source: issm/trunk/src/c/objects/Hook.h@ 3673

Last change on this file since 3673 was 3673, checked in by Eric.Larour, 15 years ago

Redid Params and Inputs

File size: 1.6 KB
RevLine 
[3383]1/*!\file Hook.h
2 * \brief: header file for hook object.
3 * A hook is a class that can store the id, offset, and object corresponding to this id and offset into a dataset.
4 * For example, an element has a hook to its nodes. A node has a hook to its vertex. The hook abstracts the need for having
5 * ids and offsets (necesarry for proper configuration of an object) in our objects.
6 */
7
8#ifndef _HOOK_H_
9#define _HOOK_H_
10
[3637]11/*Headers:*/
12/*{{{1*/
[3420]13class DataSet;
14class Object;
[3383]15#include "./Object.h"
[3417]16#include "../DataSet/DataSet.h"
[3383]17#include "../toolkits/toolkits.h"
[3637]18/*}}}*/
[3383]19
20class Hook{
21
22 private:
23
24 int num; //number of objects being hooked onto
25 Object** objects; //list of object pointers. we do not allocate objects, just a list a pointers, that will get to point to the real objects from a dataset.
26 int* ids; //list of object ids, to go look for them in datasets.
27 int* offsets; //list of object offsets into datasets, to speed up lookup.
28
29 public:
30
31 Hook();
32 Hook(int* ids, int num);
[3420]33 void Init(int* ids, int num);
[3383]34 Hook(Object** objects, int* ids, int* offsets,int num);
35 Hook(Hook* hook);
36 ~Hook();
37 void Marshall(char** pmarshalled_dataset);
38 int MarshallSize();
39 void Demarshall(char** pmarshalled_dataset);
40 Object* delivers(void); //single object deliver
41 Object** deliverp(void); //deliver all objects
42 void configure(DataSet* dataset);
43 void Echo(void);
44 void DeepEcho(void);
45 Hook* Spawn(int* indices, int numindices);
46 Object** GetObjects(void);
[3673]47 int* Ids(void);
[3383]48 int* GetOffsets(void);
49 int GetNum(void);
50
51
52};
53
54#endif /* _HOOK_H_ */
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