/*!\file InputDuplicatex * \brief: duplicte an input inside the elements, onto another, and wipe it off. */ #include "./InputDuplicatex.h" #include "../../shared/shared.h" #include "../../include/include.h" #include "../../toolkits/toolkits.h" #include "../../EnumDefinitions/EnumDefinitions.h" void InputDuplicatex(Elements* elements,Nodes* nodes,Vertices* vertices,Loads* loads,Materials* materials,Parameters* parameters,int original_enum, int new_enum){ /*Go through elemnets, and ask to reinitialie the input: */ int i; for(i=0;iSize();i++){ Element* element=(Element*)elements->GetObjectByOffset(i); element->InputDuplicate(original_enum,new_enum); } for(i=0;iSize();i++){ Material* material=(Material*)materials->GetObjectByOffset(i); //material->InputDuplicate(original_enum,new_enum); } }