[3420] | 1 | #ifndef _MESHVERTEX_H_
|
---|
| 2 | #define _MESHVERTEX_H_
|
---|
[3407] | 3 |
|
---|
| 4 | #include "../../objects/objects.h"
|
---|
| 5 | #include "../../shared/shared.h"
|
---|
[3775] | 6 | #include "../../include/include.h"
|
---|
[3407] | 7 | #include "../../toolkits/toolkits.h"
|
---|
| 8 |
|
---|
[3775] | 9 | #include "../include/include.h"
|
---|
[3407] | 10 | #include "Direction.h"
|
---|
| 11 | #include "Metric.h"
|
---|
| 12 |
|
---|
| 13 | namespace bamg {
|
---|
| 14 |
|
---|
| 15 | //classes
|
---|
| 16 | class Triangle;
|
---|
| 17 | class Triangles;
|
---|
| 18 | class VertexOnGeom;
|
---|
| 19 | class VertexOnEdge;
|
---|
| 20 |
|
---|
| 21 | class MeshVertex {
|
---|
| 22 |
|
---|
| 23 | public:
|
---|
| 24 | I2 i; // integer coordinates
|
---|
| 25 | R2 r; // real coordinates
|
---|
| 26 | Metric m;
|
---|
| 27 | long ReferenceNumber;
|
---|
| 28 | Direction DirOfSearch;
|
---|
| 29 | short vint; // the vertex number in triangle; varies between 0 and 2 in t
|
---|
| 30 | union {
|
---|
| 31 | Triangle* t; // one triangle which is containing the vertex
|
---|
| 32 | long color;
|
---|
| 33 | MeshVertex* to; // used in geometry MeshVertex to know the Mesh MeshVertex associated
|
---|
| 34 | VertexOnGeom* onGeometry; // if vint == 8; // set with Triangles::SetVertexFieldOn()
|
---|
| 35 | MeshVertex* onBackgroundVertex;// if vint == 16 on Background vertex Triangles::SetVertexFieldOnBTh()
|
---|
| 36 | VertexOnEdge* onBackgroundEdge; // if vint == 32 on Background edge
|
---|
| 37 | };
|
---|
| 38 |
|
---|
| 39 | //Operators
|
---|
| 40 | operator I2() const {return i;} // Cast operator
|
---|
| 41 | operator const R2 & () const {return r;} // Cast operator
|
---|
| 42 | operator Metric () const {return m;} // Cast operator
|
---|
| 43 | double operator()(R2 x) const { return m(x);} // Get x in the metric m
|
---|
| 44 |
|
---|
| 45 | //methods (No constructor and no destructors...)
|
---|
| 46 | double Smoothing(Triangles & ,const Triangles & ,Triangle * & ,double =1);
|
---|
| 47 | void MetricFromHessian(const double Hxx,const double Hyx, const double Hyy, const double smin,const double smax,const double s,const double err,BamgOpts* bamgopts);
|
---|
| 48 | void Echo();
|
---|
| 49 | int ref() const { return ReferenceNumber;}
|
---|
| 50 | long Optim(int =1,int =0);
|
---|
| 51 |
|
---|
| 52 | //inline functions
|
---|
| 53 | inline void Set(const MeshVertex &rec,const Triangles & ,Triangles & ){*this=rec;}
|
---|
| 54 | };
|
---|
| 55 |
|
---|
| 56 | //Intermediary
|
---|
| 57 | double QuadQuality(const MeshVertex &,const MeshVertex &,const MeshVertex &,const MeshVertex &);
|
---|
| 58 | }
|
---|
| 59 | #endif
|
---|