Changeset 19869


Ignore:
Timestamp:
12/09/15 18:21:40 (9 years ago)
Author:
dlcheng
Message:

CHG (javascript): Fixing default shaders to use colors instead of textures.

Location:
issm/trunk-jpl/src/m/plot
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • issm/trunk-jpl/src/m/plot/plot_overlay.js

    r19867 r19869  
    4242        //Compute scaling:
    4343        var scale = 1 / (xmax - xmin);
     44        node["shaderName"] = "unlit_textured";
    4445        node["scale"] = [scale, scale, scale];
    4546        node["rotation"] = options.getfieldvalue('view',[0,0,0]);
  • issm/trunk-jpl/src/m/plot/plot_unit.js

    r19864 r19869  
    4545        //Compute scaling:
    4646        var scale = 1 / (xmax - xmin);
     47        node["shaderName"] = "unlit_textured";
    4748        node["scale"] = [scale, scale, scale];
    4849        node["rotation"] = options.getfieldvalue('view',[0,0,0]);
  • issm/trunk-jpl/src/m/plot/webgl.js

    r19864 r19869  
    103103        //Returns a Node object that contains default display states for webgl object
    104104        return {buffers:[],
    105                 shader:gl.shaders["unlit_textured"]["program"],
     105                shader:gl.shaders["colored"]["program"],
    106106                draw:null,
    107107                hideOcean:false,
     
    119119                scale:vec3.fromValues(1, 1, 1),
    120120                modelMatrix:mat4.create(),
    121                 shaderName:"unlit_textured",
     121                shaderName:"colored",
    122122                overlay:false,
    123123        };
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