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1 | /*!\file InputDuplicatex
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2 | * \brief: duplicte an input inside the elements, onto another, and wipe it off.
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3 | */
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4 |
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5 | #include "./InputDuplicatex.h"
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6 | #include "../../shared/shared.h"
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7 | #include "../../include/include.h"
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8 | #include "../../toolkits/toolkits.h"
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9 | #include "../../EnumDefinitions/EnumDefinitions.h"
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10 |
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11 | void InputDuplicatex(Elements* elements,Nodes* nodes,Vertices* vertices,Loads* loads,Materials* materials,Parameters* parameters,int original_enum, int new_enum){
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12 |
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13 | /*Go through elemnets, and ask to reinitialie the input: */
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14 | int i;
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15 | for(i=0;i<elements->Size();i++){
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16 | Element* element=(Element*)elements->GetObjectByOffset(i);
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17 | element->InputDuplicate(original_enum,new_enum);
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18 | }
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19 | for(i=0;i<materials->Size();i++){
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20 | Material* material=(Material*)materials->GetObjectByOffset(i);
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21 | //material->InputDuplicate(original_enum,new_enum);
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22 | }
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23 |
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24 | }
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