6378137 +lat_ts=0.0 +lon_0=0.0 +x_0=0.0 +y_0=0 +k=1.0 +units=m +nadgrids=@null +no_defs");
+
+	  defs.WGS84 = defs['EPSG:4326'];
+	  defs['EPSG:3785'] = defs['EPSG:3857']; // maintain backward compat, official code is 3857
+	  defs.GOOGLE = defs['EPSG:3857'];
+	  defs['EPSG:900913'] = defs['EPSG:3857'];
+	  defs['EPSG:102113'] = defs['EPSG:3857'];
+	};
+
+	var PJD_3PARAM = 1;
+	var PJD_7PARAM = 2;
+	var PJD_WGS84 = 4; // WGS84 or equivalent
+	var PJD_NODATUM = 5; // WGS84 or equivalent
+	var SEC_TO_RAD = 4.84813681109535993589914102357e-6;
+	var HALF_PI = Math.PI/2;
+	// ellipoid pj_set_ell.c
+	var SIXTH = 0.1666666666666666667;
+	/* 1/6 */
+	var RA4 = 0.04722222222222222222;
+	/* 17/360 */
+	var RA6 = 0.02215608465608465608;
+	var EPSLN = 1.0e-10;
+	// you'd think you could use Number.EPSILON above but that makes
+	// Mollweide get into an infinate loop.
+
+	var D2R = 0.01745329251994329577;
+	var R2D = 57.29577951308232088;
+	var FORTPI = Math.PI/4;
+	var TWO_PI = Math.PI * 2;
+	// SPI is slightly greater than Math.PI, so values that exceed the -180..180
+	// degree range by a tiny amount don't get wrapped. This prevents points that
+	// have drifted from their original location along the 180th meridian (due to
+	// floating point error) from changing their sign.
+	var SPI = 3.14159265359;
+
+	var exports$1 = {};
+	exports$1.greenwich = 0.0; //"0dE",
+	exports$1.lisbon = -9.131906111111; //"9d07'54.862\"W",
+	exports$1.paris = 2.337229166667; //"2d20'14.025\"E",
+	exports$1.bogota = -74.080916666667; //"74d04'51.3\"W",
+	exports$1.madrid = -3.687938888889; //"3d41'16.58\"W",
+	exports$1.rome = 12.452333333333; //"12d27'8.4\"E",
+	exports$1.bern = 7.439583333333; //"7d26'22.5\"E",
+	exports$1.jakarta = 106.807719444444; //"106d48'27.79\"E",
+	exports$1.ferro = -17.666666666667; //"17d40'W",
+	exports$1.brussels = 4.367975; //"4d22'4.71\"E",
+	exports$1.stockholm = 18.058277777778; //"18d3'29.8\"E",
+	exports$1.athens = 23.7163375; //"23d42'58.815\"E",
+	exports$1.oslo = 10.722916666667; //"10d43'22.5\"E"
+
+	var units = {
+	  ft: {to_meter: 0.3048},
+	  'us-ft': {to_meter: 1200 / 3937}
+	};
+
+	var ignoredChar = /[\s_\-\/\(\)]/g;
+	function match(obj, key) {
+	  if (obj[key]) {
+	    return obj[key];
+	  }
+	  var keys = Object.keys(obj);
+	  var lkey = key.toLowerCase().replace(ignoredChar, '');
+	  var i = -1;
+	  var testkey, processedKey;
+	  while (++i < keys.length) {
+	    testkey = keys[i];
+	    processedKey = testkey.toLowerCase().replace(ignoredChar, '');
+	    if (processedKey === lkey) {
+	      return obj[testkey];
+	    }
+	  }
+	}
+
+	var parseProj = function(defData) {
+	  var self = {};
+	  var paramObj = defData.split('+').map(function(v) {
+	    return v.trim();
+	  }).filter(function(a) {
+	    return a;
+	  }).reduce(function(p, a) {
+	    var split = a.split('=');
+	    split.push(true);
+	    p[split[0].toLowerCase()] = split[1];
+	    return p;
+	  }, {});
+	  var paramName, paramVal, paramOutname;
+	  var params = {
+	    proj: 'projName',
+	    datum: 'datumCode',
+	    rf: function(v) {
+	      self.rf = parseFloat(v);
+	    },
+	    lat_0: function(v) {
+	      self.lat0 = v * D2R;
+	    },
+	    lat_1: function(v) {
+	      self.lat1 = v * D2R;
+	    },
+	    lat_2: function(v) {
+	      self.lat2 = v * D2R;
+	    },
+	    lat_ts: function(v) {
+	      self.lat_ts = v * D2R;
+	    },
+	    lon_0: function(v) {
+	      self.long0 = v * D2R;
+	    },
+	    lon_1: function(v) {
+	      self.long1 = v * D2R;
+	    },
+	    lon_2: function(v) {
+	      self.long2 = v * D2R;
+	    },
+	    alpha: function(v) {
+	      self.alpha = parseFloat(v) * D2R;
+	    },
+	    lonc: function(v) {
+	      self.longc = v * D2R;
+	    },
+	    x_0: function(v) {
+	      self.x0 = parseFloat(v);
+	    },
+	    y_0: function(v) {
+	      self.y0 = parseFloat(v);
+	    },
+	    k_0: function(v) {
+	      self.k0 = parseFloat(v);
+	    },
+	    k: function(v) {
+	      self.k0 = parseFloat(v);
+	    },
+	    a: function(v) {
+	      self.a = parseFloat(v);
+	    },
+	    b: function(v) {
+	      self.b = parseFloat(v);
+	    },
+	    r_a: function() {
+	      self.R_A = true;
+	    },
+	    zone: function(v) {
+	      self.zone = parseInt(v, 10);
+	    },
+	    south: function() {
+	      self.utmSouth = true;
+	    },
+	    towgs84: function(v) {
+	      self.datum_params = v.split(",").map(function(a) {
+	        return parseFloat(a);
+	      });
+	    },
+	    to_meter: function(v) {
+	      self.to_meter = parseFloat(v);
+	    },
+	    units: function(v) {
+	      self.units = v;
+	      var unit = match(units, v);
+	      if (unit) {
+	        self.to_meter = unit.to_meter;
+	      }
+	    },
+	    from_greenwich: function(v) {
+	      self.from_greenwich = v * D2R;
+	    },
+	    pm: function(v) {
+	      var pm = match(exports$1, v);
+	      self.from_greenwich = (pm ? pm : parseFloat(v)) * D2R;
+	    },
+	    nadgrids: function(v) {
+	      if (v === '@null') {
+	        self.datumCode = 'none';
+	      }
+	      else {
+	        self.nadgrids = v;
+	      }
+	    },
+	    axis: function(v) {
+	      var legalAxis = "ewnsud";
+	      if (v.length === 3 && legalAxis.indexOf(v.substr(0, 1)) !== -1 && legalAxis.indexOf(v.substr(1, 1)) !== -1 && legalAxis.indexOf(v.substr(2, 1)) !== -1) {
+	        self.axis = v;
+	      }
+	    }
+	  };
+	  for (paramName in paramObj) {
+	    paramVal = paramObj[paramName];
+	    if (paramName in params) {
+	      paramOutname = params[paramName];
+	      if (typeof paramOutname === 'function') {
+	        paramOutname(paramVal);
+	      }
+	      else {
+	        self[paramOutname] = paramVal;
+	      }
+	    }
+	    else {
+	      self[paramName] = paramVal;
+	    }
+	  }
+	  if(typeof self.datumCode === 'string' && self.datumCode !== "WGS84"){
+	    self.datumCode = self.datumCode.toLowerCase();
+	  }
+	  return self;
+	};
+
+	var NEUTRAL = 1;
+	var KEYWORD = 2;
+	var NUMBER = 3;
+	var QUOTED = 4;
+	var AFTERQUOTE = 5;
+	var ENDED = -1;
+	var whitespace = /\s/;
+	var latin = /[A-Za-z]/;
+	var keyword = /[A-Za-z84]/;
+	var endThings = /[,\]]/;
+	var digets = /[\d\.E\-\+]/;
+	// const ignoredChar = /[\s_\-\/\(\)]/g;
+	function Parser(text) {
+	  if (typeof text !== 'string') {
+	    throw new Error('not a string');
+	  }
+	  this.text = text.trim();
+	  this.level = 0;
+	  this.place = 0;
+	  this.root = null;
+	  this.stack = [];
+	  this.currentObject = null;
+	  this.state = NEUTRAL;
+	}
+	Parser.prototype.readCharicter = function() {
+	  var char = this.text[this.place++];
+	  if (this.state !== QUOTED) {
+	    while (whitespace.test(char)) {
+	      if (this.place >= this.text.length) {
+	        return;
+	      }
+	      char = this.text[this.place++];
+	    }
+	  }
+	  switch (this.state) {
+	    case NEUTRAL:
+	      return this.neutral(char);
+	    case KEYWORD:
+	      return this.keyword(char)
+	    case QUOTED:
+	      return this.quoted(char);
+	    case AFTERQUOTE:
+	      return this.afterquote(char);
+	    case NUMBER:
+	      return this.number(char);
+	    case ENDED:
+	      return;
+	  }
+	};
+	Parser.prototype.afterquote = function(char) {
+	  if (char === '"') {
+	    this.word += '"';
+	    this.state = QUOTED;
+	    return;
+	  }
+	  if (endThings.test(char)) {
+	    this.word = this.word.trim();
+	    this.afterItem(char);
+	    return;
+	  }
+	  throw new Error('havn\'t handled "' +char + '" in afterquote yet, index ' + this.place);
+	};
+	Parser.prototype.afterItem = function(char) {
+	  if (char === ',') {
+	    if (this.word !== null) {
+	      this.currentObject.push(this.word);
+	    }
+	    this.word = null;
+	    this.state = NEUTRAL;
+	    return;
+	  }
+	  if (char === ']') {
+	    this.level--;
+	    if (this.word !== null) {
+	      this.currentObject.push(this.word);
+	      this.word = null;
+	    }
+	    this.state = NEUTRAL;
+	    this.currentObject = this.stack.pop();
+	    if (!this.currentObject) {
+	      this.state = ENDED;
+	    }
+
+	    return;
+	  }
+	};
+	Parser.prototype.number = function(char) {
+	  if (digets.test(char)) {
+	    this.word += char;
+	    return;
+	  }
+	  if (endThings.test(char)) {
+	    this.word = parseFloat(this.word);
+	    this.afterItem(char);
+	    return;
+	  }
+	  throw new Error('havn\'t handled "' +char + '" in number yet, index ' + this.place);
+	};
+	Parser.prototype.quoted = function(char) {
+	  if (char === '"') {
+	    this.state = AFTERQUOTE;
+	    return;
+	  }
+	  this.word += char;
+	  return;
+	};
+	Parser.prototype.keyword = function(char) {
+	  if (keyword.test(char)) {
+	    this.word += char;
+	    return;
+	  }
+	  if (char === '[') {
+	    var newObjects = [];
+	    newObjects.push(this.word);
+	    this.level++;
+	    if (this.root === null) {
+	      this.root = newObjects;
+	    } else {
+	      this.currentObject.push(newObjects);
+	    }
+	    this.stack.push(this.currentObject);
+	    this.currentObject = newObjects;
+	    this.state = NEUTRAL;
+	    return;
+	  }
+	  if (endThings.test(char)) {
+	    this.afterItem(char);
+	    return;
+	  }
+	  throw new Error('havn\'t handled "' +char + '" in keyword yet, index ' + this.place);
+	};
+	Parser.prototype.neutral = function(char) {
+	  if (latin.test(char)) {
+	    this.word = char;
+	    this.state = KEYWORD;
+	    return;
+	  }
+	  if (char === '"') {
+	    this.word = '';
+	    this.state = QUOTED;
+	    return;
+	  }
+	  if (digets.test(char)) {
+	    this.word = char;
+	    this.state = NUMBER;
+	    return;
+	  }
+	  if (endThings.test(char)) {
+	    this.afterItem(char);
+	    return;
+	  }
+	  throw new Error('havn\'t handled "' +char + '" in neutral yet, index ' + this.place);
+	};
+	Parser.prototype.output = function() {
+	  while (this.place < this.text.length) {
+	    this.readCharicter();
+	  }
+	  if (this.state === ENDED) {
+	    return this.root;
+	  }
+	  throw new Error('unable to parse string "' +this.text + '". State is ' + this.state);
+	};
+
+	function parseString(txt) {
+	  var parser = new Parser(txt);
+	  return parser.output();
+	}
+
+	function mapit(obj, key, value) {
+	  if (Array.isArray(key)) {
+	    value.unshift(key);
+	    key = null;
+	  }
+	  var thing = key ? {} : obj;
+
+	  var out = value.reduce(function(newObj, item) {
+	    sExpr(item, newObj);
+	    return newObj
+	  }, thing);
+	  if (key) {
+	    obj[key] = out;
+	  }
+	}
+
+	function sExpr(v, obj) {
+	  if (!Array.isArray(v)) {
+	    obj[v] = true;
+	    return;
+	  }
+	  var key = v.shift();
+	  if (key === 'PARAMETER') {
+	    key = v.shift();
+	  }
+	  if (v.length === 1) {
+	    if (Array.isArray(v[0])) {
+	      obj[key] = {};
+	      sExpr(v[0], obj[key]);
+	      return;
+	    }
+	    obj[key] = v[0];
+	    return;
+	  }
+	  if (!v.length) {
+	    obj[key] = true;
+	    return;
+	  }
+	  if (key === 'TOWGS84') {
+	    obj[key] = v;
+	    return;
+	  }
+	  if (!Array.isArray(key)) {
+	    obj[key] = {};
+	  }
+
+	  var i;
+	  switch (key) {
+	    case 'UNIT':
+	    case 'PRIMEM':
+	    case 'VERT_DATUM':
+	      obj[key] = {
+	        name: v[0].toLowerCase(),
+	        convert: v[1]
+	      };
+	      if (v.length === 3) {
+	        sExpr(v[2], obj[key]);
+	      }
+	      return;
+	    case 'SPHEROID':
+	    case 'ELLIPSOID':
+	      obj[key] = {
+	        name: v[0],
+	        a: v[1],
+	        rf: v[2]
+	      };
+	      if (v.length === 4) {
+	        sExpr(v[3], obj[key]);
+	      }
+	      return;
+	    case 'PROJECTEDCRS':
+	    case 'PROJCRS':
+	    case 'GEOGCS':
+	    case 'GEOCCS':
+	    case 'PROJCS':
+	    case 'LOCAL_CS':
+	    case 'GEODCRS':
+	    case 'GEODETICCRS':
+	    case 'GEODETICDATUM':
+	    case 'EDATUM':
+	    case 'ENGINEERINGDATUM':
+	    case 'VERT_CS':
+	    case 'VERTCRS':
+	    case 'VERTICALCRS':
+	    case 'COMPD_CS':
+	    case 'COMPOUNDCRS':
+	    case 'ENGINEERINGCRS':
+	    case 'ENGCRS':
+	    case 'FITTED_CS':
+	    case 'LOCAL_DATUM':
+	    case 'DATUM':
+	      v[0] = ['name', v[0]];
+	      mapit(obj, key, v);
+	      return;
+	    default:
+	      i = -1;
+	      while (++i < v.length) {
+	        if (!Array.isArray(v[i])) {
+	          return sExpr(v, obj[key]);
+	        }
+	      }
+	      return mapit(obj, key, v);
+	  }
+	}
+
+	var D2R$1 = 0.01745329251994329577;
+	function rename(obj, params) {
+	  var outName = params[0];
+	  var inName = params[1];
+	  if (!(outName in obj) && (inName in obj)) {
+	    obj[outName] = obj[inName];
+	    if (params.length === 3) {
+	      obj[outName] = params[2](obj[outName]);
+	    }
+	  }
+	}
+
+	function d2r(input) {
+	  return input * D2R$1;
+	}
+
+	function cleanWKT(wkt) {
+	  if (wkt.type === 'GEOGCS') {
+	    wkt.projName = 'longlat';
+	  } else if (wkt.type === 'LOCAL_CS') {
+	    wkt.projName = 'identity';
+	    wkt.local = true;
+	  } else {
+	    if (typeof wkt.PROJECTION === 'object') {
+	      wkt.projName = Object.keys(wkt.PROJECTION)[0];
+	    } else {
+	      wkt.projName = wkt.PROJECTION;
+	    }
+	  }
+	  if (wkt.UNIT) {
+	    wkt.units = wkt.UNIT.name.toLowerCase();
+	    if (wkt.units === 'metre') {
+	      wkt.units = 'meter';
+	    }
+	    if (wkt.UNIT.convert) {
+	      if (wkt.type === 'GEOGCS') {
+	        if (wkt.DATUM && wkt.DATUM.SPHEROID) {
+	          wkt.to_meter = wkt.UNIT.convert*wkt.DATUM.SPHEROID.a;
+	        }
+	      } else {
+	        wkt.to_meter = wkt.UNIT.convert, 10;
+	      }
+	    }
+	  }
+	  var geogcs = wkt.GEOGCS;
+	  if (wkt.type === 'GEOGCS') {
+	    geogcs = wkt;
+	  }
+	  if (geogcs) {
+	    //if(wkt.GEOGCS.PRIMEM&&wkt.GEOGCS.PRIMEM.convert){
+	    //  wkt.from_greenwich=wkt.GEOGCS.PRIMEM.convert*D2R;
+	    //}
+	    if (geogcs.DATUM) {
+	      wkt.datumCode = geogcs.DATUM.name.toLowerCase();
+	    } else {
+	      wkt.datumCode = geogcs.name.toLowerCase();
+	    }
+	    if (wkt.datumCode.slice(0, 2) === 'd_') {
+	      wkt.datumCode = wkt.datumCode.slice(2);
+	    }
+	    if (wkt.datumCode === 'new_zealand_geodetic_datum_1949' || wkt.datumCode === 'new_zealand_1949') {
+	      wkt.datumCode = 'nzgd49';
+	    }
+	    if (wkt.datumCode === 'wgs_1984') {
+	      if (wkt.PROJECTION === 'Mercator_Auxiliary_Sphere') {
+	        wkt.sphere = true;
+	      }
+	      wkt.datumCode = 'wgs84';
+	    }
+	    if (wkt.datumCode.slice(-6) === '_ferro') {
+	      wkt.datumCode = wkt.datumCode.slice(0, - 6);
+	    }
+	    if (wkt.datumCode.slice(-8) === '_jakarta') {
+	      wkt.datumCode = wkt.datumCode.slice(0, - 8);
+	    }
+	    if (~wkt.datumCode.indexOf('belge')) {
+	      wkt.datumCode = 'rnb72';
+	    }
+	    if (geogcs.DATUM && geogcs.DATUM.SPHEROID) {
+	      wkt.ellps = geogcs.DATUM.SPHEROID.name.replace('_19', '').replace(/[Cc]larke\_18/, 'clrk');
+	      if (wkt.ellps.toLowerCase().slice(0, 13) === 'international') {
+	        wkt.ellps = 'intl';
+	      }
+
+	      wkt.a = geogcs.DATUM.SPHEROID.a;
+	      wkt.rf = parseFloat(geogcs.DATUM.SPHEROID.rf, 10);
+	    }
+	    if (~wkt.datumCode.indexOf('osgb_1936')) {
+	      wkt.datumCode = 'osgb36';
+	    }
+	    if (~wkt.datumCode.indexOf('osni_1952')) {
+	      wkt.datumCode = 'osni52';
+	    }
+	    if (~wkt.datumCode.indexOf('tm65')
+	      || ~wkt.datumCode.indexOf('geodetic_datum_of_1965')) {
+	      wkt.datumCode = 'ire65';
+	    }
+	  }
+	  if (wkt.b && !isFinite(wkt.b)) {
+	    wkt.b = wkt.a;
+	  }
+
+	  function toMeter(input) {
+	    var ratio = wkt.to_meter || 1;
+	    return input * ratio;
+	  }
+	  var renamer = function(a) {
+	    return rename(wkt, a);
+	  };
+	  var list = [
+	    ['standard_parallel_1', 'Standard_Parallel_1'],
+	    ['standard_parallel_2', 'Standard_Parallel_2'],
+	    ['false_easting', 'False_Easting'],
+	    ['false_northing', 'False_Northing'],
+	    ['central_meridian', 'Central_Meridian'],
+	    ['latitude_of_origin', 'Latitude_Of_Origin'],
+	    ['latitude_of_origin', 'Central_Parallel'],
+	    ['scale_factor', 'Scale_Factor'],
+	    ['k0', 'scale_factor'],
+	    ['latitude_of_center', 'Latitude_of_center'],
+	    ['lat0', 'latitude_of_center', d2r],
+	    ['longitude_of_center', 'Longitude_Of_Center'],
+	    ['longc', 'longitude_of_center', d2r],
+	    ['x0', 'false_easting', toMeter],
+	    ['y0', 'false_northing', toMeter],
+	    ['long0', 'central_meridian', d2r],
+	    ['lat0', 'latitude_of_origin', d2r],
+	    ['lat0', 'standard_parallel_1', d2r],
+	    ['lat1', 'standard_parallel_1', d2r],
+	    ['lat2', 'standard_parallel_2', d2r],
+	    ['alpha', 'azimuth', d2r],
+	    ['srsCode', 'name']
+	  ];
+	  list.forEach(renamer);
+	  if (!wkt.long0 && wkt.longc && (wkt.projName === 'Albers_Conic_Equal_Area' || wkt.projName === 'Lambert_Azimuthal_Equal_Area')) {
+	    wkt.long0 = wkt.longc;
+	  }
+	  if (!wkt.lat_ts && wkt.lat1 && (wkt.projName === 'Stereographic_South_Pole' || wkt.projName === 'Polar Stereographic (variant B)')) {
+	    wkt.lat0 = d2r(wkt.lat1 > 0 ? 90 : -90);
+	    wkt.lat_ts = wkt.lat1;
+	  }
+	}
+	var wkt = function(wkt) {
+	  var lisp = parseString(wkt);
+	  var type = lisp.shift();
+	  var name = lisp.shift();
+	  lisp.unshift(['name', name]);
+	  lisp.unshift(['type', type]);
+	  var obj = {};
+	  sExpr(lisp, obj);
+	  cleanWKT(obj);
+	  return obj;
+	};
+
+	function defs(name) {
+	  /*global console*/
+	  var that = this;
+	  if (arguments.length === 2) {
+	    var def = arguments[1];
+	    if (typeof def === 'string') {
+	      if (def.charAt(0) === '+') {
+	        defs[name] = parseProj(arguments[1]);
+	      }
+	      else {
+	        defs[name] = wkt(arguments[1]);
+	      }
+	    } else {
+	      defs[name] = def;
+	    }
+	  }
+	  else if (arguments.length === 1) {
+	    if (Array.isArray(name)) {
+	      return name.map(function(v) {
+	        if (Array.isArray(v)) {
+	          defs.apply(that, v);
+	        }
+	        else {
+	          defs(v);
+	        }
+	      });
+	    }
+	    else if (typeof name === 'string') {
+	      if (name in defs) {
+	        return defs[name];
+	      }
+	    }
+	    else if ('EPSG' in name) {
+	      defs['EPSG:' + name.EPSG] = name;
+	    }
+	    else if ('ESRI' in name) {
+	      defs['ESRI:' + name.ESRI] = name;
+	    }
+	    else if ('IAU2000' in name) {
+	      defs['IAU2000:' + name.IAU2000] = name;
+	    }
+	    else {
+	      console.log(name);
+	    }
+	    return;
+	  }
+
+
+	}
+	globals(defs);
+
+	function testObj(code){
+	  return typeof code === 'string';
+	}
+	function testDef(code){
+	  return code in defs;
+	}
+	 var codeWords = ['PROJECTEDCRS', 'PROJCRS', 'GEOGCS','GEOCCS','PROJCS','LOCAL_CS', 'GEODCRS', 'GEODETICCRS', 'GEODETICDATUM', 'ENGCRS', 'ENGINEERINGCRS']; 
+	function testWKT(code){
+	  return codeWords.some(function (word) {
+	    return code.indexOf(word) > -1;
+	  });
+	}
+	function testProj(code){
+	  return code[0] === '+';
+	}
+	function parse(code){
+	  if (testObj(code)) {
+	    //check to see if this is a WKT string
+	    if (testDef(code)) {
+	      return defs[code];
+	    }
+	    if (testWKT(code)) {
+	      return wkt(code);
+	    }
+	    if (testProj(code)) {
+	      return parseProj(code);
+	    }
+	  }else{
+	    return code;
+	  }
+	}
+
+	var extend = function(destination, source) {
+	  destination = destination || {};
+	  var value, property;
+	  if (!source) {
+	    return destination;
+	  }
+	  for (property in source) {
+	    value = source[property];
+	    if (value !== undefined) {
+	      destination[property] = value;
+	    }
+	  }
+	  return destination;
+	};
+
+	var msfnz = function(eccent, sinphi, cosphi) {
+	  var con = eccent * sinphi;
+	  return cosphi / (Math.sqrt(1 - con * con));
+	};
+
+	var sign = function(x) {
+	  return x<0 ? -1 : 1;
+	};
+
+	var adjust_lon = function(x) {
+	  return (Math.abs(x) <= SPI) ? x : (x - (sign(x) * TWO_PI));
+	};
+
+	var tsfnz = function(eccent, phi, sinphi) {
+	  var con = eccent * sinphi;
+	  var com = 0.5 * eccent;
+	  con = Math.pow(((1 - con) / (1 + con)), com);
+	  return (Math.tan(0.5 * (HALF_PI - phi)) / con);
+	};
+
+	var phi2z = function(eccent, ts) {
+	  var eccnth = 0.5 * eccent;
+	  var con, dphi;
+	  var phi = HALF_PI - 2 * Math.atan(ts);
+	  for (var i = 0; i <= 15; i++) {
+	    con = eccent * Math.sin(phi);
+	    dphi = HALF_PI - 2 * Math.atan(ts * (Math.pow(((1 - con) / (1 + con)), eccnth))) - phi;
+	    phi += dphi;
+	    if (Math.abs(dphi) <= 0.0000000001) {
+	      return phi;
+	    }
+	  }
+	  //console.log("phi2z has NoConvergence");
+	  return -9999;
+	};
+
+	function init() {
+	  var con = this.b / this.a;
+	  this.es = 1 - con * con;
+	  if(!('x0' in this)){
+	    this.x0 = 0;
+	  }
+	  if(!('y0' in this)){
+	    this.y0 = 0;
+	  }
+	  this.e = Math.sqrt(this.es);
+	  if (this.lat_ts) {
+	    if (this.sphere) {
+	      this.k0 = Math.cos(this.lat_ts);
+	    }
+	    else {
+	      this.k0 = msfnz(this.e, Math.sin(this.lat_ts), Math.cos(this.lat_ts));
+	    }
+	  }
+	  else {
+	    if (!this.k0) {
+	      if (this.k) {
+	        this.k0 = this.k;
+	      }
+	      else {
+	        this.k0 = 1;
+	      }
+	    }
+	  }
+	}
+
+	/* Mercator forward equations--mapping lat,long to x,y
+	  --------------------------------------------------*/
+
+	function forward(p) {
+	  var lon = p.x;
+	  var lat = p.y;
+	  // convert to radians
+	  if (lat * R2D > 90 && lat * R2D < -90 && lon * R2D > 180 && lon * R2D < -180) {
+	    return null;
+	  }
+
+	  var x, y;
+	  if (Math.abs(Math.abs(lat) - HALF_PI) <= EPSLN) {
+	    return null;
+	  }
+	  else {
+	    if (this.sphere) {
+	      x = this.x0 + this.a * this.k0 * adjust_lon(lon - this.long0);
+	      y = this.y0 + this.a * this.k0 * Math.log(Math.tan(FORTPI + 0.5 * lat));
+	    }
+	    else {
+	      var sinphi = Math.sin(lat);
+	      var ts = tsfnz(this.e, lat, sinphi);
+	      x = this.x0 + this.a * this.k0 * adjust_lon(lon - this.long0);
+	      y = this.y0 - this.a * this.k0 * Math.log(ts);
+	    }
+	    p.x = x;
+	    p.y = y;
+	    return p;
+	  }
+	}
+
+	/* Mercator inverse equations--mapping x,y to lat/long
+	  --------------------------------------------------*/
+	function inverse(p) {
+
+	  var x = p.x - this.x0;
+	  var y = p.y - this.y0;
+	  var lon, lat;
+
+	  if (this.sphere) {
+	    lat = HALF_PI - 2 * Math.atan(Math.exp(-y / (this.a * this.k0)));
+	  }
+	  else {
+	    var ts = Math.exp(-y / (this.a * this.k0));
+	    lat = phi2z(this.e, ts);
+	    if (lat === -9999) {
+	      return null;
+	    }
+	  }
+	  lon = adjust_lon(this.long0 + x / (this.a * this.k0));
+
+	  p.x = lon;
+	  p.y = lat;
+	  return p;
+	}
+
+	var names$1 = ["Mercator", "Popular Visualisation Pseudo Mercator", "Mercator_1SP", "Mercator_Auxiliary_Sphere", "merc"];
+	var merc = {
+	  init: init,
+	  forward: forward,
+	  inverse: inverse,
+	  names: names$1
+	};
+
+	function init$1() {
+	  //no-op for longlat
+	}
+
+	function identity(pt) {
+	  return pt;
+	}
+	var names$2 = ["longlat", "identity"];
+	var longlat = {
+	  init: init$1,
+	  forward: identity,
+	  inverse: identity,
+	  names: names$2
+	};
+
+	var projs = [merc, longlat];
+	var names$$1 = {};
+	var projStore = [];
+
+	function add(proj, i) {
+	  var len = projStore.length;
+	  if (!proj.names) {
+	    console.log(i);
+	    return true;
+	  }
+	  projStore[len] = proj;
+	  proj.names.forEach(function(n) {
+	    names$$1[n.toLowerCase()] = len;
+	  });
+	  return this;
+	}
+
+	function get(name) {
+	  if (!name) {
+	    return false;
+	  }
+	  var n = name.toLowerCase();
+	  if (typeof names$$1[n] !== 'undefined' && projStore[names$$1[n]]) {
+	    return projStore[names$$1[n]];
+	  }
+	}
+
+	function start() {
+	  projs.forEach(add);
+	}
+	var projections = {
+	  start: start,
+	  add: add,
+	  get: get
+	};
+
+	var exports$2 = {};
+	exports$2.MERIT = {
+	  a: 6378137.0,
+	  rf: 298.257,
+	  ellipseName: "MERIT 1983"
+	};
+
+	exports$2.SGS85 = {
+	  a: 6378136.0,
+	  rf: 298.257,
+	  ellipseName: "Soviet Geodetic System 85"
+	};
+
+	exports$2.GRS80 = {
+	  a: 6378137.0,
+	  rf: 298.257222101,
+	  ellipseName: "GRS 1980(IUGG, 1980)"
+	};
+
+	exports$2.IAU76 = {
+	  a: 6378140.0,
+	  rf: 298.257,
+	  ellipseName: "IAU 1976"
+	};
+
+	exports$2.airy = {
+	  a: 6377563.396,
+	  b: 6356256.910,
+	  ellipseName: "Airy 1830"
+	};
+
+	exports$2.APL4 = {
+	  a: 6378137,
+	  rf: 298.25,
+	  ellipseName: "Appl. Physics. 1965"
+	};
+
+	exports$2.NWL9D = {
+	  a: 6378145.0,
+	  rf: 298.25,
+	  ellipseName: "Naval Weapons Lab., 1965"
+	};
+
+	exports$2.mod_airy = {
+	  a: 6377340.189,
+	  b: 6356034.446,
+	  ellipseName: "Modified Airy"
+	};
+
+	exports$2.andrae = {
+	  a: 6377104.43,
+	  rf: 300.0,
+	  ellipseName: "Andrae 1876 (Den., Iclnd.)"
+	};
+
+	exports$2.aust_SA = {
+	  a: 6378160.0,
+	  rf: 298.25,
+	  ellipseName: "Australian Natl & S. Amer. 1969"
+	};
+
+	exports$2.GRS67 = {
+	  a: 6378160.0,
+	  rf: 298.2471674270,
+	  ellipseName: "GRS 67(IUGG 1967)"
+	};
+
+	exports$2.bessel = {
+	  a: 6377397.155,
+	  rf: 299.1528128,
+	  ellipseName: "Bessel 1841"
+	};
+
+	exports$2.bess_nam = {
+	  a: 6377483.865,
+	  rf: 299.1528128,
+	  ellipseName: "Bessel 1841 (Namibia)"
+	};
+
+	exports$2.clrk66 = {
+	  a: 6378206.4,
+	  b: 6356583.8,
+	  ellipseName: "Clarke 1866"
+	};
+
+	exports$2.clrk80 = {
+	  a: 6378249.145,
+	  rf: 293.4663,
+	  ellipseName: "Clarke 1880 mod."
+	};
+
+	exports$2.clrk58 = {
+	  a: 6378293.645208759,
+	  rf: 294.2606763692654,
+	  ellipseName: "Clarke 1858"
+	};
+
+	exports$2.CPM = {
+	  a: 6375738.7,
+	  rf: 334.29,
+	  ellipseName: "Comm. des Poids et Mesures 1799"
+	};
+
+	exports$2.delmbr = {
+	  a: 6376428.0,
+	  rf: 311.5,
+	  ellipseName: "Delambre 1810 (Belgium)"
+	};
+
+	exports$2.engelis = {
+	  a: 6378136.05,
+	  rf: 298.2566,
+	  ellipseName: "Engelis 1985"
+	};
+
+	exports$2.evrst30 = {
+	  a: 6377276.345,
+	  rf: 300.8017,
+	  ellipseName: "Everest 1830"
+	};
+
+	exports$2.evrst48 = {
+	  a: 6377304.063,
+	  rf: 300.8017,
+	  ellipseName: "Everest 1948"
+	};
+
+	exports$2.evrst56 = {
+	  a: 6377301.243,
+	  rf: 300.8017,
+	  ellipseName: "Everest 1956"
+	};
+
+	exports$2.evrst69 = {
+	  a: 6377295.664,
+	  rf: 300.8017,
+	  ellipseName: "Everest 1969"
+	};
+
+	exports$2.evrstSS = {
+	  a: 6377298.556,
+	  rf: 300.8017,
+	  ellipseName: "Everest (Sabah & Sarawak)"
+	};
+
+	exports$2.fschr60 = {
+	  a: 6378166.0,
+	  rf: 298.3,
+	  ellipseName: "Fischer (Mercury Datum) 1960"
+	};
+
+	exports$2.fschr60m = {
+	  a: 6378155.0,
+	  rf: 298.3,
+	  ellipseName: "Fischer 1960"
+	};
+
+	exports$2.fschr68 = {
+	  a: 6378150.0,
+	  rf: 298.3,
+	  ellipseName: "Fischer 1968"
+	};
+
+	exports$2.helmert = {
+	  a: 6378200.0,
+	  rf: 298.3,
+	  ellipseName: "Helmert 1906"
+	};
+
+	exports$2.hough = {
+	  a: 6378270.0,
+	  rf: 297.0,
+	  ellipseName: "Hough"
+	};
+
+	exports$2.intl = {
+	  a: 6378388.0,
+	  rf: 297.0,
+	  ellipseName: "International 1909 (Hayford)"
+	};
+
+	exports$2.kaula = {
+	  a: 6378163.0,
+	  rf: 298.24,
+	  ellipseName: "Kaula 1961"
+	};
+
+	exports$2.lerch = {
+	  a: 6378139.0,
+	  rf: 298.257,
+	  ellipseName: "Lerch 1979"
+	};
+
+	exports$2.mprts = {
+	  a: 6397300.0,
+	  rf: 191.0,
+	  ellipseName: "Maupertius 1738"
+	};
+
+	exports$2.new_intl = {
+	  a: 6378157.5,
+	  b: 6356772.2,
+	  ellipseName: "New International 1967"
+	};
+
+	exports$2.plessis = {
+	  a: 6376523.0,
+	  rf: 6355863.0,
+	  ellipseName: "Plessis 1817 (France)"
+	};
+
+	exports$2.krass = {
+	  a: 6378245.0,
+	  rf: 298.3,
+	  ellipseName: "Krassovsky, 1942"
+	};
+
+	exports$2.SEasia = {
+	  a: 6378155.0,
+	  b: 6356773.3205,
+	  ellipseName: "Southeast Asia"
+	};
+
+	exports$2.walbeck = {
+	  a: 6376896.0,
+	  b: 6355834.8467,
+	  ellipseName: "Walbeck"
+	};
+
+	exports$2.WGS60 = {
+	  a: 6378165.0,
+	  rf: 298.3,
+	  ellipseName: "WGS 60"
+	};
+
+	exports$2.WGS66 = {
+	  a: 6378145.0,
+	  rf: 298.25,
+	  ellipseName: "WGS 66"
+	};
+
+	exports$2.WGS7 = {
+	  a: 6378135.0,
+	  rf: 298.26,
+	  ellipseName: "WGS 72"
+	};
+
+	var WGS84 = exports$2.WGS84 = {
+	  a: 6378137.0,
+	  rf: 298.257223563,
+	  ellipseName: "WGS 84"
+	};
+
+	exports$2.sphere = {
+	  a: 6370997.0,
+	  b: 6370997.0,
+	  ellipseName: "Normal Sphere (r=6370997)"
+	};
+
+	function eccentricity(a, b, rf, R_A) {
+	  var a2 = a * a; // used in geocentric
+	  var b2 = b * b; // used in geocentric
+	  var es = (a2 - b2) / a2; // e ^ 2
+	  var e = 0;
+	  if (R_A) {
+	    a *= 1 - es * (SIXTH + es * (RA4 + es * RA6));
+	    a2 = a * a;
+	    es = 0;
+	  } else {
+	    e = Math.sqrt(es); // eccentricity
+	  }
+	  var ep2 = (a2 - b2) / b2; // used in geocentric
+	  return {
+	    es: es,
+	    e: e,
+	    ep2: ep2
+	  };
+	}
+	function sphere(a, b, rf, ellps, sphere) {
+	  if (!a) { // do we have an ellipsoid?
+	    var ellipse = match(exports$2, ellps);
+	    if (!ellipse) {
+	      ellipse = WGS84;
+	    }
+	    a = ellipse.a;
+	    b = ellipse.b;
+	    rf = ellipse.rf;
+	  }
+
+	  if (rf && !b) {
+	    b = (1.0 - 1.0 / rf) * a;
+	  }
+	  if (rf === 0 || Math.abs(a - b) < EPSLN) {
+	    sphere = true;
+	    b = a;
+	  }
+	  return {
+	    a: a,
+	    b: b,
+	    rf: rf,
+	    sphere: sphere
+	  };
+	}
+
+	var exports$3 = {};
+	exports$3.wgs84 = {
+	  towgs84: "0,0,0",
+	  ellipse: "WGS84",
+	  datumName: "WGS84"
+	};
+
+	exports$3.ch1903 = {
+	  towgs84: "674.374,15.056,405.346",
+	  ellipse: "bessel",
+	  datumName: "swiss"
+	};
+
+	exports$3.ggrs87 = {
+	  towgs84: "-199.87,74.79,246.62",
+	  ellipse: "GRS80",
+	  datumName: "Greek_Geodetic_Reference_System_1987"
+	};
+
+	exports$3.nad83 = {
+	  towgs84: "0,0,0",
+	  ellipse: "GRS80",
+	  datumName: "North_American_Datum_1983"
+	};
+
+	exports$3.nad27 = {
+	  nadgrids: "@conus,@alaska,@ntv2_0.gsb,@ntv1_can.dat",
+	  ellipse: "clrk66",
+	  datumName: "North_American_Datum_1927"
+	};
+
+	exports$3.potsdam = {
+	  towgs84: "606.0,23.0,413.0",
+	  ellipse: "bessel",
+	  datumName: "Potsdam Rauenberg 1950 DHDN"
+	};
+
+	exports$3.carthage = {
+	  towgs84: "-263.0,6.0,431.0",
+	  ellipse: "clark80",
+	  datumName: "Carthage 1934 Tunisia"
+	};
+
+	exports$3.hermannskogel = {
+	  towgs84: "653.0,-212.0,449.0",
+	  ellipse: "bessel",
+	  datumName: "Hermannskogel"
+	};
+
+	exports$3.osni52 = {
+	  towgs84: "482.530,-130.596,564.557,-1.042,-0.214,-0.631,8.15",
+	  ellipse: "airy",
+	  datumName: "Irish National"
+	};
+
+	exports$3.ire65 = {
+	  towgs84: "482.530,-130.596,564.557,-1.042,-0.214,-0.631,8.15",
+	  ellipse: "mod_airy",
+	  datumName: "Ireland 1965"
+	};
+
+	exports$3.rassadiran = {
+	  towgs84: "-133.63,-157.5,-158.62",
+	  ellipse: "intl",
+	  datumName: "Rassadiran"
+	};
+
+	exports$3.nzgd49 = {
+	  towgs84: "59.47,-5.04,187.44,0.47,-0.1,1.024,-4.5993",
+	  ellipse: "intl",
+	  datumName: "New Zealand Geodetic Datum 1949"
+	};
+
+	exports$3.osgb36 = {
+	  towgs84: "446.448,-125.157,542.060,0.1502,0.2470,0.8421,-20.4894",
+	  ellipse: "airy",
+	  datumName: "Airy 1830"
+	};
+
+	exports$3.s_jtsk = {
+	  towgs84: "589,76,480",
+	  ellipse: 'bessel',
+	  datumName: 'S-JTSK (Ferro)'
+	};
+
+	exports$3.beduaram = {
+	  towgs84: '-106,-87,188',
+	  ellipse: 'clrk80',
+	  datumName: 'Beduaram'
+	};
+
+	exports$3.gunung_segara = {
+	  towgs84: '-403,684,41',
+	  ellipse: 'bessel',
+	  datumName: 'Gunung Segara Jakarta'
+	};
+
+	exports$3.rnb72 = {
+	  towgs84: "106.869,-52.2978,103.724,-0.33657,0.456955,-1.84218,1",
+	  ellipse: "intl",
+	  datumName: "Reseau National Belge 1972"
+	};
+
+	function datum(datumCode, datum_params, a, b, es, ep2) {
+	  var out = {};
+
+	  if (datumCode === undefined || datumCode === 'none') {
+	    out.datum_type = PJD_NODATUM;
+	  } else {
+	    out.datum_type = PJD_WGS84;
+	  }
+
+	  if (datum_params) {
+	    out.datum_params = datum_params.map(parseFloat);
+	    if (out.datum_params[0] !== 0 || out.datum_params[1] !== 0 || out.datum_params[2] !== 0) {
+	      out.datum_type = PJD_3PARAM;
+	    }
+	    if (out.datum_params.length > 3) {
+	      if (out.datum_params[3] !== 0 || out.datum_params[4] !== 0 || out.datum_params[5] !== 0 || out.datum_params[6] !== 0) {
+	        out.datum_type = PJD_7PARAM;
+	        out.datum_params[3] *= SEC_TO_RAD;
+	        out.datum_params[4] *= SEC_TO_RAD;
+	        out.datum_params[5] *= SEC_TO_RAD;
+	        out.datum_params[6] = (out.datum_params[6] / 1000000.0) + 1.0;
+	      }
+	    }
+	  }
+
+	  out.a = a; //datum object also uses these values
+	  out.b = b;
+	  out.es = es;
+	  out.ep2 = ep2;
+	  return out;
+	}
+
+	function Projection$1(srsCode,callback) {
+	  if (!(this instanceof Projection$1)) {
+	    return new Projection$1(srsCode);
+	  }
+	  callback = callback || function(error){
+	    if(error){
+	      throw error;
+	    }
+	  };
+	  var json = parse(srsCode);
+	  if(typeof json !== 'object'){
+	    callback(srsCode);
+	    return;
+	  }
+	  var ourProj = Projection$1.projections.get(json.projName);
+	  if(!ourProj){
+	    callback(srsCode);
+	    return;
+	  }
+	  if (json.datumCode && json.datumCode !== 'none') {
+	    var datumDef = match(exports$3, json.datumCode);
+	    if (datumDef) {
+	      json.datum_params = datumDef.towgs84 ? datumDef.towgs84.split(',') : null;
+	      json.ellps = datumDef.ellipse;
+	      json.datumName = datumDef.datumName ? datumDef.datumName : json.datumCode;
+	    }
+	  }
+	  json.k0 = json.k0 || 1.0;
+	  json.axis = json.axis || 'enu';
+	  json.ellps = json.ellps || 'wgs84';
+	  var sphere_ = sphere(json.a, json.b, json.rf, json.ellps, json.sphere);
+	  var ecc = eccentricity(sphere_.a, sphere_.b, sphere_.rf, json.R_A);
+	  var datumObj = json.datum || datum(json.datumCode, json.datum_params, sphere_.a, sphere_.b, ecc.es, ecc.ep2);
+
+	  extend(this, json); // transfer everything over from the projection because we don't know what we'll need
+	  extend(this, ourProj); // transfer all the methods from the projection
+
+	  // copy the 4 things over we calulated in deriveConstants.sphere
+	  this.a = sphere_.a;
+	  this.b = sphere_.b;
+	  this.rf = sphere_.rf;
+	  this.sphere = sphere_.sphere;
+
+	  // copy the 3 things we calculated in deriveConstants.eccentricity
+	  this.es = ecc.es;
+	  this.e = ecc.e;
+	  this.ep2 = ecc.ep2;
+
+	  // add in the datum object
+	  this.datum = datumObj;
+
+	  // init the projection
+	  this.init();
+
+	  // legecy callback from back in the day when it went to spatialreference.org
+	  callback(null, this);
+
+	}
+	Projection$1.projections = projections;
+	Projection$1.projections.start();
+
+	function compareDatums(source, dest) {
+	  if (source.datum_type !== dest.datum_type) {
+	    return false; // false, datums are not equal
+	  } else if (source.a !== dest.a || Math.abs(source.es - dest.es) > 0.000000000050) {
+	    // the tolerance for es is to ensure that GRS80 and WGS84
+	    // are considered identical
+	    return false;
+	  } else if (source.datum_type === PJD_3PARAM) {
+	    return (source.datum_params[0] === dest.datum_params[0] && source.datum_params[1] === dest.datum_params[1] && source.datum_params[2] === dest.datum_params[2]);
+	  } else if (source.datum_type === PJD_7PARAM) {
+	    return (source.datum_params[0] === dest.datum_params[0] && source.datum_params[1] === dest.datum_params[1] && source.datum_params[2] === dest.datum_params[2] && source.datum_params[3] === dest.datum_params[3] && source.datum_params[4] === dest.datum_params[4] && source.datum_params[5] === dest.datum_params[5] && source.datum_params[6] === dest.datum_params[6]);
+	  } else {
+	    return true; // datums are equal
+	  }
+	} // cs_compare_datums()
+
+	/*
+	 * The function Convert_Geodetic_To_Geocentric converts geodetic coordinates
+	 * (latitude, longitude, and height) to geocentric coordinates (X, Y, Z),
+	 * according to the current ellipsoid parameters.
+	 *
+	 *    Latitude  : Geodetic latitude in radians                     (input)
+	 *    Longitude : Geodetic longitude in radians                    (input)
+	 *    Height    : Geodetic height, in meters                       (input)
+	 *    X         : Calculated Geocentric X coordinate, in meters    (output)
+	 *    Y         : Calculated Geocentric Y coordinate, in meters    (output)
+	 *    Z         : Calculated Geocentric Z coordinate, in meters    (output)
+	 *
+	 */
+	function geodeticToGeocentric(p, es, a) {
+	  var Longitude = p.x;
+	  var Latitude = p.y;
+	  var Height = p.z ? p.z : 0; //Z value not always supplied
+
+	  var Rn; /*  Earth radius at location  */
+	  var Sin_Lat; /*  Math.sin(Latitude)  */
+	  var Sin2_Lat; /*  Square of Math.sin(Latitude)  */
+	  var Cos_Lat; /*  Math.cos(Latitude)  */
+
+	  /*
+	   ** Don't blow up if Latitude is just a little out of the value
+	   ** range as it may just be a rounding issue.  Also removed longitude
+	   ** test, it should be wrapped by Math.cos() and Math.sin().  NFW for PROJ.4, Sep/2001.
+	   */
+	  if (Latitude < -HALF_PI && Latitude > -1.001 * HALF_PI) {
+	    Latitude = -HALF_PI;
+	  } else if (Latitude > HALF_PI && Latitude < 1.001 * HALF_PI) {
+	    Latitude = HALF_PI;
+	  } else if ((Latitude < -HALF_PI) || (Latitude > HALF_PI)) {
+	    /* Latitude out of range */
+	    //..reportError('geocent:lat out of range:' + Latitude);
+	    return null;
+	  }
+
+	  if (Longitude > Math.PI) {
+	    Longitude -= (2 * Math.PI);
+	  }
+	  Sin_Lat = Math.sin(Latitude);
+	  Cos_Lat = Math.cos(Latitude);
+	  Sin2_Lat = Sin_Lat * Sin_Lat;
+	  Rn = a / (Math.sqrt(1.0e0 - es * Sin2_Lat));
+	  return {
+	    x: (Rn + Height) * Cos_Lat * Math.cos(Longitude),
+	    y: (Rn + Height) * Cos_Lat * Math.sin(Longitude),
+	    z: ((Rn * (1 - es)) + Height) * Sin_Lat
+	  };
+	} // cs_geodetic_to_geocentric()
+
+	function geocentricToGeodetic(p, es, a, b) {
+	  /* local defintions and variables */
+	  /* end-criterium of loop, accuracy of sin(Latitude) */
+	  var genau = 1e-12;
+	  var genau2 = (genau * genau);
+	  var maxiter = 30;
+
+	  var P; /* distance between semi-minor axis and location */
+	  var RR; /* distance between center and location */
+	  var CT; /* sin of geocentric latitude */
+	  var ST; /* cos of geocentric latitude */
+	  var RX;
+	  var RK;
+	  var RN; /* Earth radius at location */
+	  var CPHI0; /* cos of start or old geodetic latitude in iterations */
+	  var SPHI0; /* sin of start or old geodetic latitude in iterations */
+	  var CPHI; /* cos of searched geodetic latitude */
+	  var SPHI; /* sin of searched geodetic latitude */
+	  var SDPHI; /* end-criterium: addition-theorem of sin(Latitude(iter)-Latitude(iter-1)) */
+	  var iter; /* # of continous iteration, max. 30 is always enough (s.a.) */
+
+	  var X = p.x;
+	  var Y = p.y;
+	  var Z = p.z ? p.z : 0.0; //Z value not always supplied
+	  var Longitude;
+	  var Latitude;
+	  var Height;
+
+	  P = Math.sqrt(X * X + Y * Y);
+	  RR = Math.sqrt(X * X + Y * Y + Z * Z);
+
+	  /*      special cases for latitude and longitude */
+	  if (P / a < genau) {
+
+	    /*  special case, if P=0. (X=0., Y=0.) */
+	    Longitude = 0.0;
+
+	    /*  if (X,Y,Z)=(0.,0.,0.) then Height becomes semi-minor axis
+	     *  of ellipsoid (=center of mass), Latitude becomes PI/2 */
+	    if (RR / a < genau) {
+	      Latitude = HALF_PI;
+	      Height = -b;
+	      return {
+	        x: p.x,
+	        y: p.y,
+	        z: p.z
+	      };
+	    }
+	  } else {
+	    /*  ellipsoidal (geodetic) longitude
+	     *  interval: -PI < Longitude <= +PI */
+	    Longitude = Math.atan2(Y, X);
+	  }
+
+	  /* --------------------------------------------------------------
+	   * Following iterative algorithm was developped by
+	   * "Institut for Erdmessung", University of Hannover, July 1988.
+	   * Internet: www.ife.uni-hannover.de
+	   * Iterative computation of CPHI,SPHI and Height.
+	   * Iteration of CPHI and SPHI to 10**-12 radian resp.
+	   * 2*10**-7 arcsec.
+	   * --------------------------------------------------------------
+	   */
+	  CT = Z / RR;
+	  ST = P / RR;
+	  RX = 1.0 / Math.sqrt(1.0 - es * (2.0 - es) * ST * ST);
+	  CPHI0 = ST * (1.0 - es) * RX;
+	  SPHI0 = CT * RX;
+	  iter = 0;
+
+	  /* loop to find sin(Latitude) resp. Latitude
+	   * until |sin(Latitude(iter)-Latitude(iter-1))| < genau */
+	  do {
+	    iter++;
+	    RN = a / Math.sqrt(1.0 - es * SPHI0 * SPHI0);
+
+	    /*  ellipsoidal (geodetic) height */
+	    Height = P * CPHI0 + Z * SPHI0 - RN * (1.0 - es * SPHI0 * SPHI0);
+
+	    RK = es * RN / (RN + Height);
+	    RX = 1.0 / Math.sqrt(1.0 - RK * (2.0 - RK) * ST * ST);
+	    CPHI = ST * (1.0 - RK) * RX;
+	    SPHI = CT * RX;
+	    SDPHI = SPHI * CPHI0 - CPHI * SPHI0;
+	    CPHI0 = CPHI;
+	    SPHI0 = SPHI;
+	  }
+	  while (SDPHI * SDPHI > genau2 && iter < maxiter);
+
+	  /*      ellipsoidal (geodetic) latitude */
+	  Latitude = Math.atan(SPHI / Math.abs(CPHI));
+	  return {
+	    x: Longitude,
+	    y: Latitude,
+	    z: Height
+	  };
+	} // cs_geocentric_to_geodetic()
+
+	/****************************************************************/
+	// pj_geocentic_to_wgs84( p )
+	//  p = point to transform in geocentric coordinates (x,y,z)
+
+
+	/** point object, nothing fancy, just allows values to be
+	    passed back and forth by reference rather than by value.
+	    Other point classes may be used as long as they have
+	    x and y properties, which will get modified in the transform method.
+	*/
+	function geocentricToWgs84(p, datum_type, datum_params) {
+
+	  if (datum_type === PJD_3PARAM) {
+	    // if( x[io] === HUGE_VAL )
+	    //    continue;
+	    return {
+	      x: p.x + datum_params[0],
+	      y: p.y + datum_params[1],
+	      z: p.z + datum_params[2],
+	    };
+	  } else if (datum_type === PJD_7PARAM) {
+	    var Dx_BF = datum_params[0];
+	    var Dy_BF = datum_params[1];
+	    var Dz_BF = datum_params[2];
+	    var Rx_BF = datum_params[3];
+	    var Ry_BF = datum_params[4];
+	    var Rz_BF = datum_params[5];
+	    var M_BF = datum_params[6];
+	    // if( x[io] === HUGE_VAL )
+	    //    continue;
+	    return {
+	      x: M_BF * (p.x - Rz_BF * p.y + Ry_BF * p.z) + Dx_BF,
+	      y: M_BF * (Rz_BF * p.x + p.y - Rx_BF * p.z) + Dy_BF,
+	      z: M_BF * (-Ry_BF * p.x + Rx_BF * p.y + p.z) + Dz_BF
+	    };
+	  }
+	} // cs_geocentric_to_wgs84
+
+	/****************************************************************/
+	// pj_geocentic_from_wgs84()
+	//  coordinate system definition,
+	//  point to transform in geocentric coordinates (x,y,z)
+	function geocentricFromWgs84(p, datum_type, datum_params) {
+
+	  if (datum_type === PJD_3PARAM) {
+	    //if( x[io] === HUGE_VAL )
+	    //    continue;
+	    return {
+	      x: p.x - datum_params[0],
+	      y: p.y - datum_params[1],
+	      z: p.z - datum_params[2],
+	    };
+
+	  } else if (datum_type === PJD_7PARAM) {
+	    var Dx_BF = datum_params[0];
+	    var Dy_BF = datum_params[1];
+	    var Dz_BF = datum_params[2];
+	    var Rx_BF = datum_params[3];
+	    var Ry_BF = datum_params[4];
+	    var Rz_BF = datum_params[5];
+	    var M_BF = datum_params[6];
+	    var x_tmp = (p.x - Dx_BF) / M_BF;
+	    var y_tmp = (p.y - Dy_BF) / M_BF;
+	    var z_tmp = (p.z - Dz_BF) / M_BF;
+	    //if( x[io] === HUGE_VAL )
+	    //    continue;
+
+	    return {
+	      x: x_tmp + Rz_BF * y_tmp - Ry_BF * z_tmp,
+	      y: -Rz_BF * x_tmp + y_tmp + Rx_BF * z_tmp,
+	      z: Ry_BF * x_tmp - Rx_BF * y_tmp + z_tmp
+	    };
+	  } //cs_geocentric_from_wgs84()
+	}
+
+	function checkParams(type) {
+	  return (type === PJD_3PARAM || type === PJD_7PARAM);
+	}
+
+	var datum_transform = function(source, dest, point) {
+	  // Short cut if the datums are identical.
+	  if (compareDatums(source, dest)) {
+	    return point; // in this case, zero is sucess,
+	    // whereas cs_compare_datums returns 1 to indicate TRUE
+	    // confusing, should fix this
+	  }
+
+	  // Explicitly skip datum transform by setting 'datum=none' as parameter for either source or dest
+	  if (source.datum_type === PJD_NODATUM || dest.datum_type === PJD_NODATUM) {
+	    return point;
+	  }
+
+	  // If this datum requires grid shifts, then apply it to geodetic coordinates.
+
+	  // Do we need to go through geocentric coordinates?
+	  if (source.es === dest.es && source.a === dest.a && !checkParams(source.datum_type) &&  !checkParams(dest.datum_type)) {
+	    return point;
+	  }
+
+	  // Convert to geocentric coordinates.
+	  point = geodeticToGeocentric(point, source.es, source.a);
+	  // Convert between datums
+	  if (checkParams(source.datum_type)) {
+	    point = geocentricToWgs84(point, source.datum_type, source.datum_params);
+	  }
+	  if (checkParams(dest.datum_type)) {
+	    point = geocentricFromWgs84(point, dest.datum_type, dest.datum_params);
+	  }
+	  return geocentricToGeodetic(point, dest.es, dest.a, dest.b);
+
+	};
+
+	var adjust_axis = function(crs, denorm, point) {
+	  var xin = point.x,
+	    yin = point.y,
+	    zin = point.z || 0.0;
+	  var v, t, i;
+	  var out = {};
+	  for (i = 0; i < 3; i++) {
+	    if (denorm && i === 2 && point.z === undefined) {
+	      continue;
+	    }
+	    if (i === 0) {
+	      v = xin;
+	      t = 'x';
+	    }
+	    else if (i === 1) {
+	      v = yin;
+	      t = 'y';
+	    }
+	    else {
+	      v = zin;
+	      t = 'z';
+	    }
+	    switch (crs.axis[i]) {
+	    case 'e':
+	      out[t] = v;
+	      break;
+	    case 'w':
+	      out[t] = -v;
+	      break;
+	    case 'n':
+	      out[t] = v;
+	      break;
+	    case 's':
+	      out[t] = -v;
+	      break;
+	    case 'u':
+	      if (point[t] !== undefined) {
+	        out.z = v;
+	      }
+	      break;
+	    case 'd':
+	      if (point[t] !== undefined) {
+	        out.z = -v;
+	      }
+	      break;
+	    default:
+	      //console.log("ERROR: unknow axis ("+crs.axis[i]+") - check definition of "+crs.projName);
+	      return null;
+	    }
+	  }
+	  return out;
+	};
+
+	var toPoint = function (array){
+	  var out = {
+	    x: array[0],
+	    y: array[1]
+	  };
+	  if (array.length>2) {
+	    out.z = array[2];
+	  }
+	  if (array.length>3) {
+	    out.m = array[3];
+	  }
+	  return out;
+	};
+
+	var checkSanity = function (point) {
+	  checkCoord(point.x);
+	  checkCoord(point.y);
+	};
+	function checkCoord(num) {
+	  if (typeof Number.isFinite === 'function') {
+	    if (Number.isFinite(num)) {
+	      return;
+	    }
+	    throw new TypeError('coordinates must be finite numbers');
+	  }
+	  if (typeof num !== 'number' || num !== num || !isFinite(num)) {
+	    throw new TypeError('coordinates must be finite numbers');
+	  }
+	}
+
+	function checkNotWGS(source, dest) {
+	  return ((source.datum.datum_type === PJD_3PARAM || source.datum.datum_type === PJD_7PARAM) && dest.datumCode !== 'WGS84') || ((dest.datum.datum_type === PJD_3PARAM || dest.datum.datum_type === PJD_7PARAM) && source.datumCode !== 'WGS84');
+	}
+
+	function transform(source, dest, point) {
+	  var wgs84;
+	  if (Array.isArray(point)) {
+	    point = toPoint(point);
+	  }
+	  checkSanity(point);
+	  // Workaround for datum shifts towgs84, if either source or destination projection is not wgs84
+	  if (source.datum && dest.datum && checkNotWGS(source, dest)) {
+	    wgs84 = new Projection$1('WGS84');
+	    point = transform(source, wgs84, point);
+	    source = wgs84;
+	  }
+	  // DGR, 2010/11/12
+	  if (source.axis !== 'enu') {
+	    point = adjust_axis(source, false, point);
+	  }
+	  // Transform source points to long/lat, if they aren't already.
+	  if (source.projName === 'longlat') {
+	    point = {
+	      x: point.x * D2R,
+	      y: point.y * D2R
+	    };
+	  }
+	  else {
+	    if (source.to_meter) {
+	      point = {
+	        x: point.x * source.to_meter,
+	        y: point.y * source.to_meter
+	      };
+	    }
+	    point = source.inverse(point); // Convert Cartesian to longlat
+	  }
+	  // Adjust for the prime meridian if necessary
+	  if (source.from_greenwich) {
+	    point.x += source.from_greenwich;
+	  }
+
+	  // Convert datums if needed, and if possible.
+	  point = datum_transform(source.datum, dest.datum, point);
+
+	  // Adjust for the prime meridian if necessary
+	  if (dest.from_greenwich) {
+	    point = {
+	      x: point.x - dest.from_greenwich,
+	      y: point.y
+	    };
+	  }
+
+	  if (dest.projName === 'longlat') {
+	    // convert radians to decimal degrees
+	    point = {
+	      x: point.x * R2D,
+	      y: point.y * R2D
+	    };
+	  } else { // else project
+	    point = dest.forward(point);
+	    if (dest.to_meter) {
+	      point = {
+	        x: point.x / dest.to_meter,
+	        y: point.y / dest.to_meter
+	      };
+	    }
+	  }
+
+	  // DGR, 2010/11/12
+	  if (dest.axis !== 'enu') {
+	    return adjust_axis(dest, true, point);
+	  }
+
+	  return point;
+	}
+
+	var wgs84 = Projection$1('WGS84');
+
+	function transformer(from, to, coords) {
+	  var transformedArray, out, keys;
+	  if (Array.isArray(coords)) {
+	    transformedArray = transform(from, to, coords);
+	    if (coords.length === 3) {
+	      return [transformedArray.x, transformedArray.y, transformedArray.z];
+	    }
+	    else {
+	      return [transformedArray.x, transformedArray.y];
+	    }
+	  }
+	  else {
+	    out = transform(from, to, coords);
+	    keys = Object.keys(coords);
+	    if (keys.length === 2) {
+	      return out;
+	    }
+	    keys.forEach(function (key) {
+	      if (key === 'x' || key === 'y') {
+	        return;
+	      }
+	      out[key] = coords[key];
+	    });
+	    return out;
+	  }
+	}
+
+	function checkProj(item) {
+	  if (item instanceof Projection$1) {
+	    return item;
+	  }
+	  if (item.oProj) {
+	    return item.oProj;
+	  }
+	  return Projection$1(item);
+	}
+	function proj4$1(fromProj, toProj, coord) {
+	  fromProj = checkProj(fromProj);
+	  var single = false;
+	  var obj;
+	  if (typeof toProj === 'undefined') {
+	    toProj = fromProj;
+	    fromProj = wgs84;
+	    single = true;
+	  }
+	  else if (typeof toProj.x !== 'undefined' || Array.isArray(toProj)) {
+	    coord = toProj;
+	    toProj = fromProj;
+	    fromProj = wgs84;
+	    single = true;
+	  }
+	  toProj = checkProj(toProj);
+	  if (coord) {
+	    return transformer(fromProj, toProj, coord);
+	  }
+	  else {
+	    obj = {
+	      forward: function(coords) {
+	        return transformer(fromProj, toProj, coords);
+	      },
+	      inverse: function(coords) {
+	        return transformer(toProj, fromProj, coords);
+	      }
+	    };
+	    if (single) {
+	      obj.oProj = toProj;
+	    }
+	    return obj;
+	  }
+	}
+
+	/**
+	 * UTM zones are grouped, and assigned to one of a group of 6
+	 * sets.
+	 *
+	 * {int} @private
+	 */
+	var NUM_100K_SETS = 6;
+
+	/**
+	 * The column letters (for easting) of the lower left value, per
+	 * set.
+	 *
+	 * {string} @private
+	 */
+	var SET_ORIGIN_COLUMN_LETTERS = 'AJSAJS';
+
+	/**
+	 * The row letters (for northing) of the lower left value, per
+	 * set.
+	 *
+	 * {string} @private
+	 */
+	var SET_ORIGIN_ROW_LETTERS = 'AFAFAF';
+
+	var A = 65; // A
+	var I = 73; // I
+	var O = 79; // O
+	var V = 86; // V
+	var Z = 90; // Z
+	var mgrs = {
+	  forward: forward$1,
+	  inverse: inverse$1,
+	  toPoint: toPoint$1
+	};
+	/**
+	 * Conversion of lat/lon to MGRS.
+	 *
+	 * @param {object} ll Object literal with lat and lon properties on a
+	 *     WGS84 ellipsoid.
+	 * @param {int} accuracy Accuracy in digits (5 for 1 m, 4 for 10 m, 3 for
+	 *      100 m, 2 for 1000 m or 1 for 10000 m). Optional, default is 5.
+	 * @return {string} the MGRS string for the given location and accuracy.
+	 */
+	function forward$1(ll, accuracy) {
+	  accuracy = accuracy || 5; // default accuracy 1m
+	  return encode(LLtoUTM({
+	    lat: ll[1],
+	    lon: ll[0]
+	  }), accuracy);
+	}
+
+	/**
+	 * Conversion of MGRS to lat/lon.
+	 *
+	 * @param {string} mgrs MGRS string.
+	 * @return {array} An array with left (longitude), bottom (latitude), right
+	 *     (longitude) and top (latitude) values in WGS84, representing the
+	 *     bounding box for the provided MGRS reference.
+	 */
+	function inverse$1(mgrs) {
+	  var bbox = UTMtoLL(decode(mgrs.toUpperCase()));
+	  if (bbox.lat && bbox.lon) {
+	    return [bbox.lon, bbox.lat, bbox.lon, bbox.lat];
+	  }
+	  return [bbox.left, bbox.bottom, bbox.right, bbox.top];
+	}
+
+	function toPoint$1(mgrs) {
+	  var bbox = UTMtoLL(decode(mgrs.toUpperCase()));
+	  if (bbox.lat && bbox.lon) {
+	    return [bbox.lon, bbox.lat];
+	  }
+	  return [(bbox.left + bbox.right) / 2, (bbox.top + bbox.bottom) / 2];
+	}
+	/**
+	 * Conversion from degrees to radians.
+	 *
+	 * @private
+	 * @param {number} deg the angle in degrees.
+	 * @return {number} the angle in radians.
+	 */
+	function degToRad(deg) {
+	  return (deg * (Math.PI / 180.0));
+	}
+
+	/**
+	 * Conversion from radians to degrees.
+	 *
+	 * @private
+	 * @param {number} rad the angle in radians.
+	 * @return {number} the angle in degrees.
+	 */
+	function radToDeg(rad) {
+	  return (180.0 * (rad / Math.PI));
+	}
+
+	/**
+	 * Converts a set of Longitude and Latitude co-ordinates to UTM
+	 * using the WGS84 ellipsoid.
+	 *
+	 * @private
+	 * @param {object} ll Object literal with lat and lon properties
+	 *     representing the WGS84 coordinate to be converted.
+	 * @return {object} Object literal containing the UTM value with easting,
+	 *     northing, zoneNumber and zoneLetter properties, and an optional
+	 *     accuracy property in digits. Returns null if the conversion failed.
+	 */
+	function LLtoUTM(ll) {
+	  var Lat = ll.lat;
+	  var Long = ll.lon;
+	  var a = 6378137.0; //ellip.radius;
+	  var eccSquared = 0.00669438; //ellip.eccsq;
+	  var k0 = 0.9996;
+	  var LongOrigin;
+	  var eccPrimeSquared;
+	  var N, T, C, A, M;
+	  var LatRad = degToRad(Lat);
+	  var LongRad = degToRad(Long);
+	  var LongOriginRad;
+	  var ZoneNumber;
+	  // (int)
+	  ZoneNumber = Math.floor((Long + 180) / 6) + 1;
+
+	  //Make sure the longitude 180.00 is in Zone 60
+	  if (Long === 180) {
+	    ZoneNumber = 60;
+	  }
+
+	  // Special zone for Norway
+	  if (Lat >= 56.0 && Lat < 64.0 && Long >= 3.0 && Long < 12.0) {
+	    ZoneNumber = 32;
+	  }
+
+	  // Special zones for Svalbard
+	  if (Lat >= 72.0 && Lat < 84.0) {
+	    if (Long >= 0.0 && Long < 9.0) {
+	      ZoneNumber = 31;
+	    }
+	    else if (Long >= 9.0 && Long < 21.0) {
+	      ZoneNumber = 33;
+	    }
+	    else if (Long >= 21.0 && Long < 33.0) {
+	      ZoneNumber = 35;
+	    }
+	    else if (Long >= 33.0 && Long < 42.0) {
+	      ZoneNumber = 37;
+	    }
+	  }
+
+	  LongOrigin = (ZoneNumber - 1) * 6 - 180 + 3; //+3 puts origin
+	  // in middle of
+	  // zone
+	  LongOriginRad = degToRad(LongOrigin);
+
+	  eccPrimeSquared = (eccSquared) / (1 - eccSquared);
+
+	  N = a / Math.sqrt(1 - eccSquared * Math.sin(LatRad) * Math.sin(LatRad));
+	  T = Math.tan(LatRad) * Math.tan(LatRad);
+	  C = eccPrimeSquared * Math.cos(LatRad) * Math.cos(LatRad);
+	  A = Math.cos(LatRad) * (LongRad - LongOriginRad);
+
+	  M = a * ((1 - eccSquared / 4 - 3 * eccSquared * eccSquared / 64 - 5 * eccSquared * eccSquared * eccSquared / 256) * LatRad - (3 * eccSquared / 8 + 3 * eccSquared * eccSquared / 32 + 45 * eccSquared * eccSquared * eccSquared / 1024) * Math.sin(2 * LatRad) + (15 * eccSquared * eccSquared / 256 + 45 * eccSquared * eccSquared * eccSquared / 1024) * Math.sin(4 * LatRad) - (35 * eccSquared * eccSquared * eccSquared / 3072) * Math.sin(6 * LatRad));
+
+	  var UTMEasting = (k0 * N * (A + (1 - T + C) * A * A * A / 6.0 + (5 - 18 * T + T * T + 72 * C - 58 * eccPrimeSquared) * A * A * A * A * A / 120.0) + 500000.0);
+
+	  var UTMNorthing = (k0 * (M + N * Math.tan(LatRad) * (A * A / 2 + (5 - T + 9 * C + 4 * C * C) * A * A * A * A / 24.0 + (61 - 58 * T + T * T + 600 * C - 330 * eccPrimeSquared) * A * A * A * A * A * A / 720.0)));
+	  if (Lat < 0.0) {
+	    UTMNorthing += 10000000.0; //10000000 meter offset for
+	    // southern hemisphere
+	  }
+
+	  return {
+	    northing: Math.round(UTMNorthing),
+	    easting: Math.round(UTMEasting),
+	    zoneNumber: ZoneNumber,
+	    zoneLetter: getLetterDesignator(Lat)
+	  };
+	}
+
+	/**
+	 * Converts UTM coords to lat/long, using the WGS84 ellipsoid. This is a convenience
+	 * class where the Zone can be specified as a single string eg."60N" which
+	 * is then broken down into the ZoneNumber and ZoneLetter.
+	 *
+	 * @private
+	 * @param {object} utm An object literal with northing, easting, zoneNumber
+	 *     and zoneLetter properties. If an optional accuracy property is
+	 *     provided (in meters), a bounding box will be returned instead of
+	 *     latitude and longitude.
+	 * @return {object} An object literal containing either lat and lon values
+	 *     (if no accuracy was provided), or top, right, bottom and left values
+	 *     for the bounding box calculated according to the provided accuracy.
+	 *     Returns null if the conversion failed.
+	 */
+	function UTMtoLL(utm) {
+
+	  var UTMNorthing = utm.northing;
+	  var UTMEasting = utm.easting;
+	  var zoneLetter = utm.zoneLetter;
+	  var zoneNumber = utm.zoneNumber;
+	  // check the ZoneNummber is valid
+	  if (zoneNumber < 0 || zoneNumber > 60) {
+	    return null;
+	  }
+
+	  var k0 = 0.9996;
+	  var a = 6378137.0; //ellip.radius;
+	  var eccSquared = 0.00669438; //ellip.eccsq;
+	  var eccPrimeSquared;
+	  var e1 = (1 - Math.sqrt(1 - eccSquared)) / (1 + Math.sqrt(1 - eccSquared));
+	  var N1, T1, C1, R1, D, M;
+	  var LongOrigin;
+	  var mu, phi1Rad;
+
+	  // remove 500,000 meter offset for longitude
+	  var x = UTMEasting - 500000.0;
+	  var y = UTMNorthing;
+
+	  // We must know somehow if we are in the Northern or Southern
+	  // hemisphere, this is the only time we use the letter So even
+	  // if the Zone letter isn't exactly correct it should indicate
+	  // the hemisphere correctly
+	  if (zoneLetter < 'N') {
+	    y -= 10000000.0; // remove 10,000,000 meter offset used
+	    // for southern hemisphere
+	  }
+
+	  // There are 60 zones with zone 1 being at West -180 to -174
+	  LongOrigin = (zoneNumber - 1) * 6 - 180 + 3; // +3 puts origin
+	  // in middle of
+	  // zone
+
+	  eccPrimeSquared = (eccSquared) / (1 - eccSquared);
+
+	  M = y / k0;
+	  mu = M / (a * (1 - eccSquared / 4 - 3 * eccSquared * eccSquared / 64 - 5 * eccSquared * eccSquared * eccSquared / 256));
+
+	  phi1Rad = mu + (3 * e1 / 2 - 27 * e1 * e1 * e1 / 32) * Math.sin(2 * mu) + (21 * e1 * e1 / 16 - 55 * e1 * e1 * e1 * e1 / 32) * Math.sin(4 * mu) + (151 * e1 * e1 * e1 / 96) * Math.sin(6 * mu);
+	  // double phi1 = ProjMath.radToDeg(phi1Rad);
+
+	  N1 = a / Math.sqrt(1 - eccSquared * Math.sin(phi1Rad) * Math.sin(phi1Rad));
+	  T1 = Math.tan(phi1Rad) * Math.tan(phi1Rad);
+	  C1 = eccPrimeSquared * Math.cos(phi1Rad) * Math.cos(phi1Rad);
+	  R1 = a * (1 - eccSquared) / Math.pow(1 - eccSquared * Math.sin(phi1Rad) * Math.sin(phi1Rad), 1.5);
+	  D = x / (N1 * k0);
+
+	  var lat = phi1Rad - (N1 * Math.tan(phi1Rad) / R1) * (D * D / 2 - (5 + 3 * T1 + 10 * C1 - 4 * C1 * C1 - 9 * eccPrimeSquared) * D * D * D * D / 24 + (61 + 90 * T1 + 298 * C1 + 45 * T1 * T1 - 252 * eccPrimeSquared - 3 * C1 * C1) * D * D * D * D * D * D / 720);
+	  lat = radToDeg(lat);
+
+	  var lon = (D - (1 + 2 * T1 + C1) * D * D * D / 6 + (5 - 2 * C1 + 28 * T1 - 3 * C1 * C1 + 8 * eccPrimeSquared + 24 * T1 * T1) * D * D * D * D * D / 120) / Math.cos(phi1Rad);
+	  lon = LongOrigin + radToDeg(lon);
+
+	  var result;
+	  if (utm.accuracy) {
+	    var topRight = UTMtoLL({
+	      northing: utm.northing + utm.accuracy,
+	      easting: utm.easting + utm.accuracy,
+	      zoneLetter: utm.zoneLetter,
+	      zoneNumber: utm.zoneNumber
+	    });
+	    result = {
+	      top: topRight.lat,
+	      right: topRight.lon,
+	      bottom: lat,
+	      left: lon
+	    };
+	  }
+	  else {
+	    result = {
+	      lat: lat,
+	      lon: lon
+	    };
+	  }
+	  return result;
+	}
+
+	/**
+	 * Calculates the MGRS letter designator for the given latitude.
+	 *
+	 * @private
+	 * @param {number} lat The latitude in WGS84 to get the letter designator
+	 *     for.
+	 * @return {char} The letter designator.
+	 */
+	function getLetterDesignator(lat) {
+	  //This is here as an error flag to show that the Latitude is
+	  //outside MGRS limits
+	  var LetterDesignator = 'Z';
+
+	  if ((84 >= lat) && (lat >= 72)) {
+	    LetterDesignator = 'X';
+	  }
+	  else if ((72 > lat) && (lat >= 64)) {
+	    LetterDesignator = 'W';
+	  }
+	  else if ((64 > lat) && (lat >= 56)) {
+	    LetterDesignator = 'V';
+	  }
+	  else if ((56 > lat) && (lat >= 48)) {
+	    LetterDesignator = 'U';
+	  }
+	  else if ((48 > lat) && (lat >= 40)) {
+	    LetterDesignator = 'T';
+	  }
+	  else if ((40 > lat) && (lat >= 32)) {
+	    LetterDesignator = 'S';
+	  }
+	  else if ((32 > lat) && (lat >= 24)) {
+	    LetterDesignator = 'R';
+	  }
+	  else if ((24 > lat) && (lat >= 16)) {
+	    LetterDesignator = 'Q';
+	  }
+	  else if ((16 > lat) && (lat >= 8)) {
+	    LetterDesignator = 'P';
+	  }
+	  else if ((8 > lat) && (lat >= 0)) {
+	    LetterDesignator = 'N';
+	  }
+	  else if ((0 > lat) && (lat >= -8)) {
+	    LetterDesignator = 'M';
+	  }
+	  else if ((-8 > lat) && (lat >= -16)) {
+	    LetterDesignator = 'L';
+	  }
+	  else if ((-16 > lat) && (lat >= -24)) {
+	    LetterDesignator = 'K';
+	  }
+	  else if ((-24 > lat) && (lat >= -32)) {
+	    LetterDesignator = 'J';
+	  }
+	  else if ((-32 > lat) && (lat >= -40)) {
+	    LetterDesignator = 'H';
+	  }
+	  else if ((-40 > lat) && (lat >= -48)) {
+	    LetterDesignator = 'G';
+	  }
+	  else if ((-48 > lat) && (lat >= -56)) {
+	    LetterDesignator = 'F';
+	  }
+	  else if ((-56 > lat) && (lat >= -64)) {
+	    LetterDesignator = 'E';
+	  }
+	  else if ((-64 > lat) && (lat >= -72)) {
+	    LetterDesignator = 'D';
+	  }
+	  else if ((-72 > lat) && (lat >= -80)) {
+	    LetterDesignator = 'C';
+	  }
+	  return LetterDesignator;
+	}
+
+	/**
+	 * Encodes a UTM location as MGRS string.
+	 *
+	 * @private
+	 * @param {object} utm An object literal with easting, northing,
+	 *     zoneLetter, zoneNumber
+	 * @param {number} accuracy Accuracy in digits (1-5).
+	 * @return {string} MGRS string for the given UTM location.
+	 */
+	function encode(utm, accuracy) {
+	  // prepend with leading zeroes
+	  var seasting = "00000" + utm.easting,
+	    snorthing = "00000" + utm.northing;
+
+	  return utm.zoneNumber + utm.zoneLetter + get100kID(utm.easting, utm.northing, utm.zoneNumber) + seasting.substr(seasting.length - 5, accuracy) + snorthing.substr(snorthing.length - 5, accuracy);
+	}
+
+	/**
+	 * Get the two letter 100k designator for a given UTM easting,
+	 * northing and zone number value.
+	 *
+	 * @private
+	 * @param {number} easting
+	 * @param {number} northing
+	 * @param {number} zoneNumber
+	 * @return the two letter 100k designator for the given UTM location.
+	 */
+	function get100kID(easting, northing, zoneNumber) {
+	  var setParm = get100kSetForZone(zoneNumber);
+	  var setColumn = Math.floor(easting / 100000);
+	  var setRow = Math.floor(northing / 100000) % 20;
+	  return getLetter100kID(setColumn, setRow, setParm);
+	}
+
+	/**
+	 * Given a UTM zone number, figure out the MGRS 100K set it is in.
+	 *
+	 * @private
+	 * @param {number} i An UTM zone number.
+	 * @return {number} the 100k set the UTM zone is in.
+	 */
+	function get100kSetForZone(i) {
+	  var setParm = i % NUM_100K_SETS;
+	  if (setParm === 0) {
+	    setParm = NUM_100K_SETS;
+	  }
+
+	  return setParm;
+	}
+
+	/**
+	 * Get the two-letter MGRS 100k designator given information
+	 * translated from the UTM northing, easting and zone number.
+	 *
+	 * @private
+	 * @param {number} column the column index as it relates to the MGRS
+	 *        100k set spreadsheet, created from the UTM easting.
+	 *        Values are 1-8.
+	 * @param {number} row the row index as it relates to the MGRS 100k set
+	 *        spreadsheet, created from the UTM northing value. Values
+	 *        are from 0-19.
+	 * @param {number} parm the set block, as it relates to the MGRS 100k set
+	 *        spreadsheet, created from the UTM zone. Values are from
+	 *        1-60.
+	 * @return two letter MGRS 100k code.
+	 */
+	function getLetter100kID(column, row, parm) {
+	  // colOrigin and rowOrigin are the letters at the origin of the set
+	  var index = parm - 1;
+	  var colOrigin = SET_ORIGIN_COLUMN_LETTERS.charCodeAt(index);
+	  var rowOrigin = SET_ORIGIN_ROW_LETTERS.charCodeAt(index);
+
+	  // colInt and rowInt are the letters to build to return
+	  var colInt = colOrigin + column - 1;
+	  var rowInt = rowOrigin + row;
+	  var rollover = false;
+
+	  if (colInt > Z) {
+	    colInt = colInt - Z + A - 1;
+	    rollover = true;
+	  }
+
+	  if (colInt === I || (colOrigin < I && colInt > I) || ((colInt > I || colOrigin < I) && rollover)) {
+	    colInt++;
+	  }
+
+	  if (colInt === O || (colOrigin < O && colInt > O) || ((colInt > O || colOrigin < O) && rollover)) {
+	    colInt++;
+
+	    if (colInt === I) {
+	      colInt++;
+	    }
+	  }
+
+	  if (colInt > Z) {
+	    colInt = colInt - Z + A - 1;
+	  }
+
+	  if (rowInt > V) {
+	    rowInt = rowInt - V + A - 1;
+	    rollover = true;
+	  }
+	  else {
+	    rollover = false;
+	  }
+
+	  if (((rowInt === I) || ((rowOrigin < I) && (rowInt > I))) || (((rowInt > I) || (rowOrigin < I)) && rollover)) {
+	    rowInt++;
+	  }
+
+	  if (((rowInt === O) || ((rowOrigin < O) && (rowInt > O))) || (((rowInt > O) || (rowOrigin < O)) && rollover)) {
+	    rowInt++;
+
+	    if (rowInt === I) {
+	      rowInt++;
+	    }
+	  }
+
+	  if (rowInt > V) {
+	    rowInt = rowInt - V + A - 1;
+	  }
+
+	  var twoLetter = String.fromCharCode(colInt) + String.fromCharCode(rowInt);
+	  return twoLetter;
+	}
+
+	/**
+	 * Decode the UTM parameters from a MGRS string.
+	 *
+	 * @private
+	 * @param {string} mgrsString an UPPERCASE coordinate string is expected.
+	 * @return {object} An object literal with easting, northing, zoneLetter,
+	 *     zoneNumber and accuracy (in meters) properties.
+	 */
+	function decode(mgrsString) {
+
+	  if (mgrsString && mgrsString.length === 0) {
+	    throw ("MGRSPoint coverting from nothing");
+	  }
+
+	  var length = mgrsString.length;
+
+	  var hunK = null;
+	  var sb = "";
+	  var testChar;
+	  var i = 0;
+
+	  // get Zone number
+	  while (!(/[A-Z]/).test(testChar = mgrsString.charAt(i))) {
+	    if (i >= 2) {
+	      throw ("MGRSPoint bad conversion from: " + mgrsString);
+	    }
+	    sb += testChar;
+	    i++;
+	  }
+
+	  var zoneNumber = parseInt(sb, 10);
+
+	  if (i === 0 || i + 3 > length) {
+	    // A good MGRS string has to be 4-5 digits long,
+	    // ##AAA/#AAA at least.
+	    throw ("MGRSPoint bad conversion from: " + mgrsString);
+	  }
+
+	  var zoneLetter = mgrsString.charAt(i++);
+
+	  // Should we check the zone letter here? Why not.
+	  if (zoneLetter <= 'A' || zoneLetter === 'B' || zoneLetter === 'Y' || zoneLetter >= 'Z' || zoneLetter === 'I' || zoneLetter === 'O') {
+	    throw ("MGRSPoint zone letter " + zoneLetter + " not handled: " + mgrsString);
+	  }
+
+	  hunK = mgrsString.substring(i, i += 2);
+
+	  var set = get100kSetForZone(zoneNumber);
+
+	  var east100k = getEastingFromChar(hunK.charAt(0), set);
+	  var north100k = getNorthingFromChar(hunK.charAt(1), set);
+
+	  // We have a bug where the northing may be 2000000 too low.
+	  // How
+	  // do we know when to roll over?
+
+	  while (north100k < getMinNorthing(zoneLetter)) {
+	    north100k += 2000000;
+	  }
+
+	  // calculate the char index for easting/northing separator
+	  var remainder = length - i;
+
+	  if (remainder % 2 !== 0) {
+	    throw ("MGRSPoint has to have an even number \nof digits after the zone letter and two 100km letters - front \nhalf for easting meters, second half for \nnorthing meters" + mgrsString);
+	  }
+
+	  var sep = remainder / 2;
+
+	  var sepEasting = 0.0;
+	  var sepNorthing = 0.0;
+	  var accuracyBonus, sepEastingString, sepNorthingString, easting, northing;
+	  if (sep > 0) {
+	    accuracyBonus = 100000.0 / Math.pow(10, sep);
+	    sepEastingString = mgrsString.substring(i, i + sep);
+	    sepEasting = parseFloat(sepEastingString) * accuracyBonus;
+	    sepNorthingString = mgrsString.substring(i + sep);
+	    sepNorthing = parseFloat(sepNorthingString) * accuracyBonus;
+	  }
+
+	  easting = sepEasting + east100k;
+	  northing = sepNorthing + north100k;
+
+	  return {
+	    easting: easting,
+	    northing: northing,
+	    zoneLetter: zoneLetter,
+	    zoneNumber: zoneNumber,
+	    accuracy: accuracyBonus
+	  };
+	}
+
+	/**
+	 * Given the first letter from a two-letter MGRS 100k zone, and given the
+	 * MGRS table set for the zone number, figure out the easting value that
+	 * should be added to the other, secondary easting value.
+	 *
+	 * @private
+	 * @param {char} e The first letter from a two-letter MGRS 100´k zone.
+	 * @param {number} set The MGRS table set for the zone number.
+	 * @return {number} The easting value for the given letter and set.
+	 */
+	function getEastingFromChar(e, set) {
+	  // colOrigin is the letter at the origin of the set for the
+	  // column
+	  var curCol = SET_ORIGIN_COLUMN_LETTERS.charCodeAt(set - 1);
+	  var eastingValue = 100000.0;
+	  var rewindMarker = false;
+
+	  while (curCol !== e.charCodeAt(0)) {
+	    curCol++;
+	    if (curCol === I) {
+	      curCol++;
+	    }
+	    if (curCol === O) {
+	      curCol++;
+	    }
+	    if (curCol > Z) {
+	      if (rewindMarker) {
+	        throw ("Bad character: " + e);
+	      }
+	      curCol = A;
+	      rewindMarker = true;
+	    }
+	    eastingValue += 100000.0;
+	  }
+
+	  return eastingValue;
+	}
+
+	/**
+	 * Given the second letter from a two-letter MGRS 100k zone, and given the
+	 * MGRS table set for the zone number, figure out the northing value that
+	 * should be added to the other, secondary northing value. You have to
+	 * remember that Northings are determined from the equator, and the vertical
+	 * cycle of letters mean a 2000000 additional northing meters. This happens
+	 * approx. every 18 degrees of latitude. This method does *NOT* count any
+	 * additional northings. You have to figure out how many 2000000 meters need
+	 * to be added for the zone letter of the MGRS coordinate.
+	 *
+	 * @private
+	 * @param {char} n Second letter of the MGRS 100k zone
+	 * @param {number} set The MGRS table set number, which is dependent on the
+	 *     UTM zone number.
+	 * @return {number} The northing value for the given letter and set.
+	 */
+	function getNorthingFromChar(n, set) {
+
+	  if (n > 'V') {
+	    throw ("MGRSPoint given invalid Northing " + n);
+	  }
+
+	  // rowOrigin is the letter at the origin of the set for the
+	  // column
+	  var curRow = SET_ORIGIN_ROW_LETTERS.charCodeAt(set - 1);
+	  var northingValue = 0.0;
+	  var rewindMarker = false;
+
+	  while (curRow !== n.charCodeAt(0)) {
+	    curRow++;
+	    if (curRow === I) {
+	      curRow++;
+	    }
+	    if (curRow === O) {
+	      curRow++;
+	    }
+	    // fixing a bug making whole application hang in this loop
+	    // when 'n' is a wrong character
+	    if (curRow > V) {
+	      if (rewindMarker) { // making sure that this loop ends
+	        throw ("Bad character: " + n);
+	      }
+	      curRow = A;
+	      rewindMarker = true;
+	    }
+	    northingValue += 100000.0;
+	  }
+
+	  return northingValue;
+	}
+
+	/**
+	 * The function getMinNorthing returns the minimum northing value of a MGRS
+	 * zone.
+	 *
+	 * Ported from Geotrans' c Lattitude_Band_Value structure table.
+	 *
+	 * @private
+	 * @param {char} zoneLetter The MGRS zone to get the min northing for.
+	 * @return {number}
+	 */
+	function getMinNorthing(zoneLetter) {
+	  var northing;
+	  switch (zoneLetter) {
+	  case 'C':
+	    northing = 1100000.0;
+	    break;
+	  case 'D':
+	    northing = 2000000.0;
+	    break;
+	  case 'E':
+	    northing = 2800000.0;
+	    break;
+	  case 'F':
+	    northing = 3700000.0;
+	    break;
+	  case 'G':
+	    northing = 4600000.0;
+	    break;
+	  case 'H':
+	    northing = 5500000.0;
+	    break;
+	  case 'J':
+	    northing = 6400000.0;
+	    break;
+	  case 'K':
+	    northing = 7300000.0;
+	    break;
+	  case 'L':
+	    northing = 8200000.0;
+	    break;
+	  case 'M':
+	    northing = 9100000.0;
+	    break;
+	  case 'N':
+	    northing = 0.0;
+	    break;
+	  case 'P':
+	    northing = 800000.0;
+	    break;
+	  case 'Q':
+	    northing = 1700000.0;
+	    break;
+	  case 'R':
+	    northing = 2600000.0;
+	    break;
+	  case 'S':
+	    northing = 3500000.0;
+	    break;
+	  case 'T':
+	    northing = 4400000.0;
+	    break;
+	  case 'U':
+	    northing = 5300000.0;
+	    break;
+	  case 'V':
+	    northing = 6200000.0;
+	    break;
+	  case 'W':
+	    northing = 7000000.0;
+	    break;
+	  case 'X':
+	    northing = 7900000.0;
+	    break;
+	  default:
+	    northing = -1.0;
+	  }
+	  if (northing >= 0.0) {
+	    return northing;
+	  }
+	  else {
+	    throw ("Invalid zone letter: " + zoneLetter);
+	  }
+
+	}
+
+	function Point(x, y, z) {
+	  if (!(this instanceof Point)) {
+	    return new Point(x, y, z);
+	  }
+	  if (Array.isArray(x)) {
+	    this.x = x[0];
+	    this.y = x[1];
+	    this.z = x[2] || 0.0;
+	  } else if(typeof x === 'object') {
+	    this.x = x.x;
+	    this.y = x.y;
+	    this.z = x.z || 0.0;
+	  } else if (typeof x === 'string' && typeof y === 'undefined') {
+	    var coords = x.split(',');
+	    this.x = parseFloat(coords[0], 10);
+	    this.y = parseFloat(coords[1], 10);
+	    this.z = parseFloat(coords[2], 10) || 0.0;
+	  } else {
+	    this.x = x;
+	    this.y = y;
+	    this.z = z || 0.0;
+	  }
+	  console.warn('proj4.Point will be removed in version 3, use proj4.toPoint');
+	}
+
+	Point.fromMGRS = function(mgrsStr) {
+	  return new Point(toPoint$1(mgrsStr));
+	};
+	Point.prototype.toMGRS = function(accuracy) {
+	  return forward$1([this.x, this.y], accuracy);
+	};
+
+	var version = "2.4.4";
+
+	var C00 = 1;
+	var C02 = 0.25;
+	var C04 = 0.046875;
+	var C06 = 0.01953125;
+	var C08 = 0.01068115234375;
+	var C22 = 0.75;
+	var C44 = 0.46875;
+	var C46 = 0.01302083333333333333;
+	var C48 = 0.00712076822916666666;
+	var C66 = 0.36458333333333333333;
+	var C68 = 0.00569661458333333333;
+	var C88 = 0.3076171875;
+
+	var pj_enfn = function(es) {
+	  var en = [];
+	  en[0] = C00 - es * (C02 + es * (C04 + es * (C06 + es * C08)));
+	  en[1] = es * (C22 - es * (C04 + es * (C06 + es * C08)));
+	  var t = es * es;
+	  en[2] = t * (C44 - es * (C46 + es * C48));
+	  t *= es;
+	  en[3] = t * (C66 - es * C68);
+	  en[4] = t * es * C88;
+	  return en;
+	};
+
+	var pj_mlfn = function(phi, sphi, cphi, en) {
+	  cphi *= sphi;
+	  sphi *= sphi;
+	  return (en[0] * phi - cphi * (en[1] + sphi * (en[2] + sphi * (en[3] + sphi * en[4]))));
+	};
+
+	var MAX_ITER = 20;
+
+	var pj_inv_mlfn = function(arg, es, en) {
+	  var k = 1 / (1 - es);
+	  var phi = arg;
+	  for (var i = MAX_ITER; i; --i) { /* rarely goes over 2 iterations */
+	    var s = Math.sin(phi);
+	    var t = 1 - es * s * s;
+	    //t = this.pj_mlfn(phi, s, Math.cos(phi), en) - arg;
+	    //phi -= t * (t * Math.sqrt(t)) * k;
+	    t = (pj_mlfn(phi, s, Math.cos(phi), en) - arg) * (t * Math.sqrt(t)) * k;
+	    phi -= t;
+	    if (Math.abs(t) < EPSLN) {
+	      return phi;
+	    }
+	  }
+	  //..reportError("cass:pj_inv_mlfn: Convergence error");
+	  return phi;
+	};
+
+	// Heavily based on this tmerc projection implementation
+	// https://github.com/mbloch/mapshaper-proj/blob/master/src/projections/tmerc.js
+
+	function init$2() {
+	  this.x0 = this.x0 !== undefined ? this.x0 : 0;
+	  this.y0 = this.y0 !== undefined ? this.y0 : 0;
+	  this.long0 = this.long0 !== undefined ? this.long0 : 0;
+	  this.lat0 = this.lat0 !== undefined ? this.lat0 : 0;
+
+	  if (this.es) {
+	    this.en = pj_enfn(this.es);
+	    this.ml0 = pj_mlfn(this.lat0, Math.sin(this.lat0), Math.cos(this.lat0), this.en);
+	  }
+	}
+
+	/**
+	    Transverse Mercator Forward  - long/lat to x/y
+	    long/lat in radians
+	  */
+	function forward$2(p) {
+	  var lon = p.x;
+	  var lat = p.y;
+
+	  var delta_lon = adjust_lon(lon - this.long0);
+	  var con;
+	  var x, y;
+	  var sin_phi = Math.sin(lat);
+	  var cos_phi = Math.cos(lat);
+
+	  if (!this.es) {
+	    var b = cos_phi * Math.sin(delta_lon);
+
+	    if ((Math.abs(Math.abs(b) - 1)) < EPSLN) {
+	      return (93);
+	    }
+	    else {
+	      x = 0.5 * this.a * this.k0 * Math.log((1 + b) / (1 - b)) + this.x0;
+	      y = cos_phi * Math.cos(delta_lon) / Math.sqrt(1 - Math.pow(b, 2));
+	      b = Math.abs(y);
+
+	      if (b >= 1) {
+	        if ((b - 1) > EPSLN) {
+	          return (93);
+	        }
+	        else {
+	          y = 0;
+	        }
+	      }
+	      else {
+	        y = Math.acos(y);
+	      }
+
+	      if (lat < 0) {
+	        y = -y;
+	      }
+
+	      y = this.a * this.k0 * (y - this.lat0) + this.y0;
+	    }
+	  }
+	  else {
+	    var al = cos_phi * delta_lon;
+	    var als = Math.pow(al, 2);
+	    var c = this.ep2 * Math.pow(cos_phi, 2);
+	    var cs = Math.pow(c, 2);
+	    var tq = Math.abs(cos_phi) > EPSLN ? Math.tan(lat) : 0;
+	    var t = Math.pow(tq, 2);
+	    var ts = Math.pow(t, 2);
+	    con = 1 - this.es * Math.pow(sin_phi, 2);
+	    al = al / Math.sqrt(con);
+	    var ml = pj_mlfn(lat, sin_phi, cos_phi, this.en);
+
+	    x = this.a * (this.k0 * al * (1 +
+	      als / 6 * (1 - t + c +
+	      als / 20 * (5 - 18 * t + ts + 14 * c - 58 * t * c +
+	      als / 42 * (61 + 179 * ts - ts * t - 479 * t))))) +
+	      this.x0;
+
+	    y = this.a * (this.k0 * (ml - this.ml0 +
+	      sin_phi * delta_lon * al / 2 * (1 +
+	      als / 12 * (5 - t + 9 * c + 4 * cs +
+	      als / 30 * (61 + ts - 58 * t + 270 * c - 330 * t * c +
+	      als / 56 * (1385 + 543 * ts - ts * t - 3111 * t)))))) +
+	      this.y0;
+	  }
+
+	  p.x = x;
+	  p.y = y;
+
+	  return p;
+	}
+
+	/**
+	    Transverse Mercator Inverse  -  x/y to long/lat
+	  */
+	function inverse$2(p) {
+	  var con, phi;
+	  var lat, lon;
+	  var x = (p.x - this.x0) * (1 / this.a);
+	  var y = (p.y - this.y0) * (1 / this.a);
+
+	  if (!this.es) {
+	    var f = Math.exp(x / this.k0);
+	    var g = 0.5 * (f - 1 / f);
+	    var temp = this.lat0 + y / this.k0;
+	    var h = Math.cos(temp);
+	    con = Math.sqrt((1 - Math.pow(h, 2)) / (1 + Math.pow(g, 2)));
+	    lat = Math.asin(con);
+
+	    if (y < 0) {
+	      lat = -lat;
+	    }
+
+	    if ((g === 0) && (h === 0)) {
+	      lon = 0;
+	    }
+	    else {
+	      lon = adjust_lon(Math.atan2(g, h) + this.long0);
+	    }
+	  }
+	  else { // ellipsoidal form
+	    con = this.ml0 + y / this.k0;
+	    phi = pj_inv_mlfn(con, this.es, this.en);
+
+	    if (Math.abs(phi) < HALF_PI) {
+	      var sin_phi = Math.sin(phi);
+	      var cos_phi = Math.cos(phi);
+	      var tan_phi = Math.abs(cos_phi) > EPSLN ? Math.tan(phi) : 0;
+	      var c = this.ep2 * Math.pow(cos_phi, 2);
+	      var cs = Math.pow(c, 2);
+	      var t = Math.pow(tan_phi, 2);
+	      var ts = Math.pow(t, 2);
+	      con = 1 - this.es * Math.pow(sin_phi, 2);
+	      var d = x * Math.sqrt(con) / this.k0;
+	      var ds = Math.pow(d, 2);
+	      con = con * tan_phi;
+
+	      lat = phi - (con * ds / (1 - this.es)) * 0.5 * (1 -
+	        ds / 12 * (5 + 3 * t - 9 * c * t + c - 4 * cs -
+	        ds / 30 * (61 + 90 * t - 252 * c * t + 45 * ts + 46 * c -
+	        ds / 56 * (1385 + 3633 * t + 4095 * ts + 1574 * ts * t))));
+
+	      lon = adjust_lon(this.long0 + (d * (1 -
+	        ds / 6 * (1 + 2 * t + c -
+	        ds / 20 * (5 + 28 * t + 24 * ts + 8 * c * t + 6 * c -
+	        ds / 42 * (61 + 662 * t + 1320 * ts + 720 * ts * t)))) / cos_phi));
+	    }
+	    else {
+	      lat = HALF_PI * sign(y);
+	      lon = 0;
+	    }
+	  }
+
+	  p.x = lon;
+	  p.y = lat;
+
+	  return p;
+	}
+
+	var names$3 = ["Transverse_Mercator", "Transverse Mercator", "tmerc"];
+	var tmerc = {
+	  init: init$2,
+	  forward: forward$2,
+	  inverse: inverse$2,
+	  names: names$3
+	};
+
+	var sinh = function(x) {
+	  var r = Math.exp(x);
+	  r = (r - 1 / r) / 2;
+	  return r;
+	};
+
+	var hypot = function(x, y) {
+	  x = Math.abs(x);
+	  y = Math.abs(y);
+	  var a = Math.max(x, y);
+	  var b = Math.min(x, y) / (a ? a : 1);
+
+	  return a * Math.sqrt(1 + Math.pow(b, 2));
+	};
+
+	var log1py = function(x) {
+	  var y = 1 + x;
+	  var z = y - 1;
+
+	  return z === 0 ? x : x * Math.log(y) / z;
+	};
+
+	var asinhy = function(x) {
+	  var y = Math.abs(x);
+	  y = log1py(y * (1 + y / (hypot(1, y) + 1)));
+
+	  return x < 0 ? -y : y;
+	};
+
+	var gatg = function(pp, B) {
+	  var cos_2B = 2 * Math.cos(2 * B);
+	  var i = pp.length - 1;
+	  var h1 = pp[i];
+	  var h2 = 0;
+	  var h;
+
+	  while (--i >= 0) {
+	    h = -h2 + cos_2B * h1 + pp[i];
+	    h2 = h1;
+	    h1 = h;
+	  }
+
+	  return (B + h * Math.sin(2 * B));
+	};
+
+	var clens = function(pp, arg_r) {
+	  var r = 2 * Math.cos(arg_r);
+	  var i = pp.length - 1;
+	  var hr1 = pp[i];
+	  var hr2 = 0;
+	  var hr;
+
+	  while (--i >= 0) {
+	    hr = -hr2 + r * hr1 + pp[i];
+	    hr2 = hr1;
+	    hr1 = hr;
+	  }
+
+	  return Math.sin(arg_r) * hr;
+	};
+
+	var cosh = function(x) {
+	  var r = Math.exp(x);
+	  r = (r + 1 / r) / 2;
+	  return r;
+	};
+
+	var clens_cmplx = function(pp, arg_r, arg_i) {
+	  var sin_arg_r = Math.sin(arg_r);
+	  var cos_arg_r = Math.cos(arg_r);
+	  var sinh_arg_i = sinh(arg_i);
+	  var cosh_arg_i = cosh(arg_i);
+	  var r = 2 * cos_arg_r * cosh_arg_i;
+	  var i = -2 * sin_arg_r * sinh_arg_i;
+	  var j = pp.length - 1;
+	  var hr = pp[j];
+	  var hi1 = 0;
+	  var hr1 = 0;
+	  var hi = 0;
+	  var hr2;
+	  var hi2;
+
+	  while (--j >= 0) {
+	    hr2 = hr1;
+	    hi2 = hi1;
+	    hr1 = hr;
+	    hi1 = hi;
+	    hr = -hr2 + r * hr1 - i * hi1 + pp[j];
+	    hi = -hi2 + i * hr1 + r * hi1;
+	  }
+
+	  r = sin_arg_r * cosh_arg_i;
+	  i = cos_arg_r * sinh_arg_i;
+
+	  return [r * hr - i * hi, r * hi + i * hr];
+	};
+
+	// Heavily based on this etmerc projection implementation
+	// https://github.com/mbloch/mapshaper-proj/blob/master/src/projections/etmerc.js
+
+	function init$3() {
+	  if (this.es === undefined || this.es <= 0) {
+	    throw new Error('incorrect elliptical usage');
+	  }
+
+	  this.x0 = this.x0 !== undefined ? this.x0 : 0;
+	  this.y0 = this.y0 !== undefined ? this.y0 : 0;
+	  this.long0 = this.long0 !== undefined ? this.long0 : 0;
+	  this.lat0 = this.lat0 !== undefined ? this.lat0 : 0;
+
+	  this.cgb = [];
+	  this.cbg = [];
+	  this.utg = [];
+	  this.gtu = [];
+
+	  var f = this.es / (1 + Math.sqrt(1 - this.es));
+	  var n = f / (2 - f);
+	  var np = n;
+
+	  this.cgb[0] = n * (2 + n * (-2 / 3 + n * (-2 + n * (116 / 45 + n * (26 / 45 + n * (-2854 / 675 ))))));
+	  this.cbg[0] = n * (-2 + n * ( 2 / 3 + n * ( 4 / 3 + n * (-82 / 45 + n * (32 / 45 + n * (4642 / 4725))))));
+
+	  np = np * n;
+	  this.cgb[1] = np * (7 / 3 + n * (-8 / 5 + n * (-227 / 45 + n * (2704 / 315 + n * (2323 / 945)))));
+	  this.cbg[1] = np * (5 / 3 + n * (-16 / 15 + n * ( -13 / 9 + n * (904 / 315 + n * (-1522 / 945)))));
+
+	  np = np * n;
+	  this.cgb[2] = np * (56 / 15 + n * (-136 / 35 + n * (-1262 / 105 + n * (73814 / 2835))));
+	  this.cbg[2] = np * (-26 / 15 + n * (34 / 21 + n * (8 / 5 + n * (-12686 / 2835))));
+
+	  np = np * n;
+	  this.cgb[3] = np * (4279 / 630 + n * (-332 / 35 + n * (-399572 / 14175)));
+	  this.cbg[3] = np * (1237 / 630 + n * (-12 / 5 + n * ( -24832 / 14175)));
+
+	  np = np * n;
+	  this.cgb[4] = np * (4174 / 315 + n * (-144838 / 6237));
+	  this.cbg[4] = np * (-734 / 315 + n * (109598 / 31185));
+
+	  np = np * n;
+	  this.cgb[5] = np * (601676 / 22275);
+	  this.cbg[5] = np * (444337 / 155925);
+
+	  np = Math.pow(n, 2);
+	  this.Qn = this.k0 / (1 + n) * (1 + np * (1 / 4 + np * (1 / 64 + np / 256)));
+
+	  this.utg[0] = n * (-0.5 + n * ( 2 / 3 + n * (-37 / 96 + n * ( 1 / 360 + n * (81 / 512 + n * (-96199 / 604800))))));
+	  this.gtu[0] = n * (0.5 + n * (-2 / 3 + n * (5 / 16 + n * (41 / 180 + n * (-127 / 288 + n * (7891 / 37800))))));
+
+	  this.utg[1] = np * (-1 / 48 + n * (-1 / 15 + n * (437 / 1440 + n * (-46 / 105 + n * (1118711 / 3870720)))));
+	  this.gtu[1] = np * (13 / 48 + n * (-3 / 5 + n * (557 / 1440 + n * (281 / 630 + n * (-1983433 / 1935360)))));
+
+	  np = np * n;
+	  this.utg[2] = np * (-17 / 480 + n * (37 / 840 + n * (209 / 4480 + n * (-5569 / 90720 ))));
+	  this.gtu[2] = np * (61 / 240 + n * (-103 / 140 + n * (15061 / 26880 + n * (167603 / 181440))));
+
+	  np = np * n;
+	  this.utg[3] = np * (-4397 / 161280 + n * (11 / 504 + n * (830251 / 7257600)));
+	  this.gtu[3] = np * (49561 / 161280 + n * (-179 / 168 + n * (6601661 / 7257600)));
+
+	  np = np * n;
+	  this.utg[4] = np * (-4583 / 161280 + n * (108847 / 3991680));
+	  this.gtu[4] = np * (34729 / 80640 + n * (-3418889 / 1995840));
+
+	  np = np * n;
+	  this.utg[5] = np * (-20648693 / 638668800);
+	  this.gtu[5] = np * (212378941 / 319334400);
+
+	  var Z = gatg(this.cbg, this.lat0);
+	  this.Zb = -this.Qn * (Z + clens(this.gtu, 2 * Z));
+	}
+
+	function forward$3(p) {
+	  var Ce = adjust_lon(p.x - this.long0);
+	  var Cn = p.y;
+
+	  Cn = gatg(this.cbg, Cn);
+	  var sin_Cn = Math.sin(Cn);
+	  var cos_Cn = Math.cos(Cn);
+	  var sin_Ce = Math.sin(Ce);
+	  var cos_Ce = Math.cos(Ce);
+
+	  Cn = Math.atan2(sin_Cn, cos_Ce * cos_Cn);
+	  Ce = Math.atan2(sin_Ce * cos_Cn, hypot(sin_Cn, cos_Cn * cos_Ce));
+	  Ce = asinhy(Math.tan(Ce));
+
+	  var tmp = clens_cmplx(this.gtu, 2 * Cn, 2 * Ce);
+
+	  Cn = Cn + tmp[0];
+	  Ce = Ce + tmp[1];
+
+	  var x;
+	  var y;
+
+	  if (Math.abs(Ce) <= 2.623395162778) {
+	    x = this.a * (this.Qn * Ce) + this.x0;
+	    y = this.a * (this.Qn * Cn + this.Zb) + this.y0;
+	  }
+	  else {
+	    x = Infinity;
+	    y = Infinity;
+	  }
+
+	  p.x = x;
+	  p.y = y;
+
+	  return p;
+	}
+
+	function inverse$3(p) {
+	  var Ce = (p.x - this.x0) * (1 / this.a);
+	  var Cn = (p.y - this.y0) * (1 / this.a);
+
+	  Cn = (Cn - this.Zb) / this.Qn;
+	  Ce = Ce / this.Qn;
+
+	  var lon;
+	  var lat;
+
+	  if (Math.abs(Ce) <= 2.623395162778) {
+	    var tmp = clens_cmplx(this.utg, 2 * Cn, 2 * Ce);
+
+	    Cn = Cn + tmp[0];
+	    Ce = Ce + tmp[1];
+	    Ce = Math.atan(sinh(Ce));
+
+	    var sin_Cn = Math.sin(Cn);
+	    var cos_Cn = Math.cos(Cn);
+	    var sin_Ce = Math.sin(Ce);
+	    var cos_Ce = Math.cos(Ce);
+
+	    Cn = Math.atan2(sin_Cn * cos_Ce, hypot(sin_Ce, cos_Ce * cos_Cn));
+	    Ce = Math.atan2(sin_Ce, cos_Ce * cos_Cn);
+
+	    lon = adjust_lon(Ce + this.long0);
+	    lat = gatg(this.cgb, Cn);
+	  }
+	  else {
+	    lon = Infinity;
+	    lat = Infinity;
+	  }
+
+	  p.x = lon;
+	  p.y = lat;
+
+	  return p;
+	}
+
+	var names$4 = ["Extended_Transverse_Mercator", "Extended Transverse Mercator", "etmerc"];
+	var etmerc = {
+	  init: init$3,
+	  forward: forward$3,
+	  inverse: inverse$3,
+	  names: names$4
+	};
+
+	var adjust_zone = function(zone, lon) {
+	  if (zone === undefined) {
+	    zone = Math.floor((adjust_lon(lon) + Math.PI) * 30 / Math.PI) + 1;
+
+	    if (zone < 0) {
+	      return 0;
+	    } else if (zone > 60) {
+	      return 60;
+	    }
+	  }
+	  return zone;
+	};
+
+	var dependsOn = 'etmerc';
+	function init$4() {
+	  var zone = adjust_zone(this.zone, this.long0);
+	  if (zone === undefined) {
+	    throw new Error('unknown utm zone');
+	  }
+	  this.lat0 = 0;
+	  this.long0 =  ((6 * Math.abs(zone)) - 183) * D2R;
+	  this.x0 = 500000;
+	  this.y0 = this.utmSouth ? 10000000 : 0;
+	  this.k0 = 0.9996;
+
+	  etmerc.init.apply(this);
+	  this.forward = etmerc.forward;
+	  this.inverse = etmerc.inverse;
+	}
+
+	var names$5 = ["Universal Transverse Mercator System", "utm"];
+	var utm = {
+	  init: init$4,
+	  names: names$5,
+	  dependsOn: dependsOn
+	};
+
+	var srat = function(esinp, exp) {
+	  return (Math.pow((1 - esinp) / (1 + esinp), exp));
+	};
+
+	var MAX_ITER$1 = 20;
+	function init$6() {
+	  var sphi = Math.sin(this.lat0);
+	  var cphi = Math.cos(this.lat0);
+	  cphi *= cphi;
+	  this.rc = Math.sqrt(1 - this.es) / (1 - this.es * sphi * sphi);
+	  this.C = Math.sqrt(1 + this.es * cphi * cphi / (1 - this.es));
+	  this.phic0 = Math.asin(sphi / this.C);
+	  this.ratexp = 0.5 * this.C * this.e;
+	  this.K = Math.tan(0.5 * this.phic0 + FORTPI) / (Math.pow(Math.tan(0.5 * this.lat0 + FORTPI), this.C) * srat(this.e * sphi, this.ratexp));
+	}
+
+	function forward$5(p) {
+	  var lon = p.x;
+	  var lat = p.y;
+
+	  p.y = 2 * Math.atan(this.K * Math.pow(Math.tan(0.5 * lat + FORTPI), this.C) * srat(this.e * Math.sin(lat), this.ratexp)) - HALF_PI;
+	  p.x = this.C * lon;
+	  return p;
+	}
+
+	function inverse$5(p) {
+	  var DEL_TOL = 1e-14;
+	  var lon = p.x / this.C;
+	  var lat = p.y;
+	  var num = Math.pow(Math.tan(0.5 * lat + FORTPI) / this.K, 1 / this.C);
+	  for (var i = MAX_ITER$1; i > 0; --i) {
+	    lat = 2 * Math.atan(num * srat(this.e * Math.sin(p.y), - 0.5 * this.e)) - HALF_PI;
+	    if (Math.abs(lat - p.y) < DEL_TOL) {
+	      break;
+	    }
+	    p.y = lat;
+	  }
+	  /* convergence failed */
+	  if (!i) {
+	    return null;
+	  }
+	  p.x = lon;
+	  p.y = lat;
+	  return p;
+	}
+
+	var names$7 = ["gauss"];
+	var gauss = {
+	  init: init$6,
+	  forward: forward$5,
+	  inverse: inverse$5,
+	  names: names$7
+	};
+
+	function init$5() {
+	  gauss.init.apply(this);
+	  if (!this.rc) {
+	    return;
+	  }
+	  this.sinc0 = Math.sin(this.phic0);
+	  this.cosc0 = Math.cos(this.phic0);
+	  this.R2 = 2 * this.rc;
+	  if (!this.title) {
+	    this.title = "Oblique Stereographic Alternative";
+	  }
+	}
+
+	function forward$4(p) {
+	  var sinc, cosc, cosl, k;
+	  p.x = adjust_lon(p.x - this.long0);
+	  gauss.forward.apply(this, [p]);
+	  sinc = Math.sin(p.y);
+	  cosc = Math.cos(p.y);
+	  cosl = Math.cos(p.x);
+	  k = this.k0 * this.R2 / (1 + this.sinc0 * sinc + this.cosc0 * cosc * cosl);
+	  p.x = k * cosc * Math.sin(p.x);
+	  p.y = k * (this.cosc0 * sinc - this.sinc0 * cosc * cosl);
+	  p.x = this.a * p.x + this.x0;
+	  p.y = this.a * p.y + this.y0;
+	  return p;
+	}
+
+	function inverse$4(p) {
+	  var sinc, cosc, lon, lat, rho;
+	  p.x = (p.x - this.x0) / this.a;
+	  p.y = (p.y - this.y0) / this.a;
+
+	  p.x /= this.k0;
+	  p.y /= this.k0;
+	  if ((rho = Math.sqrt(p.x * p.x + p.y * p.y))) {
+	    var c = 2 * Math.atan2(rho, this.R2);
+	    sinc = Math.sin(c);
+	    cosc = Math.cos(c);
+	    lat = Math.asin(cosc * this.sinc0 + p.y * sinc * this.cosc0 / rho);
+	    lon = Math.atan2(p.x * sinc, rho * this.cosc0 * cosc - p.y * this.sinc0 * sinc);
+	  }
+	  else {
+	    lat = this.phic0;
+	    lon = 0;
+	  }
+
+	  p.x = lon;
+	  p.y = lat;
+	  gauss.inverse.apply(this, [p]);
+	  p.x = adjust_lon(p.x + this.long0);
+	  return p;
+	}
+
+	var names$6 = ["Stereographic_North_Pole", "Oblique_Stereographic", "Polar_Stereographic", "sterea","Oblique Stereographic Alternative"];
+	var sterea = {
+	  init: init$5,
+	  forward: forward$4,
+	  inverse: inverse$4,
+	  names: names$6
+	};
+
+	function ssfn_(phit, sinphi, eccen) {
+	  sinphi *= eccen;
+	  return (Math.tan(0.5 * (HALF_PI + phit)) * Math.pow((1 - sinphi) / (1 + sinphi), 0.5 * eccen));
+	}
+
+	function init$7() {
+	  this.coslat0 = Math.cos(this.lat0);
+	  this.sinlat0 = Math.sin(this.lat0);
+	  if (this.sphere) {
+	    if (this.k0 === 1 && !isNaN(this.lat_ts) && Math.abs(this.coslat0) <= EPSLN) {
+	      this.k0 = 0.5 * (1 + sign(this.lat0) * Math.sin(this.lat_ts));
+	    }
+	  }
+	  else {
+	    if (Math.abs(this.coslat0) <= EPSLN) {
+	      if (this.lat0 > 0) {
+	        //North pole
+	        //trace('stere:north pole');
+	        this.con = 1;
+	      }
+	      else {
+	        //South pole
+	        //trace('stere:south pole');
+	        this.con = -1;
+	      }
+	    }
+	    this.cons = Math.sqrt(Math.pow(1 + this.e, 1 + this.e) * Math.pow(1 - this.e, 1 - this.e));
+	    if (this.k0 === 1 && !isNaN(this.lat_ts) && Math.abs(this.coslat0) <= EPSLN) {
+	      this.k0 = 0.5 * this.cons * msfnz(this.e, Math.sin(this.lat_ts), Math.cos(this.lat_ts)) / tsfnz(this.e, this.con * this.lat_ts, this.con * Math.sin(this.lat_ts));
+	    }
+	    this.ms1 = msfnz(this.e, this.sinlat0, this.coslat0);
+	    this.X0 = 2 * Math.atan(this.ssfn_(this.lat0, this.sinlat0, this.e)) - HALF_PI;
+	    this.cosX0 = Math.cos(this.X0);
+	    this.sinX0 = Math.sin(this.X0);
+	  }
+	}
+
+	// Stereographic forward equations--mapping lat,long to x,y
+	function forward$6(p) {
+	  var lon = p.x;
+	  var lat = p.y;
+	  var sinlat = Math.sin(lat);
+	  var coslat = Math.cos(lat);
+	  var A, X, sinX, cosX, ts, rh;
+	  var dlon = adjust_lon(lon - this.long0);
+
+	  if (Math.abs(Math.abs(lon - this.long0) - Math.PI) <= EPSLN && Math.abs(lat + this.lat0) <= EPSLN) {
+	    //case of the origine point
+	    //trace('stere:this is the origin point');
+	    p.x = NaN;
+	    p.y = NaN;
+	    return p;
+	  }
+	  if (this.sphere) {
+	    //trace('stere:sphere case');
+	    A = 2 * this.k0 / (1 + this.sinlat0 * sinlat + this.coslat0 * coslat * Math.cos(dlon));
+	    p.x = this.a * A * coslat * Math.sin(dlon) + this.x0;
+	    p.y = this.a * A * (this.coslat0 * sinlat - this.sinlat0 * coslat * Math.cos(dlon)) + this.y0;
+	    return p;
+	  }
+	  else {
+	    X = 2 * Math.atan(this.ssfn_(lat, sinlat, this.e)) - HALF_PI;
+	    cosX = Math.cos(X);
+	    sinX = Math.sin(X);
+	    if (Math.abs(this.coslat0) <= EPSLN) {
+	      ts = tsfnz(this.e, lat * this.con, this.con * sinlat);
+	      rh = 2 * this.a * this.k0 * ts / this.cons;
+	      p.x = this.x0 + rh * Math.sin(lon - this.long0);
+	      p.y = this.y0 - this.con * rh * Math.cos(lon - this.long0);
+	      //trace(p.toString());
+	      return p;
+	    }
+	    else if (Math.abs(this.sinlat0) < EPSLN) {
+	      //Eq
+	      //trace('stere:equateur');
+	      A = 2 * this.a * this.k0 / (1 + cosX * Math.cos(dlon));
+	      p.y = A * sinX;
+	    }
+	    else {
+	      //other case
+	      //trace('stere:normal case');
+	      A = 2 * this.a * this.k0 * this.ms1 / (this.cosX0 * (1 + this.sinX0 * sinX + this.cosX0 * cosX * Math.cos(dlon)));
+	      p.y = A * (this.cosX0 * sinX - this.sinX0 * cosX * Math.cos(dlon)) + this.y0;
+	    }
+	    p.x = A * cosX * Math.sin(dlon) + this.x0;
+	  }
+	  //trace(p.toString());
+	  return p;
+	}
+
+	//* Stereographic inverse equations--mapping x,y to lat/long
+	function inverse$6(p) {
+	  p.x -= this.x0;
+	  p.y -= this.y0;
+	  var lon, lat, ts, ce, Chi;
+	  var rh = Math.sqrt(p.x * p.x + p.y * p.y);
+	  if (this.sphere) {
+	    var c = 2 * Math.atan(rh / (0.5 * this.a * this.k0));
+	    lon = this.long0;
+	    lat = this.lat0;
+	    if (rh <= EPSLN) {
+	      p.x = lon;
+	      p.y = lat;
+	      return p;
+	    }
+	    lat = Math.asin(Math.cos(c) * this.sinlat0 + p.y * Math.sin(c) * this.coslat0 / rh);
+	    if (Math.abs(this.coslat0) < EPSLN) {
+	      if (this.lat0 > 0) {
+	        lon = adjust_lon(this.long0 + Math.atan2(p.x, - 1 * p.y));
+	      }
+	      else {
+	        lon = adjust_lon(this.long0 + Math.atan2(p.x, p.y));
+	      }
+	    }
+	    else {
+	      lon = adjust_lon(this.long0 + Math.atan2(p.x * Math.sin(c), rh * this.coslat0 * Math.cos(c) - p.y * this.sinlat0 * Math.sin(c)));
+	    }
+	    p.x = lon;
+	    p.y = lat;
+	    return p;
+	  }
+	  else {
+	    if (Math.abs(this.coslat0) <= EPSLN) {
+	      if (rh <= EPSLN) {
+	        lat = this.lat0;
+	        lon = this.long0;
+	        p.x = lon;
+	        p.y = lat;
+	        //trace(p.toString());
+	        return p;
+	      }
+	      p.x *= this.con;
+	      p.y *= this.con;
+	      ts = rh * this.cons / (2 * this.a * this.k0);
+	      lat = this.con * phi2z(this.e, ts);
+	      lon = this.con * adjust_lon(this.con * this.long0 + Math.atan2(p.x, - 1 * p.y));
+	    }
+	    else {
+	      ce = 2 * Math.atan(rh * this.cosX0 / (2 * this.a * this.k0 * this.ms1));
+	      lon = this.long0;
+	      if (rh <= EPSLN) {
+	        Chi = this.X0;
+	      }
+	      else {
+	        Chi = Math.asin(Math.cos(ce) * this.sinX0 + p.y * Math.sin(ce) * this.cosX0 / rh);
+	        lon = adjust_lon(this.long0 + Math.atan2(p.x * Math.sin(ce), rh * this.cosX0 * Math.cos(ce) - p.y * this.sinX0 * Math.sin(ce)));
+	      }
+	      lat = -1 * phi2z(this.e, Math.tan(0.5 * (HALF_PI + Chi)));
+	    }
+	  }
+	  p.x = lon;
+	  p.y = lat;
+
+	  //trace(p.toString());
+	  return p;
+
+	}
+
+	var names$8 = ["stere", "Stereographic_South_Pole", "Polar Stereographic (variant B)"];
+	var stere = {
+	  init: init$7,
+	  forward: forward$6,
+	  inverse: inverse$6,
+	  names: names$8,
+	  ssfn_: ssfn_
+	};
+
+	/*
+	  references:
+	    Formules et constantes pour le Calcul pour la
+	    projection cylindrique conforme à axe oblique et pour la transformation entre
+	    des systèmes de référence.
+	    http://www.swisstopo.admin.ch/internet/swisstopo/fr/home/topics/survey/sys/refsys/switzerland.parsysrelated1.31216.downloadList.77004.DownloadFile.tmp/swissprojectionfr.pdf
+	  */
+
+	function init$8() {
+	  var phy0 = this.lat0;
+	  this.lambda0 = this.long0;
+	  var sinPhy0 = Math.sin(phy0);
+	  var semiMajorAxis = this.a;
+	  var invF = this.rf;
+	  var flattening = 1 / invF;
+	  var e2 = 2 * flattening - Math.pow(flattening, 2);
+	  var e = this.e = Math.sqrt(e2);
+	  this.R = this.k0 * semiMajorAxis * Math.sqrt(1 - e2) / (1 - e2 * Math.pow(sinPhy0, 2));
+	  this.alpha = Math.sqrt(1 + e2 / (1 - e2) * Math.pow(Math.cos(phy0), 4));
+	  this.b0 = Math.asin(sinPhy0 / this.alpha);
+	  var k1 = Math.log(Math.tan(Math.PI / 4 + this.b0 / 2));
+	  var k2 = Math.log(Math.tan(Math.PI / 4 + phy0 / 2));
+	  var k3 = Math.log((1 + e * sinPhy0) / (1 - e * sinPhy0));
+	  this.K = k1 - this.alpha * k2 + this.alpha * e / 2 * k3;
+	}
+
+	function forward$7(p) {
+	  var Sa1 = Math.log(Math.tan(Math.PI / 4 - p.y / 2));
+	  var Sa2 = this.e / 2 * Math.log((1 + this.e * Math.sin(p.y)) / (1 - this.e * Math.sin(p.y)));
+	  var S = -this.alpha * (Sa1 + Sa2) + this.K;
+
+	  // spheric latitude
+	  var b = 2 * (Math.atan(Math.exp(S)) - Math.PI / 4);
+
+	  // spheric longitude
+	  var I = this.alpha * (p.x - this.lambda0);
+
+	  // psoeudo equatorial rotation
+	  var rotI = Math.atan(Math.sin(I) / (Math.sin(this.b0) * Math.tan(b) + Math.cos(this.b0) * Math.cos(I)));
+
+	  var rotB = Math.asin(Math.cos(this.b0) * Math.sin(b) - Math.sin(this.b0) * Math.cos(b) * Math.cos(I));
+
+	  p.y = this.R / 2 * Math.log((1 + Math.sin(rotB)) / (1 - Math.sin(rotB))) + this.y0;
+	  p.x = this.R * rotI + this.x0;
+	  return p;
+	}
+
+	function inverse$7(p) {
+	  var Y = p.x - this.x0;
+	  var X = p.y - this.y0;
+
+	  var rotI = Y / this.R;
+	  var rotB = 2 * (Math.atan(Math.exp(X / this.R)) - Math.PI / 4);
+
+	  var b = Math.asin(Math.cos(this.b0) * Math.sin(rotB) + Math.sin(this.b0) * Math.cos(rotB) * Math.cos(rotI));
+	  var I = Math.atan(Math.sin(rotI) / (Math.cos(this.b0) * Math.cos(rotI) - Math.sin(this.b0) * Math.tan(rotB)));
+
+	  var lambda = this.lambda0 + I / this.alpha;
+
+	  var S = 0;
+	  var phy = b;
+	  var prevPhy = -1000;
+	  var iteration = 0;
+	  while (Math.abs(phy - prevPhy) > 0.0000001) {
+	    if (++iteration > 20) {
+	      //...reportError("omercFwdInfinity");
+	      return;
+	    }
+	    //S = Math.log(Math.tan(Math.PI / 4 + phy / 2));
+	    S = 1 / this.alpha * (Math.log(Math.tan(Math.PI / 4 + b / 2)) - this.K) + this.e * Math.log(Math.tan(Math.PI / 4 + Math.asin(this.e * Math.sin(phy)) / 2));
+	    prevPhy = phy;
+	    phy = 2 * Math.atan(Math.exp(S)) - Math.PI / 2;
+	  }
+
+	  p.x = lambda;
+	  p.y = phy;
+	  return p;
+	}
+
+	var names$9 = ["somerc"];
+	var somerc = {
+	  init: init$8,
+	  forward: forward$7,
+	  inverse: inverse$7,
+	  names: names$9
+	};
+
+	/* Initialize the Oblique Mercator  projection
+	    ------------------------------------------*/
+	function init$9() {
+	  this.no_off = this.no_off || false;
+	  this.no_rot = this.no_rot || false;
+
+	  if (isNaN(this.k0)) {
+	    this.k0 = 1;
+	  }
+	  var sinlat = Math.sin(this.lat0);
+	  var coslat = Math.cos(this.lat0);
+	  var con = this.e * sinlat;
+
+	  this.bl = Math.sqrt(1 + this.es / (1 - this.es) * Math.pow(coslat, 4));
+	  this.al = this.a * this.bl * this.k0 * Math.sqrt(1 - this.es) / (1 - con * con);
+	  var t0 = tsfnz(this.e, this.lat0, sinlat);
+	  var dl = this.bl / coslat * Math.sqrt((1 - this.es) / (1 - con * con));
+	  if (dl * dl < 1) {
+	    dl = 1;
+	  }
+	  var fl;
+	  var gl;
+	  if (!isNaN(this.longc)) {
+	    //Central point and azimuth method
+
+	    if (this.lat0 >= 0) {
+	      fl = dl + Math.sqrt(dl * dl - 1);
+	    }
+	    else {
+	      fl = dl - Math.sqrt(dl * dl - 1);
+	    }
+	    this.el = fl * Math.pow(t0, this.bl);
+	    gl = 0.5 * (fl - 1 / fl);
+	    this.gamma0 = Math.asin(Math.sin(this.alpha) / dl);
+	    this.long0 = this.longc - Math.asin(gl * Math.tan(this.gamma0)) / this.bl;
+
+	  }
+	  else {
+	    //2 points method
+	    var t1 = tsfnz(this.e, this.lat1, Math.sin(this.lat1));
+	    var t2 = tsfnz(this.e, this.lat2, Math.sin(this.lat2));
+	    if (this.lat0 >= 0) {
+	      this.el = (dl + Math.sqrt(dl * dl - 1)) * Math.pow(t0, this.bl);
+	    }
+	    else {
+	      this.el = (dl - Math.sqrt(dl * dl - 1)) * Math.pow(t0, this.bl);
+	    }
+	    var hl = Math.pow(t1, this.bl);
+	    var ll = Math.pow(t2, this.bl);
+	    fl = this.el / hl;
+	    gl = 0.5 * (fl - 1 / fl);
+	    var jl = (this.el * this.el - ll * hl) / (this.el * this.el + ll * hl);
+	    var pl = (ll - hl) / (ll + hl);
+	    var dlon12 = adjust_lon(this.long1 - this.long2);
+	    this.long0 = 0.5 * (this.long1 + this.long2) - Math.atan(jl * Math.tan(0.5 * this.bl * (dlon12)) / pl) / this.bl;
+	    this.long0 = adjust_lon(this.long0);
+	    var dlon10 = adjust_lon(this.long1 - this.long0);
+	    this.gamma0 = Math.atan(Math.sin(this.bl * (dlon10)) / gl);
+	    this.alpha = Math.asin(dl * Math.sin(this.gamma0));
+	  }
+
+	  if (this.no_off) {
+	    this.uc = 0;
+	  }
+	  else {
+	    if (this.lat0 >= 0) {
+	      this.uc = this.al / this.bl * Math.atan2(Math.sqrt(dl * dl - 1), Math.cos(this.alpha));
+	    }
+	    else {
+	      this.uc = -1 * this.al / this.bl * Math.atan2(Math.sqrt(dl * dl - 1), Math.cos(this.alpha));
+	    }
+	  }
+
+	}
+
+	/* Oblique Mercator forward equations--mapping lat,long to x,y
+	    ----------------------------------------------------------*/
+	function forward$8(p) {
+	  var lon = p.x;
+	  var lat = p.y;
+	  var dlon = adjust_lon(lon - this.long0);
+	  var us, vs;
+	  var con;
+	  if (Math.abs(Math.abs(lat) - HALF_PI) <= EPSLN) {
+	    if (lat > 0) {
+	      con = -1;
+	    }
+	    else {
+	      con = 1;
+	    }
+	    vs = this.al / this.bl * Math.log(Math.tan(FORTPI + con * this.gamma0 * 0.5));
+	    us = -1 * con * HALF_PI * this.al / this.bl;
+	  }
+	  else {
+	    var t = tsfnz(this.e, lat, Math.sin(lat));
+	    var ql = this.el / Math.pow(t, this.bl);
+	    var sl = 0.5 * (ql - 1 / ql);
+	    var tl = 0.5 * (ql + 1 / ql);
+	    var vl = Math.sin(this.bl * (dlon));
+	    var ul = (sl * Math.sin(this.gamma0) - vl * Math.cos(this.gamma0)) / tl;
+	    if (Math.abs(Math.abs(ul) - 1) <= EPSLN) {
+	      vs = Number.POSITIVE_INFINITY;
+	    }
+	    else {
+	      vs = 0.5 * this.al * Math.log((1 - ul) / (1 + ul)) / this.bl;
+	    }
+	    if (Math.abs(Math.cos(this.bl * (dlon))) <= EPSLN) {
+	      us = this.al * this.bl * (dlon);
+	    }
+	    else {
+	      us = this.al * Math.atan2(sl * Math.cos(this.gamma0) + vl * Math.sin(this.gamma0), Math.cos(this.bl * dlon)) / this.bl;
+	    }
+	  }
+
+	  if (this.no_rot) {
+	    p.x = this.x0 + us;
+	    p.y = this.y0 + vs;
+	  }
+	  else {
+
+	    us -= this.uc;
+	    p.x = this.x0 + vs * Math.cos(this.alpha) + us * Math.sin(this.alpha);
+	    p.y = this.y0 + us * Math.cos(this.alpha) - vs * Math.sin(this.alpha);
+	  }
+	  return p;
+	}
+
+	function inverse$8(p) {
+	  var us, vs;
+	  if (this.no_rot) {
+	    vs = p.y - this.y0;
+	    us = p.x - this.x0;
+	  }
+	  else {
+	    vs = (p.x - this.x0) * Math.cos(this.alpha) - (p.y - this.y0) * Math.sin(this.alpha);
+	    us = (p.y - this.y0) * Math.cos(this.alpha) + (p.x - this.x0) * Math.sin(this.alpha);
+	    us += this.uc;
+	  }
+	  var qp = Math.exp(-1 * this.bl * vs / this.al);
+	  var sp = 0.5 * (qp - 1 / qp);
+	  var tp = 0.5 * (qp + 1 / qp);
+	  var vp = Math.sin(this.bl * us / this.al);
+	  var up = (vp * Math.cos(this.gamma0) + sp * Math.sin(this.gamma0)) / tp;
+	  var ts = Math.pow(this.el / Math.sqrt((1 + up) / (1 - up)), 1 / this.bl);
+	  if (Math.abs(up - 1) < EPSLN) {
+	    p.x = this.long0;
+	    p.y = HALF_PI;
+	  }
+	  else if (Math.abs(up + 1) < EPSLN) {
+	    p.x = this.long0;
+	    p.y = -1 * HALF_PI;
+	  }
+	  else {
+	    p.y = phi2z(this.e, ts);
+	    p.x = adjust_lon(this.long0 - Math.atan2(sp * Math.cos(this.gamma0) - vp * Math.sin(this.gamma0), Math.cos(this.bl * us / this.al)) / this.bl);
+	  }
+	  return p;
+	}
+
+	var names$10 = ["Hotine_Oblique_Mercator", "Hotine Oblique Mercator", "Hotine_Oblique_Mercator_Azimuth_Natural_Origin", "Hotine_Oblique_Mercator_Azimuth_Center", "omerc"];
+	var omerc = {
+	  init: init$9,
+	  forward: forward$8,
+	  inverse: inverse$8,
+	  names: names$10
+	};
+
+	function init$10() {
+
+	  // array of:  r_maj,r_min,lat1,lat2,c_lon,c_lat,false_east,false_north
+	  //double c_lat;                   /* center latitude                      */
+	  //double c_lon;                   /* center longitude                     */
+	  //double lat1;                    /* first standard parallel              */
+	  //double lat2;                    /* second standard parallel             */
+	  //double r_maj;                   /* major axis                           */
+	  //double r_min;                   /* minor axis                           */
+	  //double false_east;              /* x offset in meters                   */
+	  //double false_north;             /* y offset in meters                   */
+
+	  if (!this.lat2) {
+	    this.lat2 = this.lat1;
+	  } //if lat2 is not defined
+	  if (!this.k0) {
+	    this.k0 = 1;
+	  }
+	  this.x0 = this.x0 || 0;
+	  this.y0 = this.y0 || 0;
+	  // Standard Parallels cannot be equal and on opposite sides of the equator
+	  if (Math.abs(this.lat1 + this.lat2) < EPSLN) {
+	    return;
+	  }
+
+	  var temp = this.b / this.a;
+	  this.e = Math.sqrt(1 - temp * temp);
+
+	  var sin1 = Math.sin(this.lat1);
+	  var cos1 = Math.cos(this.lat1);
+	  var ms1 = msfnz(this.e, sin1, cos1);
+	  var ts1 = tsfnz(this.e, this.lat1, sin1);
+
+	  var sin2 = Math.sin(this.lat2);
+	  var cos2 = Math.cos(this.lat2);
+	  var ms2 = msfnz(this.e, sin2, cos2);
+	  var ts2 = tsfnz(this.e, this.lat2, sin2);
+
+	  var ts0 = tsfnz(this.e, this.lat0, Math.sin(this.lat0));
+
+	  if (Math.abs(this.lat1 - this.lat2) > EPSLN) {
+	    this.ns = Math.log(ms1 / ms2) / Math.log(ts1 / ts2);
+	  }
+	  else {
+	    this.ns = sin1;
+	  }
+	  if (isNaN(this.ns)) {
+	    this.ns = sin1;
+	  }
+	  this.f0 = ms1 / (this.ns * Math.pow(ts1, this.ns));
+	  this.rh = this.a * this.f0 * Math.pow(ts0, this.ns);
+	  if (!this.title) {
+	    this.title = "Lambert Conformal Conic";
+	  }
+	}
+
+	// Lambert Conformal conic forward equations--mapping lat,long to x,y
+	// -----------------------------------------------------------------
+	function forward$9(p) {
+
+	  var lon = p.x;
+	  var lat = p.y;
+
+	  // singular cases :
+	  if (Math.abs(2 * Math.abs(lat) - Math.PI) <= EPSLN) {
+	    lat = sign(lat) * (HALF_PI - 2 * EPSLN);
+	  }
+
+	  var con = Math.abs(Math.abs(lat) - HALF_PI);
+	  var ts, rh1;
+	  if (con > EPSLN) {
+	    ts = tsfnz(this.e, lat, Math.sin(lat));
+	    rh1 = this.a * this.f0 * Math.pow(ts, this.ns);
+	  }
+	  else {
+	    con = lat * this.ns;
+	    if (con <= 0) {
+	      return null;
+	    }
+	    rh1 = 0;
+	  }
+	  var theta = this.ns * adjust_lon(lon - this.long0);
+	  p.x = this.k0 * (rh1 * Math.sin(theta)) + this.x0;
+	  p.y = this.k0 * (this.rh - rh1 * Math.cos(theta)) + this.y0;
+
+	  return p;
+	}
+
+	// Lambert Conformal Conic inverse equations--mapping x,y to lat/long
+	// -----------------------------------------------------------------
+	function inverse$9(p) {
+
+	  var rh1, con, ts;
+	  var lat, lon;
+	  var x = (p.x - this.x0) / this.k0;
+	  var y = (this.rh - (p.y - this.y0) / this.k0);
+	  if (this.ns > 0) {
+	    rh1 = Math.sqrt(x * x + y * y);
+	    con = 1;
+	  }
+	  else {
+	    rh1 = -Math.sqrt(x * x + y * y);
+	    con = -1;
+	  }
+	  var theta = 0;
+	  if (rh1 !== 0) {
+	    theta = Math.atan2((con * x), (con * y));
+	  }
+	  if ((rh1 !== 0) || (this.ns > 0)) {
+	    con = 1 / this.ns;
+	    ts = Math.pow((rh1 / (this.a * this.f0)), con);
+	    lat = phi2z(this.e, ts);
+	    if (lat === -9999) {
+	      return null;
+	    }
+	  }
+	  else {
+	    lat = -HALF_PI;
+	  }
+	  lon = adjust_lon(theta / this.ns + this.long0);
+
+	  p.x = lon;
+	  p.y = lat;
+	  return p;
+	}
+
+	var names$11 = ["Lambert Tangential Conformal Conic Projection", "Lambert_Conformal_Conic", "Lambert_Conformal_Conic_2SP", "lcc"];
+	var lcc = {
+	  init: init$10,
+	  forward: forward$9,
+	  inverse: inverse$9,
+	  names: names$11
+	};
+
+	function init$11() {
+	  this.a = 6377397.155;
+	  this.es = 0.006674372230614;
+	  this.e = Math.sqrt(this.es);
+	  if (!this.lat0) {
+	    this.lat0 = 0.863937979737193;
+	  }
+	  if (!this.long0) {
+	    this.long0 = 0.7417649320975901 - 0.308341501185665;
+	  }
+	  /* if scale not set default to 0.9999 */
+	  if (!this.k0) {
+	    this.k0 = 0.9999;
+	  }
+	  this.s45 = 0.785398163397448; /* 45 */
+	  this.s90 = 2 * this.s45;
+	  this.fi0 = this.lat0;
+	  this.e2 = this.es;
+	  this.e = Math.sqrt(this.e2);
+	  this.alfa = Math.sqrt(1 + (this.e2 * Math.pow(Math.cos(this.fi0), 4)) / (1 - this.e2));
+	  this.uq = 1.04216856380474;
+	  this.u0 = Math.asin(Math.sin(this.fi0) / this.alfa);
+	  this.g = Math.pow((1 + this.e * Math.sin(this.fi0)) / (1 - this.e * Math.sin(this.fi0)), this.alfa * this.e / 2);
+	  this.k = Math.tan(this.u0 / 2 + this.s45) / Math.pow(Math.tan(this.fi0 / 2 + this.s45), this.alfa) * this.g;
+	  this.k1 = this.k0;
+	  this.n0 = this.a * Math.sqrt(1 - this.e2) / (1 - this.e2 * Math.pow(Math.sin(this.fi0), 2));
+	  this.s0 = 1.37008346281555;
+	  this.n = Math.sin(this.s0);
+	  this.ro0 = this.k1 * this.n0 / Math.tan(this.s0);
+	  this.ad = this.s90 - this.uq;
+	}
+
+	/* ellipsoid */
+	/* calculate xy from lat/lon */
+	/* Constants, identical to inverse transform function */
+	function forward$10(p) {
+	  var gfi, u, deltav, s, d, eps, ro;
+	  var lon = p.x;
+	  var lat = p.y;
+	  var delta_lon = adjust_lon(lon - this.long0);
+	  /* Transformation */
+	  gfi = Math.pow(((1 + this.e * Math.sin(lat)) / (1 - this.e * Math.sin(lat))), (this.alfa * this.e / 2));
+	  u = 2 * (Math.atan(this.k * Math.pow(Math.tan(lat / 2 + this.s45), this.alfa) / gfi) - this.s45);
+	  deltav = -delta_lon * this.alfa;
+	  s = Math.asin(Math.cos(this.ad) * Math.sin(u) + Math.sin(this.ad) * Math.cos(u) * Math.cos(deltav));
+	  d = Math.asin(Math.cos(u) * Math.sin(deltav) / Math.cos(s));
+	  eps = this.n * d;
+	  ro = this.ro0 * Math.pow(Math.tan(this.s0 / 2 + this.s45), this.n) / Math.pow(Math.tan(s / 2 + this.s45), this.n);
+	  p.y = ro * Math.cos(eps) / 1;
+	  p.x = ro * Math.sin(eps) / 1;
+
+	  if (!this.czech) {
+	    p.y *= -1;
+	    p.x *= -1;
+	  }
+	  return (p);
+	}
+
+	/* calculate lat/lon from xy */
+	function inverse$10(p) {
+	  var u, deltav, s, d, eps, ro, fi1;
+	  var ok;
+
+	  /* Transformation */
+	  /* revert y, x*/
+	  var tmp = p.x;
+	  p.x = p.y;
+	  p.y = tmp;
+	  if (!this.czech) {
+	    p.y *= -1;
+	    p.x *= -1;
+	  }
+	  ro = Math.sqrt(p.x * p.x + p.y * p.y);
+	  eps = Math.atan2(p.y, p.x);
+	  d = eps / Math.sin(this.s0);
+	  s = 2 * (Math.atan(Math.pow(this.ro0 / ro, 1 / this.n) * Math.tan(this.s0 / 2 + this.s45)) - this.s45);
+	  u = Math.asin(Math.cos(this.ad) * Math.sin(s) - Math.sin(this.ad) * Math.cos(s) * Math.cos(d));
+	  deltav = Math.asin(Math.cos(s) * Math.sin(d) / Math.cos(u));
+	  p.x = this.long0 - deltav / this.alfa;
+	  fi1 = u;
+	  ok = 0;
+	  var iter = 0;
+	  do {
+	    p.y = 2 * (Math.atan(Math.pow(this.k, - 1 / this.alfa) * Math.pow(Math.tan(u / 2 + this.s45), 1 / this.alfa) * Math.pow((1 + this.e * Math.sin(fi1)) / (1 - this.e * Math.sin(fi1)), this.e / 2)) - this.s45);
+	    if (Math.abs(fi1 - p.y) < 0.0000000001) {
+	      ok = 1;
+	    }
+	    fi1 = p.y;
+	    iter += 1;
+	  } while (ok === 0 && iter < 15);
+	  if (iter >= 15) {
+	    return null;
+	  }
+
+	  return (p);
+	}
+
+	var names$12 = ["Krovak", "krovak"];
+	var krovak = {
+	  init: init$11,
+	  forward: forward$10,
+	  inverse: inverse$10,
+	  names: names$12
+	};
+
+	var mlfn = function(e0, e1, e2, e3, phi) {
+	  return (e0 * phi - e1 * Math.sin(2 * phi) + e2 * Math.sin(4 * phi) - e3 * Math.sin(6 * phi));
+	};
+
+	var e0fn = function(x) {
+	  return (1 - 0.25 * x * (1 + x / 16 * (3 + 1.25 * x)));
+	};
+
+	var e1fn = function(x) {
+	  return (0.375 * x * (1 + 0.25 * x * (1 + 0.46875 * x)));
+	};
+
+	var e2fn = function(x) {
+	  return (0.05859375 * x * x * (1 + 0.75 * x));
+	};
+
+	var e3fn = function(x) {
+	  return (x * x * x * (35 / 3072));
+	};
+
+	var gN = function(a, e, sinphi) {
+	  var temp = e * sinphi;
+	  return a / Math.sqrt(1 - temp * temp);
+	};
+
+	var adjust_lat = function(x) {
+	  return (Math.abs(x) < HALF_PI) ? x : (x - (sign(x) * Math.PI));
+	};
+
+	var imlfn = function(ml, e0, e1, e2, e3) {
+	  var phi;
+	  var dphi;
+
+	  phi = ml / e0;
+	  for (var i = 0; i < 15; i++) {
+	    dphi = (ml - (e0 * phi - e1 * Math.sin(2 * phi) + e2 * Math.sin(4 * phi) - e3 * Math.sin(6 * phi))) / (e0 - 2 * e1 * Math.cos(2 * phi) + 4 * e2 * Math.cos(4 * phi) - 6 * e3 * Math.cos(6 * phi));
+	    phi += dphi;
+	    if (Math.abs(dphi) <= 0.0000000001) {
+	      return phi;
+	    }
+	  }
+
+	  //..reportError("IMLFN-CONV:Latitude failed to converge after 15 iterations");
+	  return NaN;
+	};
+
+	function init$12() {
+	  if (!this.sphere) {
+	    this.e0 = e0fn(this.es);
+	    this.e1 = e1fn(this.es);
+	    this.e2 = e2fn(this.es);
+	    this.e3 = e3fn(this.es);
+	    this.ml0 = this.a * mlfn(this.e0, this.e1, this.e2, this.e3, this.lat0);
+	  }
+	}
+
+	/* Cassini forward equations--mapping lat,long to x,y
+	  -----------------------------------------------------------------------*/
+	function forward$11(p) {
+
+	  /* Forward equations
+	      -----------------*/
+	  var x, y;
+	  var lam = p.x;
+	  var phi = p.y;
+	  lam = adjust_lon(lam - this.long0);
+
+	  if (this.sphere) {
+	    x = this.a * Math.asin(Math.cos(phi) * Math.sin(lam));
+	    y = this.a * (Math.atan2(Math.tan(phi), Math.cos(lam)) - this.lat0);
+	  }
+	  else {
+	    //ellipsoid
+	    var sinphi = Math.sin(phi);
+	    var cosphi = Math.cos(phi);
+	    var nl = gN(this.a, this.e, sinphi);
+	    var tl = Math.tan(phi) * Math.tan(phi);
+	    var al = lam * Math.cos(phi);
+	    var asq = al * al;
+	    var cl = this.es * cosphi * cosphi / (1 - this.es);
+	    var ml = this.a * mlfn(this.e0, this.e1, this.e2, this.e3, phi);
+
+	    x = nl * al * (1 - asq * tl * (1 / 6 - (8 - tl + 8 * cl) * asq / 120));
+	    y = ml - this.ml0 + nl * sinphi / cosphi * asq * (0.5 + (5 - tl + 6 * cl) * asq / 24);
+
+
+	  }
+
+	  p.x = x + this.x0;
+	  p.y = y + this.y0;
+	  return p;
+	}
+
+	/* Inverse equations
+	  -----------------*/
+	function inverse$11(p) {
+	  p.x -= this.x0;
+	  p.y -= this.y0;
+	  var x = p.x / this.a;
+	  var y = p.y / this.a;
+	  var phi, lam;
+
+	  if (this.sphere) {
+	    var dd = y + this.lat0;
+	    phi = Math.asin(Math.sin(dd) * Math.cos(x));
+	    lam = Math.atan2(Math.tan(x), Math.cos(dd));
+	  }
+	  else {
+	    /* ellipsoid */
+	    var ml1 = this.ml0 / this.a + y;
+	    var phi1 = imlfn(ml1, this.e0, this.e1, this.e2, this.e3);
+	    if (Math.abs(Math.abs(phi1) - HALF_PI) <= EPSLN) {
+	      p.x = this.long0;
+	      p.y = HALF_PI;
+	      if (y < 0) {
+	        p.y *= -1;
+	      }
+	      return p;
+	    }
+	    var nl1 = gN(this.a, this.e, Math.sin(phi1));
+
+	    var rl1 = nl1 * nl1 * nl1 / this.a / this.a * (1 - this.es);
+	    var tl1 = Math.pow(Math.tan(phi1), 2);
+	    var dl = x * this.a / nl1;
+	    var dsq = dl * dl;
+	    phi = phi1 - nl1 * Math.tan(phi1) / rl1 * dl * dl * (0.5 - (1 + 3 * tl1) * dl * dl / 24);
+	    lam = dl * (1 - dsq * (tl1 / 3 + (1 + 3 * tl1) * tl1 * dsq / 15)) / Math.cos(phi1);
+
+	  }
+
+	  p.x = adjust_lon(lam + this.long0);
+	  p.y = adjust_lat(phi);
+	  return p;
+
+	}
+
+	var names$13 = ["Cassini", "Cassini_Soldner", "cass"];
+	var cass = {
+	  init: init$12,
+	  forward: forward$11,
+	  inverse: inverse$11,
+	  names: names$13
+	};
+
+	var qsfnz = function(eccent, sinphi) {
+	  var con;
+	  if (eccent > 1.0e-7) {
+	    con = eccent * sinphi;
+	    return ((1 - eccent * eccent) * (sinphi / (1 - con * con) - (0.5 / eccent) * Math.log((1 - con) / (1 + con))));
+	  }
+	  else {
+	    return (2 * sinphi);
+	  }
+	};
+
+	/*
+	  reference
+	    "New Equal-Area Map Projections for Noncircular Regions", John P. Snyder,
+	    The American Cartographer, Vol 15, No. 4, October 1988, pp. 341-355.
+	  */
+
+	var S_POLE = 1;
+
+	var N_POLE = 2;
+	var EQUIT = 3;
+	var OBLIQ = 4;
+
+	/* Initialize the Lambert Azimuthal Equal Area projection
+	  ------------------------------------------------------*/
+	function init$13() {
+	  var t = Math.abs(this.lat0);
+	  if (Math.abs(t - HALF_PI) < EPSLN) {
+	    this.mode = this.lat0 < 0 ? this.S_POLE : this.N_POLE;
+	  }
+	  else if (Math.abs(t) < EPSLN) {
+	    this.mode = this.EQUIT;
+	  }
+	  else {
+	    this.mode = this.OBLIQ;
+	  }
+	  if (this.es > 0) {
+	    var sinphi;
+
+	    this.qp = qsfnz(this.e, 1);
+	    this.mmf = 0.5 / (1 - this.es);
+	    this.apa = authset(this.es);
+	    switch (this.mode) {
+	    case this.N_POLE:
+	      this.dd = 1;
+	      break;
+	    case this.S_POLE:
+	      this.dd = 1;
+	      break;
+	    case this.EQUIT:
+	      this.rq = Math.sqrt(0.5 * this.qp);
+	      this.dd = 1 / this.rq;
+	      this.xmf = 1;
+	      this.ymf = 0.5 * this.qp;
+	      break;
+	    case this.OBLIQ:
+	      this.rq = Math.sqrt(0.5 * this.qp);
+	      sinphi = Math.sin(this.lat0);
+	      this.sinb1 = qsfnz(this.e, sinphi) / this.qp;
+	      this.cosb1 = Math.sqrt(1 - this.sinb1 * this.sinb1);
+	      this.dd = Math.cos(this.lat0) / (Math.sqrt(1 - this.es * sinphi * sinphi) * this.rq * this.cosb1);
+	      this.ymf = (this.xmf = this.rq) / this.dd;
+	      this.xmf *= this.dd;
+	      break;
+	    }
+	  }
+	  else {
+	    if (this.mode === this.OBLIQ) {
+	      this.sinph0 = Math.sin(this.lat0);
+	      this.cosph0 = Math.cos(this.lat0);
+	    }
+	  }
+	}
+
+	/* Lambert Azimuthal Equal Area forward equations--mapping lat,long to x,y
+	  -----------------------------------------------------------------------*/
+	function forward$12(p) {
+
+	  /* Forward equations
+	      -----------------*/
+	  var x, y, coslam, sinlam, sinphi, q, sinb, cosb, b, cosphi;
+	  var lam = p.x;
+	  var phi = p.y;
+
+	  lam = adjust_lon(lam - this.long0);
+	  if (this.sphere) {
+	    sinphi = Math.sin(phi);
+	    cosphi = Math.cos(phi);
+	    coslam = Math.cos(lam);
+	    if (this.mode === this.OBLIQ || this.mode === this.EQUIT) {
+	      y = (this.mode === this.EQUIT) ? 1 + cosphi * coslam : 1 + this.sinph0 * sinphi + this.cosph0 * cosphi * coslam;
+	      if (y <= EPSLN) {
+	        return null;
+	      }
+	      y = Math.sqrt(2 / y);
+	      x = y * cosphi * Math.sin(lam);
+	      y *= (this.mode === this.EQUIT) ? sinphi : this.cosph0 * sinphi - this.sinph0 * cosphi * coslam;
+	    }
+	    else if (this.mode === this.N_POLE || this.mode === this.S_POLE) {
+	      if (this.mode === this.N_POLE) {
+	        coslam = -coslam;
+	      }
+	      if (Math.abs(phi + this.phi0) < EPSLN) {
+	        return null;
+	      }
+	      y = FORTPI - phi * 0.5;
+	      y = 2 * ((this.mode === this.S_POLE) ? Math.cos(y) : Math.sin(y));
+	      x = y * Math.sin(lam);
+	      y *= coslam;
+	    }
+	  }
+	  else {
+	    sinb = 0;
+	    cosb = 0;
+	    b = 0;
+	    coslam = Math.cos(lam);
+	    sinlam = Math.sin(lam);
+	    sinphi = Math.sin(phi);
+	    q = qsfnz(this.e, sinphi);
+	    if (this.mode === this.OBLIQ || this.mode === this.EQUIT) {
+	      sinb = q / this.qp;
+	      cosb = Math.sqrt(1 - sinb * sinb);
+	    }
+	    switch (this.mode) {
+	    case this.OBLIQ:
+	      b = 1 + this.sinb1 * sinb + this.cosb1 * cosb * coslam;
+	      break;
+	    case this.EQUIT:
+	      b = 1 + cosb * coslam;
+	      break;
+	    case this.N_POLE:
+	      b = HALF_PI + phi;
+	      q = this.qp - q;
+	      break;
+	    case this.S_POLE:
+	      b = phi - HALF_PI;
+	      q = this.qp + q;
+	      break;
+	    }
+	    if (Math.abs(b) < EPSLN) {
+	      return null;
+	    }
+	    switch (this.mode) {
+	    case this.OBLIQ:
+	    case this.EQUIT:
+	      b = Math.sqrt(2 / b);
+	      if (this.mode === this.OBLIQ) {
+	        y = this.ymf * b * (this.cosb1 * sinb - this.sinb1 * cosb * coslam);
+	      }
+	      else {
+	        y = (b = Math.sqrt(2 / (1 + cosb * coslam))) * sinb * this.ymf;
+	      }
+	      x = this.xmf * b * cosb * sinlam;
+	      break;
+	    case this.N_POLE:
+	    case this.S_POLE:
+	      if (q >= 0) {
+	        x = (b = Math.sqrt(q)) * sinlam;
+	        y = coslam * ((this.mode === this.S_POLE) ? b : -b);
+	      }
+	      else {
+	        x = y = 0;
+	      }
+	      break;
+	    }
+	  }
+
+	  p.x = this.a * x + this.x0;
+	  p.y = this.a * y + this.y0;
+	  return p;
+	}
+
+	/* Inverse equations
+	  -----------------*/
+	function inverse$12(p) {
+	  p.x -= this.x0;
+	  p.y -= this.y0;
+	  var x = p.x / this.a;
+	  var y = p.y / this.a;
+	  var lam, phi, cCe, sCe, q, rho, ab;
+	  if (this.sphere) {
+	    var cosz = 0,
+	      rh, sinz = 0;
+
+	    rh = Math.sqrt(x * x + y * y);
+	    phi = rh * 0.5;
+	    if (phi > 1) {
+	      return null;
+	    }
+	    phi = 2 * Math.asin(phi);
+	    if (this.mode === this.OBLIQ || this.mode === this.EQUIT) {
+	      sinz = Math.sin(phi);
+	      cosz = Math.cos(phi);
+	    }
+	    switch (this.mode) {
+	    case this.EQUIT:
+	      phi = (Math.abs(rh) <= EPSLN) ? 0 : Math.asin(y * sinz / rh);
+	      x *= sinz;
+	      y = cosz * rh;
+	      break;
+	    case this.OBLIQ:
+	      phi = (Math.abs(rh) <= EPSLN) ? this.phi0 : Math.asin(cosz * this.sinph0 + y * sinz * this.cosph0 / rh);
+	      x *= sinz * this.cosph0;
+	      y = (cosz - Math.sin(phi) * this.sinph0) * rh;
+	      break;
+	    case this.N_POLE:
+	      y = -y;
+	      phi = HALF_PI - phi;
+	      break;
+	    case this.S_POLE:
+	      phi -= HALF_PI;
+	      break;
+	    }
+	    lam = (y === 0 && (this.mode === this.EQUIT || this.mode === this.OBLIQ)) ? 0 : Math.atan2(x, y);
+	  }
+	  else {
+	    ab = 0;
+	    if (this.mode === this.OBLIQ || this.mode === this.EQUIT) {
+	      x /= this.dd;
+	      y *= this.dd;
+	      rho = Math.sqrt(x * x + y * y);
+	      if (rho < EPSLN) {
+	        p.x = 0;
+	        p.y = this.phi0;
+	        return p;
+	      }
+	      sCe = 2 * Math.asin(0.5 * rho / this.rq);
+	      cCe = Math.cos(sCe);
+	      x *= (sCe = Math.sin(sCe));
+	      if (this.mode === this.OBLIQ) {
+	        ab = cCe * this.sinb1 + y * sCe * this.cosb1 / rho;
+	        q = this.qp * ab;
+	        y = rho * this.cosb1 * cCe - y * this.sinb1 * sCe;
+	      }
+	      else {
+	        ab = y * sCe / rho;
+	        q = this.qp * ab;
+	        y = rho * cCe;
+	      }
+	    }
+	    else if (this.mode === this.N_POLE || this.mode === this.S_POLE) {
+	      if (this.mode === this.N_POLE) {
+	        y = -y;
+	      }
+	      q = (x * x + y * y);
+	      if (!q) {
+	        p.x = 0;
+	        p.y = this.phi0;
+	        return p;
+	      }
+	      ab = 1 - q / this.qp;
+	      if (this.mode === this.S_POLE) {
+	        ab = -ab;
+	      }
+	    }
+	    lam = Math.atan2(x, y);
+	    phi = authlat(Math.asin(ab), this.apa);
+	  }
+
+	  p.x = adjust_lon(this.long0 + lam);
+	  p.y = phi;
+	  return p;
+	}
+
+	/* determine latitude from authalic latitude */
+	var P00 = 0.33333333333333333333;
+
+	var P01 = 0.17222222222222222222;
+	var P02 = 0.10257936507936507936;
+	var P10 = 0.06388888888888888888;
+	var P11 = 0.06640211640211640211;
+	var P20 = 0.01641501294219154443;
+
+	function authset(es) {
+	  var t;
+	  var APA = [];
+	  APA[0] = es * P00;
+	  t = es * es;
+	  APA[0] += t * P01;
+	  APA[1] = t * P10;
+	  t *= es;
+	  APA[0] += t * P02;
+	  APA[1] += t * P11;
+	  APA[2] = t * P20;
+	  return APA;
+	}
+
+	function authlat(beta, APA) {
+	  var t = beta + beta;
+	  return (beta + APA[0] * Math.sin(t) + APA[1] * Math.sin(t + t) + APA[2] * Math.sin(t + t + t));
+	}
+
+	var names$14 = ["Lambert Azimuthal Equal Area", "Lambert_Azimuthal_Equal_Area", "laea"];
+	var laea = {
+	  init: init$13,
+	  forward: forward$12,
+	  inverse: inverse$12,
+	  names: names$14,
+	  S_POLE: S_POLE,
+	  N_POLE: N_POLE,
+	  EQUIT: EQUIT,
+	  OBLIQ: OBLIQ
+	};
+
+	var asinz = function(x) {
+	  if (Math.abs(x) > 1) {
+	    x = (x > 1) ? 1 : -1;
+	  }
+	  return Math.asin(x);
+	};
+
+	function init$14() {
+
+	  if (Math.abs(this.lat1 + this.lat2) < EPSLN) {
+	    return;
+	  }
+	  this.temp = this.b / this.a;
+	  this.es = 1 - Math.pow(this.temp, 2);
+	  this.e3 = Math.sqrt(this.es);
+
+	  this.sin_po = Math.sin(this.lat1);
+	  this.cos_po = Math.cos(this.lat1);
+	  this.t1 = this.sin_po;
+	  this.con = this.sin_po;
+	  this.ms1 = msfnz(this.e3, this.sin_po, this.cos_po);
+	  this.qs1 = qsfnz(this.e3, this.sin_po, this.cos_po);
+
+	  this.sin_po = Math.sin(this.lat2);
+	  this.cos_po = Math.cos(this.lat2);
+	  this.t2 = this.sin_po;
+	  this.ms2 = msfnz(this.e3, this.sin_po, this.cos_po);
+	  this.qs2 = qsfnz(this.e3, this.sin_po, this.cos_po);
+
+	  this.sin_po = Math.sin(this.lat0);
+	  this.cos_po = Math.cos(this.lat0);
+	  this.t3 = this.sin_po;
+	  this.qs0 = qsfnz(this.e3, this.sin_po, this.cos_po);
+
+	  if (Math.abs(this.lat1 - this.lat2) > EPSLN) {
+	    this.ns0 = (this.ms1 * this.ms1 - this.ms2 * this.ms2) / (this.qs2 - this.qs1);
+	  }
+	  else {
+	    this.ns0 = this.con;
+	  }
+	  this.c = this.ms1 * this.ms1 + this.ns0 * this.qs1;
+	  this.rh = this.a * Math.sqrt(this.c - this.ns0 * this.qs0) / this.ns0;
+	}
+
+	/* Albers Conical Equal Area forward equations--mapping lat,long to x,y
+	  -------------------------------------------------------------------*/
+	function forward$13(p) {
+
+	  var lon = p.x;
+	  var lat = p.y;
+
+	  this.sin_phi = Math.sin(lat);
+	  this.cos_phi = Math.cos(lat);
+
+	  var qs = qsfnz(this.e3, this.sin_phi, this.cos_phi);
+	  var rh1 = this.a * Math.sqrt(this.c - this.ns0 * qs) / this.ns0;
+	  var theta = this.ns0 * adjust_lon(lon - this.long0);
+	  var x = rh1 * Math.sin(theta) + this.x0;
+	  var y = this.rh - rh1 * Math.cos(theta) + this.y0;
+
+	  p.x = x;
+	  p.y = y;
+	  return p;
+	}
+
+	function inverse$13(p) {
+	  var rh1, qs, con, theta, lon, lat;
+
+	  p.x -= this.x0;
+	  p.y = this.rh - p.y + this.y0;
+	  if (this.ns0 >= 0) {
+	    rh1 = Math.sqrt(p.x * p.x + p.y * p.y);
+	    con = 1;
+	  }
+	  else {
+	    rh1 = -Math.sqrt(p.x * p.x + p.y * p.y);
+	    con = -1;
+	  }
+	  theta = 0;
+	  if (rh1 !== 0) {
+	    theta = Math.atan2(con * p.x, con * p.y);
+	  }
+	  con = rh1 * this.ns0 / this.a;
+	  if (this.sphere) {
+	    lat = Math.asin((this.c - con * con) / (2 * this.ns0));
+	  }
+	  else {
+	    qs = (this.c - con * con) / this.ns0;
+	    lat = this.phi1z(this.e3, qs);
+	  }
+
+	  lon = adjust_lon(theta / this.ns0 + this.long0);
+	  p.x = lon;
+	  p.y = lat;
+	  return p;
+	}
+
+	/* Function to compute phi1, the latitude for the inverse of the
+	   Albers Conical Equal-Area projection.
+	-------------------------------------------*/
+	function phi1z(eccent, qs) {
+	  var sinphi, cosphi, con, com, dphi;
+	  var phi = asinz(0.5 * qs);
+	  if (eccent < EPSLN) {
+	    return phi;
+	  }
+
+	  var eccnts = eccent * eccent;
+	  for (var i = 1; i <= 25; i++) {
+	    sinphi = Math.sin(phi);
+	    cosphi = Math.cos(phi);
+	    con = eccent * sinphi;
+	    com = 1 - con * con;
+	    dphi = 0.5 * com * com / cosphi * (qs / (1 - eccnts) - sinphi / com + 0.5 / eccent * Math.log((1 - con) / (1 + con)));
+	    phi = phi + dphi;
+	    if (Math.abs(dphi) <= 1e-7) {
+	      return phi;
+	    }
+	  }
+	  return null;
+	}
+
+	var names$15 = ["Albers_Conic_Equal_Area", "Albers", "aea"];
+	var aea = {
+	  init: init$14,
+	  forward: forward$13,
+	  inverse: inverse$13,
+	  names: names$15,
+	  phi1z: phi1z
+	};
+
+	/*
+	  reference:
+	    Wolfram Mathworld "Gnomonic Projection"
+	    http://mathworld.wolfram.com/GnomonicProjection.html
+	    Accessed: 12th November 2009
+	  */
+	function init$15() {
+
+	  /* Place parameters in static storage for common use
+	      -------------------------------------------------*/
+	  this.sin_p14 = Math.sin(this.lat0);
+	  this.cos_p14 = Math.cos(this.lat0);
+	  // Approximation for projecting points to the horizon (infinity)
+	  this.infinity_dist = 1000 * this.a;
+	  this.rc = 1;
+	}
+
+	/* Gnomonic forward equations--mapping lat,long to x,y
+	    ---------------------------------------------------*/
+	function forward$14(p) {
+	  var sinphi, cosphi; /* sin and cos value        */
+	  var dlon; /* delta longitude value      */
+	  var coslon; /* cos of longitude        */
+	  var ksp; /* scale factor          */
+	  var g;
+	  var x, y;
+	  var lon = p.x;
+	  var lat = p.y;
+	  /* Forward equations
+	      -----------------*/
+	  dlon = adjust_lon(lon - this.long0);
+
+	  sinphi = Math.sin(lat);
+	  cosphi = Math.cos(lat);
+
+	  coslon = Math.cos(dlon);
+	  g = this.sin_p14 * sinphi + this.cos_p14 * cosphi * coslon;
+	  ksp = 1;
+	  if ((g > 0) || (Math.abs(g) <= EPSLN)) {
+	    x = this.x0 + this.a * ksp * cosphi * Math.sin(dlon) / g;
+	    y = this.y0 + this.a * ksp * (this.cos_p14 * sinphi - this.sin_p14 * cosphi * coslon) / g;
+	  }
+	  else {
+
+	    // Point is in the opposing hemisphere and is unprojectable
+	    // We still need to return a reasonable point, so we project
+	    // to infinity, on a bearing
+	    // equivalent to the northern hemisphere equivalent
+	    // This is a reasonable approximation for short shapes and lines that
+	    // straddle the horizon.
+
+	    x = this.x0 + this.infinity_dist * cosphi * Math.sin(dlon);
+	    y = this.y0 + this.infinity_dist * (this.cos_p14 * sinphi - this.sin_p14 * cosphi * coslon);
+
+	  }
+	  p.x = x;
+	  p.y = y;
+	  return p;
+	}
+
+	function inverse$14(p) {
+	  var rh; /* Rho */
+	  var sinc, cosc;
+	  var c;
+	  var lon, lat;
+
+	  /* Inverse equations
+	      -----------------*/
+	  p.x = (p.x - this.x0) / this.a;
+	  p.y = (p.y - this.y0) / this.a;
+
+	  p.x /= this.k0;
+	  p.y /= this.k0;
+
+	  if ((rh = Math.sqrt(p.x * p.x + p.y * p.y))) {
+	    c = Math.atan2(rh, this.rc);
+	    sinc = Math.sin(c);
+	    cosc = Math.cos(c);
+
+	    lat = asinz(cosc * this.sin_p14 + (p.y * sinc * this.cos_p14) / rh);
+	    lon = Math.atan2(p.x * sinc, rh * this.cos_p14 * cosc - p.y * this.sin_p14 * sinc);
+	    lon = adjust_lon(this.long0 + lon);
+	  }
+	  else {
+	    lat = this.phic0;
+	    lon = 0;
+	  }
+
+	  p.x = lon;
+	  p.y = lat;
+	  return p;
+	}
+
+	var names$16 = ["gnom"];
+	var gnom = {
+	  init: init$15,
+	  forward: forward$14,
+	  inverse: inverse$14,
+	  names: names$16
+	};
+
+	var iqsfnz = function(eccent, q) {
+	  var temp = 1 - (1 - eccent * eccent) / (2 * eccent) * Math.log((1 - eccent) / (1 + eccent));
+	  if (Math.abs(Math.abs(q) - temp) < 1.0E-6) {
+	    if (q < 0) {
+	      return (-1 * HALF_PI);
+	    }
+	    else {
+	      return HALF_PI;
+	    }
+	  }
+	  //var phi = 0.5* q/(1-eccent*eccent);
+	  var phi = Math.asin(0.5 * q);
+	  var dphi;
+	  var sin_phi;
+	  var cos_phi;
+	  var con;
+	  for (var i = 0; i < 30; i++) {
+	    sin_phi = Math.sin(phi);
+	    cos_phi = Math.cos(phi);
+	    con = eccent * sin_phi;
+	    dphi = Math.pow(1 - con * con, 2) / (2 * cos_phi) * (q / (1 - eccent * eccent) - sin_phi / (1 - con * con) + 0.5 / eccent * Math.log((1 - con) / (1 + con)));
+	    phi += dphi;
+	    if (Math.abs(dphi) <= 0.0000000001) {
+	      return phi;
+	    }
+	  }
+
+	  //console.log("IQSFN-CONV:Latitude failed to converge after 30 iterations");
+	  return NaN;
+	};
+
+	/*
+	  reference:
+	    "Cartographic Projection Procedures for the UNIX Environment-
+	    A User's Manual" by Gerald I. Evenden,
+	    USGS Open File Report 90-284and Release 4 Interim Reports (2003)
+	*/
+	function init$16() {
+	  //no-op
+	  if (!this.sphere) {
+	    this.k0 = msfnz(this.e, Math.sin(this.lat_ts), Math.cos(this.lat_ts));
+	  }
+	}
+
+	/* Cylindrical Equal Area forward equations--mapping lat,long to x,y
+	    ------------------------------------------------------------*/
+	function forward$15(p) {
+	  var lon = p.x;
+	  var lat = p.y;
+	  var x, y;
+	  /* Forward equations
+	      -----------------*/
+	  var dlon = adjust_lon(lon - this.long0);
+	  if (this.sphere) {
+	    x = this.x0 + this.a * dlon * Math.cos(this.lat_ts);
+	    y = this.y0 + this.a * Math.sin(lat) / Math.cos(this.lat_ts);
+	  }
+	  else {
+	    var qs = qsfnz(this.e, Math.sin(lat));
+	    x = this.x0 + this.a * this.k0 * dlon;
+	    y = this.y0 + this.a * qs * 0.5 / this.k0;
+	  }
+
+	  p.x = x;
+	  p.y = y;
+	  return p;
+	}
+
+	/* Cylindrical Equal Area inverse equations--mapping x,y to lat/long
+	    ------------------------------------------------------------*/
+	function inverse$15(p) {
+	  p.x -= this.x0;
+	  p.y -= this.y0;
+	  var lon, lat;
+
+	  if (this.sphere) {
+	    lon = adjust_lon(this.long0 + (p.x / this.a) / Math.cos(this.lat_ts));
+	    lat = Math.asin((p.y / this.a) * Math.cos(this.lat_ts));
+	  }
+	  else {
+	    lat = iqsfnz(this.e, 2 * p.y * this.k0 / this.a);
+	    lon = adjust_lon(this.long0 + p.x / (this.a * this.k0));
+	  }
+
+	  p.x = lon;
+	  p.y = lat;
+	  return p;
+	}
+
+	var names$17 = ["cea"];
+	var cea = {
+	  init: init$16,
+	  forward: forward$15,
+	  inverse: inverse$15,
+	  names: names$17
+	};
+
+	function init$17() {
+
+	  this.x0 = this.x0 || 0;
+	  this.y0 = this.y0 || 0;
+	  this.lat0 = this.lat0 || 0;
+	  this.long0 = this.long0 || 0;
+	  this.lat_ts = this.lat_ts || 0;
+	  this.title = this.title || "Equidistant Cylindrical (Plate Carre)";
+
+	  this.rc = Math.cos(this.lat_ts);
+	}
+
+	// forward equations--mapping lat,long to x,y
+	// -----------------------------------------------------------------
+	function forward$16(p) {
+
+	  var lon = p.x;
+	  var lat = p.y;
+
+	  var dlon = adjust_lon(lon - this.long0);
+	  var dlat = adjust_lat(lat - this.lat0);
+	  p.x = this.x0 + (this.a * dlon * this.rc);
+	  p.y = this.y0 + (this.a * dlat);
+	  return p;
+	}
+
+	// inverse equations--mapping x,y to lat/long
+	// -----------------------------------------------------------------
+	function inverse$16(p) {
+
+	  var x = p.x;
+	  var y = p.y;
+
+	  p.x = adjust_lon(this.long0 + ((x - this.x0) / (this.a * this.rc)));
+	  p.y = adjust_lat(this.lat0 + ((y - this.y0) / (this.a)));
+	  return p;
+	}
+
+	var names$18 = ["Equirectangular", "Equidistant_Cylindrical", "eqc"];
+	var eqc = {
+	  init: init$17,
+	  forward: forward$16,
+	  inverse: inverse$16,
+	  names: names$18
+	};
+
+	var MAX_ITER$2 = 20;
+
+	function init$18() {
+	  /* Place parameters in static storage for common use
+	      -------------------------------------------------*/
+	  this.temp = this.b / this.a;
+	  this.es = 1 - Math.pow(this.temp, 2); // devait etre dans tmerc.js mais n y est pas donc je commente sinon retour de valeurs nulles
+	  this.e = Math.sqrt(this.es);
+	  this.e0 = e0fn(this.es);
+	  this.e1 = e1fn(this.es);
+	  this.e2 = e2fn(this.es);
+	  this.e3 = e3fn(this.es);
+	  this.ml0 = this.a * mlfn(this.e0, this.e1, this.e2, this.e3, this.lat0); //si que des zeros le calcul ne se fait pas
+	}
+
+	/* Polyconic forward equations--mapping lat,long to x,y
+	    ---------------------------------------------------*/
+	function forward$17(p) {
+	  var lon = p.x;
+	  var lat = p.y;
+	  var x, y, el;
+	  var dlon = adjust_lon(lon - this.long0);
+	  el = dlon * Math.sin(lat);
+	  if (this.sphere) {
+	    if (Math.abs(lat) <= EPSLN) {
+	      x = this.a * dlon;
+	      y = -1 * this.a * this.lat0;
+	    }
+	    else {
+	      x = this.a * Math.sin(el) / Math.tan(lat);
+	      y = this.a * (adjust_lat(lat - this.lat0) + (1 - Math.cos(el)) / Math.tan(lat));
+	    }
+	  }
+	  else {
+	    if (Math.abs(lat) <= EPSLN) {
+	      x = this.a * dlon;
+	      y = -1 * this.ml0;
+	    }
+	    else {
+	      var nl = gN(this.a, this.e, Math.sin(lat)) / Math.tan(lat);
+	      x = nl * Math.sin(el);
+	      y = this.a * mlfn(this.e0, this.e1, this.e2, this.e3, lat) - this.ml0 + nl * (1 - Math.cos(el));
+	    }
+
+	  }
+	  p.x = x + this.x0;
+	  p.y = y + this.y0;
+	  return p;
+	}
+
+	/* Inverse equations
+	  -----------------*/
+	function inverse$17(p) {
+	  var lon, lat, x, y, i;
+	  var al, bl;
+	  var phi, dphi;
+	  x = p.x - this.x0;
+	  y = p.y - this.y0;
+
+	  if (this.sphere) {
+	    if (Math.abs(y + this.a * this.lat0) <= EPSLN) {
+	      lon = adjust_lon(x / this.a + this.long0);
+	      lat = 0;
+	    }
+	    else {
+	      al = this.lat0 + y / this.a;
+	      bl = x * x / this.a / this.a + al * al;
+	      phi = al;
+	      var tanphi;
+	      for (i = MAX_ITER$2; i; --i) {
+	        tanphi = Math.tan(phi);
+	        dphi = -1 * (al * (phi * tanphi + 1) - phi - 0.5 * (phi * phi + bl) * tanphi) / ((phi - al) / tanphi - 1);
+	        phi += dphi;
+	        if (Math.abs(dphi) <= EPSLN) {
+	          lat = phi;
+	          break;
+	        }
+	      }
+	      lon = adjust_lon(this.long0 + (Math.asin(x * Math.tan(phi) / this.a)) / Math.sin(lat));
+	    }
+	  }
+	  else {
+	    if (Math.abs(y + this.ml0) <= EPSLN) {
+	      lat = 0;
+	      lon = adjust_lon(this.long0 + x / this.a);
+	    }
+	    else {
+
+	      al = (this.ml0 + y) / this.a;
+	      bl = x * x / this.a / this.a + al * al;
+	      phi = al;
+	      var cl, mln, mlnp, ma;
+	      var con;
+	      for (i = MAX_ITER$2; i; --i) {
+	        con = this.e * Math.sin(phi);
+	        cl = Math.sqrt(1 - con * con) * Math.tan(phi);
+	        mln = this.a * mlfn(this.e0, this.e1, this.e2, this.e3, phi);
+	        mlnp = this.e0 - 2 * this.e1 * Math.cos(2 * phi) + 4 * this.e2 * Math.cos(4 * phi) - 6 * this.e3 * Math.cos(6 * phi);
+	        ma = mln / this.a;
+	        dphi = (al * (cl * ma + 1) - ma - 0.5 * cl * (ma * ma + bl)) / (this.es * Math.sin(2 * phi) * (ma * ma + bl - 2 * al * ma) / (4 * cl) + (al - ma) * (cl * mlnp - 2 / Math.sin(2 * phi)) - mlnp);
+	        phi -= dphi;
+	        if (Math.abs(dphi) <= EPSLN) {
+	          lat = phi;
+	          break;
+	        }
+	      }
+
+	      //lat=phi4z(this.e,this.e0,this.e1,this.e2,this.e3,al,bl,0,0);
+	      cl = Math.sqrt(1 - this.es * Math.pow(Math.sin(lat), 2)) * Math.tan(lat);
+	      lon = adjust_lon(this.long0 + Math.asin(x * cl / this.a) / Math.sin(lat));
+	    }
+	  }
+
+	  p.x = lon;
+	  p.y = lat;
+	  return p;
+	}
+
+	var names$19 = ["Polyconic", "poly"];
+	var poly = {
+	  init: init$18,
+	  forward: forward$17,
+	  inverse: inverse$17,
+	  names: names$19
+	};
+
+	/*
+	  reference
+	    Department of Land and Survey Technical Circular 1973/32
+	      http://www.linz.govt.nz/docs/miscellaneous/nz-map-definition.pdf
+	    OSG Technical Report 4.1
+	      http://www.linz.govt.nz/docs/miscellaneous/nzmg.pdf
+	  */
+
+	/**
+	 * iterations: Number of iterations to refine inverse transform.
+	 *     0 -> km accuracy
+	 *     1 -> m accuracy -- suitable for most mapping applications
+	 *     2 -> mm accuracy
+	 */
+
+
+	function init$19() {
+	  this.A = [];
+	  this.A[1] = 0.6399175073;
+	  this.A[2] = -0.1358797613;
+	  this.A[3] = 0.063294409;
+	  this.A[4] = -0.02526853;
+	  this.A[5] = 0.0117879;
+	  this.A[6] = -0.0055161;
+	  this.A[7] = 0.0026906;
+	  this.A[8] = -0.001333;
+	  this.A[9] = 0.00067;
+	  this.A[10] = -0.00034;
+
+	  this.B_re = [];
+	  this.B_im = [];
+	  this.B_re[1] = 0.7557853228;
+	  this.B_im[1] = 0;
+	  this.B_re[2] = 0.249204646;
+	  this.B_im[2] = 0.003371507;
+	  this.B_re[3] = -0.001541739;
+	  this.B_im[3] = 0.041058560;
+	  this.B_re[4] = -0.10162907;
+	  this.B_im[4] = 0.01727609;
+	  this.B_re[5] = -0.26623489;
+	  this.B_im[5] = -0.36249218;
+	  this.B_re[6] = -0.6870983;
+	  this.B_im[6] = -1.1651967;
+
+	  this.C_re = [];
+	  this.C_im = [];
+	  this.C_re[1] = 1.3231270439;
+	  this.C_im[1] = 0;
+	  this.C_re[2] = -0.577245789;
+	  this.C_im[2] = -0.007809598;
+	  this.C_re[3] = 0.508307513;
+	  this.C_im[3] = -0.112208952;
+	  this.C_re[4] = -0.15094762;
+	  this.C_im[4] = 0.18200602;
+	  this.C_re[5] = 1.01418179;
+	  this.C_im[5] = 1.64497696;
+	  this.C_re[6] = 1.9660549;
+	  this.C_im[6] = 2.5127645;
+
+	  this.D = [];
+	  this.D[1] = 1.5627014243;
+	  this.D[2] = 0.5185406398;
+	  this.D[3] = -0.03333098;
+	  this.D[4] = -0.1052906;
+	  this.D[5] = -0.0368594;
+	  this.D[6] = 0.007317;
+	  this.D[7] = 0.01220;
+	  this.D[8] = 0.00394;
+	  this.D[9] = -0.0013;
+	}
+
+	/**
+	    New Zealand Map Grid Forward  - long/lat to x/y
+	    long/lat in radians
+	  */
+	function forward$18(p) {
+	  var n;
+	  var lon = p.x;
+	  var lat = p.y;
+
+	  var delta_lat = lat - this.lat0;
+	  var delta_lon = lon - this.long0;
+
+	  // 1. Calculate d_phi and d_psi    ...                          // and d_lambda
+	  // For this algorithm, delta_latitude is in seconds of arc x 10-5, so we need to scale to those units. Longitude is radians.
+	  var d_phi = delta_lat / SEC_TO_RAD * 1E-5;
+	  var d_lambda = delta_lon;
+	  var d_phi_n = 1; // d_phi^0
+
+	  var d_psi = 0;
+	  for (n = 1; n <= 10; n++) {
+	    d_phi_n = d_phi_n * d_phi;
+	    d_psi = d_psi + this.A[n] * d_phi_n;
+	  }
+
+	  // 2. Calculate theta
+	  var th_re = d_psi;
+	  var th_im = d_lambda;
+
+	  // 3. Calculate z
+	  var th_n_re = 1;
+	  var th_n_im = 0; // theta^0
+	  var th_n_re1;
+	  var th_n_im1;
+
+	  var z_re = 0;
+	  var z_im = 0;
+	  for (n = 1; n <= 6; n++) {
+	    th_n_re1 = th_n_re * th_re - th_n_im * th_im;
+	    th_n_im1 = th_n_im * th_re + th_n_re * th_im;
+	    th_n_re = th_n_re1;
+	    th_n_im = th_n_im1;
+	    z_re = z_re + this.B_re[n] * th_n_re - this.B_im[n] * th_n_im;
+	    z_im = z_im + this.B_im[n] * th_n_re + this.B_re[n] * th_n_im;
+	  }
+
+	  // 4. Calculate easting and northing
+	  p.x = (z_im * this.a) + this.x0;
+	  p.y = (z_re * this.a) + this.y0;
+
+	  return p;
+	}
+
+	/**
+	    New Zealand Map Grid Inverse  -  x/y to long/lat
+	  */
+	function inverse$18(p) {
+	  var n;
+	  var x = p.x;
+	  var y = p.y;
+
+	  var delta_x = x - this.x0;
+	  var delta_y = y - this.y0;
+
+	  // 1. Calculate z
+	  var z_re = delta_y / this.a;
+	  var z_im = delta_x / this.a;
+
+	  // 2a. Calculate theta - first approximation gives km accuracy
+	  var z_n_re = 1;
+	  var z_n_im = 0; // z^0
+	  var z_n_re1;
+	  var z_n_im1;
+
+	  var th_re = 0;
+	  var th_im = 0;
+	  for (n = 1; n <= 6; n++) {
+	    z_n_re1 = z_n_re * z_re - z_n_im * z_im;
+	    z_n_im1 = z_n_im * z_re + z_n_re * z_im;
+	    z_n_re = z_n_re1;
+	    z_n_im = z_n_im1;
+	    th_re = th_re + this.C_re[n] * z_n_re - this.C_im[n] * z_n_im;
+	    th_im = th_im + this.C_im[n] * z_n_re + this.C_re[n] * z_n_im;
+	  }
+
+	  // 2b. Iterate to refine the accuracy of the calculation
+	  //        0 iterations gives km accuracy
+	  //        1 iteration gives m accuracy -- good enough for most mapping applications
+	  //        2 iterations bives mm accuracy
+	  for (var i = 0; i < this.iterations; i++) {
+	    var th_n_re = th_re;
+	    var th_n_im = th_im;
+	    var th_n_re1;
+	    var th_n_im1;
+
+	    var num_re = z_re;
+	    var num_im = z_im;
+	    for (n = 2; n <= 6; n++) {
+	      th_n_re1 = th_n_re * th_re - th_n_im * th_im;
+	      th_n_im1 = th_n_im * th_re + th_n_re * th_im;
+	      th_n_re = th_n_re1;
+	      th_n_im = th_n_im1;
+	      num_re = num_re + (n - 1) * (this.B_re[n] * th_n_re - this.B_im[n] * th_n_im);
+	      num_im = num_im + (n - 1) * (this.B_im[n] * th_n_re + this.B_re[n] * th_n_im);
+	    }
+
+	    th_n_re = 1;
+	    th_n_im = 0;
+	    var den_re = this.B_re[1];
+	    var den_im = this.B_im[1];
+	    for (n = 2; n <= 6; n++) {
+	      th_n_re1 = th_n_re * th_re - th_n_im * th_im;
+	      th_n_im1 = th_n_im * th_re + th_n_re * th_im;
+	      th_n_re = th_n_re1;
+	      th_n_im = th_n_im1;
+	      den_re = den_re + n * (this.B_re[n] * th_n_re - this.B_im[n] * th_n_im);
+	      den_im = den_im + n * (this.B_im[n] * th_n_re + this.B_re[n] * th_n_im);
+	    }
+
+	    // Complex division
+	    var den2 = den_re * den_re + den_im * den_im;
+	    th_re = (num_re * den_re + num_im * den_im) / den2;
+	    th_im = (num_im * den_re - num_re * den_im) / den2;
+	  }
+
+	  // 3. Calculate d_phi              ...                                    // and d_lambda
+	  var d_psi = th_re;
+	  var d_lambda = th_im;
+	  var d_psi_n = 1; // d_psi^0
+
+	  var d_phi = 0;
+	  for (n = 1; n <= 9; n++) {
+	    d_psi_n = d_psi_n * d_psi;
+	    d_phi = d_phi + this.D[n] * d_psi_n;
+	  }
+
+	  // 4. Calculate latitude and longitude
+	  // d_phi is calcuated in second of arc * 10^-5, so we need to scale back to radians. d_lambda is in radians.
+	  var lat = this.lat0 + (d_phi * SEC_TO_RAD * 1E5);
+	  var lon = this.long0 + d_lambda;
+
+	  p.x = lon;
+	  p.y = lat;
+
+	  return p;
+	}
+
+	var names$20 = ["New_Zealand_Map_Grid", "nzmg"];
+	var nzmg = {
+	  init: init$19,
+	  forward: forward$18,
+	  inverse: inverse$18,
+	  names: names$20
+	};
+
+	/*
+	  reference
+	    "New Equal-Area Map Projections for Noncircular Regions", John P. Snyder,
+	    The American Cartographer, Vol 15, No. 4, October 1988, pp. 341-355.
+	  */
+
+
+	/* Initialize the Miller Cylindrical projection
+	  -------------------------------------------*/
+	function init$20() {
+	  //no-op
+	}
+
+	/* Miller Cylindrical forward equations--mapping lat,long to x,y
+	    ------------------------------------------------------------*/
+	function forward$19(p) {
+	  var lon = p.x;
+	  var lat = p.y;
+	  /* Forward equations
+	      -----------------*/
+	  var dlon = adjust_lon(lon - this.long0);
+	  var x = this.x0 + this.a * dlon;
+	  var y = this.y0 + this.a * Math.log(Math.tan((Math.PI / 4) + (lat / 2.5))) * 1.25;
+
+	  p.x = x;
+	  p.y = y;
+	  return p;
+	}
+
+	/* Miller Cylindrical inverse equations--mapping x,y to lat/long
+	    ------------------------------------------------------------*/
+	function inverse$19(p) {
+	  p.x -= this.x0;
+	  p.y -= this.y0;
+
+	  var lon = adjust_lon(this.long0 + p.x / this.a);
+	  var lat = 2.5 * (Math.atan(Math.exp(0.8 * p.y / this.a)) - Math.PI / 4);
+
+	  p.x = lon;
+	  p.y = lat;
+	  return p;
+	}
+
+	var names$21 = ["Miller_Cylindrical", "mill"];
+	var mill = {
+	  init: init$20,
+	  forward: forward$19,
+	  inverse: inverse$19,
+	  names: names$21
+	};
+
+	var MAX_ITER$3 = 20;
+	function init$21() {
+	  /* Place parameters in static storage for common use
+	    -------------------------------------------------*/
+
+
+	  if (!this.sphere) {
+	    this.en = pj_enfn(this.es);
+	  }
+	  else {
+	    this.n = 1;
+	    this.m = 0;
+	    this.es = 0;
+	    this.C_y = Math.sqrt((this.m + 1) / this.n);
+	    this.C_x = this.C_y / (this.m + 1);
+	  }
+
+	}
+
+	/* Sinusoidal forward equations--mapping lat,long to x,y
+	  -----------------------------------------------------*/
+	function forward$20(p) {
+	  var x, y;
+	  var lon = p.x;
+	  var lat = p.y;
+	  /* Forward equations
+	    -----------------*/
+	  lon = adjust_lon(lon - this.long0);
+
+	  if (this.sphere) {
+	    if (!this.m) {
+	      lat = this.n !== 1 ? Math.asin(this.n * Math.sin(lat)) : lat;
+	    }
+	    else {
+	      var k = this.n * Math.sin(lat);
+	      for (var i = MAX_ITER$3; i; --i) {
+	        var V = (this.m * lat + Math.sin(lat) - k) / (this.m + Math.cos(lat));
+	        lat -= V;
+	        if (Math.abs(V) < EPSLN) {
+	          break;
+	        }
+	      }
+	    }
+	    x = this.a * this.C_x * lon * (this.m + Math.cos(lat));
+	    y = this.a * this.C_y * lat;
+
+	  }
+	  else {
+
+	    var s = Math.sin(lat);
+	    var c = Math.cos(lat);
+	    y = this.a * pj_mlfn(lat, s, c, this.en);
+	    x = this.a * lon * c / Math.sqrt(1 - this.es * s * s);
+	  }
+
+	  p.x = x;
+	  p.y = y;
+	  return p;
+	}
+
+	function inverse$20(p) {
+	  var lat, temp, lon, s;
+
+	  p.x -= this.x0;
+	  lon = p.x / this.a;
+	  p.y -= this.y0;
+	  lat = p.y / this.a;
+
+	  if (this.sphere) {
+	    lat /= this.C_y;
+	    lon = lon / (this.C_x * (this.m + Math.cos(lat)));
+	    if (this.m) {
+	      lat = asinz((this.m * lat + Math.sin(lat)) / this.n);
+	    }
+	    else if (this.n !== 1) {
+	      lat = asinz(Math.sin(lat) / this.n);
+	    }
+	    lon = adjust_lon(lon + this.long0);
+	    lat = adjust_lat(lat);
+	  }
+	  else {
+	    lat = pj_inv_mlfn(p.y / this.a, this.es, this.en);
+	    s = Math.abs(lat);
+	    if (s < HALF_PI) {
+	      s = Math.sin(lat);
+	      temp = this.long0 + p.x * Math.sqrt(1 - this.es * s * s) / (this.a * Math.cos(lat));
+	      //temp = this.long0 + p.x / (this.a * Math.cos(lat));
+	      lon = adjust_lon(temp);
+	    }
+	    else if ((s - EPSLN) < HALF_PI) {
+	      lon = this.long0;
+	    }
+	  }
+	  p.x = lon;
+	  p.y = lat;
+	  return p;
+	}
+
+	var names$22 = ["Sinusoidal", "sinu"];
+	var sinu = {
+	  init: init$21,
+	  forward: forward$20,
+	  inverse: inverse$20,
+	  names: names$22
+	};
+
+	function init$22() {}
+	/* Mollweide forward equations--mapping lat,long to x,y
+	    ----------------------------------------------------*/
+	function forward$21(p) {
+
+	  /* Forward equations
+	      -----------------*/
+	  var lon = p.x;
+	  var lat = p.y;
+
+	  var delta_lon = adjust_lon(lon - this.long0);
+	  var theta = lat;
+	  var con = Math.PI * Math.sin(lat);
+
+	  /* Iterate using the Newton-Raphson method to find theta
+	      -----------------------------------------------------*/
+	  while (true) {
+	    var delta_theta = -(theta + Math.sin(theta) - con) / (1 + Math.cos(theta));
+	    theta += delta_theta;
+	    if (Math.abs(delta_theta) < EPSLN) {
+	      break;
+	    }
+	  }
+	  theta /= 2;
+
+	  /* If the latitude is 90 deg, force the x coordinate to be "0 + false easting"
+	       this is done here because of precision problems with "cos(theta)"
+	       --------------------------------------------------------------------------*/
+	  if (Math.PI / 2 - Math.abs(lat) < EPSLN) {
+	    delta_lon = 0;
+	  }
+	  var x = 0.900316316158 * this.a * delta_lon * Math.cos(theta) + this.x0;
+	  var y = 1.4142135623731 * this.a * Math.sin(theta) + this.y0;
+
+	  p.x = x;
+	  p.y = y;
+	  return p;
+	}
+
+	function inverse$21(p) {
+	  var theta;
+	  var arg;
+
+	  /* Inverse equations
+	      -----------------*/
+	  p.x -= this.x0;
+	  p.y -= this.y0;
+	  arg = p.y / (1.4142135623731 * this.a);
+
+	  /* Because of division by zero problems, 'arg' can not be 1.  Therefore
+	       a number very close to one is used instead.
+	       -------------------------------------------------------------------*/
+	  if (Math.abs(arg) > 0.999999999999) {
+	    arg = 0.999999999999;
+	  }
+	  theta = Math.asin(arg);
+	  var lon = adjust_lon(this.long0 + (p.x / (0.900316316158 * this.a * Math.cos(theta))));
+	  if (lon < (-Math.PI)) {
+	    lon = -Math.PI;
+	  }
+	  if (lon > Math.PI) {
+	    lon = Math.PI;
+	  }
+	  arg = (2 * theta + Math.sin(2 * theta)) / Math.PI;
+	  if (Math.abs(arg) > 1) {
+	    arg = 1;
+	  }
+	  var lat = Math.asin(arg);
+
+	  p.x = lon;
+	  p.y = lat;
+	  return p;
+	}
+
+	var names$23 = ["Mollweide", "moll"];
+	var moll = {
+	  init: init$22,
+	  forward: forward$21,
+	  inverse: inverse$21,
+	  names: names$23
+	};
+
+	function init$23() {
+
+	  /* Place parameters in static storage for common use
+	      -------------------------------------------------*/
+	  // Standard Parallels cannot be equal and on opposite sides of the equator
+	  if (Math.abs(this.lat1 + this.lat2) < EPSLN) {
+	    return;
+	  }
+	  this.lat2 = this.lat2 || this.lat1;
+	  this.temp = this.b / this.a;
+	  this.es = 1 - Math.pow(this.temp, 2);
+	  this.e = Math.sqrt(this.es);
+	  this.e0 = e0fn(this.es);
+	  this.e1 = e1fn(this.es);
+	  this.e2 = e2fn(this.es);
+	  this.e3 = e3fn(this.es);
+
+	  this.sinphi = Math.sin(this.lat1);
+	  this.cosphi = Math.cos(this.lat1);
+
+	  this.ms1 = msfnz(this.e, this.sinphi, this.cosphi);
+	  this.ml1 = mlfn(this.e0, this.e1, this.e2, this.e3, this.lat1);
+
+	  if (Math.abs(this.lat1 - this.lat2) < EPSLN) {
+	    this.ns = this.sinphi;
+	  }
+	  else {
+	    this.sinphi = Math.sin(this.lat2);
+	    this.cosphi = Math.cos(this.lat2);
+	    this.ms2 = msfnz(this.e, this.sinphi, this.cosphi);
+	    this.ml2 = mlfn(this.e0, this.e1, this.e2, this.e3, this.lat2);
+	    this.ns = (this.ms1 - this.ms2) / (this.ml2 - this.ml1);
+	  }
+	  this.g = this.ml1 + this.ms1 / this.ns;
+	  this.ml0 = mlfn(this.e0, this.e1, this.e2, this.e3, this.lat0);
+	  this.rh = this.a * (this.g - this.ml0);
+	}
+
+	/* Equidistant Conic forward equations--mapping lat,long to x,y
+	  -----------------------------------------------------------*/
+	function forward$22(p) {
+	  var lon = p.x;
+	  var lat = p.y;
+	  var rh1;
+
+	  /* Forward equations
+	      -----------------*/
+	  if (this.sphere) {
+	    rh1 = this.a * (this.g - lat);
+	  }
+	  else {
+	    var ml = mlfn(this.e0, this.e1, this.e2, this.e3, lat);
+	    rh1 = this.a * (this.g - ml);
+	  }
+	  var theta = this.ns * adjust_lon(lon - this.long0);
+	  var x = this.x0 + rh1 * Math.sin(theta);
+	  var y = this.y0 + this.rh - rh1 * Math.cos(theta);
+	  p.x = x;
+	  p.y = y;
+	  return p;
+	}
+
+	/* Inverse equations
+	  -----------------*/
+	function inverse$22(p) {
+	  p.x -= this.x0;
+	  p.y = this.rh - p.y + this.y0;
+	  var con, rh1, lat, lon;
+	  if (this.ns >= 0) {
+	    rh1 = Math.sqrt(p.x * p.x + p.y * p.y);
+	    con = 1;
+	  }
+	  else {
+	    rh1 = -Math.sqrt(p.x * p.x + p.y * p.y);
+	    con = -1;
+	  }
+	  var theta = 0;
+	  if (rh1 !== 0) {
+	    theta = Math.atan2(con * p.x, con * p.y);
+	  }
+
+	  if (this.sphere) {
+	    lon = adjust_lon(this.long0 + theta / this.ns);
+	    lat = adjust_lat(this.g - rh1 / this.a);
+	    p.x = lon;
+	    p.y = lat;
+	    return p;
+	  }
+	  else {
+	    var ml = this.g - rh1 / this.a;
+	    lat = imlfn(ml, this.e0, this.e1, this.e2, this.e3);
+	    lon = adjust_lon(this.long0 + theta / this.ns);
+	    p.x = lon;
+	    p.y = lat;
+	    return p;
+	  }
+
+	}
+
+	var names$24 = ["Equidistant_Conic", "eqdc"];
+	var eqdc = {
+	  init: init$23,
+	  forward: forward$22,
+	  inverse: inverse$22,
+	  names: names$24
+	};
+
+	/* Initialize the Van Der Grinten projection
+	  ----------------------------------------*/
+	function init$24() {
+	  //this.R = 6370997; //Radius of earth
+	  this.R = this.a;
+	}
+
+	function forward$23(p) {
+
+	  var lon = p.x;
+	  var lat = p.y;
+
+	  /* Forward equations
+	    -----------------*/
+	  var dlon = adjust_lon(lon - this.long0);
+	  var x, y;
+
+	  if (Math.abs(lat) <= EPSLN) {
+	    x = this.x0 + this.R * dlon;
+	    y = this.y0;
+	  }
+	  var theta = asinz(2 * Math.abs(lat / Math.PI));
+	  if ((Math.abs(dlon) <= EPSLN) || (Math.abs(Math.abs(lat) - HALF_PI) <= EPSLN)) {
+	    x = this.x0;
+	    if (lat >= 0) {
+	      y = this.y0 + Math.PI * this.R * Math.tan(0.5 * theta);
+	    }
+	    else {
+	      y = this.y0 + Math.PI * this.R * -Math.tan(0.5 * theta);
+	    }
+	    //  return(OK);
+	  }
+	  var al = 0.5 * Math.abs((Math.PI / dlon) - (dlon / Math.PI));
+	  var asq = al * al;
+	  var sinth = Math.sin(theta);
+	  var costh = Math.cos(theta);
+
+	  var g = costh / (sinth + costh - 1);
+	  var gsq = g * g;
+	  var m = g * (2 / sinth - 1);
+	  var msq = m * m;
+	  var con = Math.PI * this.R * (al * (g - msq) + Math.sqrt(asq * (g - msq) * (g - msq) - (msq + asq) * (gsq - msq))) / (msq + asq);
+	  if (dlon < 0) {
+	    con = -con;
+	  }
+	  x = this.x0 + con;
+	  //con = Math.abs(con / (Math.PI * this.R));
+	  var q = asq + g;
+	  con = Math.PI * this.R * (m * q - al * Math.sqrt((msq + asq) * (asq + 1) - q * q)) / (msq + asq);
+	  if (lat >= 0) {
+	    //y = this.y0 + Math.PI * this.R * Math.sqrt(1 - con * con - 2 * al * con);
+	    y = this.y0 + con;
+	  }
+	  else {
+	    //y = this.y0 - Math.PI * this.R * Math.sqrt(1 - con * con - 2 * al * con);
+	    y = this.y0 - con;
+	  }
+	  p.x = x;
+	  p.y = y;
+	  return p;
+	}
+
+	/* Van Der Grinten inverse equations--mapping x,y to lat/long
+	  ---------------------------------------------------------*/
+	function inverse$23(p) {
+	  var lon, lat;
+	  var xx, yy, xys, c1, c2, c3;
+	  var a1;
+	  var m1;
+	  var con;
+	  var th1;
+	  var d;
+
+	  /* inverse equations
+	    -----------------*/
+	  p.x -= this.x0;
+	  p.y -= this.y0;
+	  con = Math.PI * this.R;
+	  xx = p.x / con;
+	  yy = p.y / con;
+	  xys = xx * xx + yy * yy;
+	  c1 = -Math.abs(yy) * (1 + xys);
+	  c2 = c1 - 2 * yy * yy + xx * xx;
+	  c3 = -2 * c1 + 1 + 2 * yy * yy + xys * xys;
+	  d = yy * yy / c3 + (2 * c2 * c2 * c2 / c3 / c3 / c3 - 9 * c1 * c2 / c3 / c3) / 27;
+	  a1 = (c1 - c2 * c2 / 3 / c3) / c3;
+	  m1 = 2 * Math.sqrt(-a1 / 3);
+	  con = ((3 * d) / a1) / m1;
+	  if (Math.abs(con) > 1) {
+	    if (con >= 0) {
+	      con = 1;
+	    }
+	    else {
+	      con = -1;
+	    }
+	  }
+	  th1 = Math.acos(con) / 3;
+	  if (p.y >= 0) {
+	    lat = (-m1 * Math.cos(th1 + Math.PI / 3) - c2 / 3 / c3) * Math.PI;
+	  }
+	  else {
+	    lat = -(-m1 * Math.cos(th1 + Math.PI / 3) - c2 / 3 / c3) * Math.PI;
+	  }
+
+	  if (Math.abs(xx) < EPSLN) {
+	    lon = this.long0;
+	  }
+	  else {
+	    lon = adjust_lon(this.long0 + Math.PI * (xys - 1 + Math.sqrt(1 + 2 * (xx * xx - yy * yy) + xys * xys)) / 2 / xx);
+	  }
+
+	  p.x = lon;
+	  p.y = lat;
+	  return p;
+	}
+
+	var names$25 = ["Van_der_Grinten_I", "VanDerGrinten", "vandg"];
+	var vandg = {
+	  init: init$24,
+	  forward: forward$23,
+	  inverse: inverse$23,
+	  names: names$25
+	};
+
+	function init$25() {
+	  this.sin_p12 = Math.sin(this.lat0);
+	  this.cos_p12 = Math.cos(this.lat0);
+	}
+
+	function forward$24(p) {
+	  var lon = p.x;
+	  var lat = p.y;
+	  var sinphi = Math.sin(p.y);
+	  var cosphi = Math.cos(p.y);
+	  var dlon = adjust_lon(lon - this.long0);
+	  var e0, e1, e2, e3, Mlp, Ml, tanphi, Nl1, Nl, psi, Az, G, H, GH, Hs, c, kp, cos_c, s, s2, s3, s4, s5;
+	  if (this.sphere) {
+	    if (Math.abs(this.sin_p12 - 1) <= EPSLN) {
+	      //North Pole case
+	      p.x = this.x0 + this.a * (HALF_PI - lat) * Math.sin(dlon);
+	      p.y = this.y0 - this.a * (HALF_PI - lat) * Math.cos(dlon);
+	      return p;
+	    }
+	    else if (Math.abs(this.sin_p12 + 1) <= EPSLN) {
+	      //South Pole case
+	      p.x = this.x0 + this.a * (HALF_PI + lat) * Math.sin(dlon);
+	      p.y = this.y0 + this.a * (HALF_PI + lat) * Math.cos(dlon);
+	      return p;
+	    }
+	    else {
+	      //default case
+	      cos_c = this.sin_p12 * sinphi + this.cos_p12 * cosphi * Math.cos(dlon);
+	      c = Math.acos(cos_c);
+	      kp = c / Math.sin(c);
+	      p.x = this.x0 + this.a * kp * cosphi * Math.sin(dlon);
+	      p.y = this.y0 + this.a * kp * (this.cos_p12 * sinphi - this.sin_p12 * cosphi * Math.cos(dlon));
+	      return p;
+	    }
+	  }
+	  else {
+	    e0 = e0fn(this.es);
+	    e1 = e1fn(this.es);
+	    e2 = e2fn(this.es);
+	    e3 = e3fn(this.es);
+	    if (Math.abs(this.sin_p12 - 1) <= EPSLN) {
+	      //North Pole case
+	      Mlp = this.a * mlfn(e0, e1, e2, e3, HALF_PI);
+	      Ml = this.a * mlfn(e0, e1, e2, e3, lat);
+	      p.x = this.x0 + (Mlp - Ml) * Math.sin(dlon);
+	      p.y = this.y0 - (Mlp - Ml) * Math.cos(dlon);
+	      return p;
+	    }
+	    else if (Math.abs(this.sin_p12 + 1) <= EPSLN) {
+	      //South Pole case
+	      Mlp = this.a * mlfn(e0, e1, e2, e3, HALF_PI);
+	      Ml = this.a * mlfn(e0, e1, e2, e3, lat);
+	      p.x = this.x0 + (Mlp + Ml) * Math.sin(dlon);
+	      p.y = this.y0 + (Mlp + Ml) * Math.cos(dlon);
+	      return p;
+	    }
+	    else {
+	      //Default case
+	      tanphi = sinphi / cosphi;
+	      Nl1 = gN(this.a, this.e, this.sin_p12);
+	      Nl = gN(this.a, this.e, sinphi);
+	      psi = Math.atan((1 - this.es) * tanphi + this.es * Nl1 * this.sin_p12 / (Nl * cosphi));
+	      Az = Math.atan2(Math.sin(dlon), this.cos_p12 * Math.tan(psi) - this.sin_p12 * Math.cos(dlon));
+	      if (Az === 0) {
+	        s = Math.asin(this.cos_p12 * Math.sin(psi) - this.sin_p12 * Math.cos(psi));
+	      }
+	      else if (Math.abs(Math.abs(Az) - Math.PI) <= EPSLN) {
+	        s = -Math.asin(this.cos_p12 * Math.sin(psi) - this.sin_p12 * Math.cos(psi));
+	      }
+	      else {
+	        s = Math.asin(Math.sin(dlon) * Math.cos(psi) / Math.sin(Az));
+	      }
+	      G = this.e * this.sin_p12 / Math.sqrt(1 - this.es);
+	      H = this.e * this.cos_p12 * Math.cos(Az) / Math.sqrt(1 - this.es);
+	      GH = G * H;
+	      Hs = H * H;
+	      s2 = s * s;
+	      s3 = s2 * s;
+	      s4 = s3 * s;
+	      s5 = s4 * s;
+	      c = Nl1 * s * (1 - s2 * Hs * (1 - Hs) / 6 + s3 / 8 * GH * (1 - 2 * Hs) + s4 / 120 * (Hs * (4 - 7 * Hs) - 3 * G * G * (1 - 7 * Hs)) - s5 / 48 * GH);
+	      p.x = this.x0 + c * Math.sin(Az);
+	      p.y = this.y0 + c * Math.cos(Az);
+	      return p;
+	    }
+	  }
+
+
+	}
+
+	function inverse$24(p) {
+	  p.x -= this.x0;
+	  p.y -= this.y0;
+	  var rh, z, sinz, cosz, lon, lat, con, e0, e1, e2, e3, Mlp, M, N1, psi, Az, cosAz, tmp, A, B, D, Ee, F;
+	  if (this.sphere) {
+	    rh = Math.sqrt(p.x * p.x + p.y * p.y);
+	    if (rh > (2 * HALF_PI * this.a)) {
+	      return;
+	    }
+	    z = rh / this.a;
+
+	    sinz = Math.sin(z);
+	    cosz = Math.cos(z);
+
+	    lon = this.long0;
+	    if (Math.abs(rh) <= EPSLN) {
+	      lat = this.lat0;
+	    }
+	    else {
+	      lat = asinz(cosz * this.sin_p12 + (p.y * sinz * this.cos_p12) / rh);
+	      con = Math.abs(this.lat0) - HALF_PI;
+	      if (Math.abs(con) <= EPSLN) {
+	        if (this.lat0 >= 0) {
+	          lon = adjust_lon(this.long0 + Math.atan2(p.x, - p.y));
+	        }
+	        else {
+	          lon = adjust_lon(this.long0 - Math.atan2(-p.x, p.y));
+	        }
+	      }
+	      else {
+	        /*con = cosz - this.sin_p12 * Math.sin(lat);
+	        if ((Math.abs(con) < EPSLN) && (Math.abs(p.x) < EPSLN)) {
+	          //no-op, just keep the lon value as is
+	        } else {
+	          var temp = Math.atan2((p.x * sinz * this.cos_p12), (con * rh));
+	          lon = adjust_lon(this.long0 + Math.atan2((p.x * sinz * this.cos_p12), (con * rh)));
+	        }*/
+	        lon = adjust_lon(this.long0 + Math.atan2(p.x * sinz, rh * this.cos_p12 * cosz - p.y * this.sin_p12 * sinz));
+	      }
+	    }
+
+	    p.x = lon;
+	    p.y = lat;
+	    return p;
+	  }
+	  else {
+	    e0 = e0fn(this.es);
+	    e1 = e1fn(this.es);
+	    e2 = e2fn(this.es);
+	    e3 = e3fn(this.es);
+	    if (Math.abs(this.sin_p12 - 1) <= EPSLN) {
+	      //North pole case
+	      Mlp = this.a * mlfn(e0, e1, e2, e3, HALF_PI);
+	      rh = Math.sqrt(p.x * p.x + p.y * p.y);
+	      M = Mlp - rh;
+	      lat = imlfn(M / this.a, e0, e1, e2, e3);
+	      lon = adjust_lon(this.long0 + Math.atan2(p.x, - 1 * p.y));
+	      p.x = lon;
+	      p.y = lat;
+	      return p;
+	    }
+	    else if (Math.abs(this.sin_p12 + 1) <= EPSLN) {
+	      //South pole case
+	      Mlp = this.a * mlfn(e0, e1, e2, e3, HALF_PI);
+	      rh = Math.sqrt(p.x * p.x + p.y * p.y);
+	      M = rh - Mlp;
+
+	      lat = imlfn(M / this.a, e0, e1, e2, e3);
+	      lon = adjust_lon(this.long0 + Math.atan2(p.x, p.y));
+	      p.x = lon;
+	      p.y = lat;
+	      return p;
+	    }
+	    else {
+	      //default case
+	      rh = Math.sqrt(p.x * p.x + p.y * p.y);
+	      Az = Math.atan2(p.x, p.y);
+	      N1 = gN(this.a, this.e, this.sin_p12);
+	      cosAz = Math.cos(Az);
+	      tmp = this.e * this.cos_p12 * cosAz;
+	      A = -tmp * tmp / (1 - this.es);
+	      B = 3 * this.es * (1 - A) * this.sin_p12 * this.cos_p12 * cosAz / (1 - this.es);
+	      D = rh / N1;
+	      Ee = D - A * (1 + A) * Math.pow(D, 3) / 6 - B * (1 + 3 * A) * Math.pow(D, 4) / 24;
+	      F = 1 - A * Ee * Ee / 2 - D * Ee * Ee * Ee / 6;
+	      psi = Math.asin(this.sin_p12 * Math.cos(Ee) + this.cos_p12 * Math.sin(Ee) * cosAz);
+	      lon = adjust_lon(this.long0 + Math.asin(Math.sin(Az) * Math.sin(Ee) / Math.cos(psi)));
+	      lat = Math.atan((1 - this.es * F * this.sin_p12 / Math.sin(psi)) * Math.tan(psi) / (1 - this.es));
+	      p.x = lon;
+	      p.y = lat;
+	      return p;
+	    }
+	  }
+
+	}
+
+	var names$26 = ["Azimuthal_Equidistant", "aeqd"];
+	var aeqd = {
+	  init: init$25,
+	  forward: forward$24,
+	  inverse: inverse$24,
+	  names: names$26
+	};
+
+	function init$26() {
+	  //double temp;      /* temporary variable    */
+
+	  /* Place parameters in static storage for common use
+	      -------------------------------------------------*/
+	  this.sin_p14 = Math.sin(this.lat0);
+	  this.cos_p14 = Math.cos(this.lat0);
+	}
+
+	/* Orthographic forward equations--mapping lat,long to x,y
+	    ---------------------------------------------------*/
+	function forward$25(p) {
+	  var sinphi, cosphi; /* sin and cos value        */
+	  var dlon; /* delta longitude value      */
+	  var coslon; /* cos of longitude        */
+	  var ksp; /* scale factor          */
+	  var g, x, y;
+	  var lon = p.x;
+	  var lat = p.y;
+	  /* Forward equations
+	      -----------------*/
+	  dlon = adjust_lon(lon - this.long0);
+
+	  sinphi = Math.sin(lat);
+	  cosphi = Math.cos(lat);
+
+	  coslon = Math.cos(dlon);
+	  g = this.sin_p14 * sinphi + this.cos_p14 * cosphi * coslon;
+	  ksp = 1;
+	  if ((g > 0) || (Math.abs(g) <= EPSLN)) {
+	    x = this.a * ksp * cosphi * Math.sin(dlon);
+	    y = this.y0 + this.a * ksp * (this.cos_p14 * sinphi - this.sin_p14 * cosphi * coslon);
+	  }
+	  p.x = x;
+	  p.y = y;
+	  return p;
+	}
+
+	function inverse$25(p) {
+	  var rh; /* height above ellipsoid      */
+	  var z; /* angle          */
+	  var sinz, cosz; /* sin of z and cos of z      */
+	  var con;
+	  var lon, lat;
+	  /* Inverse equations
+	      -----------------*/
+	  p.x -= this.x0;
+	  p.y -= this.y0;
+	  rh = Math.sqrt(p.x * p.x + p.y * p.y);
+	  z = asinz(rh / this.a);
+
+	  sinz = Math.sin(z);
+	  cosz = Math.cos(z);
+
+	  lon = this.long0;
+	  if (Math.abs(rh) <= EPSLN) {
+	    lat = this.lat0;
+	    p.x = lon;
+	    p.y = lat;
+	    return p;
+	  }
+	  lat = asinz(cosz * this.sin_p14 + (p.y * sinz * this.cos_p14) / rh);
+	  con = Math.abs(this.lat0) - HALF_PI;
+	  if (Math.abs(con) <= EPSLN) {
+	    if (this.lat0 >= 0) {
+	      lon = adjust_lon(this.long0 + Math.atan2(p.x, - p.y));
+	    }
+	    else {
+	      lon = adjust_lon(this.long0 - Math.atan2(-p.x, p.y));
+	    }
+	    p.x = lon;
+	    p.y = lat;
+	    return p;
+	  }
+	  lon = adjust_lon(this.long0 + Math.atan2((p.x * sinz), rh * this.cos_p14 * cosz - p.y * this.sin_p14 * sinz));
+	  p.x = lon;
+	  p.y = lat;
+	  return p;
+	}
+
+	var names$27 = ["ortho"];
+	var ortho = {
+	  init: init$26,
+	  forward: forward$25,
+	  inverse: inverse$25,
+	  names: names$27
+	};
+
+	// QSC projection rewritten from the original PROJ4
+	// https://github.com/OSGeo/proj.4/blob/master/src/PJ_qsc.c
+
+	/* constants */
+	var FACE_ENUM = {
+	    FRONT: 1,
+	    RIGHT: 2,
+	    BACK: 3,
+	    LEFT: 4,
+	    TOP: 5,
+	    BOTTOM: 6
+	};
+
+	var AREA_ENUM = {
+	    AREA_0: 1,
+	    AREA_1: 2,
+	    AREA_2: 3,
+	    AREA_3: 4
+	};
+
+	function init$27() {
+
+	  this.x0 = this.x0 || 0;
+	  this.y0 = this.y0 || 0;
+	  this.lat0 = this.lat0 || 0;
+	  this.long0 = this.long0 || 0;
+	  this.lat_ts = this.lat_ts || 0;
+	  this.title = this.title || "Quadrilateralized Spherical Cube";
+
+	  /* Determine the cube face from the center of projection. */
+	  if (this.lat0 >= HALF_PI - FORTPI / 2.0) {
+	    this.face = FACE_ENUM.TOP;
+	  } else if (this.lat0 <= -(HALF_PI - FORTPI / 2.0)) {
+	    this.face = FACE_ENUM.BOTTOM;
+	  } else if (Math.abs(this.long0) <= FORTPI) {
+	    this.face = FACE_ENUM.FRONT;
+	  } else if (Math.abs(this.long0) <= HALF_PI + FORTPI) {
+	    this.face = this.long0 > 0.0 ? FACE_ENUM.RIGHT : FACE_ENUM.LEFT;
+	  } else {
+	    this.face = FACE_ENUM.BACK;
+	  }
+
+	  /* Fill in useful values for the ellipsoid <-> sphere shift
+	   * described in [LK12]. */
+	  if (this.es !== 0) {
+	    this.one_minus_f = 1 - (this.a - this.b) / this.a;
+	    this.one_minus_f_squared = this.one_minus_f * this.one_minus_f;
+	  }
+	}
+
+	// QSC forward equations--mapping lat,long to x,y
+	// -----------------------------------------------------------------
+	function forward$26(p) {
+	  var xy = {x: 0, y: 0};
+	  var lat, lon;
+	  var theta, phi;
+	  var t, mu;
+	  /* nu; */
+	  var area = {value: 0};
+
+	  // move lon according to projection's lon
+	  p.x -= this.long0;
+
+	  /* Convert the geodetic latitude to a geocentric latitude.
+	   * This corresponds to the shift from the ellipsoid to the sphere
+	   * described in [LK12]. */
+	  if (this.es !== 0) {//if (P->es != 0) {
+	    lat = Math.atan(this.one_minus_f_squared * Math.tan(p.y));
+	  } else {
+	    lat = p.y;
+	  }
+
+	  /* Convert the input lat, lon into theta, phi as used by QSC.
+	   * This depends on the cube face and the area on it.
+	   * For the top and bottom face, we can compute theta and phi
+	   * directly from phi, lam. For the other faces, we must use
+	   * unit sphere cartesian coordinates as an intermediate step. */
+	  lon = p.x; //lon = lp.lam;
+	  if (this.face === FACE_ENUM.TOP) {
+	    phi = HALF_PI - lat;
+	    if (lon >= FORTPI && lon <= HALF_PI + FORTPI) {
+	      area.value = AREA_ENUM.AREA_0;
+	      theta = lon - HALF_PI;
+	    } else if (lon > HALF_PI + FORTPI || lon <= -(HALF_PI + FORTPI)) {
+	      area.value = AREA_ENUM.AREA_1;
+	      theta = (lon > 0.0 ? lon - SPI : lon + SPI);
+	    } else if (lon > -(HALF_PI + FORTPI) && lon <= -FORTPI) {
+	      area.value = AREA_ENUM.AREA_2;
+	      theta = lon + HALF_PI;
+	    } else {
+	      area.value = AREA_ENUM.AREA_3;
+	      theta = lon;
+	    }
+	  } else if (this.face === FACE_ENUM.BOTTOM) {
+	    phi = HALF_PI + lat;
+	    if (lon >= FORTPI && lon <= HALF_PI + FORTPI) {
+	      area.value = AREA_ENUM.AREA_0;
+	      theta = -lon + HALF_PI;
+	    } else if (lon < FORTPI && lon >= -FORTPI) {
+	      area.value = AREA_ENUM.AREA_1;
+	      theta = -lon;
+	    } else if (lon < -FORTPI && lon >= -(HALF_PI + FORTPI)) {
+	      area.value = AREA_ENUM.AREA_2;
+	      theta = -lon - HALF_PI;
+	    } else {
+	      area.value = AREA_ENUM.AREA_3;
+	      theta = (lon > 0.0 ? -lon + SPI : -lon - SPI);
+	    }
+	  } else {
+	    var q, r, s;
+	    var sinlat, coslat;
+	    var sinlon, coslon;
+
+	    if (this.face === FACE_ENUM.RIGHT) {
+	      lon = qsc_shift_lon_origin(lon, +HALF_PI);
+	    } else if (this.face === FACE_ENUM.BACK) {
+	      lon = qsc_shift_lon_origin(lon, +SPI);
+	    } else if (this.face === FACE_ENUM.LEFT) {
+	      lon = qsc_shift_lon_origin(lon, -HALF_PI);
+	    }
+	    sinlat = Math.sin(lat);
+	    coslat = Math.cos(lat);
+	    sinlon = Math.sin(lon);
+	    coslon = Math.cos(lon);
+	    q = coslat * coslon;
+	    r = coslat * sinlon;
+	    s = sinlat;
+
+	    if (this.face === FACE_ENUM.FRONT) {
+	      phi = Math.acos(q);
+	      theta = qsc_fwd_equat_face_theta(phi, s, r, area);
+	    } else if (this.face === FACE_ENUM.RIGHT) {
+	      phi = Math.acos(r);
+	      theta = qsc_fwd_equat_face_theta(phi, s, -q, area);
+	    } else if (this.face === FACE_ENUM.BACK) {
+	      phi = Math.acos(-q);
+	      theta = qsc_fwd_equat_face_theta(phi, s, -r, area);
+	    } else if (this.face === FACE_ENUM.LEFT) {
+	      phi = Math.acos(-r);
+	      theta = qsc_fwd_equat_face_theta(phi, s, q, area);
+	    } else {
+	      /* Impossible */
+	      phi = theta = 0;
+	      area.value = AREA_ENUM.AREA_0;
+	    }
+	  }
+
+	  /* Compute mu and nu for the area of definition.
+	   * For mu, see Eq. (3-21) in [OL76], but note the typos:
+	   * compare with Eq. (3-14). For nu, see Eq. (3-38). */
+	  mu = Math.atan((12 / SPI) * (theta + Math.acos(Math.sin(theta) * Math.cos(FORTPI)) - HALF_PI));
+	  t = Math.sqrt((1 - Math.cos(phi)) / (Math.cos(mu) * Math.cos(mu)) / (1 - Math.cos(Math.atan(1 / Math.cos(theta)))));
+
+	  /* Apply the result to the real area. */
+	  if (area.value === AREA_ENUM.AREA_1) {
+	    mu += HALF_PI;
+	  } else if (area.value === AREA_ENUM.AREA_2) {
+	    mu += SPI;
+	  } else if (area.value === AREA_ENUM.AREA_3) {
+	    mu += 1.5 * SPI;
+	  }
+
+	  /* Now compute x, y from mu and nu */
+	  xy.x = t * Math.cos(mu);
+	  xy.y = t * Math.sin(mu);
+	  xy.x = xy.x * this.a + this.x0;
+	  xy.y = xy.y * this.a + this.y0;
+
+	  p.x = xy.x;
+	  p.y = xy.y;
+	  return p;
+	}
+
+	// QSC inverse equations--mapping x,y to lat/long
+	// -----------------------------------------------------------------
+	function inverse$26(p) {
+	  var lp = {lam: 0, phi: 0};
+	  var mu, nu, cosmu, tannu;
+	  var tantheta, theta, cosphi, phi;
+	  var t;
+	  var area = {value: 0};
+
+	  /* de-offset */
+	  p.x = (p.x - this.x0) / this.a;
+	  p.y = (p.y - this.y0) / this.a;
+
+	  /* Convert the input x, y to the mu and nu angles as used by QSC.
+	   * This depends on the area of the cube face. */
+	  nu = Math.atan(Math.sqrt(p.x * p.x + p.y * p.y));
+	  mu = Math.atan2(p.y, p.x);
+	  if (p.x >= 0.0 && p.x >= Math.abs(p.y)) {
+	    area.value = AREA_ENUM.AREA_0;
+	  } else if (p.y >= 0.0 && p.y >= Math.abs(p.x)) {
+	    area.value = AREA_ENUM.AREA_1;
+	    mu -= HALF_PI;
+	  } else if (p.x < 0.0 && -p.x >= Math.abs(p.y)) {
+	    area.value = AREA_ENUM.AREA_2;
+	    mu = (mu < 0.0 ? mu + SPI : mu - SPI);
+	  } else {
+	    area.value = AREA_ENUM.AREA_3;
+	    mu += HALF_PI;
+	  }
+
+	  /* Compute phi and theta for the area of definition.
+	   * The inverse projection is not described in the original paper, but some
+	   * good hints can be found here (as of 2011-12-14):
+	   * http://fits.gsfc.nasa.gov/fitsbits/saf.93/saf.9302
+	   * (search for "Message-Id: <9302181759.AA25477 at fits.cv.nrao.edu>") */
+	  t = (SPI / 12) * Math.tan(mu);
+	  tantheta = Math.sin(t) / (Math.cos(t) - (1 / Math.sqrt(2)));
+	  theta = Math.atan(tantheta);
+	  cosmu = Math.cos(mu);
+	  tannu = Math.tan(nu);
+	  cosphi = 1 - cosmu * cosmu * tannu * tannu * (1 - Math.cos(Math.atan(1 / Math.cos(theta))));
+	  if (cosphi < -1) {
+	    cosphi = -1;
+	  } else if (cosphi > +1) {
+	    cosphi = +1;
+	  }
+
+	  /* Apply the result to the real area on the cube face.
+	   * For the top and bottom face, we can compute phi and lam directly.
+	   * For the other faces, we must use unit sphere cartesian coordinates
+	   * as an intermediate step. */
+	  if (this.face === FACE_ENUM.TOP) {
+	    phi = Math.acos(cosphi);
+	    lp.phi = HALF_PI - phi;
+	    if (area.value === AREA_ENUM.AREA_0) {
+	      lp.lam = theta + HALF_PI;
+	    } else if (area.value === AREA_ENUM.AREA_1) {
+	      lp.lam = (theta < 0.0 ? theta + SPI : theta - SPI);
+	    } else if (area.value === AREA_ENUM.AREA_2) {
+	      lp.lam = theta - HALF_PI;
+	    } else /* area.value == AREA_ENUM.AREA_3 */ {
+	      lp.lam = theta;
+	    }
+	  } else if (this.face === FACE_ENUM.BOTTOM) {
+	    phi = Math.acos(cosphi);
+	    lp.phi = phi - HALF_PI;
+	    if (area.value === AREA_ENUM.AREA_0) {
+	      lp.lam = -theta + HALF_PI;
+	    } else if (area.value === AREA_ENUM.AREA_1) {
+	      lp.lam = -theta;
+	    } else if (area.value === AREA_ENUM.AREA_2) {
+	      lp.lam = -theta - HALF_PI;
+	    } else /* area.value == AREA_ENUM.AREA_3 */ {
+	      lp.lam = (theta < 0.0 ? -theta - SPI : -theta + SPI);
+	    }
+	  } else {
+	    /* Compute phi and lam via cartesian unit sphere coordinates. */
+	    var q, r, s;
+	    q = cosphi;
+	    t = q * q;
+	    if (t >= 1) {
+	      s = 0;
+	    } else {
+	      s = Math.sqrt(1 - t) * Math.sin(theta);
+	    }
+	    t += s * s;
+	    if (t >= 1) {
+	      r = 0;
+	    } else {
+	      r = Math.sqrt(1 - t);
+	    }
+	    /* Rotate q,r,s into the correct area. */
+	    if (area.value === AREA_ENUM.AREA_1) {
+	      t = r;
+	      r = -s;
+	      s = t;
+	    } else if (area.value === AREA_ENUM.AREA_2) {
+	      r = -r;
+	      s = -s;
+	    } else if (area.value === AREA_ENUM.AREA_3) {
+	      t = r;
+	      r = s;
+	      s = -t;
+	    }
+	    /* Rotate q,r,s into the correct cube face. */
+	    if (this.face === FACE_ENUM.RIGHT) {
+	      t = q;
+	      q = -r;
+	      r = t;
+	    } else if (this.face === FACE_ENUM.BACK) {
+	      q = -q;
+	      r = -r;
+	    } else if (this.face === FACE_ENUM.LEFT) {
+	      t = q;
+	      q = r;
+	      r = -t;
+	    }
+	    /* Now compute phi and lam from the unit sphere coordinates. */
+	    lp.phi = Math.acos(-s) - HALF_PI;
+	    lp.lam = Math.atan2(r, q);
+	    if (this.face === FACE_ENUM.RIGHT) {
+	      lp.lam = qsc_shift_lon_origin(lp.lam, -HALF_PI);
+	    } else if (this.face === FACE_ENUM.BACK) {
+	      lp.lam = qsc_shift_lon_origin(lp.lam, -SPI);
+	    } else if (this.face === FACE_ENUM.LEFT) {
+	      lp.lam = qsc_shift_lon_origin(lp.lam, +HALF_PI);
+	    }
+	  }
+
+	  /* Apply the shift from the sphere to the ellipsoid as described
+	   * in [LK12]. */
+	  if (this.es !== 0) {
+	    var invert_sign;
+	    var tanphi, xa;
+	    invert_sign = (lp.phi < 0 ? 1 : 0);
+	    tanphi = Math.tan(lp.phi);
+	    xa = this.b / Math.sqrt(tanphi * tanphi + this.one_minus_f_squared);
+	    lp.phi = Math.atan(Math.sqrt(this.a * this.a - xa * xa) / (this.one_minus_f * xa));
+	    if (invert_sign) {
+	      lp.phi = -lp.phi;
+	    }
+	  }
+
+	  lp.lam += this.long0;
+	  p.x = lp.lam;
+	  p.y = lp.phi;
+	  return p;
+	}
+
+	/* Helper function for forward projection: compute the theta angle
+	 * and determine the area number. */
+	function qsc_fwd_equat_face_theta(phi, y, x, area) {
+	  var theta;
+	  if (phi < EPSLN) {
+	    area.value = AREA_ENUM.AREA_0;
+	    theta = 0.0;
+	  } else {
+	    theta = Math.atan2(y, x);
+	    if (Math.abs(theta) <= FORTPI) {
+	      area.value = AREA_ENUM.AREA_0;
+	    } else if (theta > FORTPI && theta <= HALF_PI + FORTPI) {
+	      area.value = AREA_ENUM.AREA_1;
+	      theta -= HALF_PI;
+	    } else if (theta > HALF_PI + FORTPI || theta <= -(HALF_PI + FORTPI)) {
+	      area.value = AREA_ENUM.AREA_2;
+	      theta = (theta >= 0.0 ? theta - SPI : theta + SPI);
+	    } else {
+	      area.value = AREA_ENUM.AREA_3;
+	      theta += HALF_PI;
+	    }
+	  }
+	  return theta;
+	}
+
+	/* Helper function: shift the longitude. */
+	function qsc_shift_lon_origin(lon, offset) {
+	  var slon = lon + offset;
+	  if (slon < -SPI) {
+	    slon += TWO_PI;
+	  } else if (slon > +SPI) {
+	    slon -= TWO_PI;
+	  }
+	  return slon;
+	}
+
+	var names$28 = ["Quadrilateralized Spherical Cube", "Quadrilateralized_Spherical_Cube", "qsc"];
+	var qsc = {
+	  init: init$27,
+	  forward: forward$26,
+	  inverse: inverse$26,
+	  names: names$28
+	};
+
+	var includedProjections = function(proj4){
+	  proj4.Proj.projections.add(tmerc);
+	  proj4.Proj.projections.add(etmerc);
+	  proj4.Proj.projections.add(utm);
+	  proj4.Proj.projections.add(sterea);
+	  proj4.Proj.projections.add(stere);
+	  proj4.Proj.projections.add(somerc);
+	  proj4.Proj.projections.add(omerc);
+	  proj4.Proj.projections.add(lcc);
+	  proj4.Proj.projections.add(krovak);
+	  proj4.Proj.projections.add(cass);
+	  proj4.Proj.projections.add(laea);
+	  proj4.Proj.projections.add(aea);
+	  proj4.Proj.projections.add(gnom);
+	  proj4.Proj.projections.add(cea);
+	  proj4.Proj.projections.add(eqc);
+	  proj4.Proj.projections.add(poly);
+	  proj4.Proj.projections.add(nzmg);
+	  proj4.Proj.projections.add(mill);
+	  proj4.Proj.projections.add(sinu);
+	  proj4.Proj.projections.add(moll);
+	  proj4.Proj.projections.add(eqdc);
+	  proj4.Proj.projections.add(vandg);
+	  proj4.Proj.projections.add(aeqd);
+	  proj4.Proj.projections.add(ortho);
+	  proj4.Proj.projections.add(qsc);
+	};
+
+	proj4$1.defaultDatum = 'WGS84'; //default datum
+	proj4$1.Proj = Projection$1;
+	proj4$1.WGS84 = new proj4$1.Proj('WGS84');
+	proj4$1.Point = Point;
+	proj4$1.toPoint = toPoint;
+	proj4$1.defs = defs;
+	proj4$1.transform = transform;
+	proj4$1.mgrs = mgrs;
+	proj4$1.version = version;
+	includedProjections(proj4$1);
+
+	return proj4$1;
+
+})));
+
+},{}],55:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+var Buffer = require('buffer').Buffer;
+
+var isBufferEncoding = Buffer.isEncoding
+  || function(encoding) {
+       switch (encoding && encoding.toLowerCase()) {
+         case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true;
+         default: return false;
+       }
+     }
+
+
+function assertEncoding(encoding) {
+  if (encoding && !isBufferEncoding(encoding)) {
+    throw new Error('Unknown encoding: ' + encoding);
+  }
+}
+
+// StringDecoder provides an interface for efficiently splitting a series of
+// buffers into a series of JS strings without breaking apart multi-byte
+// characters. CESU-8 is handled as part of the UTF-8 encoding.
+//
+// @TODO Handling all encodings inside a single object makes it very difficult
+// to reason about this code, so it should be split up in the future.
+// @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code
+// points as used by CESU-8.
+var StringDecoder = exports.StringDecoder = function(encoding) {
+  this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, '');
+  assertEncoding(encoding);
+  switch (this.encoding) {
+    case 'utf8':
+      // CESU-8 represents each of Surrogate Pair by 3-bytes
+      this.surrogateSize = 3;
+      break;
+    case 'ucs2':
+    case 'utf16le':
+      // UTF-16 represents each of Surrogate Pair by 2-bytes
+      this.surrogateSize = 2;
+      this.detectIncompleteChar = utf16DetectIncompleteChar;
+      break;
+    case 'base64':
+      // Base-64 stores 3 bytes in 4 chars, and pads the remainder.
+      this.surrogateSize = 3;
+      this.detectIncompleteChar = base64DetectIncompleteChar;
+      break;
+    default:
+      this.write = passThroughWrite;
+      return;
+  }
+
+  // Enough space to store all bytes of a single character. UTF-8 needs 4
+  // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate).
+  this.charBuffer = new Buffer(6);
+  // Number of bytes received for the current incomplete multi-byte character.
+  this.charReceived = 0;
+  // Number of bytes expected for the current incomplete multi-byte character.
+  this.charLength = 0;
+};
+
+
+// write decodes the given buffer and returns it as JS string that is
+// guaranteed to not contain any partial multi-byte characters. Any partial
+// character found at the end of the buffer is buffered up, and will be
+// returned when calling write again with the remaining bytes.
+//
+// Note: Converting a Buffer containing an orphan surrogate to a String
+// currently works, but converting a String to a Buffer (via `new Buffer`, or
+// Buffer#write) will replace incomplete surrogates with the unicode
+// replacement character. See https://codereview.chromium.org/121173009/ .
+StringDecoder.prototype.write = function(buffer) {
+  var charStr = '';
+  // if our last write ended with an incomplete multibyte character
+  while (this.charLength) {
+    // determine how many remaining bytes this buffer has to offer for this char
+    var available = (buffer.length >= this.charLength - this.charReceived) ?
+        this.charLength - this.charReceived :
+        buffer.length;
+
+    // add the new bytes to the char buffer
+    buffer.copy(this.charBuffer, this.charReceived, 0, available);
+    this.charReceived += available;
+
+    if (this.charReceived < this.charLength) {
+      // still not enough chars in this buffer? wait for more ...
+      return '';
+    }
+
+    // remove bytes belonging to the current character from the buffer
+    buffer = buffer.slice(available, buffer.length);
+
+    // get the character that was split
+    charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding);
+
+    // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
+    var charCode = charStr.charCodeAt(charStr.length - 1);
+    if (charCode >= 0xD800 && charCode <= 0xDBFF) {
+      this.charLength += this.surrogateSize;
+      charStr = '';
+      continue;
+    }
+    this.charReceived = this.charLength = 0;
+
+    // if there are no more bytes in this buffer, just emit our char
+    if (buffer.length === 0) {
+      return charStr;
+    }
+    break;
+  }
+
+  // determine and set charLength / charReceived
+  this.detectIncompleteChar(buffer);
+
+  var end = buffer.length;
+  if (this.charLength) {
+    // buffer the incomplete character bytes we got
+    buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end);
+    end -= this.charReceived;
+  }
+
+  charStr += buffer.toString(this.encoding, 0, end);
+
+  var end = charStr.length - 1;
+  var charCode = charStr.charCodeAt(end);
+  // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
+  if (charCode >= 0xD800 && charCode <= 0xDBFF) {
+    var size = this.surrogateSize;
+    this.charLength += size;
+    this.charReceived += size;
+    this.charBuffer.copy(this.charBuffer, size, 0, size);
+    buffer.copy(this.charBuffer, 0, 0, size);
+    return charStr.substring(0, end);
+  }
+
+  // or just emit the charStr
+  return charStr;
+};
+
+// detectIncompleteChar determines if there is an incomplete UTF-8 character at
+// the end of the given buffer. If so, it sets this.charLength to the byte
+// length that character, and sets this.charReceived to the number of bytes
+// that are available for this character.
+StringDecoder.prototype.detectIncompleteChar = function(buffer) {
+  // determine how many bytes we have to check at the end of this buffer
+  var i = (buffer.length >= 3) ? 3 : buffer.length;
+
+  // Figure out if one of the last i bytes of our buffer announces an
+  // incomplete char.
+  for (; i > 0; i--) {
+    var c = buffer[buffer.length - i];
+
+    // See http://en.wikipedia.org/wiki/UTF-8#Description
+
+    // 110XXXXX
+    if (i == 1 && c >> 5 == 0x06) {
+      this.charLength = 2;
+      break;
+    }
+
+    // 1110XXXX
+    if (i <= 2 && c >> 4 == 0x0E) {
+      this.charLength = 3;
+      break;
+    }
+
+    // 11110XXX
+    if (i <= 3 && c >> 3 == 0x1E) {
+      this.charLength = 4;
+      break;
+    }
+  }
+  this.charReceived = i;
+};
+
+StringDecoder.prototype.end = function(buffer) {
+  var res = '';
+  if (buffer && buffer.length)
+    res = this.write(buffer);
+
+  if (this.charReceived) {
+    var cr = this.charReceived;
+    var buf = this.charBuffer;
+    var enc = this.encoding;
+    res += buf.slice(0, cr).toString(enc);
+  }
+
+  return res;
+};
+
+function passThroughWrite(buffer) {
+  return buffer.toString(this.encoding);
+}
+
+function utf16DetectIncompleteChar(buffer) {
+  this.charReceived = buffer.length % 2;
+  this.charLength = this.charReceived ? 2 : 0;
+}
+
+function base64DetectIncompleteChar(buffer) {
+  this.charReceived = buffer.length % 3;
+  this.charLength = this.charReceived ? 3 : 0;
+}
+
+},{"buffer":6}],56:[function(require,module,exports){
+// This is free and unencumbered software released into the public domain.
+// See LICENSE.md for more information.
+
+module.exports = require("./lib/encoding.js");
+
+},{"./lib/encoding.js":57}],57:[function(require,module,exports){
+// This is free and unencumbered software released into the public domain.
+// See LICENSE.md for more information.
+
+/**
+ * @fileoverview Global |this| required for resolving indexes in node.
+ * @suppress {globalThis}
+ */
+(function(global) {
+  'use strict';
+
+  // If we're in node require encoding-indexes and attach it to the global.
+  if (typeof module !== "undefined" && module.exports &&
+    !global["encoding-indexes"]) {
+      require("./encoding-indexes.js");
+  }
+
+  //
+  // Utilities
+  //
+
+  /**
+   * @param {number} a The number to test.
+   * @param {number} min The minimum value in the range, inclusive.
+   * @param {number} max The maximum value in the range, inclusive.
+   * @return {boolean} True if a >= min and a <= max.
+   */
+  function inRange(a, min, max) {
+    return min <= a && a <= max;
+  }
+
+  /**
+   * @param {!Array.<*>} array The array to check.
+   * @param {*} item The item to look for in the array.
+   * @return {boolean} True if the item appears in the array.
+   */
+  function includes(array, item) {
+    return array.indexOf(item) !== -1;
+  }
+
+  var floor = Math.floor;
+
+  /**
+   * @param {*} o
+   * @return {Object}
+   */
+  function ToDictionary(o) {
+    if (o === undefined) return {};
+    if (o === Object(o)) return o;
+    throw TypeError('Could not convert argument to dictionary');
+  }
+
+  /**
+   * @param {string} string Input string of UTF-16 code units.
+   * @return {!Array.<number>} Code points.
+   */
+  function stringToCodePoints(string) {
+    // https://heycam.github.io/webidl/#dfn-obtain-unicode
+
+    // 1. Let S be the DOMString value.
+    var s = String(string);
+
+    // 2. Let n be the length of S.
+    var n = s.length;
+
+    // 3. Initialize i to 0.
+    var i = 0;
+
+    // 4. Initialize U to be an empty sequence of Unicode characters.
+    var u = [];
+
+    // 5. While i < n:
+    while (i < n) {
+
+      // 1. Let c be the code unit in S at index i.
+      var c = s.charCodeAt(i);
+
+      // 2. Depending on the value of c:
+
+      // c < 0xD800 or c > 0xDFFF
+      if (c < 0xD800 || c > 0xDFFF) {
+        // Append to U the Unicode character with code point c.
+        u.push(c);
+      }
+
+      // 0xDC00 ≤ c ≤ 0xDFFF
+      else if (0xDC00 <= c && c <= 0xDFFF) {
+        // Append to U a U+FFFD REPLACEMENT CHARACTER.
+        u.push(0xFFFD);
+      }
+
+      // 0xD800 ≤ c ≤ 0xDBFF
+      else if (0xD800 <= c && c <= 0xDBFF) {
+        // 1. If i = n−1, then append to U a U+FFFD REPLACEMENT
+        // CHARACTER.
+        if (i === n - 1) {
+          u.push(0xFFFD);
+        }
+        // 2. Otherwise, i < n−1:
+        else {
+          // 1. Let d be the code unit in S at index i+1.
+          var d = s.charCodeAt(i + 1);
+
+          // 2. If 0xDC00 ≤ d ≤ 0xDFFF, then:
+          if (0xDC00 <= d && d <= 0xDFFF) {
+            // 1. Let a be c & 0x3FF.
+            var a = c & 0x3FF;
+
+            // 2. Let b be d & 0x3FF.
+            var b = d & 0x3FF;
+
+            // 3. Append to U the Unicode character with code point
+            // 2^16+2^10*a+b.
+            u.push(0x10000 + (a << 10) + b);
+
+            // 4. Set i to i+1.
+            i += 1;
+          }
+
+          // 3. Otherwise, d < 0xDC00 or d > 0xDFFF. Append to U a
+          // U+FFFD REPLACEMENT CHARACTER.
+          else  {
+            u.push(0xFFFD);
+          }
+        }
+      }
+
+      // 3. Set i to i+1.
+      i += 1;
+    }
+
+    // 6. Return U.
+    return u;
+  }
+
+  /**
+   * @param {!Array.<number>} code_points Array of code points.
+   * @return {string} string String of UTF-16 code units.
+   */
+  function codePointsToString(code_points) {
+    var s = '';
+    for (var i = 0; i < code_points.length; ++i) {
+      var cp = code_points[i];
+      if (cp <= 0xFFFF) {
+        s += String.fromCharCode(cp);
+      } else {
+        cp -= 0x10000;
+        s += String.fromCharCode((cp >> 10) + 0xD800,
+                                 (cp & 0x3FF) + 0xDC00);
+      }
+    }
+    return s;
+  }
+
+
+  //
+  // Implementation of Encoding specification
+  // https://encoding.spec.whatwg.org/
+  //
+
+  //
+  // 4. Terminology
+  //
+
+  /**
+   * An ASCII byte is a byte in the range 0x00 to 0x7F, inclusive.
+   * @param {number} a The number to test.
+   * @return {boolean} True if a is in the range 0x00 to 0x7F, inclusive.
+   */
+  function isASCIIByte(a) {
+    return 0x00 <= a && a <= 0x7F;
+  }
+
+  /**
+   * An ASCII code point is a code point in the range U+0000 to
+   * U+007F, inclusive.
+   */
+  var isASCIICodePoint = isASCIIByte;
+
+
+  /**
+   * End-of-stream is a special token that signifies no more tokens
+   * are in the stream.
+   * @const
+   */ var end_of_stream = -1;
+
+  /**
+   * A stream represents an ordered sequence of tokens.
+   *
+   * @constructor
+   * @param {!(Array.<number>|Uint8Array)} tokens Array of tokens that provide
+   * the stream.
+   */
+  function Stream(tokens) {
+    /** @type {!Array.<number>} */
+    this.tokens = [].slice.call(tokens);
+    // Reversed as push/pop is more efficient than shift/unshift.
+    this.tokens.reverse();
+  }
+
+  Stream.prototype = {
+    /**
+     * @return {boolean} True if end-of-stream has been hit.
+     */
+    endOfStream: function() {
+      return !this.tokens.length;
+    },
+
+    /**
+     * When a token is read from a stream, the first token in the
+     * stream must be returned and subsequently removed, and
+     * end-of-stream must be returned otherwise.
+     *
+     * @return {number} Get the next token from the stream, or
+     * end_of_stream.
+     */
+     read: function() {
+      if (!this.tokens.length)
+        return end_of_stream;
+       return this.tokens.pop();
+     },
+
+    /**
+     * When one or more tokens are prepended to a stream, those tokens
+     * must be inserted, in given order, before the first token in the
+     * stream.
+     *
+     * @param {(number|!Array.<number>)} token The token(s) to prepend to the
+     * stream.
+     */
+    prepend: function(token) {
+      if (Array.isArray(token)) {
+        var tokens = /**@type {!Array.<number>}*/(token);
+        while (tokens.length)
+          this.tokens.push(tokens.pop());
+      } else {
+        this.tokens.push(token);
+      }
+    },
+
+    /**
+     * When one or more tokens are pushed to a stream, those tokens
+     * must be inserted, in given order, after the last token in the
+     * stream.
+     *
+     * @param {(number|!Array.<number>)} token The tokens(s) to push to the
+     * stream.
+     */
+    push: function(token) {
+      if (Array.isArray(token)) {
+        var tokens = /**@type {!Array.<number>}*/(token);
+        while (tokens.length)
+          this.tokens.unshift(tokens.shift());
+      } else {
+        this.tokens.unshift(token);
+      }
+    }
+  };
+
+  //
+  // 5. Encodings
+  //
+
+  // 5.1 Encoders and decoders
+
+  /** @const */
+  var finished = -1;
+
+  /**
+   * @param {boolean} fatal If true, decoding errors raise an exception.
+   * @param {number=} opt_code_point Override the standard fallback code point.
+   * @return {number} The code point to insert on a decoding error.
+   */
+  function decoderError(fatal, opt_code_point) {
+    if (fatal)
+      throw TypeError('Decoder error');
+    return opt_code_point || 0xFFFD;
+  }
+
+  /**
+   * @param {number} code_point The code point that could not be encoded.
+   * @return {number} Always throws, no value is actually returned.
+   */
+  function encoderError(code_point) {
+    throw TypeError('The code point ' + code_point + ' could not be encoded.');
+  }
+
+  /** @interface */
+  function Decoder() {}
+  Decoder.prototype = {
+    /**
+     * @param {Stream} stream The stream of bytes being decoded.
+     * @param {number} bite The next byte read from the stream.
+     * @return {?(number|!Array.<number>)} The next code point(s)
+     *     decoded, or null if not enough data exists in the input
+     *     stream to decode a complete code point, or |finished|.
+     */
+    handler: function(stream, bite) {}
+  };
+
+  /** @interface */
+  function Encoder() {}
+  Encoder.prototype = {
+    /**
+     * @param {Stream} stream The stream of code points being encoded.
+     * @param {number} code_point Next code point read from the stream.
+     * @return {(number|!Array.<number>)} Byte(s) to emit, or |finished|.
+     */
+    handler: function(stream, code_point) {}
+  };
+
+  // 5.2 Names and labels
+
+  // TODO: Define @typedef for Encoding: {name:string,labels:Array.<string>}
+  // https://github.com/google/closure-compiler/issues/247
+
+  /**
+   * @param {string} label The encoding label.
+   * @return {?{name:string,labels:Array.<string>}}
+   */
+  function getEncoding(label) {
+    // 1. Remove any leading and trailing ASCII whitespace from label.
+    label = String(label).trim().toLowerCase();
+
+    // 2. If label is an ASCII case-insensitive match for any of the
+    // labels listed in the table below, return the corresponding
+    // encoding, and failure otherwise.
+    if (Object.prototype.hasOwnProperty.call(label_to_encoding, label)) {
+      return label_to_encoding[label];
+    }
+    return null;
+  }
+
+  /**
+   * Encodings table: https://encoding.spec.whatwg.org/encodings.json
+   * @const
+   * @type {!Array.<{
+   *          heading: string,
+   *          encodings: Array.<{name:string,labels:Array.<string>}>
+   *        }>}
+   */
+  var encodings = [
+    {
+      "encodings": [
+        {
+          "labels": [
+            "unicode-1-1-utf-8",
+            "utf-8",
+            "utf8"
+          ],
+          "name": "UTF-8"
+        }
+      ],
+      "heading": "The Encoding"
+    },
+    {
+      "encodings": [
+        {
+          "labels": [
+            "866",
+            "cp866",
+            "csibm866",
+            "ibm866"
+          ],
+          "name": "IBM866"
+        },
+        {
+          "labels": [
+            "csisolatin2",
+            "iso-8859-2",
+            "iso-ir-101",
+            "iso8859-2",
+            "iso88592",
+            "iso_8859-2",
+            "iso_8859-2:1987",
+            "l2",
+            "latin2"
+          ],
+          "name": "ISO-8859-2"
+        },
+        {
+          "labels": [
+            "csisolatin3",
+            "iso-8859-3",
+            "iso-ir-109",
+            "iso8859-3",
+            "iso88593",
+            "iso_8859-3",
+            "iso_8859-3:1988",
+            "l3",
+            "latin3"
+          ],
+          "name": "ISO-8859-3"
+        },
+        {
+          "labels": [
+            "csisolatin4",
+            "iso-8859-4",
+            "iso-ir-110",
+            "iso8859-4",
+            "iso88594",
+            "iso_8859-4",
+            "iso_8859-4:1988",
+            "l4",
+            "latin4"
+          ],
+          "name": "ISO-8859-4"
+        },
+        {
+          "labels": [
+            "csisolatincyrillic",
+            "cyrillic",
+            "iso-8859-5",
+            "iso-ir-144",
+            "iso8859-5",
+            "iso88595",
+            "iso_8859-5",
+            "iso_8859-5:1988"
+          ],
+          "name": "ISO-8859-5"
+        },
+        {
+          "labels": [
+            "arabic",
+            "asmo-708",
+            "csiso88596e",
+            "csiso88596i",
+            "csisolatinarabic",
+            "ecma-114",
+            "iso-8859-6",
+            "iso-8859-6-e",
+            "iso-8859-6-i",
+            "iso-ir-127",
+            "iso8859-6",
+            "iso88596",
+            "iso_8859-6",
+            "iso_8859-6:1987"
+          ],
+          "name": "ISO-8859-6"
+        },
+        {
+          "labels": [
+            "csisolatingreek",
+            "ecma-118",
+            "elot_928",
+            "greek",
+            "greek8",
+            "iso-8859-7",
+            "iso-ir-126",
+            "iso8859-7",
+            "iso88597",
+            "iso_8859-7",
+            "iso_8859-7:1987",
+            "sun_eu_greek"
+          ],
+          "name": "ISO-8859-7"
+        },
+        {
+          "labels": [
+            "csiso88598e",
+            "csisolatinhebrew",
+            "hebrew",
+            "iso-8859-8",
+            "iso-8859-8-e",
+            "iso-ir-138",
+            "iso8859-8",
+            "iso88598",
+            "iso_8859-8",
+            "iso_8859-8:1988",
+            "visual"
+          ],
+          "name": "ISO-8859-8"
+        },
+        {
+          "labels": [
+            "csiso88598i",
+            "iso-8859-8-i",
+            "logical"
+          ],
+          "name": "ISO-8859-8-I"
+        },
+        {
+          "labels": [
+            "csisolatin6",
+            "iso-8859-10",
+            "iso-ir-157",
+            "iso8859-10",
+            "iso885910",
+            "l6",
+            "latin6"
+          ],
+          "name": "ISO-8859-10"
+        },
+        {
+          "labels": [
+            "iso-8859-13",
+            "iso8859-13",
+            "iso885913"
+          ],
+          "name": "ISO-8859-13"
+        },
+        {
+          "labels": [
+            "iso-8859-14",
+            "iso8859-14",
+            "iso885914"
+          ],
+          "name": "ISO-8859-14"
+        },
+        {
+          "labels": [
+            "csisolatin9",
+            "iso-8859-15",
+            "iso8859-15",
+            "iso885915",
+            "iso_8859-15",
+            "l9"
+          ],
+          "name": "ISO-8859-15"
+        },
+        {
+          "labels": [
+            "iso-8859-16"
+          ],
+          "name": "ISO-8859-16"
+        },
+        {
+          "labels": [
+            "cskoi8r",
+            "koi",
+            "koi8",
+            "koi8-r",
+            "koi8_r"
+          ],
+          "name": "KOI8-R"
+        },
+        {
+          "labels": [
+            "koi8-ru",
+            "koi8-u"
+          ],
+          "name": "KOI8-U"
+        },
+        {
+          "labels": [
+            "csmacintosh",
+            "mac",
+            "macintosh",
+            "x-mac-roman"
+          ],
+          "name": "macintosh"
+        },
+        {
+          "labels": [
+            "dos-874",
+            "iso-8859-11",
+            "iso8859-11",
+            "iso885911",
+            "tis-620",
+            "windows-874"
+          ],
+          "name": "windows-874"
+        },
+        {
+          "labels": [
+            "cp1250",
+            "windows-1250",
+            "x-cp1250"
+          ],
+          "name": "windows-1250"
+        },
+        {
+          "labels": [
+            "cp1251",
+            "windows-1251",
+            "x-cp1251"
+          ],
+          "name": "windows-1251"
+        },
+        {
+          "labels": [
+            "ansi_x3.4-1968",
+            "ascii",
+            "cp1252",
+            "cp819",
+            "csisolatin1",
+            "ibm819",
+            "iso-8859-1",
+            "iso-ir-100",
+            "iso8859-1",
+            "iso88591",
+            "iso_8859-1",
+            "iso_8859-1:1987",
+            "l1",
+            "latin1",
+            "us-ascii",
+            "windows-1252",
+            "x-cp1252"
+          ],
+          "name": "windows-1252"
+        },
+        {
+          "labels": [
+            "cp1253",
+            "windows-1253",
+            "x-cp1253"
+          ],
+          "name": "windows-1253"
+        },
+        {
+          "labels": [
+            "cp1254",
+            "csisolatin5",
+            "iso-8859-9",
+            "iso-ir-148",
+            "iso8859-9",
+            "iso88599",
+            "iso_8859-9",
+            "iso_8859-9:1989",
+            "l5",
+            "latin5",
+            "windows-1254",
+            "x-cp1254"
+          ],
+          "name": "windows-1254"
+        },
+        {
+          "labels": [
+            "cp1255",
+            "windows-1255",
+            "x-cp1255"
+          ],
+          "name": "windows-1255"
+        },
+        {
+          "labels": [
+            "cp1256",
+            "windows-1256",
+            "x-cp1256"
+          ],
+          "name": "windows-1256"
+        },
+        {
+          "labels": [
+            "cp1257",
+            "windows-1257",
+            "x-cp1257"
+          ],
+          "name": "windows-1257"
+        },
+        {
+          "labels": [
+            "cp1258",
+            "windows-1258",
+            "x-cp1258"
+          ],
+          "name": "windows-1258"
+        },
+        {
+          "labels": [
+            "x-mac-cyrillic",
+            "x-mac-ukrainian"
+          ],
+          "name": "x-mac-cyrillic"
+        }
+      ],
+      "heading": "Legacy single-byte encodings"
+    },
+    {
+      "encodings": [
+        {
+          "labels": [
+            "chinese",
+            "csgb2312",
+            "csiso58gb231280",
+            "gb2312",
+            "gb_2312",
+            "gb_2312-80",
+            "gbk",
+            "iso-ir-58",
+            "x-gbk"
+          ],
+          "name": "GBK"
+        },
+        {
+          "labels": [
+            "gb18030"
+          ],
+          "name": "gb18030"
+        }
+      ],
+      "heading": "Legacy multi-byte Chinese (simplified) encodings"
+    },
+    {
+      "encodings": [
+        {
+          "labels": [
+            "big5",
+            "big5-hkscs",
+            "cn-big5",
+            "csbig5",
+            "x-x-big5"
+          ],
+          "name": "Big5"
+        }
+      ],
+      "heading": "Legacy multi-byte Chinese (traditional) encodings"
+    },
+    {
+      "encodings": [
+        {
+          "labels": [
+            "cseucpkdfmtjapanese",
+            "euc-jp",
+            "x-euc-jp"
+          ],
+          "name": "EUC-JP"
+        },
+        {
+          "labels": [
+            "csiso2022jp",
+            "iso-2022-jp"
+          ],
+          "name": "ISO-2022-JP"
+        },
+        {
+          "labels": [
+            "csshiftjis",
+            "ms932",
+            "ms_kanji",
+            "shift-jis",
+            "shift_jis",
+            "sjis",
+            "windows-31j",
+            "x-sjis"
+          ],
+          "name": "Shift_JIS"
+        }
+      ],
+      "heading": "Legacy multi-byte Japanese encodings"
+    },
+    {
+      "encodings": [
+        {
+          "labels": [
+            "cseuckr",
+            "csksc56011987",
+            "euc-kr",
+            "iso-ir-149",
+            "korean",
+            "ks_c_5601-1987",
+            "ks_c_5601-1989",
+            "ksc5601",
+            "ksc_5601",
+            "windows-949"
+          ],
+          "name": "EUC-KR"
+        }
+      ],
+      "heading": "Legacy multi-byte Korean encodings"
+    },
+    {
+      "encodings": [
+        {
+          "labels": [
+            "csiso2022kr",
+            "hz-gb-2312",
+            "iso-2022-cn",
+            "iso-2022-cn-ext",
+            "iso-2022-kr"
+          ],
+          "name": "replacement"
+        },
+        {
+          "labels": [
+            "utf-16be"
+          ],
+          "name": "UTF-16BE"
+        },
+        {
+          "labels": [
+            "utf-16",
+            "utf-16le"
+          ],
+          "name": "UTF-16LE"
+        },
+        {
+          "labels": [
+            "x-user-defined"
+          ],
+          "name": "x-user-defined"
+        }
+      ],
+      "heading": "Legacy miscellaneous encodings"
+    }
+  ];
+
+  // Label to encoding registry.
+  /** @type {Object.<string,{name:string,labels:Array.<string>}>} */
+  var label_to_encoding = {};
+  encodings.forEach(function(category) {
+    category.encodings.forEach(function(encoding) {
+      encoding.labels.forEach(function(label) {
+        label_to_encoding[label] = encoding;
+      });
+    });
+  });
+
+  // Registry of of encoder/decoder factories, by encoding name.
+  /** @type {Object.<string, function({fatal:boolean}): Encoder>} */
+  var encoders = {};
+  /** @type {Object.<string, function({fatal:boolean}): Decoder>} */
+  var decoders = {};
+
+  //
+  // 6. Indexes
+  //
+
+  /**
+   * @param {number} pointer The |pointer| to search for.
+   * @param {(!Array.<?number>|undefined)} index The |index| to search within.
+   * @return {?number} The code point corresponding to |pointer| in |index|,
+   *     or null if |code point| is not in |index|.
+   */
+  function indexCodePointFor(pointer, index) {
+    if (!index) return null;
+    return index[pointer] || null;
+  }
+
+  /**
+   * @param {number} code_point The |code point| to search for.
+   * @param {!Array.<?number>} index The |index| to search within.
+   * @return {?number} The first pointer corresponding to |code point| in
+   *     |index|, or null if |code point| is not in |index|.
+   */
+  function indexPointerFor(code_point, index) {
+    var pointer = index.indexOf(code_point);
+    return pointer === -1 ? null : pointer;
+  }
+
+  /**
+   * @param {string} name Name of the index.
+   * @return {(!Array.<number>|!Array.<Array.<number>>)}
+   *  */
+  function index(name) {
+    if (!('encoding-indexes' in global)) {
+      throw Error("Indexes missing." +
+                  " Did you forget to include encoding-indexes.js first?");
+    }
+    return global['encoding-indexes'][name];
+  }
+
+  /**
+   * @param {number} pointer The |pointer| to search for in the gb18030 index.
+   * @return {?number} The code point corresponding to |pointer| in |index|,
+   *     or null if |code point| is not in the gb18030 index.
+   */
+  function indexGB18030RangesCodePointFor(pointer) {
+    // 1. If pointer is greater than 39419 and less than 189000, or
+    // pointer is greater than 1237575, return null.
+    if ((pointer > 39419 && pointer < 189000) || (pointer > 1237575))
+      return null;
+
+    // 2. If pointer is 7457, return code point U+E7C7.
+    if (pointer === 7457) return 0xE7C7;
+
+    // 3. Let offset be the last pointer in index gb18030 ranges that
+    // is equal to or less than pointer and let code point offset be
+    // its corresponding code point.
+    var offset = 0;
+    var code_point_offset = 0;
+    var idx = index('gb18030-ranges');
+    var i;
+    for (i = 0; i < idx.length; ++i) {
+      /** @type {!Array.<number>} */
+      var entry = idx[i];
+      if (entry[0] <= pointer) {
+        offset = entry[0];
+        code_point_offset = entry[1];
+      } else {
+        break;
+      }
+    }
+
+    // 4. Return a code point whose value is code point offset +
+    // pointer − offset.
+    return code_point_offset + pointer - offset;
+  }
+
+  /**
+   * @param {number} code_point The |code point| to locate in the gb18030 index.
+   * @return {number} The first pointer corresponding to |code point| in the
+   *     gb18030 index.
+   */
+  function indexGB18030RangesPointerFor(code_point) {
+    // 1. If code point is U+E7C7, return pointer 7457.
+    if (code_point === 0xE7C7) return 7457;
+
+    // 2. Let offset be the last code point in index gb18030 ranges
+    // that is equal to or less than code point and let pointer offset
+    // be its corresponding pointer.
+    var offset = 0;
+    var pointer_offset = 0;
+    var idx = index('gb18030-ranges');
+    var i;
+    for (i = 0; i < idx.length; ++i) {
+      /** @type {!Array.<number>} */
+      var entry = idx[i];
+      if (entry[1] <= code_point) {
+        offset = entry[1];
+        pointer_offset = entry[0];
+      } else {
+        break;
+      }
+    }
+
+    // 3. Return a pointer whose value is pointer offset + code point
+    // − offset.
+    return pointer_offset + code_point - offset;
+  }
+
+  /**
+   * @param {number} code_point The |code_point| to search for in the Shift_JIS
+   *     index.
+   * @return {?number} The code point corresponding to |pointer| in |index|,
+   *     or null if |code point| is not in the Shift_JIS index.
+   */
+  function indexShiftJISPointerFor(code_point) {
+    // 1. Let index be index jis0208 excluding all entries whose
+    // pointer is in the range 8272 to 8835, inclusive.
+    shift_jis_index = shift_jis_index ||
+      index('jis0208').map(function(code_point, pointer) {
+        return inRange(pointer, 8272, 8835) ? null : code_point;
+      });
+    var index_ = shift_jis_index;
+
+    // 2. Return the index pointer for code point in index.
+    return index_.indexOf(code_point);
+  }
+  var shift_jis_index;
+
+  /**
+   * @param {number} code_point The |code_point| to search for in the big5
+   *     index.
+   * @return {?number} The code point corresponding to |pointer| in |index|,
+   *     or null if |code point| is not in the big5 index.
+   */
+  function indexBig5PointerFor(code_point) {
+    // 1. Let index be index Big5 excluding all entries whose pointer
+    big5_index_no_hkscs = big5_index_no_hkscs ||
+      index('big5').map(function(code_point, pointer) {
+        return (pointer < (0xA1 - 0x81) * 157) ? null : code_point;
+      });
+    var index_ = big5_index_no_hkscs;
+
+    // 2. If code point is U+2550, U+255E, U+2561, U+256A, U+5341, or
+    // U+5345, return the last pointer corresponding to code point in
+    // index.
+    if (code_point === 0x2550 || code_point === 0x255E ||
+        code_point === 0x2561 || code_point === 0x256A ||
+        code_point === 0x5341 || code_point === 0x5345) {
+      return index_.lastIndexOf(code_point);
+    }
+
+    // 3. Return the index pointer for code point in index.
+    return indexPointerFor(code_point, index_);
+  }
+  var big5_index_no_hkscs;
+
+  //
+  // 8. API
+  //
+
+  /** @const */ var DEFAULT_ENCODING = 'utf-8';
+
+  // 8.1 Interface TextDecoder
+
+  /**
+   * @constructor
+   * @param {string=} label The label of the encoding;
+   *     defaults to 'utf-8'.
+   * @param {Object=} options
+   */
+  function TextDecoder(label, options) {
+    // Web IDL conventions
+    if (!(this instanceof TextDecoder))
+      throw TypeError('Called as a function. Did you forget \'new\'?');
+    label = label !== undefined ? String(label) : DEFAULT_ENCODING;
+    options = ToDictionary(options);
+
+    // A TextDecoder object has an associated encoding, decoder,
+    // stream, ignore BOM flag (initially unset), BOM seen flag
+    // (initially unset), error mode (initially replacement), and do
+    // not flush flag (initially unset).
+
+    /** @private */
+    this._encoding = null;
+    /** @private @type {?Decoder} */
+    this._decoder = null;
+    /** @private @type {boolean} */
+    this._ignoreBOM = false;
+    /** @private @type {boolean} */
+    this._BOMseen = false;
+    /** @private @type {string} */
+    this._error_mode = 'replacement';
+    /** @private @type {boolean} */
+    this._do_not_flush = false;
+
+
+    // 1. Let encoding be the result of getting an encoding from
+    // label.
+    var encoding = getEncoding(label);
+
+    // 2. If encoding is failure or replacement, throw a RangeError.
+    if (encoding === null || encoding.name === 'replacement')
+      throw RangeError('Unknown encoding: ' + label);
+    if (!decoders[encoding.name]) {
+      throw Error('Decoder not present.' +
+                  ' Did you forget to include encoding-indexes.js first?');
+    }
+
+    // 3. Let dec be a new TextDecoder object.
+    var dec = this;
+
+    // 4. Set dec's encoding to encoding.
+    dec._encoding = encoding;
+
+    // 5. If options's fatal member is true, set dec's error mode to
+    // fatal.
+    if (Boolean(options['fatal']))
+      dec._error_mode = 'fatal';
+
+    // 6. If options's ignoreBOM member is true, set dec's ignore BOM
+    // flag.
+    if (Boolean(options['ignoreBOM']))
+      dec._ignoreBOM = true;
+
+    // For pre-ES5 runtimes:
+    if (!Object.defineProperty) {
+      this.encoding = dec._encoding.name.toLowerCase();
+      this.fatal = dec._error_mode === 'fatal';
+      this.ignoreBOM = dec._ignoreBOM;
+    }
+
+    // 7. Return dec.
+    return dec;
+  }
+
+  if (Object.defineProperty) {
+    // The encoding attribute's getter must return encoding's name.
+    Object.defineProperty(TextDecoder.prototype, 'encoding', {
+      /** @this {TextDecoder} */
+      get: function() { return this._encoding.name.toLowerCase(); }
+    });
+
+    // The fatal attribute's getter must return true if error mode
+    // is fatal, and false otherwise.
+    Object.defineProperty(TextDecoder.prototype, 'fatal', {
+      /** @this {TextDecoder} */
+      get: function() { return this._error_mode === 'fatal'; }
+    });
+
+    // The ignoreBOM attribute's getter must return true if ignore
+    // BOM flag is set, and false otherwise.
+    Object.defineProperty(TextDecoder.prototype, 'ignoreBOM', {
+      /** @this {TextDecoder} */
+      get: function() { return this._ignoreBOM; }
+    });
+  }
+
+  /**
+   * @param {BufferSource=} input The buffer of bytes to decode.
+   * @param {Object=} options
+   * @return {string} The decoded string.
+   */
+  TextDecoder.prototype.decode = function decode(input, options) {
+    var bytes;
+    if (typeof input === 'object' && input instanceof ArrayBuffer) {
+      bytes = new Uint8Array(input);
+    } else if (typeof input === 'object' && 'buffer' in input &&
+               input.buffer instanceof ArrayBuffer) {
+      bytes = new Uint8Array(input.buffer,
+                             input.byteOffset,
+                             input.byteLength);
+    } else {
+      bytes = new Uint8Array(0);
+    }
+
+    options = ToDictionary(options);
+
+    // 1. If the do not flush flag is unset, set decoder to a new
+    // encoding's decoder, set stream to a new stream, and unset the
+    // BOM seen flag.
+    if (!this._do_not_flush) {
+      this._decoder = decoders[this._encoding.name]({
+        fatal: this._error_mode === 'fatal'});
+      this._BOMseen = false;
+    }
+
+    // 2. If options's stream is true, set the do not flush flag, and
+    // unset the do not flush flag otherwise.
+    this._do_not_flush = Boolean(options['stream']);
+
+    // 3. If input is given, push a copy of input to stream.
+    // TODO: Align with spec algorithm - maintain stream on instance.
+    var input_stream = new Stream(bytes);
+
+    // 4. Let output be a new stream.
+    var output = [];
+
+    /** @type {?(number|!Array.<number>)} */
+    var result;
+
+    // 5. While true:
+    while (true) {
+      // 1. Let token be the result of reading from stream.
+      var token = input_stream.read();
+
+      // 2. If token is end-of-stream and the do not flush flag is
+      // set, return output, serialized.
+      // TODO: Align with spec algorithm.
+      if (token === end_of_stream)
+        break;
+
+      // 3. Otherwise, run these subsubsteps:
+
+      // 1. Let result be the result of processing token for decoder,
+      // stream, output, and error mode.
+      result = this._decoder.handler(input_stream, token);
+
+      // 2. If result is finished, return output, serialized.
+      if (result === finished)
+        break;
+
+      if (result !== null) {
+        if (Array.isArray(result))
+          output.push.apply(output, /**@type {!Array.<number>}*/(result));
+        else
+          output.push(result);
+      }
+
+      // 3. Otherwise, if result is error, throw a TypeError.
+      // (Thrown in handler)
+
+      // 4. Otherwise, do nothing.
+    }
+    // TODO: Align with spec algorithm.
+    if (!this._do_not_flush) {
+      do {
+        result = this._decoder.handler(input_stream, input_stream.read());
+        if (result === finished)
+          break;
+        if (result === null)
+          continue;
+        if (Array.isArray(result))
+          output.push.apply(output, /**@type {!Array.<number>}*/(result));
+        else
+          output.push(result);
+      } while (!input_stream.endOfStream());
+      this._decoder = null;
+    }
+
+    // A TextDecoder object also has an associated serialize stream
+    // algorithm...
+    /**
+     * @param {!Array.<number>} stream
+     * @return {string}
+     * @this {TextDecoder}
+     */
+    function serializeStream(stream) {
+      // 1. Let token be the result of reading from stream.
+      // (Done in-place on array, rather than as a stream)
+
+      // 2. If encoding is UTF-8, UTF-16BE, or UTF-16LE, and ignore
+      // BOM flag and BOM seen flag are unset, run these subsubsteps:
+      if (includes(['UTF-8', 'UTF-16LE', 'UTF-16BE'], this._encoding.name) &&
+          !this._ignoreBOM && !this._BOMseen) {
+        if (stream.length > 0 && stream[0] === 0xFEFF) {
+          // 1. If token is U+FEFF, set BOM seen flag.
+          this._BOMseen = true;
+          stream.shift();
+        } else if (stream.length > 0) {
+          // 2. Otherwise, if token is not end-of-stream, set BOM seen
+          // flag and append token to stream.
+          this._BOMseen = true;
+        } else {
+          // 3. Otherwise, if token is not end-of-stream, append token
+          // to output.
+          // (no-op)
+        }
+      }
+      // 4. Otherwise, return output.
+      return codePointsToString(stream);
+    }
+
+    return serializeStream.call(this, output);
+  };
+
+  // 8.2 Interface TextEncoder
+
+  /**
+   * @constructor
+   * @param {string=} label The label of the encoding. NONSTANDARD.
+   * @param {Object=} options NONSTANDARD.
+   */
+  function TextEncoder(label, options) {
+    // Web IDL conventions
+    if (!(this instanceof TextEncoder))
+      throw TypeError('Called as a function. Did you forget \'new\'?');
+    options = ToDictionary(options);
+
+    // A TextEncoder object has an associated encoding and encoder.
+
+    /** @private */
+    this._encoding = null;
+    /** @private @type {?Encoder} */
+    this._encoder = null;
+
+    // Non-standard
+    /** @private @type {boolean} */
+    this._do_not_flush = false;
+    /** @private @type {string} */
+    this._fatal = Boolean(options['fatal']) ? 'fatal' : 'replacement';
+
+    // 1. Let enc be a new TextEncoder object.
+    var enc = this;
+
+    // 2. Set enc's encoding to UTF-8's encoder.
+    if (Boolean(options['NONSTANDARD_allowLegacyEncoding'])) {
+      // NONSTANDARD behavior.
+      label = label !== undefined ? String(label) : DEFAULT_ENCODING;
+      var encoding = getEncoding(label);
+      if (encoding === null || encoding.name === 'replacement')
+        throw RangeError('Unknown encoding: ' + label);
+      if (!encoders[encoding.name]) {
+        throw Error('Encoder not present.' +
+                    ' Did you forget to include encoding-indexes.js first?');
+      }
+      enc._encoding = encoding;
+    } else {
+      // Standard behavior.
+      enc._encoding = getEncoding('utf-8');
+
+      if (label !== undefined && 'console' in global) {
+        console.warn('TextEncoder constructor called with encoding label, '
+                     + 'which is ignored.');
+      }
+    }
+
+    // For pre-ES5 runtimes:
+    if (!Object.defineProperty)
+      this.encoding = enc._encoding.name.toLowerCase();
+
+    // 3. Return enc.
+    return enc;
+  }
+
+  if (Object.defineProperty) {
+    // The encoding attribute's getter must return encoding's name.
+    Object.defineProperty(TextEncoder.prototype, 'encoding', {
+      /** @this {TextEncoder} */
+      get: function() { return this._encoding.name.toLowerCase(); }
+    });
+  }
+
+  /**
+   * @param {string=} opt_string The string to encode.
+   * @param {Object=} options
+   * @return {!Uint8Array} Encoded bytes, as a Uint8Array.
+   */
+  TextEncoder.prototype.encode = function encode(opt_string, options) {
+    opt_string = opt_string === undefined ? '' : String(opt_string);
+    options = ToDictionary(options);
+
+    // NOTE: This option is nonstandard. None of the encodings
+    // permitted for encoding (i.e. UTF-8, UTF-16) are stateful when
+    // the input is a USVString so streaming is not necessary.
+    if (!this._do_not_flush)
+      this._encoder = encoders[this._encoding.name]({
+        fatal: this._fatal === 'fatal'});
+    this._do_not_flush = Boolean(options['stream']);
+
+    // 1. Convert input to a stream.
+    var input = new Stream(stringToCodePoints(opt_string));
+
+    // 2. Let output be a new stream
+    var output = [];
+
+    /** @type {?(number|!Array.<number>)} */
+    var result;
+    // 3. While true, run these substeps:
+    while (true) {
+      // 1. Let token be the result of reading from input.
+      var token = input.read();
+      if (token === end_of_stream)
+        break;
+      // 2. Let result be the result of processing token for encoder,
+      // input, output.
+      result = this._encoder.handler(input, token);
+      if (result === finished)
+        break;
+      if (Array.isArray(result))
+        output.push.apply(output, /**@type {!Array.<number>}*/(result));
+      else
+        output.push(result);
+    }
+    // TODO: Align with spec algorithm.
+    if (!this._do_not_flush) {
+      while (true) {
+        result = this._encoder.handler(input, input.read());
+        if (result === finished)
+          break;
+        if (Array.isArray(result))
+          output.push.apply(output, /**@type {!Array.<number>}*/(result));
+        else
+          output.push(result);
+      }
+      this._encoder = null;
+    }
+    // 3. If result is finished, convert output into a byte sequence,
+    // and then return a Uint8Array object wrapping an ArrayBuffer
+    // containing output.
+    return new Uint8Array(output);
+  };
+
+
+  //
+  // 9. The encoding
+  //
+
+  // 9.1 utf-8
+
+  // 9.1.1 utf-8 decoder
+  /**
+   * @constructor
+   * @implements {Decoder}
+   * @param {{fatal: boolean}} options
+   */
+  function UTF8Decoder(options) {
+    var fatal = options.fatal;
+
+    // utf-8's decoder's has an associated utf-8 code point, utf-8
+    // bytes seen, and utf-8 bytes needed (all initially 0), a utf-8
+    // lower boundary (initially 0x80), and a utf-8 upper boundary
+    // (initially 0xBF).
+    var /** @type {number} */ utf8_code_point = 0,
+        /** @type {number} */ utf8_bytes_seen = 0,
+        /** @type {number} */ utf8_bytes_needed = 0,
+        /** @type {number} */ utf8_lower_boundary = 0x80,
+        /** @type {number} */ utf8_upper_boundary = 0xBF;
+
+    /**
+     * @param {Stream} stream The stream of bytes being decoded.
+     * @param {number} bite The next byte read from the stream.
+     * @return {?(number|!Array.<number>)} The next code point(s)
+     *     decoded, or null if not enough data exists in the input
+     *     stream to decode a complete code point.
+     */
+    this.handler = function(stream, bite) {
+      // 1. If byte is end-of-stream and utf-8 bytes needed is not 0,
+      // set utf-8 bytes needed to 0 and return error.
+      if (bite === end_of_stream && utf8_bytes_needed !== 0) {
+        utf8_bytes_needed = 0;
+        return decoderError(fatal);
+      }
+
+      // 2. If byte is end-of-stream, return finished.
+      if (bite === end_of_stream)
+        return finished;
+
+      // 3. If utf-8 bytes needed is 0, based on byte:
+      if (utf8_bytes_needed === 0) {
+
+        // 0x00 to 0x7F
+        if (inRange(bite, 0x00, 0x7F)) {
+          // Return a code point whose value is byte.
+          return bite;
+        }
+
+        // 0xC2 to 0xDF
+        else if (inRange(bite, 0xC2, 0xDF)) {
+          // 1. Set utf-8 bytes needed to 1.
+          utf8_bytes_needed = 1;
+
+          // 2. Set UTF-8 code point to byte & 0x1F.
+          utf8_code_point = bite & 0x1F;
+        }
+
+        // 0xE0 to 0xEF
+        else if (inRange(bite, 0xE0, 0xEF)) {
+          // 1. If byte is 0xE0, set utf-8 lower boundary to 0xA0.
+          if (bite === 0xE0)
+            utf8_lower_boundary = 0xA0;
+          // 2. If byte is 0xED, set utf-8 upper boundary to 0x9F.
+          if (bite === 0xED)
+            utf8_upper_boundary = 0x9F;
+          // 3. Set utf-8 bytes needed to 2.
+          utf8_bytes_needed = 2;
+          // 4. Set UTF-8 code point to byte & 0xF.
+          utf8_code_point = bite & 0xF;
+        }
+
+        // 0xF0 to 0xF4
+        else if (inRange(bite, 0xF0, 0xF4)) {
+          // 1. If byte is 0xF0, set utf-8 lower boundary to 0x90.
+          if (bite === 0xF0)
+            utf8_lower_boundary = 0x90;
+          // 2. If byte is 0xF4, set utf-8 upper boundary to 0x8F.
+          if (bite === 0xF4)
+            utf8_upper_boundary = 0x8F;
+          // 3. Set utf-8 bytes needed to 3.
+          utf8_bytes_needed = 3;
+          // 4. Set UTF-8 code point to byte & 0x7.
+          utf8_code_point = bite & 0x7;
+        }
+
+        // Otherwise
+        else {
+          // Return error.
+          return decoderError(fatal);
+        }
+
+        // Return continue.
+        return null;
+      }
+
+      // 4. If byte is not in the range utf-8 lower boundary to utf-8
+      // upper boundary, inclusive, run these substeps:
+      if (!inRange(bite, utf8_lower_boundary, utf8_upper_boundary)) {
+
+        // 1. Set utf-8 code point, utf-8 bytes needed, and utf-8
+        // bytes seen to 0, set utf-8 lower boundary to 0x80, and set
+        // utf-8 upper boundary to 0xBF.
+        utf8_code_point = utf8_bytes_needed = utf8_bytes_seen = 0;
+        utf8_lower_boundary = 0x80;
+        utf8_upper_boundary = 0xBF;
+
+        // 2. Prepend byte to stream.
+        stream.prepend(bite);
+
+        // 3. Return error.
+        return decoderError(fatal);
+      }
+
+      // 5. Set utf-8 lower boundary to 0x80 and utf-8 upper boundary
+      // to 0xBF.
+      utf8_lower_boundary = 0x80;
+      utf8_upper_boundary = 0xBF;
+
+      // 6. Set UTF-8 code point to (UTF-8 code point << 6) | (byte &
+      // 0x3F)
+      utf8_code_point = (utf8_code_point << 6) | (bite & 0x3F);
+
+      // 7. Increase utf-8 bytes seen by one.
+      utf8_bytes_seen += 1;
+
+      // 8. If utf-8 bytes seen is not equal to utf-8 bytes needed,
+      // continue.
+      if (utf8_bytes_seen !== utf8_bytes_needed)
+        return null;
+
+      // 9. Let code point be utf-8 code point.
+      var code_point = utf8_code_point;
+
+      // 10. Set utf-8 code point, utf-8 bytes needed, and utf-8 bytes
+      // seen to 0.
+      utf8_code_point = utf8_bytes_needed = utf8_bytes_seen = 0;
+
+      // 11. Return a code point whose value is code point.
+      return code_point;
+    };
+  }
+
+  // 9.1.2 utf-8 encoder
+  /**
+   * @constructor
+   * @implements {Encoder}
+   * @param {{fatal: boolean}} options
+   */
+  function UTF8Encoder(options) {
+    var fatal = options.fatal;
+    /**
+     * @param {Stream} stream Input stream.
+     * @param {number} code_point Next code point read from the stream.
+     * @return {(number|!Array.<number>)} Byte(s) to emit.
+     */
+    this.handler = function(stream, code_point) {
+      // 1. If code point is end-of-stream, return finished.
+      if (code_point === end_of_stream)
+        return finished;
+
+      // 2. If code point is an ASCII code point, return a byte whose
+      // value is code point.
+      if (isASCIICodePoint(code_point))
+        return code_point;
+
+      // 3. Set count and offset based on the range code point is in:
+      var count, offset;
+      // U+0080 to U+07FF, inclusive:
+      if (inRange(code_point, 0x0080, 0x07FF)) {
+        // 1 and 0xC0
+        count = 1;
+        offset = 0xC0;
+      }
+      // U+0800 to U+FFFF, inclusive:
+      else if (inRange(code_point, 0x0800, 0xFFFF)) {
+        // 2 and 0xE0
+        count = 2;
+        offset = 0xE0;
+      }
+      // U+10000 to U+10FFFF, inclusive:
+      else if (inRange(code_point, 0x10000, 0x10FFFF)) {
+        // 3 and 0xF0
+        count = 3;
+        offset = 0xF0;
+      }
+
+      // 4. Let bytes be a byte sequence whose first byte is (code
+      // point >> (6 × count)) + offset.
+      var bytes = [(code_point >> (6 * count)) + offset];
+
+      // 5. Run these substeps while count is greater than 0:
+      while (count > 0) {
+
+        // 1. Set temp to code point >> (6 × (count − 1)).
+        var temp = code_point >> (6 * (count - 1));
+
+        // 2. Append to bytes 0x80 | (temp & 0x3F).
+        bytes.push(0x80 | (temp & 0x3F));
+
+        // 3. Decrease count by one.
+        count -= 1;
+      }
+
+      // 6. Return bytes bytes, in order.
+      return bytes;
+    };
+  }
+
+  /** @param {{fatal: boolean}} options */
+  encoders['UTF-8'] = function(options) {
+    return new UTF8Encoder(options);
+  };
+  /** @param {{fatal: boolean}} options */
+  decoders['UTF-8'] = function(options) {
+    return new UTF8Decoder(options);
+  };
+
+  //
+  // 10. Legacy single-byte encodings
+  //
+
+  // 10.1 single-byte decoder
+  /**
+   * @constructor
+   * @implements {Decoder}
+   * @param {!Array.<number>} index The encoding index.
+   * @param {{fatal: boolean}} options
+   */
+  function SingleByteDecoder(index, options) {
+    var fatal = options.fatal;
+    /**
+     * @param {Stream} stream The stream of bytes being decoded.
+     * @param {number} bite The next byte read from the stream.
+     * @return {?(number|!Array.<number>)} The next code point(s)
+     *     decoded, or null if not enough data exists in the input
+     *     stream to decode a complete code point.
+     */
+    this.handler = function(stream, bite) {
+      // 1. If byte is end-of-stream, return finished.
+      if (bite === end_of_stream)
+        return finished;
+
+      // 2. If byte is an ASCII byte, return a code point whose value
+      // is byte.
+      if (isASCIIByte(bite))
+        return bite;
+
+      // 3. Let code point be the index code point for byte − 0x80 in
+      // index single-byte.
+      var code_point = index[bite - 0x80];
+
+      // 4. If code point is null, return error.
+      if (code_point === null)
+        return decoderError(fatal);
+
+      // 5. Return a code point whose value is code point.
+      return code_point;
+    };
+  }
+
+  // 10.2 single-byte encoder
+  /**
+   * @constructor
+   * @implements {Encoder}
+   * @param {!Array.<?number>} index The encoding index.
+   * @param {{fatal: boolean}} options
+   */
+  function SingleByteEncoder(index, options) {
+    var fatal = options.fatal;
+    /**
+     * @param {Stream} stream Input stream.
+     * @param {number} code_point Next code point read from the stream.
+     * @return {(number|!Array.<number>)} Byte(s) to emit.
+     */
+    this.handler = function(stream, code_point) {
+      // 1. If code point is end-of-stream, return finished.
+      if (code_point === end_of_stream)
+        return finished;
+
+      // 2. If code point is an ASCII code point, return a byte whose
+      // value is code point.
+      if (isASCIICodePoint(code_point))
+        return code_point;
+
+      // 3. Let pointer be the index pointer for code point in index
+      // single-byte.
+      var pointer = indexPointerFor(code_point, index);
+
+      // 4. If pointer is null, return error with code point.
+      if (pointer === null)
+        encoderError(code_point);
+
+      // 5. Return a byte whose value is pointer + 0x80.
+      return pointer + 0x80;
+    };
+  }
+
+  (function() {
+    if (!('encoding-indexes' in global))
+      return;
+    encodings.forEach(function(category) {
+      if (category.heading !== 'Legacy single-byte encodings')
+        return;
+      category.encodings.forEach(function(encoding) {
+        var name = encoding.name;
+        var idx = index(name.toLowerCase());
+        /** @param {{fatal: boolean}} options */
+        decoders[name] = function(options) {
+          return new SingleByteDecoder(idx, options);
+        };
+        /** @param {{fatal: boolean}} options */
+        encoders[name] = function(options) {
+          return new SingleByteEncoder(idx, options);
+        };
+      });
+    });
+  }());
+
+  //
+  // 11. Legacy multi-byte Chinese (simplified) encodings
+  //
+
+  // 11.1 gbk
+
+  // 11.1.1 gbk decoder
+  // gbk's decoder is gb18030's decoder.
+  /** @param {{fatal: boolean}} options */
+  decoders['GBK'] = function(options) {
+    return new GB18030Decoder(options);
+  };
+
+  // 11.1.2 gbk encoder
+  // gbk's encoder is gb18030's encoder with its gbk flag set.
+  /** @param {{fatal: boolean}} options */
+  encoders['GBK'] = function(options) {
+    return new GB18030Encoder(options, true);
+  };
+
+  // 11.2 gb18030
+
+  // 11.2.1 gb18030 decoder
+  /**
+   * @constructor
+   * @implements {Decoder}
+   * @param {{fatal: boolean}} options
+   */
+  function GB18030Decoder(options) {
+    var fatal = options.fatal;
+    // gb18030's decoder has an associated gb18030 first, gb18030
+    // second, and gb18030 third (all initially 0x00).
+    var /** @type {number} */ gb18030_first = 0x00,
+        /** @type {number} */ gb18030_second = 0x00,
+        /** @type {number} */ gb18030_third = 0x00;
+    /**
+     * @param {Stream} stream The stream of bytes being decoded.
+     * @param {number} bite The next byte read from the stream.
+     * @return {?(number|!Array.<number>)} The next code point(s)
+     *     decoded, or null if not enough data exists in the input
+     *     stream to decode a complete code point.
+     */
+    this.handler = function(stream, bite) {
+      // 1. If byte is end-of-stream and gb18030 first, gb18030
+      // second, and gb18030 third are 0x00, return finished.
+      if (bite === end_of_stream && gb18030_first === 0x00 &&
+          gb18030_second === 0x00 && gb18030_third === 0x00) {
+        return finished;
+      }
+      // 2. If byte is end-of-stream, and gb18030 first, gb18030
+      // second, or gb18030 third is not 0x00, set gb18030 first,
+      // gb18030 second, and gb18030 third to 0x00, and return error.
+      if (bite === end_of_stream &&
+          (gb18030_first !== 0x00 || gb18030_second !== 0x00 ||
+           gb18030_third !== 0x00)) {
+        gb18030_first = 0x00;
+        gb18030_second = 0x00;
+        gb18030_third = 0x00;
+        decoderError(fatal);
+      }
+      var code_point;
+      // 3. If gb18030 third is not 0x00, run these substeps:
+      if (gb18030_third !== 0x00) {
+        // 1. Let code point be null.
+        code_point = null;
+        // 2. If byte is in the range 0x30 to 0x39, inclusive, set
+        // code point to the index gb18030 ranges code point for
+        // (((gb18030 first − 0x81) × 10 + gb18030 second − 0x30) ×
+        // 126 + gb18030 third − 0x81) × 10 + byte − 0x30.
+        if (inRange(bite, 0x30, 0x39)) {
+          code_point = indexGB18030RangesCodePointFor(
+              (((gb18030_first - 0x81) * 10 + gb18030_second - 0x30) * 126 +
+               gb18030_third - 0x81) * 10 + bite - 0x30);
+        }
+
+        // 3. Let buffer be a byte sequence consisting of gb18030
+        // second, gb18030 third, and byte, in order.
+        var buffer = [gb18030_second, gb18030_third, bite];
+
+        // 4. Set gb18030 first, gb18030 second, and gb18030 third to
+        // 0x00.
+        gb18030_first = 0x00;
+        gb18030_second = 0x00;
+        gb18030_third = 0x00;
+
+        // 5. If code point is null, prepend buffer to stream and
+        // return error.
+        if (code_point === null) {
+          stream.prepend(buffer);
+          return decoderError(fatal);
+        }
+
+        // 6. Return a code point whose value is code point.
+        return code_point;
+      }
+
+      // 4. If gb18030 second is not 0x00, run these substeps:
+      if (gb18030_second !== 0x00) {
+
+        // 1. If byte is in the range 0x81 to 0xFE, inclusive, set
+        // gb18030 third to byte and return continue.
+        if (inRange(bite, 0x81, 0xFE)) {
+          gb18030_third = bite;
+          return null;
+        }
+
+        // 2. Prepend gb18030 second followed by byte to stream, set
+        // gb18030 first and gb18030 second to 0x00, and return error.
+        stream.prepend([gb18030_second, bite]);
+        gb18030_first = 0x00;
+        gb18030_second = 0x00;
+        return decoderError(fatal);
+      }
+
+      // 5. If gb18030 first is not 0x00, run these substeps:
+      if (gb18030_first !== 0x00) {
+
+        // 1. If byte is in the range 0x30 to 0x39, inclusive, set
+        // gb18030 second to byte and return continue.
+        if (inRange(bite, 0x30, 0x39)) {
+          gb18030_second = bite;
+          return null;
+        }
+
+        // 2. Let lead be gb18030 first, let pointer be null, and set
+        // gb18030 first to 0x00.
+        var lead = gb18030_first;
+        var pointer = null;
+        gb18030_first = 0x00;
+
+        // 3. Let offset be 0x40 if byte is less than 0x7F and 0x41
+        // otherwise.
+        var offset = bite < 0x7F ? 0x40 : 0x41;
+
+        // 4. If byte is in the range 0x40 to 0x7E, inclusive, or 0x80
+        // to 0xFE, inclusive, set pointer to (lead − 0x81) × 190 +
+        // (byte − offset).
+        if (inRange(bite, 0x40, 0x7E) || inRange(bite, 0x80, 0xFE))
+          pointer = (lead - 0x81) * 190 + (bite - offset);
+
+        // 5. Let code point be null if pointer is null and the index
+        // code point for pointer in index gb18030 otherwise.
+        code_point = pointer === null ? null :
+            indexCodePointFor(pointer, index('gb18030'));
+
+        // 6. If code point is null and byte is an ASCII byte, prepend
+        // byte to stream.
+        if (code_point === null && isASCIIByte(bite))
+          stream.prepend(bite);
+
+        // 7. If code point is null, return error.
+        if (code_point === null)
+          return decoderError(fatal);
+
+        // 8. Return a code point whose value is code point.
+        return code_point;
+      }
+
+      // 6. If byte is an ASCII byte, return a code point whose value
+      // is byte.
+      if (isASCIIByte(bite))
+        return bite;
+
+      // 7. If byte is 0x80, return code point U+20AC.
+      if (bite === 0x80)
+        return 0x20AC;
+
+      // 8. If byte is in the range 0x81 to 0xFE, inclusive, set
+      // gb18030 first to byte and return continue.
+      if (inRange(bite, 0x81, 0xFE)) {
+        gb18030_first = bite;
+        return null;
+      }
+
+      // 9. Return error.
+      return decoderError(fatal);
+    };
+  }
+
+  // 11.2.2 gb18030 encoder
+  /**
+   * @constructor
+   * @implements {Encoder}
+   * @param {{fatal: boolean}} options
+   * @param {boolean=} gbk_flag
+   */
+  function GB18030Encoder(options, gbk_flag) {
+    var fatal = options.fatal;
+    // gb18030's decoder has an associated gbk flag (initially unset).
+    /**
+     * @param {Stream} stream Input stream.
+     * @param {number} code_point Next code point read from the stream.
+     * @return {(number|!Array.<number>)} Byte(s) to emit.
+     */
+    this.handler = function(stream, code_point) {
+      // 1. If code point is end-of-stream, return finished.
+      if (code_point === end_of_stream)
+        return finished;
+
+      // 2. If code point is an ASCII code point, return a byte whose
+      // value is code point.
+      if (isASCIICodePoint(code_point))
+        return code_point;
+
+      // 3. If code point is U+E5E5, return error with code point.
+      if (code_point === 0xE5E5)
+        return encoderError(code_point);
+
+      // 4. If the gbk flag is set and code point is U+20AC, return
+      // byte 0x80.
+      if (gbk_flag && code_point === 0x20AC)
+        return 0x80;
+
+      // 5. Let pointer be the index pointer for code point in index
+      // gb18030.
+      var pointer = indexPointerFor(code_point, index('gb18030'));
+
+      // 6. If pointer is not null, run these substeps:
+      if (pointer !== null) {
+
+        // 1. Let lead be floor(pointer / 190) + 0x81.
+        var lead = floor(pointer / 190) + 0x81;
+
+        // 2. Let trail be pointer % 190.
+        var trail = pointer % 190;
+
+        // 3. Let offset be 0x40 if trail is less than 0x3F and 0x41 otherwise.
+        var offset = trail < 0x3F ? 0x40 : 0x41;
+
+        // 4. Return two bytes whose values are lead and trail + offset.
+        return [lead, trail + offset];
+      }
+
+      // 7. If gbk flag is set, return error with code point.
+      if (gbk_flag)
+        return encoderError(code_point);
+
+      // 8. Set pointer to the index gb18030 ranges pointer for code
+      // point.
+      pointer = indexGB18030RangesPointerFor(code_point);
+
+      // 9. Let byte1 be floor(pointer / 10 / 126 / 10).
+      var byte1 = floor(pointer / 10 / 126 / 10);
+
+      // 10. Set pointer to pointer − byte1 × 10 × 126 × 10.
+      pointer = pointer - byte1 * 10 * 126 * 10;
+
+      // 11. Let byte2 be floor(pointer / 10 / 126).
+      var byte2 = floor(pointer / 10 / 126);
+
+      // 12. Set pointer to pointer − byte2 × 10 × 126.
+      pointer = pointer - byte2 * 10 * 126;
+
+      // 13. Let byte3 be floor(pointer / 10).
+      var byte3 = floor(pointer / 10);
+
+      // 14. Let byte4 be pointer − byte3 × 10.
+      var byte4 = pointer - byte3 * 10;
+
+      // 15. Return four bytes whose values are byte1 + 0x81, byte2 +
+      // 0x30, byte3 + 0x81, byte4 + 0x30.
+      return [byte1 + 0x81,
+              byte2 + 0x30,
+              byte3 + 0x81,
+              byte4 + 0x30];
+    };
+  }
+
+  /** @param {{fatal: boolean}} options */
+  encoders['gb18030'] = function(options) {
+    return new GB18030Encoder(options);
+  };
+  /** @param {{fatal: boolean}} options */
+  decoders['gb18030'] = function(options) {
+    return new GB18030Decoder(options);
+  };
+
+
+  //
+  // 12. Legacy multi-byte Chinese (traditional) encodings
+  //
+
+  // 12.1 Big5
+
+  // 12.1.1 Big5 decoder
+  /**
+   * @constructor
+   * @implements {Decoder}
+   * @param {{fatal: boolean}} options
+   */
+  function Big5Decoder(options) {
+    var fatal = options.fatal;
+    // Big5's decoder has an associated Big5 lead (initially 0x00).
+    var /** @type {number} */ Big5_lead = 0x00;
+
+    /**
+     * @param {Stream} stream The stream of bytes being decoded.
+     * @param {number} bite The next byte read from the stream.
+     * @return {?(number|!Array.<number>)} The next code point(s)
+     *     decoded, or null if not enough data exists in the input
+     *     stream to decode a complete code point.
+     */
+    this.handler = function(stream, bite) {
+      // 1. If byte is end-of-stream and Big5 lead is not 0x00, set
+      // Big5 lead to 0x00 and return error.
+      if (bite === end_of_stream && Big5_lead !== 0x00) {
+        Big5_lead = 0x00;
+        return decoderError(fatal);
+      }
+
+      // 2. If byte is end-of-stream and Big5 lead is 0x00, return
+      // finished.
+      if (bite === end_of_stream && Big5_lead === 0x00)
+        return finished;
+
+      // 3. If Big5 lead is not 0x00, let lead be Big5 lead, let
+      // pointer be null, set Big5 lead to 0x00, and then run these
+      // substeps:
+      if (Big5_lead !== 0x00) {
+        var lead = Big5_lead;
+        var pointer = null;
+        Big5_lead = 0x00;
+
+        // 1. Let offset be 0x40 if byte is less than 0x7F and 0x62
+        // otherwise.
+        var offset = bite < 0x7F ? 0x40 : 0x62;
+
+        // 2. If byte is in the range 0x40 to 0x7E, inclusive, or 0xA1
+        // to 0xFE, inclusive, set pointer to (lead − 0x81) × 157 +
+        // (byte − offset).
+        if (inRange(bite, 0x40, 0x7E) || inRange(bite, 0xA1, 0xFE))
+          pointer = (lead - 0x81) * 157 + (bite - offset);
+
+        // 3. If there is a row in the table below whose first column
+        // is pointer, return the two code points listed in its second
+        // column
+        // Pointer | Code points
+        // --------+--------------
+        // 1133    | U+00CA U+0304
+        // 1135    | U+00CA U+030C
+        // 1164    | U+00EA U+0304
+        // 1166    | U+00EA U+030C
+        switch (pointer) {
+          case 1133: return [0x00CA, 0x0304];
+          case 1135: return [0x00CA, 0x030C];
+          case 1164: return [0x00EA, 0x0304];
+          case 1166: return [0x00EA, 0x030C];
+        }
+
+        // 4. Let code point be null if pointer is null and the index
+        // code point for pointer in index Big5 otherwise.
+        var code_point = (pointer === null) ? null :
+            indexCodePointFor(pointer, index('big5'));
+
+        // 5. If code point is null and byte is an ASCII byte, prepend
+        // byte to stream.
+        if (code_point === null && isASCIIByte(bite))
+          stream.prepend(bite);
+
+        // 6. If code point is null, return error.
+        if (code_point === null)
+          return decoderError(fatal);
+
+        // 7. Return a code point whose value is code point.
+        return code_point;
+      }
+
+      // 4. If byte is an ASCII byte, return a code point whose value
+      // is byte.
+      if (isASCIIByte(bite))
+        return bite;
+
+      // 5. If byte is in the range 0x81 to 0xFE, inclusive, set Big5
+      // lead to byte and return continue.
+      if (inRange(bite, 0x81, 0xFE)) {
+        Big5_lead = bite;
+        return null;
+      }
+
+      // 6. Return error.
+      return decoderError(fatal);
+    };
+  }
+
+  // 12.1.2 Big5 encoder
+  /**
+   * @constructor
+   * @implements {Encoder}
+   * @param {{fatal: boolean}} options
+   */
+  function Big5Encoder(options) {
+    var fatal = options.fatal;
+    /**
+     * @param {Stream} stream Input stream.
+     * @param {number} code_point Next code point read from the stream.
+     * @return {(number|!Array.<number>)} Byte(s) to emit.
+     */
+    this.handler = function(stream, code_point) {
+      // 1. If code point is end-of-stream, return finished.
+      if (code_point === end_of_stream)
+        return finished;
+
+      // 2. If code point is an ASCII code point, return a byte whose
+      // value is code point.
+      if (isASCIICodePoint(code_point))
+        return code_point;
+
+      // 3. Let pointer be the index Big5 pointer for code point.
+      var pointer = indexBig5PointerFor(code_point);
+
+      // 4. If pointer is null, return error with code point.
+      if (pointer === null)
+        return encoderError(code_point);
+
+      // 5. Let lead be floor(pointer / 157) + 0x81.
+      var lead = floor(pointer / 157) + 0x81;
+
+      // 6. If lead is less than 0xA1, return error with code point.
+      if (lead < 0xA1)
+        return encoderError(code_point);
+
+      // 7. Let trail be pointer % 157.
+      var trail = pointer % 157;
+
+      // 8. Let offset be 0x40 if trail is less than 0x3F and 0x62
+      // otherwise.
+      var offset = trail < 0x3F ? 0x40 : 0x62;
+
+      // Return two bytes whose values are lead and trail + offset.
+      return [lead, trail + offset];
+    };
+  }
+
+  /** @param {{fatal: boolean}} options */
+  encoders['Big5'] = function(options) {
+    return new Big5Encoder(options);
+  };
+  /** @param {{fatal: boolean}} options */
+  decoders['Big5'] = function(options) {
+    return new Big5Decoder(options);
+  };
+
+
+  //
+  // 13. Legacy multi-byte Japanese encodings
+  //
+
+  // 13.1 euc-jp
+
+  // 13.1.1 euc-jp decoder
+  /**
+   * @constructor
+   * @implements {Decoder}
+   * @param {{fatal: boolean}} options
+   */
+  function EUCJPDecoder(options) {
+    var fatal = options.fatal;
+
+    // euc-jp's decoder has an associated euc-jp jis0212 flag
+    // (initially unset) and euc-jp lead (initially 0x00).
+    var /** @type {boolean} */ eucjp_jis0212_flag = false,
+        /** @type {number} */ eucjp_lead = 0x00;
+
+    /**
+     * @param {Stream} stream The stream of bytes being decoded.
+     * @param {number} bite The next byte read from the stream.
+     * @return {?(number|!Array.<number>)} The next code point(s)
+     *     decoded, or null if not enough data exists in the input
+     *     stream to decode a complete code point.
+     */
+    this.handler = function(stream, bite) {
+      // 1. If byte is end-of-stream and euc-jp lead is not 0x00, set
+      // euc-jp lead to 0x00, and return error.
+      if (bite === end_of_stream && eucjp_lead !== 0x00) {
+        eucjp_lead = 0x00;
+        return decoderError(fatal);
+      }
+
+      // 2. If byte is end-of-stream and euc-jp lead is 0x00, return
+      // finished.
+      if (bite === end_of_stream && eucjp_lead === 0x00)
+        return finished;
+
+      // 3. If euc-jp lead is 0x8E and byte is in the range 0xA1 to
+      // 0xDF, inclusive, set euc-jp lead to 0x00 and return a code
+      // point whose value is 0xFF61 − 0xA1 + byte.
+      if (eucjp_lead === 0x8E && inRange(bite, 0xA1, 0xDF)) {
+        eucjp_lead = 0x00;
+        return 0xFF61 - 0xA1 + bite;
+      }
+
+      // 4. If euc-jp lead is 0x8F and byte is in the range 0xA1 to
+      // 0xFE, inclusive, set the euc-jp jis0212 flag, set euc-jp lead
+      // to byte, and return continue.
+      if (eucjp_lead === 0x8F && inRange(bite, 0xA1, 0xFE)) {
+        eucjp_jis0212_flag = true;
+        eucjp_lead = bite;
+        return null;
+      }
+
+      // 5. If euc-jp lead is not 0x00, let lead be euc-jp lead, set
+      // euc-jp lead to 0x00, and run these substeps:
+      if (eucjp_lead !== 0x00) {
+        var lead = eucjp_lead;
+        eucjp_lead = 0x00;
+
+        // 1. Let code point be null.
+        var code_point = null;
+
+        // 2. If lead and byte are both in the range 0xA1 to 0xFE,
+        // inclusive, set code point to the index code point for (lead
+        // − 0xA1) × 94 + byte − 0xA1 in index jis0208 if the euc-jp
+        // jis0212 flag is unset and in index jis0212 otherwise.
+        if (inRange(lead, 0xA1, 0xFE) && inRange(bite, 0xA1, 0xFE)) {
+          code_point = indexCodePointFor(
+            (lead - 0xA1) * 94 + (bite - 0xA1),
+            index(!eucjp_jis0212_flag ? 'jis0208' : 'jis0212'));
+        }
+
+        // 3. Unset the euc-jp jis0212 flag.
+        eucjp_jis0212_flag = false;
+
+        // 4. If byte is not in the range 0xA1 to 0xFE, inclusive,
+        // prepend byte to stream.
+        if (!inRange(bite, 0xA1, 0xFE))
+          stream.prepend(bite);
+
+        // 5. If code point is null, return error.
+        if (code_point === null)
+          return decoderError(fatal);
+
+        // 6. Return a code point whose value is code point.
+        return code_point;
+      }
+
+      // 6. If byte is an ASCII byte, return a code point whose value
+      // is byte.
+      if (isASCIIByte(bite))
+        return bite;
+
+      // 7. If byte is 0x8E, 0x8F, or in the range 0xA1 to 0xFE,
+      // inclusive, set euc-jp lead to byte and return continue.
+      if (bite === 0x8E || bite === 0x8F || inRange(bite, 0xA1, 0xFE)) {
+        eucjp_lead = bite;
+        return null;
+      }
+
+      // 8. Return error.
+      return decoderError(fatal);
+    };
+  }
+
+  // 13.1.2 euc-jp encoder
+  /**
+   * @constructor
+   * @implements {Encoder}
+   * @param {{fatal: boolean}} options
+   */
+  function EUCJPEncoder(options) {
+    var fatal = options.fatal;
+    /**
+     * @param {Stream} stream Input stream.
+     * @param {number} code_point Next code point read from the stream.
+     * @return {(number|!Array.<number>)} Byte(s) to emit.
+     */
+    this.handler = function(stream, code_point) {
+      // 1. If code point is end-of-stream, return finished.
+      if (code_point === end_of_stream)
+        return finished;
+
+      // 2. If code point is an ASCII code point, return a byte whose
+      // value is code point.
+      if (isASCIICodePoint(code_point))
+        return code_point;
+
+      // 3. If code point is U+00A5, return byte 0x5C.
+      if (code_point === 0x00A5)
+        return 0x5C;
+
+      // 4. If code point is U+203E, return byte 0x7E.
+      if (code_point === 0x203E)
+        return 0x7E;
+
+      // 5. If code point is in the range U+FF61 to U+FF9F, inclusive,
+      // return two bytes whose values are 0x8E and code point −
+      // 0xFF61 + 0xA1.
+      if (inRange(code_point, 0xFF61, 0xFF9F))
+        return [0x8E, code_point - 0xFF61 + 0xA1];
+
+      // 6. If code point is U+2212, set it to U+FF0D.
+      if (code_point === 0x2212)
+        code_point = 0xFF0D;
+
+      // 7. Let pointer be the index pointer for code point in index
+      // jis0208.
+      var pointer = indexPointerFor(code_point, index('jis0208'));
+
+      // 8. If pointer is null, return error with code point.
+      if (pointer === null)
+        return encoderError(code_point);
+
+      // 9. Let lead be floor(pointer / 94) + 0xA1.
+      var lead = floor(pointer / 94) + 0xA1;
+
+      // 10. Let trail be pointer % 94 + 0xA1.
+      var trail = pointer % 94 + 0xA1;
+
+      // 11. Return two bytes whose values are lead and trail.
+      return [lead, trail];
+    };
+  }
+
+  /** @param {{fatal: boolean}} options */
+  encoders['EUC-JP'] = function(options) {
+    return new EUCJPEncoder(options);
+  };
+  /** @param {{fatal: boolean}} options */
+  decoders['EUC-JP'] = function(options) {
+    return new EUCJPDecoder(options);
+  };
+
+  // 13.2 iso-2022-jp
+
+  // 13.2.1 iso-2022-jp decoder
+  /**
+   * @constructor
+   * @implements {Decoder}
+   * @param {{fatal: boolean}} options
+   */
+  function ISO2022JPDecoder(options) {
+    var fatal = options.fatal;
+    /** @enum */
+    var states = {
+      ASCII: 0,
+      Roman: 1,
+      Katakana: 2,
+      LeadByte: 3,
+      TrailByte: 4,
+      EscapeStart: 5,
+      Escape: 6
+    };
+    // iso-2022-jp's decoder has an associated iso-2022-jp decoder
+    // state (initially ASCII), iso-2022-jp decoder output state
+    // (initially ASCII), iso-2022-jp lead (initially 0x00), and
+    // iso-2022-jp output flag (initially unset).
+    var /** @type {number} */ iso2022jp_decoder_state = states.ASCII,
+        /** @type {number} */ iso2022jp_decoder_output_state = states.ASCII,
+        /** @type {number} */ iso2022jp_lead = 0x00,
+        /** @type {boolean} */ iso2022jp_output_flag = false;
+    /**
+     * @param {Stream} stream The stream of bytes being decoded.
+     * @param {number} bite The next byte read from the stream.
+     * @return {?(number|!Array.<number>)} The next code point(s)
+     *     decoded, or null if not enough data exists in the input
+     *     stream to decode a complete code point.
+     */
+    this.handler = function(stream, bite) {
+      // switching on iso-2022-jp decoder state:
+      switch (iso2022jp_decoder_state) {
+      default:
+      case states.ASCII:
+        // ASCII
+        // Based on byte:
+
+        // 0x1B
+        if (bite === 0x1B) {
+          // Set iso-2022-jp decoder state to escape start and return
+          // continue.
+          iso2022jp_decoder_state = states.EscapeStart;
+          return null;
+        }
+
+        // 0x00 to 0x7F, excluding 0x0E, 0x0F, and 0x1B
+        if (inRange(bite, 0x00, 0x7F) && bite !== 0x0E
+            && bite !== 0x0F && bite !== 0x1B) {
+          // Unset the iso-2022-jp output flag and return a code point
+          // whose value is byte.
+          iso2022jp_output_flag = false;
+          return bite;
+        }
+
+        // end-of-stream
+        if (bite === end_of_stream) {
+          // Return finished.
+          return finished;
+        }
+
+        // Otherwise
+        // Unset the iso-2022-jp output flag and return error.
+        iso2022jp_output_flag = false;
+        return decoderError(fatal);
+
+      case states.Roman:
+        // Roman
+        // Based on byte:
+
+        // 0x1B
+        if (bite === 0x1B) {
+          // Set iso-2022-jp decoder state to escape start and return
+          // continue.
+          iso2022jp_decoder_state = states.EscapeStart;
+          return null;
+        }
+
+        // 0x5C
+        if (bite === 0x5C) {
+          // Unset the iso-2022-jp output flag and return code point
+          // U+00A5.
+          iso2022jp_output_flag = false;
+          return 0x00A5;
+        }
+
+        // 0x7E
+        if (bite === 0x7E) {
+          // Unset the iso-2022-jp output flag and return code point
+          // U+203E.
+          iso2022jp_output_flag = false;
+          return 0x203E;
+        }
+
+        // 0x00 to 0x7F, excluding 0x0E, 0x0F, 0x1B, 0x5C, and 0x7E
+        if (inRange(bite, 0x00, 0x7F) && bite !== 0x0E && bite !== 0x0F
+            && bite !== 0x1B && bite !== 0x5C && bite !== 0x7E) {
+          // Unset the iso-2022-jp output flag and return a code point
+          // whose value is byte.
+          iso2022jp_output_flag = false;
+          return bite;
+        }
+
+        // end-of-stream
+        if (bite === end_of_stream) {
+          // Return finished.
+          return finished;
+        }
+
+        // Otherwise
+        // Unset the iso-2022-jp output flag and return error.
+        iso2022jp_output_flag = false;
+        return decoderError(fatal);
+
+      case states.Katakana:
+        // Katakana
+        // Based on byte:
+
+        // 0x1B
+        if (bite === 0x1B) {
+          // Set iso-2022-jp decoder state to escape start and return
+          // continue.
+          iso2022jp_decoder_state = states.EscapeStart;
+          return null;
+        }
+
+        // 0x21 to 0x5F
+        if (inRange(bite, 0x21, 0x5F)) {
+          // Unset the iso-2022-jp output flag and return a code point
+          // whose value is 0xFF61 − 0x21 + byte.
+          iso2022jp_output_flag = false;
+          return 0xFF61 - 0x21 + bite;
+        }
+
+        // end-of-stream
+        if (bite === end_of_stream) {
+          // Return finished.
+          return finished;
+        }
+
+        // Otherwise
+        // Unset the iso-2022-jp output flag and return error.
+        iso2022jp_output_flag = false;
+        return decoderError(fatal);
+
+      case states.LeadByte:
+        // Lead byte
+        // Based on byte:
+
+        // 0x1B
+        if (bite === 0x1B) {
+          // Set iso-2022-jp decoder state to escape start and return
+          // continue.
+          iso2022jp_decoder_state = states.EscapeStart;
+          return null;
+        }
+
+        // 0x21 to 0x7E
+        if (inRange(bite, 0x21, 0x7E)) {
+          // Unset the iso-2022-jp output flag, set iso-2022-jp lead
+          // to byte, iso-2022-jp decoder state to trail byte, and
+          // return continue.
+          iso2022jp_output_flag = false;
+          iso2022jp_lead = bite;
+          iso2022jp_decoder_state = states.TrailByte;
+          return null;
+        }
+
+        // end-of-stream
+        if (bite === end_of_stream) {
+          // Return finished.
+          return finished;
+        }
+
+        // Otherwise
+        // Unset the iso-2022-jp output flag and return error.
+        iso2022jp_output_flag = false;
+        return decoderError(fatal);
+
+      case states.TrailByte:
+        // Trail byte
+        // Based on byte:
+
+        // 0x1B
+        if (bite === 0x1B) {
+          // Set iso-2022-jp decoder state to escape start and return
+          // continue.
+          iso2022jp_decoder_state = states.EscapeStart;
+          return decoderError(fatal);
+        }
+
+        // 0x21 to 0x7E
+        if (inRange(bite, 0x21, 0x7E)) {
+          // 1. Set the iso-2022-jp decoder state to lead byte.
+          iso2022jp_decoder_state = states.LeadByte;
+
+          // 2. Let pointer be (iso-2022-jp lead − 0x21) × 94 + byte − 0x21.
+          var pointer = (iso2022jp_lead - 0x21) * 94 + bite - 0x21;
+
+          // 3. Let code point be the index code point for pointer in
+          // index jis0208.
+          var code_point = indexCodePointFor(pointer, index('jis0208'));
+
+          // 4. If code point is null, return error.
+          if (code_point === null)
+            return decoderError(fatal);
+
+          // 5. Return a code point whose value is code point.
+          return code_point;
+        }
+
+        // end-of-stream
+        if (bite === end_of_stream) {
+          // Set the iso-2022-jp decoder state to lead byte, prepend
+          // byte to stream, and return error.
+          iso2022jp_decoder_state = states.LeadByte;
+          stream.prepend(bite);
+          return decoderError(fatal);
+        }
+
+        // Otherwise
+        // Set iso-2022-jp decoder state to lead byte and return
+        // error.
+        iso2022jp_decoder_state = states.LeadByte;
+        return decoderError(fatal);
+
+      case states.EscapeStart:
+        // Escape start
+
+        // 1. If byte is either 0x24 or 0x28, set iso-2022-jp lead to
+        // byte, iso-2022-jp decoder state to escape, and return
+        // continue.
+        if (bite === 0x24 || bite === 0x28) {
+          iso2022jp_lead = bite;
+          iso2022jp_decoder_state = states.Escape;
+          return null;
+        }
+
+        // 2. Prepend byte to stream.
+        stream.prepend(bite);
+
+        // 3. Unset the iso-2022-jp output flag, set iso-2022-jp
+        // decoder state to iso-2022-jp decoder output state, and
+        // return error.
+        iso2022jp_output_flag = false;
+        iso2022jp_decoder_state = iso2022jp_decoder_output_state;
+        return decoderError(fatal);
+
+      case states.Escape:
+        // Escape
+
+        // 1. Let lead be iso-2022-jp lead and set iso-2022-jp lead to
+        // 0x00.
+        var lead = iso2022jp_lead;
+        iso2022jp_lead = 0x00;
+
+        // 2. Let state be null.
+        var state = null;
+
+        // 3. If lead is 0x28 and byte is 0x42, set state to ASCII.
+        if (lead === 0x28 && bite === 0x42)
+          state = states.ASCII;
+
+        // 4. If lead is 0x28 and byte is 0x4A, set state to Roman.
+        if (lead === 0x28 && bite === 0x4A)
+          state = states.Roman;
+
+        // 5. If lead is 0x28 and byte is 0x49, set state to Katakana.
+        if (lead === 0x28 && bite === 0x49)
+          state = states.Katakana;
+
+        // 6. If lead is 0x24 and byte is either 0x40 or 0x42, set
+        // state to lead byte.
+        if (lead === 0x24 && (bite === 0x40 || bite === 0x42))
+          state = states.LeadByte;
+
+        // 7. If state is non-null, run these substeps:
+        if (state !== null) {
+          // 1. Set iso-2022-jp decoder state and iso-2022-jp decoder
+          // output state to states.
+          iso2022jp_decoder_state = iso2022jp_decoder_state = state;
+
+          // 2. Let output flag be the iso-2022-jp output flag.
+          var output_flag = iso2022jp_output_flag;
+
+          // 3. Set the iso-2022-jp output flag.
+          iso2022jp_output_flag = true;
+
+          // 4. Return continue, if output flag is unset, and error
+          // otherwise.
+          return !output_flag ? null : decoderError(fatal);
+        }
+
+        // 8. Prepend lead and byte to stream.
+        stream.prepend([lead, bite]);
+
+        // 9. Unset the iso-2022-jp output flag, set iso-2022-jp
+        // decoder state to iso-2022-jp decoder output state and
+        // return error.
+        iso2022jp_output_flag = false;
+        iso2022jp_decoder_state = iso2022jp_decoder_output_state;
+        return decoderError(fatal);
+      }
+    };
+  }
+
+  // 13.2.2 iso-2022-jp encoder
+  /**
+   * @constructor
+   * @implements {Encoder}
+   * @param {{fatal: boolean}} options
+   */
+  function ISO2022JPEncoder(options) {
+    var fatal = options.fatal;
+    // iso-2022-jp's encoder has an associated iso-2022-jp encoder
+    // state which is one of ASCII, Roman, and jis0208 (initially
+    // ASCII).
+    /** @enum */
+    var states = {
+      ASCII: 0,
+      Roman: 1,
+      jis0208: 2
+    };
+    var /** @type {number} */ iso2022jp_state = states.ASCII;
+    /**
+     * @param {Stream} stream Input stream.
+     * @param {number} code_point Next code point read from the stream.
+     * @return {(number|!Array.<number>)} Byte(s) to emit.
+     */
+    this.handler = function(stream, code_point) {
+      // 1. If code point is end-of-stream and iso-2022-jp encoder
+      // state is not ASCII, prepend code point to stream, set
+      // iso-2022-jp encoder state to ASCII, and return three bytes
+      // 0x1B 0x28 0x42.
+      if (code_point === end_of_stream &&
+          iso2022jp_state !== states.ASCII) {
+        stream.prepend(code_point);
+        iso2022jp_state = states.ASCII;
+        return [0x1B, 0x28, 0x42];
+      }
+
+      // 2. If code point is end-of-stream and iso-2022-jp encoder
+      // state is ASCII, return finished.
+      if (code_point === end_of_stream && iso2022jp_state === states.ASCII)
+        return finished;
+
+      // 3. If ISO-2022-JP encoder state is ASCII or Roman, and code
+      // point is U+000E, U+000F, or U+001B, return error with U+FFFD.
+      if ((iso2022jp_state === states.ASCII ||
+           iso2022jp_state === states.Roman) &&
+          (code_point === 0x000E || code_point === 0x000F ||
+           code_point === 0x001B)) {
+        return encoderError(0xFFFD);
+      }
+
+      // 4. If iso-2022-jp encoder state is ASCII and code point is an
+      // ASCII code point, return a byte whose value is code point.
+      if (iso2022jp_state === states.ASCII &&
+          isASCIICodePoint(code_point))
+        return code_point;
+
+      // 5. If iso-2022-jp encoder state is Roman and code point is an
+      // ASCII code point, excluding U+005C and U+007E, or is U+00A5
+      // or U+203E, run these substeps:
+      if (iso2022jp_state === states.Roman &&
+          ((isASCIICodePoint(code_point) &&
+           code_point !== 0x005C && code_point !== 0x007E) ||
+          (code_point == 0x00A5 || code_point == 0x203E))) {
+
+        // 1. If code point is an ASCII code point, return a byte
+        // whose value is code point.
+        if (isASCIICodePoint(code_point))
+          return code_point;
+
+        // 2. If code point is U+00A5, return byte 0x5C.
+        if (code_point === 0x00A5)
+          return 0x5C;
+
+        // 3. If code point is U+203E, return byte 0x7E.
+        if (code_point === 0x203E)
+          return 0x7E;
+      }
+
+      // 6. If code point is an ASCII code point, and iso-2022-jp
+      // encoder state is not ASCII, prepend code point to stream, set
+      // iso-2022-jp encoder state to ASCII, and return three bytes
+      // 0x1B 0x28 0x42.
+      if (isASCIICodePoint(code_point) &&
+          iso2022jp_state !== states.ASCII) {
+        stream.prepend(code_point);
+        iso2022jp_state = states.ASCII;
+        return [0x1B, 0x28, 0x42];
+      }
+
+      // 7. If code point is either U+00A5 or U+203E, and iso-2022-jp
+      // encoder state is not Roman, prepend code point to stream, set
+      // iso-2022-jp encoder state to Roman, and return three bytes
+      // 0x1B 0x28 0x4A.
+      if ((code_point === 0x00A5 || code_point === 0x203E) &&
+          iso2022jp_state !== states.Roman) {
+        stream.prepend(code_point);
+        iso2022jp_state = states.Roman;
+        return [0x1B, 0x28, 0x4A];
+      }
+
+      // 8. If code point is U+2212, set it to U+FF0D.
+      if (code_point === 0x2212)
+        code_point = 0xFF0D;
+
+      // 9. Let pointer be the index pointer for code point in index
+      // jis0208.
+      var pointer = indexPointerFor(code_point, index('jis0208'));
+
+      // 10. If pointer is null, return error with code point.
+      if (pointer === null)
+        return encoderError(code_point);
+
+      // 11. If iso-2022-jp encoder state is not jis0208, prepend code
+      // point to stream, set iso-2022-jp encoder state to jis0208,
+      // and return three bytes 0x1B 0x24 0x42.
+      if (iso2022jp_state !== states.jis0208) {
+        stream.prepend(code_point);
+        iso2022jp_state = states.jis0208;
+        return [0x1B, 0x24, 0x42];
+      }
+
+      // 12. Let lead be floor(pointer / 94) + 0x21.
+      var lead = floor(pointer / 94) + 0x21;
+
+      // 13. Let trail be pointer % 94 + 0x21.
+      var trail = pointer % 94 + 0x21;
+
+      // 14. Return two bytes whose values are lead and trail.
+      return [lead, trail];
+    };
+  }
+
+  /** @param {{fatal: boolean}} options */
+  encoders['ISO-2022-JP'] = function(options) {
+    return new ISO2022JPEncoder(options);
+  };
+  /** @param {{fatal: boolean}} options */
+  decoders['ISO-2022-JP'] = function(options) {
+    return new ISO2022JPDecoder(options);
+  };
+
+  // 13.3 Shift_JIS
+
+  // 13.3.1 Shift_JIS decoder
+  /**
+   * @constructor
+   * @implements {Decoder}
+   * @param {{fatal: boolean}} options
+   */
+  function ShiftJISDecoder(options) {
+    var fatal = options.fatal;
+    // Shift_JIS's decoder has an associated Shift_JIS lead (initially
+    // 0x00).
+    var /** @type {number} */ Shift_JIS_lead = 0x00;
+    /**
+     * @param {Stream} stream The stream of bytes being decoded.
+     * @param {number} bite The next byte read from the stream.
+     * @return {?(number|!Array.<number>)} The next code point(s)
+     *     decoded, or null if not enough data exists in the input
+     *     stream to decode a complete code point.
+     */
+    this.handler = function(stream, bite) {
+      // 1. If byte is end-of-stream and Shift_JIS lead is not 0x00,
+      // set Shift_JIS lead to 0x00 and return error.
+      if (bite === end_of_stream && Shift_JIS_lead !== 0x00) {
+        Shift_JIS_lead = 0x00;
+        return decoderError(fatal);
+      }
+
+      // 2. If byte is end-of-stream and Shift_JIS lead is 0x00,
+      // return finished.
+      if (bite === end_of_stream && Shift_JIS_lead === 0x00)
+        return finished;
+
+      // 3. If Shift_JIS lead is not 0x00, let lead be Shift_JIS lead,
+      // let pointer be null, set Shift_JIS lead to 0x00, and then run
+      // these substeps:
+      if (Shift_JIS_lead !== 0x00) {
+        var lead = Shift_JIS_lead;
+        var pointer = null;
+        Shift_JIS_lead = 0x00;
+
+        // 1. Let offset be 0x40, if byte is less than 0x7F, and 0x41
+        // otherwise.
+        var offset = (bite < 0x7F) ? 0x40 : 0x41;
+
+        // 2. Let lead offset be 0x81, if lead is less than 0xA0, and
+        // 0xC1 otherwise.
+        var lead_offset = (lead < 0xA0) ? 0x81 : 0xC1;
+
+        // 3. If byte is in the range 0x40 to 0x7E, inclusive, or 0x80
+        // to 0xFC, inclusive, set pointer to (lead − lead offset) ×
+        // 188 + byte − offset.
+        if (inRange(bite, 0x40, 0x7E) || inRange(bite, 0x80, 0xFC))
+          pointer = (lead - lead_offset) * 188 + bite - offset;
+
+        // 4. If pointer is in the range 8836 to 10715, inclusive,
+        // return a code point whose value is 0xE000 − 8836 + pointer.
+        if (inRange(pointer, 8836, 10715))
+          return 0xE000 - 8836 + pointer;
+
+        // 5. Let code point be null, if pointer is null, and the
+        // index code point for pointer in index jis0208 otherwise.
+        var code_point = (pointer === null) ? null :
+              indexCodePointFor(pointer, index('jis0208'));
+
+        // 6. If code point is null and byte is an ASCII byte, prepend
+        // byte to stream.
+        if (code_point === null && isASCIIByte(bite))
+          stream.prepend(bite);
+
+        // 7. If code point is null, return error.
+        if (code_point === null)
+          return decoderError(fatal);
+
+        // 8. Return a code point whose value is code point.
+        return code_point;
+      }
+
+      // 4. If byte is an ASCII byte or 0x80, return a code point
+      // whose value is byte.
+      if (isASCIIByte(bite) || bite === 0x80)
+        return bite;
+
+      // 5. If byte is in the range 0xA1 to 0xDF, inclusive, return a
+      // code point whose value is 0xFF61 − 0xA1 + byte.
+      if (inRange(bite, 0xA1, 0xDF))
+        return 0xFF61 - 0xA1 + bite;
+
+      // 6. If byte is in the range 0x81 to 0x9F, inclusive, or 0xE0
+      // to 0xFC, inclusive, set Shift_JIS lead to byte and return
+      // continue.
+      if (inRange(bite, 0x81, 0x9F) || inRange(bite, 0xE0, 0xFC)) {
+        Shift_JIS_lead = bite;
+        return null;
+      }
+
+      // 7. Return error.
+      return decoderError(fatal);
+    };
+  }
+
+  // 13.3.2 Shift_JIS encoder
+  /**
+   * @constructor
+   * @implements {Encoder}
+   * @param {{fatal: boolean}} options
+   */
+  function ShiftJISEncoder(options) {
+    var fatal = options.fatal;
+    /**
+     * @param {Stream} stream Input stream.
+     * @param {number} code_point Next code point read from the stream.
+     * @return {(number|!Array.<number>)} Byte(s) to emit.
+     */
+    this.handler = function(stream, code_point) {
+      // 1. If code point is end-of-stream, return finished.
+      if (code_point === end_of_stream)
+        return finished;
+
+      // 2. If code point is an ASCII code point or U+0080, return a
+      // byte whose value is code point.
+      if (isASCIICodePoint(code_point) || code_point === 0x0080)
+        return code_point;
+
+      // 3. If code point is U+00A5, return byte 0x5C.
+      if (code_point === 0x00A5)
+        return 0x5C;
+
+      // 4. If code point is U+203E, return byte 0x7E.
+      if (code_point === 0x203E)
+        return 0x7E;
+
+      // 5. If code point is in the range U+FF61 to U+FF9F, inclusive,
+      // return a byte whose value is code point − 0xFF61 + 0xA1.
+      if (inRange(code_point, 0xFF61, 0xFF9F))
+        return code_point - 0xFF61 + 0xA1;
+
+      // 6. If code point is U+2212, set it to U+FF0D.
+      if (code_point === 0x2212)
+        code_point = 0xFF0D;
+
+      // 7. Let pointer be the index Shift_JIS pointer for code point.
+      var pointer = indexShiftJISPointerFor(code_point);
+
+      // 8. If pointer is null, return error with code point.
+      if (pointer === null)
+        return encoderError(code_point);
+
+      // 9. Let lead be floor(pointer / 188).
+      var lead = floor(pointer / 188);
+
+      // 10. Let lead offset be 0x81, if lead is less than 0x1F, and
+      // 0xC1 otherwise.
+      var lead_offset = (lead < 0x1F) ? 0x81 : 0xC1;
+
+      // 11. Let trail be pointer % 188.
+      var trail = pointer % 188;
+
+      // 12. Let offset be 0x40, if trail is less than 0x3F, and 0x41
+      // otherwise.
+      var offset = (trail < 0x3F) ? 0x40 : 0x41;
+
+      // 13. Return two bytes whose values are lead + lead offset and
+      // trail + offset.
+      return [lead + lead_offset, trail + offset];
+    };
+  }
+
+  /** @param {{fatal: boolean}} options */
+  encoders['Shift_JIS'] = function(options) {
+    return new ShiftJISEncoder(options);
+  };
+  /** @param {{fatal: boolean}} options */
+  decoders['Shift_JIS'] = function(options) {
+    return new ShiftJISDecoder(options);
+  };
+
+  //
+  // 14. Legacy multi-byte Korean encodings
+  //
+
+  // 14.1 euc-kr
+
+  // 14.1.1 euc-kr decoder
+  /**
+   * @constructor
+   * @implements {Decoder}
+   * @param {{fatal: boolean}} options
+   */
+  function EUCKRDecoder(options) {
+    var fatal = options.fatal;
+
+    // euc-kr's decoder has an associated euc-kr lead (initially 0x00).
+    var /** @type {number} */ euckr_lead = 0x00;
+    /**
+     * @param {Stream} stream The stream of bytes being decoded.
+     * @param {number} bite The next byte read from the stream.
+     * @return {?(number|!Array.<number>)} The next code point(s)
+     *     decoded, or null if not enough data exists in the input
+     *     stream to decode a complete code point.
+     */
+    this.handler = function(stream, bite) {
+      // 1. If byte is end-of-stream and euc-kr lead is not 0x00, set
+      // euc-kr lead to 0x00 and return error.
+      if (bite === end_of_stream && euckr_lead !== 0) {
+        euckr_lead = 0x00;
+        return decoderError(fatal);
+      }
+
+      // 2. If byte is end-of-stream and euc-kr lead is 0x00, return
+      // finished.
+      if (bite === end_of_stream && euckr_lead === 0)
+        return finished;
+
+      // 3. If euc-kr lead is not 0x00, let lead be euc-kr lead, let
+      // pointer be null, set euc-kr lead to 0x00, and then run these
+      // substeps:
+      if (euckr_lead !== 0x00) {
+        var lead = euckr_lead;
+        var pointer = null;
+        euckr_lead = 0x00;
+
+        // 1. If byte is in the range 0x41 to 0xFE, inclusive, set
+        // pointer to (lead − 0x81) × 190 + (byte − 0x41).
+        if (inRange(bite, 0x41, 0xFE))
+          pointer = (lead - 0x81) * 190 + (bite - 0x41);
+
+        // 2. Let code point be null, if pointer is null, and the
+        // index code point for pointer in index euc-kr otherwise.
+        var code_point = (pointer === null)
+              ? null : indexCodePointFor(pointer, index('euc-kr'));
+
+        // 3. If code point is null and byte is an ASCII byte, prepend
+        // byte to stream.
+        if (pointer === null && isASCIIByte(bite))
+          stream.prepend(bite);
+
+        // 4. If code point is null, return error.
+        if (code_point === null)
+          return decoderError(fatal);
+
+        // 5. Return a code point whose value is code point.
+        return code_point;
+      }
+
+      // 4. If byte is an ASCII byte, return a code point whose value
+      // is byte.
+      if (isASCIIByte(bite))
+        return bite;
+
+      // 5. If byte is in the range 0x81 to 0xFE, inclusive, set
+      // euc-kr lead to byte and return continue.
+      if (inRange(bite, 0x81, 0xFE)) {
+        euckr_lead = bite;
+        return null;
+      }
+
+      // 6. Return error.
+      return decoderError(fatal);
+    };
+  }
+
+  // 14.1.2 euc-kr encoder
+  /**
+   * @constructor
+   * @implements {Encoder}
+   * @param {{fatal: boolean}} options
+   */
+  function EUCKREncoder(options) {
+    var fatal = options.fatal;
+    /**
+     * @param {Stream} stream Input stream.
+     * @param {number} code_point Next code point read from the stream.
+     * @return {(number|!Array.<number>)} Byte(s) to emit.
+     */
+    this.handler = function(stream, code_point) {
+      // 1. If code point is end-of-stream, return finished.
+      if (code_point === end_of_stream)
+        return finished;
+
+      // 2. If code point is an ASCII code point, return a byte whose
+      // value is code point.
+      if (isASCIICodePoint(code_point))
+        return code_point;
+
+      // 3. Let pointer be the index pointer for code point in index
+      // euc-kr.
+      var pointer = indexPointerFor(code_point, index('euc-kr'));
+
+      // 4. If pointer is null, return error with code point.
+      if (pointer === null)
+        return encoderError(code_point);
+
+      // 5. Let lead be floor(pointer / 190) + 0x81.
+      var lead = floor(pointer / 190) + 0x81;
+
+      // 6. Let trail be pointer % 190 + 0x41.
+      var trail = (pointer % 190) + 0x41;
+
+      // 7. Return two bytes whose values are lead and trail.
+      return [lead, trail];
+    };
+  }
+
+  /** @param {{fatal: boolean}} options */
+  encoders['EUC-KR'] = function(options) {
+    return new EUCKREncoder(options);
+  };
+  /** @param {{fatal: boolean}} options */
+  decoders['EUC-KR'] = function(options) {
+    return new EUCKRDecoder(options);
+  };
+
+
+  //
+  // 15. Legacy miscellaneous encodings
+  //
+
+  // 15.1 replacement
+
+  // Not needed - API throws RangeError
+
+  // 15.2 Common infrastructure for utf-16be and utf-16le
+
+  /**
+   * @param {number} code_unit
+   * @param {boolean} utf16be
+   * @return {!Array.<number>} bytes
+   */
+  function convertCodeUnitToBytes(code_unit, utf16be) {
+    // 1. Let byte1 be code unit >> 8.
+    var byte1 = code_unit >> 8;
+
+    // 2. Let byte2 be code unit & 0x00FF.
+    var byte2 = code_unit & 0x00FF;
+
+    // 3. Then return the bytes in order:
+        // utf-16be flag is set: byte1, then byte2.
+    if (utf16be)
+      return [byte1, byte2];
+    // utf-16be flag is unset: byte2, then byte1.
+    return [byte2, byte1];
+  }
+
+  // 15.2.1 shared utf-16 decoder
+  /**
+   * @constructor
+   * @implements {Decoder}
+   * @param {boolean} utf16_be True if big-endian, false if little-endian.
+   * @param {{fatal: boolean}} options
+   */
+  function UTF16Decoder(utf16_be, options) {
+    var fatal = options.fatal;
+    var /** @type {?number} */ utf16_lead_byte = null,
+        /** @type {?number} */ utf16_lead_surrogate = null;
+    /**
+     * @param {Stream} stream The stream of bytes being decoded.
+     * @param {number} bite The next byte read from the stream.
+     * @return {?(number|!Array.<number>)} The next code point(s)
+     *     decoded, or null if not enough data exists in the input
+     *     stream to decode a complete code point.
+     */
+    this.handler = function(stream, bite) {
+      // 1. If byte is end-of-stream and either utf-16 lead byte or
+      // utf-16 lead surrogate is not null, set utf-16 lead byte and
+      // utf-16 lead surrogate to null, and return error.
+      if (bite === end_of_stream && (utf16_lead_byte !== null ||
+                                utf16_lead_surrogate !== null)) {
+        return decoderError(fatal);
+      }
+
+      // 2. If byte is end-of-stream and utf-16 lead byte and utf-16
+      // lead surrogate are null, return finished.
+      if (bite === end_of_stream && utf16_lead_byte === null &&
+          utf16_lead_surrogate === null) {
+        return finished;
+      }
+
+      // 3. If utf-16 lead byte is null, set utf-16 lead byte to byte
+      // and return continue.
+      if (utf16_lead_byte === null) {
+        utf16_lead_byte = bite;
+        return null;
+      }
+
+      // 4. Let code unit be the result of:
+      var code_unit;
+      if (utf16_be) {
+        // utf-16be decoder flag is set
+        //   (utf-16 lead byte << 8) + byte.
+        code_unit = (utf16_lead_byte << 8) + bite;
+      } else {
+        // utf-16be decoder flag is unset
+        //   (byte << 8) + utf-16 lead byte.
+        code_unit = (bite << 8) + utf16_lead_byte;
+      }
+      // Then set utf-16 lead byte to null.
+      utf16_lead_byte = null;
+
+      // 5. If utf-16 lead surrogate is not null, let lead surrogate
+      // be utf-16 lead surrogate, set utf-16 lead surrogate to null,
+      // and then run these substeps:
+      if (utf16_lead_surrogate !== null) {
+        var lead_surrogate = utf16_lead_surrogate;
+        utf16_lead_surrogate = null;
+
+        // 1. If code unit is in the range U+DC00 to U+DFFF,
+        // inclusive, return a code point whose value is 0x10000 +
+        // ((lead surrogate − 0xD800) << 10) + (code unit − 0xDC00).
+        if (inRange(code_unit, 0xDC00, 0xDFFF)) {
+          return 0x10000 + (lead_surrogate - 0xD800) * 0x400 +
+              (code_unit - 0xDC00);
+        }
+
+        // 2. Prepend the sequence resulting of converting code unit
+        // to bytes using utf-16be decoder flag to stream and return
+        // error.
+        stream.prepend(convertCodeUnitToBytes(code_unit, utf16_be));
+        return decoderError(fatal);
+      }
+
+      // 6. If code unit is in the range U+D800 to U+DBFF, inclusive,
+      // set utf-16 lead surrogate to code unit and return continue.
+      if (inRange(code_unit, 0xD800, 0xDBFF)) {
+        utf16_lead_surrogate = code_unit;
+        return null;
+      }
+
+      // 7. If code unit is in the range U+DC00 to U+DFFF, inclusive,
+      // return error.
+      if (inRange(code_unit, 0xDC00, 0xDFFF))
+        return decoderError(fatal);
+
+      // 8. Return code point code unit.
+      return code_unit;
+    };
+  }
+
+  // 15.2.2 shared utf-16 encoder
+  /**
+   * @constructor
+   * @implements {Encoder}
+   * @param {boolean} utf16_be True if big-endian, false if little-endian.
+   * @param {{fatal: boolean}} options
+   */
+  function UTF16Encoder(utf16_be, options) {
+    var fatal = options.fatal;
+    /**
+     * @param {Stream} stream Input stream.
+     * @param {number} code_point Next code point read from the stream.
+     * @return {(number|!Array.<number>)} Byte(s) to emit.
+     */
+    this.handler = function(stream, code_point) {
+      // 1. If code point is end-of-stream, return finished.
+      if (code_point === end_of_stream)
+        return finished;
+
+      // 2. If code point is in the range U+0000 to U+FFFF, inclusive,
+      // return the sequence resulting of converting code point to
+      // bytes using utf-16be encoder flag.
+      if (inRange(code_point, 0x0000, 0xFFFF))
+        return convertCodeUnitToBytes(code_point, utf16_be);
+
+      // 3. Let lead be ((code point − 0x10000) >> 10) + 0xD800,
+      // converted to bytes using utf-16be encoder flag.
+      var lead = convertCodeUnitToBytes(
+        ((code_point - 0x10000) >> 10) + 0xD800, utf16_be);
+
+      // 4. Let trail be ((code point − 0x10000) & 0x3FF) + 0xDC00,
+      // converted to bytes using utf-16be encoder flag.
+      var trail = convertCodeUnitToBytes(
+        ((code_point - 0x10000) & 0x3FF) + 0xDC00, utf16_be);
+
+      // 5. Return a byte sequence of lead followed by trail.
+      return lead.concat(trail);
+    };
+  }
+
+  // 15.3 utf-16be
+  // 15.3.1 utf-16be decoder
+  /** @param {{fatal: boolean}} options */
+  encoders['UTF-16BE'] = function(options) {
+    return new UTF16Encoder(true, options);
+  };
+  // 15.3.2 utf-16be encoder
+  /** @param {{fatal: boolean}} options */
+  decoders['UTF-16BE'] = function(options) {
+    return new UTF16Decoder(true, options);
+  };
+
+  // 15.4 utf-16le
+  // 15.4.1 utf-16le decoder
+  /** @param {{fatal: boolean}} options */
+  encoders['UTF-16LE'] = function(options) {
+    return new UTF16Encoder(false, options);
+  };
+  // 15.4.2 utf-16le encoder
+  /** @param {{fatal: boolean}} options */
+  decoders['UTF-16LE'] = function(options) {
+    return new UTF16Decoder(false, options);
+  };
+
+  // 15.5 x-user-defined
+
+  // 15.5.1 x-user-defined decoder
+  /**
+   * @constructor
+   * @implements {Decoder}
+   * @param {{fatal: boolean}} options
+   */
+  function XUserDefinedDecoder(options) {
+    var fatal = options.fatal;
+    /**
+     * @param {Stream} stream The stream of bytes being decoded.
+     * @param {number} bite The next byte read from the stream.
+     * @return {?(number|!Array.<number>)} The next code point(s)
+     *     decoded, or null if not enough data exists in the input
+     *     stream to decode a complete code point.
+     */
+    this.handler = function(stream, bite) {
+      // 1. If byte is end-of-stream, return finished.
+      if (bite === end_of_stream)
+        return finished;
+
+      // 2. If byte is an ASCII byte, return a code point whose value
+      // is byte.
+      if (isASCIIByte(bite))
+        return bite;
+
+      // 3. Return a code point whose value is 0xF780 + byte − 0x80.
+      return 0xF780 + bite - 0x80;
+    };
+  }
+
+  // 15.5.2 x-user-defined encoder
+  /**
+   * @constructor
+   * @implements {Encoder}
+   * @param {{fatal: boolean}} options
+   */
+  function XUserDefinedEncoder(options) {
+    var fatal = options.fatal;
+    /**
+     * @param {Stream} stream Input stream.
+     * @param {number} code_point Next code point read from the stream.
+     * @return {(number|!Array.<number>)} Byte(s) to emit.
+     */
+    this.handler = function(stream, code_point) {
+      // 1.If code point is end-of-stream, return finished.
+      if (code_point === end_of_stream)
+        return finished;
+
+      // 2. If code point is an ASCII code point, return a byte whose
+      // value is code point.
+      if (isASCIICodePoint(code_point))
+        return code_point;
+
+      // 3. If code point is in the range U+F780 to U+F7FF, inclusive,
+      // return a byte whose value is code point − 0xF780 + 0x80.
+      if (inRange(code_point, 0xF780, 0xF7FF))
+        return code_point - 0xF780 + 0x80;
+
+      // 4. Return error with code point.
+      return encoderError(code_point);
+    };
+  }
+
+  /** @param {{fatal: boolean}} options */
+  encoders['x-user-defined'] = function(options) {
+    return new XUserDefinedEncoder(options);
+  };
+  /** @param {{fatal: boolean}} options */
+  decoders['x-user-defined'] = function(options) {
+    return new XUserDefinedDecoder(options);
+  };
+
+  if (!global['TextEncoder'])
+    global['TextEncoder'] = TextEncoder;
+  if (!global['TextDecoder'])
+    global['TextDecoder'] = TextDecoder;
+
+  if (typeof module !== "undefined" && module.exports) {
+    module.exports = {
+      TextEncoder: global['TextEncoder'],
+      TextDecoder: global['TextDecoder'],
+      EncodingIndexes: global["encoding-indexes"]
+    };
+  }
+
+// For strict environments where `this` inside the global scope
+// is `undefined`, take a pure object instead
+}(this || {}));
+
+},{"./encoding-indexes.js":5}],58:[function(require,module,exports){
+(function (global,Buffer){
+'use strict';
+var proj4 = require('proj4');
+if (proj4.default) {
+  proj4 = proj4.default;
+}
+var unzip = require('./unzip');
+var binaryAjax = require('./binaryajax');
+var parseShp = require('./parseShp');
+var parseDbf = require('parsedbf');
+var Promise = require('lie');
+var Cache = require('lru-cache');
+var cache = new Cache({
+  max: 20
+});
+
+function toBuffer(b) {
+  if (!b) {
+    throw new Error('forgot to pass buffer');
+  }
+  if (Buffer.isBuffer(b)) {
+    return b;
+  }
+  if (b instanceof global.ArrayBuffer) {
+    return new Buffer(b);
+  }
+  if (b.buffer instanceof global.ArrayBuffer) {
+    if (b.BYTES_PER_ELEMENT === 1) {
+      return new Buffer(b);
+    }
+    return new Buffer(b.buffer);
+  }
+}
+
+function shp(base, whiteList) {
+  if (typeof base === 'string' && cache.has(base)) {
+    return Promise.resolve(cache.get(base));
+  }
+  return shp.getShapefile(base, whiteList).then(function(resp) {
+    if (typeof base === 'string') {
+      cache.set(base, resp);
+    }
+    return resp;
+  });
+}
+shp.combine = function(arr) {
+  var out = {};
+  out.type = 'FeatureCollection';
+  out.features = [];
+  var i = 0;
+  var len = arr[0].length;
+  while (i < len) {
+    out.features.push({
+      'type': 'Feature',
+      'geometry': arr[0][i],
+      'properties': arr[1][i]
+    });
+    i++;
+  }
+  return out;
+};
+shp.parseZip = function(buffer, whiteList) {
+  var key;
+  buffer = toBuffer(buffer);
+  var zip = unzip(buffer);
+  var names = [];
+  whiteList = whiteList || [];
+  for (key in zip) {
+    if (key.indexOf('__MACOSX') !== -1) {
+      continue;
+    }
+    if (key.slice(-3).toLowerCase() === 'shp') {
+      names.push(key.slice(0, -4));
+      zip[key.slice(0, -3) + key.slice(-3).toLowerCase()] = zip[key];
+    } else if (key.slice(-3).toLowerCase() === 'prj') {
+      zip[key.slice(0, -3) + key.slice(-3).toLowerCase()] = proj4(zip[key]);
+    } else if (key.slice(-4).toLowerCase() === 'json' || whiteList.indexOf(key.split('.').pop()) > -1) {
+      names.push(key.slice(0, -3) + key.slice(-3).toLowerCase());
+    } else if (key.slice(-3).toLowerCase() === 'dbf' || key.slice(-3).toLowerCase() === 'cpg') {
+      zip[key.slice(0, -3) + key.slice(-3).toLowerCase()] = zip[key];
+    }
+  }
+  if (!names.length) {
+    throw new Error('no layers founds');
+  }
+  var geojson = names.map(function(name) {
+    var parsed, dbf;
+    var lastDotIdx = name.lastIndexOf('.');
+    if (lastDotIdx > -1 && name.slice(lastDotIdx).indexOf('json') > -1) {
+      parsed = JSON.parse(zip[name]);
+      parsed.fileName = name.slice(0, lastDotIdx);
+    } else if (whiteList.indexOf(name.slice(lastDotIdx + 1)) > -1) {
+      parsed = zip[name];
+      parsed.fileName = name;
+    } else {
+      if (zip[name + '.dbf']) {
+        dbf = parseDbf(zip[name + '.dbf'], zip[name + '.cpg']);
+      }
+      parsed = shp.combine([parseShp(zip[name + '.shp'], zip[name + '.prj']), dbf]);
+      parsed.fileName = name;
+    }
+    return parsed;
+  });
+  if (geojson.length === 1) {
+    return geojson[0];
+  } else {
+    return geojson;
+  }
+};
+
+function getZip(base, whiteList) {
+  return binaryAjax(base).then(function(a) {
+    return shp.parseZip(a, whiteList);
+  });
+}
+shp.getShapefile = function(base, whiteList) {
+  if (typeof base === 'string') {
+    if (base.slice(-4).toLowerCase() === '.zip') {
+      return getZip(base, whiteList);
+    } else {
+      return Promise.all([
+        Promise.all([
+          binaryAjax(base + '.shp'),
+          binaryAjax(base + '.prj')
+        ]).then(function(args) {
+          return parseShp(args[0], args[1] ? proj4(args[1]) : false);
+        }),
+        Promise.all([
+          binaryAjax(base + '.dbf'),
+          binaryAjax(base + '.cpg')
+        ]).then(function(args) {
+          return parseDbf(args[0], args[1]);
+        })
+      ]).then(shp.combine);
+    }
+  } else {
+    return new Promise(function(resolve) {
+      resolve(shp.parseZip(base));
+    });
+  }
+};
+shp.parseShp = function(shp, prj) {
+  shp = toBuffer(shp);
+  if (Buffer.isBuffer(prj)) {
+    prj = prj.toString();
+  }
+  if (typeof prj === 'string') {
+    prj = proj4(prj);
+    return parseShp(shp, prj);
+  } else {
+    return parseShp(shp);
+  }
+};
+shp.parseDbf = function(dbf, cpg) {
+  dbf = toBuffer(dbf);
+  return parseDbf(dbf, cpg);
+};
+module.exports = shp;
+
+}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},require("buffer").Buffer)
+},{"./binaryajax":1,"./parseShp":2,"./unzip":3,"buffer":6,"lie":34,"lru-cache":35,"parsedbf":53,"proj4":54}]},{},[58])(58)
+});
