Index: /issm/trunk-jpl/src/android/helloworld/ISSM/.classpath
===================================================================
--- /issm/trunk-jpl/src/android/helloworld/ISSM/.classpath	(revision 13840)
+++ /issm/trunk-jpl/src/android/helloworld/ISSM/.classpath	(revision 13841)
@@ -1,8 +1,8 @@
 <?xml version="1.0" encoding="UTF-8"?>
 <classpath>
+	<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
+	<classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
 	<classpathentry kind="src" path="src"/>
 	<classpathentry kind="src" path="gen"/>
-	<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
-	<classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
 	<classpathentry kind="output" path="bin/classes"/>
 </classpath>
Index: /issm/trunk-jpl/src/android/helloworld/ISSM/AndroidManifest.xml
===================================================================
--- /issm/trunk-jpl/src/android/helloworld/ISSM/AndroidManifest.xml	(revision 13840)
+++ /issm/trunk-jpl/src/android/helloworld/ISSM/AndroidManifest.xml	(revision 13841)
@@ -5,5 +5,5 @@
 
     <uses-sdk
-        android:minSdkVersion="5"
+        android:minSdkVersion="8"
         android:targetSdkVersion="15" />
 
Index: /issm/trunk-jpl/src/android/helloworld/ISSM/src/com/example/issm/MyGLRenderer.java
===================================================================
--- /issm/trunk-jpl/src/android/helloworld/ISSM/src/com/example/issm/MyGLRenderer.java	(revision 13840)
+++ /issm/trunk-jpl/src/android/helloworld/ISSM/src/com/example/issm/MyGLRenderer.java	(revision 13841)
@@ -34,5 +34,5 @@
 
         // Set the background frame color
-        GLES20.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+        GLES20.glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
 
         mTriangle = new Triangle();
@@ -103,5 +103,5 @@
 
     // Set color with red, green, blue and alpha (opacity) values
-    float color[] = { 0.63671875f, 0.76953125f, 0.22265625f, 1.0f };
+    float color[] = { 0.0f, 0.0f, 1.0f, 1.0f };
 
     public Triangle() {
