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| 1 | /*
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| 2 |  * Object.h:
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| 3 |  * \brief prototype for abstract Object class
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| 4 |  * \file Object.h
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| 5 |  * This prototype describes the Object class. This is an abstract class, parent 
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| 6 |  * to any other objects (Quad, Tria, Grid, etc ...), that can be included in a 
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| 7 |  * DataSet.
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| 8 |  */
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| 9 | 
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| 10 | 
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| 11 | #ifndef _OBJECT_H_
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| 12 | #define _OBJECT_H_
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| 13 | 
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| 14 | class Object {
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| 15 | 
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| 16 |         public: 
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| 17 |                 virtual       ~Object() {};
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| 18 |                 virtual void  Echo()=0;
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| 19 |                 virtual void  DeepEcho()=0;
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| 20 |                 virtual int   Id()=0;
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| 21 |                 virtual int   MyRank()=0;
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| 22 |                 virtual void  Marshall(char** pmarshalled_dataset)=0;
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| 23 |                 virtual int   MarshallSize()=0;
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| 24 |                 virtual void  Demarshall(char** pmarshalled_dataset)=0;
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| 25 |                 virtual int   Enum()=0;
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| 26 |                 virtual Object* copy()=0;
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| 27 |                 virtual void  InputUpdateFromVector(double* vector, int name, int type)=0;
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| 28 |                 virtual void  InputUpdateFromVector(int* vector, int name, int type)=0;
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| 29 |                 virtual void  InputUpdateFromVector(bool* vector, int name, int type)=0;
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| 30 |                 virtual void  InputUpdateFromConstant(double constant, int name)=0;
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| 31 |                 virtual void  InputUpdateFromConstant(int constant, int name)=0;
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| 32 |                 virtual void  InputUpdateFromConstant(bool constant, int name)=0;
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| 33 |                 virtual void  InputUpdateFromSolution(double* solution)=0;
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| 34 |         
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| 35 | };
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| 36 | #endif
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