source: issm/trunk/src/c/objects/Hook.h@ 12706

Last change on this file since 12706 was 12706, checked in by Mathieu Morlighem, 13 years ago

merged trunk-jpl and trunk for revision 12703

File size: 1.5 KB
RevLine 
[3383]1/*!\file Hook.h
2 * \brief: header file for hook object.
3 * A hook is a class that can store the id, offset, and object corresponding to this id and offset into a dataset.
4 * For example, an element has a hook to its nodes. A node has a hook to its vertex. The hook abstracts the need for having
5 * ids and offsets (necesarry for proper configuration of an object) in our objects.
6 */
7
8#ifndef _HOOK_H_
9#define _HOOK_H_
10
[3637]11/*Headers:*/
[12706]12/*{{{*/
[3681]13#include "./Object.h"
[3420]14class DataSet;
[3637]15/*}}}*/
[3383]16
17class Hook{
18
19 private:
20
21 int num; //number of objects being hooked onto
22 Object** objects; //list of object pointers. we do not allocate objects, just a list a pointers, that will get to point to the real objects from a dataset.
23 int* ids; //list of object ids, to go look for them in datasets.
24 int* offsets; //list of object offsets into datasets, to speed up lookup.
25
26 public:
27
[4248]28 /*Hook constructors, destructors: {{{*/
[3383]29 Hook();
30 Hook(int* ids, int num);
31 ~Hook();
[4248]32 /*}}}*/
[12706]33 /*Object like functionality:{{{*/
[4248]34 void Echo(void);
35 void DeepEcho(void);
[4396]36 Object* copy(void);
[4248]37 /*}}}*/
[12706]38 /*Hook management: {{{*/
[3383]39 Object* delivers(void); //single object deliver
40 Object** deliverp(void); //deliver all objects
41 void configure(DataSet* dataset);
[4396]42 Hook* Spawn(int* indices, int numindices);
[3383]43 Object** GetObjects(void);
[3673]44 int* Ids(void);
[3383]45 int* GetOffsets(void);
46 int GetNum(void);
[4248]47 /*}}}*/
[3383]48};
49
50#endif /* _HOOK_H_ */
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