/* \file bamgobjects.h
 * \brief: prototype header for all bamg related objects.
 */

#ifndef BAMG_OBJECTS_H_
#define BAMG_OBJECTS_H_

/*Bamg: */
#include "./BamgOpts.h"
#include "./BamgGeom.h"
#include "./BamgMesh.h"
#include "./Metric.h"
#include "./DoubleAndInt.h"
#include "./Direction.h"
#include "./BamgVertex.h"
#include "./AdjacentTriangle.h"
#include "./Edge.h"
#include "./GeomVertex.h"
#include "./GeomEdge.h"
#include "./Curve.h"
#include "./Triangle.h"
#include "./ListofIntersectionTriangles.h"
#include "./GeomSubDomain.h"
#include "./SubDomain.h"
#include "./VertexOnGeom.h"
#include "./VertexOnVertex.h"
#include "./VertexOnEdge.h"
#include "./CrackedEdge.h"
#include "./Mesh.h"
#include "./Geometry.h"
#include "./BamgQuadtree.h"
#include "./SetOfE4.h"

#endif
