/*!\file:  InputUpdateFromVectorx.h
 * \brief header file for updating datasets from inputs
 */ 

#ifndef _UPDATEINPUTSFROMVECTORXX_H
#define _UPDATEINPUTSFROMVECTORXX_H

#include "../../objects/objects.h"
#include "../../Container/Container.h"

/* local prototypes: */
void	InputUpdateFromVectorx( Elements* elements,Nodes* nodes, Vertices* vertices,Loads* loads, Materials* materials,  Parameters* parameters,Vector* vector, int name,int type);
void	InputUpdateFromVectorx( Elements* elements,Nodes* nodes, Vertices* vertices,Loads* loads, Materials* materials,  Parameters* parameters,IssmDouble* vector, int name,int type);
void	InputUpdateFromVectorx( Elements* elements,Nodes* nodes, Vertices* vertices,Loads* loads, Materials* materials,  Parameters* parameters,int* vector, int name,int type);
void	InputUpdateFromVectorx( Elements* elements,Nodes* nodes, Vertices* vertices,Loads* loads, Materials* materials,  Parameters* parameters,bool* vector, int name,int type);

#endif  /* _UPDATEINPUTSFROMVECTORXX_H */

