Index: sm/trunk-jpl/src/m/mesh/meshconvert.js
===================================================================
--- /issm/trunk-jpl/src/m/mesh/meshconvert.js	(revision 20883)
+++ 	(revision )
@@ -1,49 +1,0 @@
-this.meshconvert = function(md,varargin)) {
-function zeros(...args) {
-	var array = [];
-	for (var i = 0; i < args[0]; ++i) {
-		array.push(args.length == 1 ? 0 : zeros(args.slice(1)));
-	}
-	return array;
-}
-var md = new model();
-//CONVERTMESH - convert mesh to bamg mesh
-//
-//   Usage:
-//      md=meshconvert(md);
-//      md=meshconvert(md,index,x,y);
-
-if (nargin~=1 & nargin~=4,) {
-	help meshconvert
-	console.error('meshconvert error message: bad usage');
-}
-
-if (nargin==1,) {
-	index = md.mesh.elements;
-	x     = md.mesh.x;
-	y     = md.mesh.y;
-} else {
-	index = varargin[0];
-	x     = varargin[1];
-	y     = varargin[2];
-}
-
-//call Bamg
-[bamgmesh_out bamggeom_out]=BamgConvertMesh(index,x,y);
-
-// plug results onto model
-md.private.bamg          = struct();
-md.private.bamg.mesh     = bamgmesh(bamgmesh_out);
-md.private.bamg.geometry = bamggeom(bamggeom_out);
-md.mesh.x              = bamgmesh_out.Vertices(:,1);
-md.mesh.y              = bamgmesh_out.Vertices(:,2);
-md.mesh.elements       = bamgmesh_out.Triangles(:,1:3);
-md.mesh.edges          = bamgmesh_out.IssmEdges;
-md.mesh.segments       = bamgmesh_out.IssmSegments(:,1:3);
-md.mesh.segmentmarkers = bamgmesh_out.IssmSegments(:,4);
-
-//Fill in rest of fields:
-md.mesh.numberofelements = size(md.mesh.elements,1);
-md.mesh.numberofvertices = length(md.mesh.x);
-md.mesh.numberofedges    = size(md.mesh.edges,1);
-md.mesh.vertexonboundary = zeros(md.mesh.numberofvertices,1); md.mesh.vertexonboundary(md.mesh.segments(:,1:2)) = 1;
