1 | #include "../shared/shared.h"
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2 | #include "../include/macros.h"
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3 | #include "../toolkits/toolkits.h"
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4 |
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5 | #include <cstdio>
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6 | #include <cstring>
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7 | #include <cmath>
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8 | #include <ctime>
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9 | #include "Mesh2.h"
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10 | #include "QuadTree.h"
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11 | #include "SetOfE4.h"
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12 |
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13 |
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14 | namespace bamg {
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15 |
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16 | static const Direction NoDirOfSearch=Direction();
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17 |
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18 | /*Constructors/Destructors*/
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19 |
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20 | /*IO*/
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21 | /*FUNCTION Geometry::WriteGeometry{{{1*/
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22 | void Geometry::WriteGeometry(BamgGeom* bamggeom, BamgOpts* bamgopts){
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23 |
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24 | int verbose;
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25 | int nbreq=0;
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26 | int nbreqv=0;
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27 | int nbtan=0;
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28 | int nbcracked=0;
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29 | int i,count;
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30 |
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31 | verbose=bamgopts->verbose;
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32 |
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33 | //Vertices
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34 | if(verbose>3) printf(" writing Vertices\n");
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35 | bamggeom->NumVertices=nbv;
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36 | xfree((void**)&bamggeom->Vertices);
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37 | if (nbv){
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38 | bamggeom->Vertices=(double*)xmalloc(3*nbv*sizeof(double));
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39 | for (i=0;i<nbv;i++){
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40 | bamggeom->Vertices[i*3+0]=vertices[i].r.x;
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41 | bamggeom->Vertices[i*3+1]=vertices[i].r.y;
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42 | bamggeom->Vertices[i*3+2]=vertices[i].ref();
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43 |
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44 | //update counters
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45 | if (vertices[i].Required()) nbreqv++;
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46 | }
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47 | }
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48 | else{
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49 | bamggeom->Vertices=NULL;
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50 | }
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51 |
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52 | //Edges
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53 | if(verbose>3) printf(" writing Edges\n");
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54 | bamggeom->NumEdges=nbe;
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55 | xfree((void**)&bamggeom->Edges);
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56 | if (nbe){
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57 | bamggeom->Edges=(double*)xmalloc(3*nbe*sizeof(double));
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58 | for (i=0;i<nbe;i++){
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59 | bamggeom->Edges[i*3+0]=Number(edges[i][0])+1; //back to Matlab indexing
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60 | bamggeom->Edges[i*3+1]=Number(edges[i][1])+1; //back to Matlab indexing
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61 | //bamggeom->Edges[i*3+2]=(double)edges[i].ref(); //TEST does not compile???
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62 | bamggeom->Edges[i*3+2]=1; //TEST for now
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63 |
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64 | //update counters
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65 | if (edges[i].Required()) nbreq++;
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66 | if (edges[i].Cracked()){
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67 | if (i<=Number(edges[i].link)) nbcracked++;
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68 | }
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69 | if (edges[i].TgA() && edges[i][0].Corner()) nbtan++;
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70 | if (edges[i].TgB() && edges[i][1].Corner()) nbtan++;
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71 | }
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72 | }
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73 | else{
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74 | bamggeom->Edges=NULL;
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75 | }
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76 |
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77 | //CrackedEdges
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78 | if(verbose>3) printf(" writing CrackedEdges\n");
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79 | bamggeom->NumCrackedEdges=nbcracked;
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80 | xfree((void**)&bamggeom->CrackedEdges);
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81 | if (nbcracked){
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82 | bamggeom->CrackedEdges=(double*)xmalloc(2*nbcracked*sizeof(double));
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83 | count=0;
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84 | for (i=0;i<nbe;i++){
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85 | if (edges[i].Cracked()){
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86 | if (i<=Number(edges[i].link)){
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87 | bamggeom->CrackedEdges[count*2+0]=i+1; //back to Matlab indexing
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88 | bamggeom->CrackedEdges[count*2+1]=Number(edges[i].link)+1; //back to Matlab indexing
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89 | count=count+1;
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90 | }
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91 | }
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92 | }
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93 | }
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94 | else{
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95 | bamggeom->CrackedEdges=NULL;
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96 | }
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97 |
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98 | //RequiredEdges
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99 | if(verbose>3) printf(" writing RequiredEdges\n");
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100 | bamggeom->NumRequiredEdges=nbreq;
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101 | xfree((void**)&bamggeom->RequiredEdges);
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102 | if (nbreq){
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103 | bamggeom->RequiredEdges=(double*)xmalloc(1*nbreq*sizeof(double));
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104 | count=0;
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105 | for (i=0;i<nbe;i++){
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106 | if (edges[i].Required()){
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107 | bamggeom->RequiredEdges[count]=i+1; //back to Matlab indexing
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108 | count=count+1;
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109 | }
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110 | }
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111 | }
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112 | else{
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113 | bamggeom->RequiredEdges=NULL;
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114 | }
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115 |
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116 | //No corners
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117 |
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118 | //RequiredVertices
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119 | if(verbose>3) printf(" writing RequiredVertices\n");
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120 | bamggeom->NumRequiredVertices=nbreqv;
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121 | xfree((void**)&bamggeom->RequiredVertices);
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122 | if (nbreqv){
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123 | bamggeom->RequiredVertices=(double*)xmalloc(1*nbreqv*sizeof(double));
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124 | count=0;
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125 | for (i=0;i<nbe;i++){
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126 | if (vertices[i].Required()){
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127 | bamggeom->RequiredVertices[count]=i+1; //back to Matlab indexing
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128 | count=count+1;
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129 | }
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130 | }
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131 | }
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132 | else{
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133 | bamggeom->RequiredVertices=NULL;
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134 | }
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135 |
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136 | //SubDomains
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137 | if(verbose>3) printf(" writing SubDomains\n");
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138 | bamggeom->NumSubDomains=NbSubDomains;
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139 | xfree((void**)&bamggeom->SubDomains);
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140 | if (NbSubDomains){
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141 | bamggeom->SubDomains=(double*)xmalloc(4*NbSubDomains*sizeof(double));
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142 | for (i=0;i<NbSubDomains;i++){
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143 | bamggeom->SubDomains[4*i+0]=2;
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144 | bamggeom->SubDomains[4*i+1]=Number(subdomains[i].edge)+1; //back to Matlab indexing
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145 | bamggeom->SubDomains[4*i+2]=subdomains[i].sens;
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146 | bamggeom->SubDomains[4*i+3]=subdomains[i].ref;
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147 | }
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148 | }
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149 | else{
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150 | bamggeom->SubDomains=NULL;
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151 | }
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152 |
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153 | //TangentAtEdges
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154 | if(verbose>3) printf(" writing TangentAtEdges\n");
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155 | bamggeom->NumTangentAtEdges=nbtan;
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156 | xfree((void**)&bamggeom->TangentAtEdges);
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157 | if (nbtan){
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158 | bamggeom->TangentAtEdges=(double*)xmalloc(4*nbtan*sizeof(double));
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159 | count=0;
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160 | for (i=0;i<nbe;i++){
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161 | if (edges[i].TgA() && edges[i][0].Corner()){
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162 | bamggeom->TangentAtEdges[4*i+0]=i+1; //back to Matlab indexing
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163 | bamggeom->TangentAtEdges[4*i+1]=1;
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164 | bamggeom->TangentAtEdges[4*i+2]=edges[i].tg[0].x;
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165 | bamggeom->TangentAtEdges[4*i+3]=edges[i].tg[0].y;
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166 | }
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167 | if (edges[i].TgB() && edges[i][1].Corner()){
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168 | bamggeom->TangentAtEdges[4*i+0]=i+1; //back to Matlab indexing
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169 | bamggeom->TangentAtEdges[4*i+1]=2;
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170 | bamggeom->TangentAtEdges[4*i+2]=edges[i].tg[1].x;
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171 | bamggeom->TangentAtEdges[4*i+3]=edges[i].tg[2].y;
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172 | }
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173 | count=count+1;
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174 | }
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175 | }
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176 | else{
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177 | bamggeom->TangentAtEdges=NULL;
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178 | }
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179 | }
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180 | /*}}}1*/
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181 | /*FUNCTION Geometry::ReadGeometry{{{1*/
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182 | void Geometry::ReadGeometry(BamgGeom* bamggeom,BamgOpts* bamgopts){
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183 |
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184 | int verbose;
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185 | nbiv=nbv=nbvx=0;
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186 | nbe=nbt=nbtx=0;
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187 | NbOfCurves=0;
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188 |
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189 | Real8 Hmin = HUGE_VAL;// the infinie value
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190 | Int4 hvertices=0;
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191 | int i,j,k,n;
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192 |
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193 | //initialize some variables
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194 | int Version=1,dim=2;
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195 | nbv=bamggeom->NumVertices;
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196 | nbe=bamggeom->NumEdges;
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197 | nbvx = nbv;
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198 | nbiv = nbv;
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199 | verbose=bamgopts->verbose;
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200 |
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201 | //some checks
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202 | if (bamggeom->NumVertices<=0 || bamggeom->Vertices==NULL){
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203 | throw ErrorException(__FUNCT__,exprintf("the domain provided does not contain any vertex"));
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204 | }
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205 | if (bamggeom->NumEdges<=0 || bamggeom->Edges==NULL){
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206 | throw ErrorException(__FUNCT__,exprintf("the domain provided does not contain any edge"));
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207 | }
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208 |
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209 | //Vertices
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210 | if (bamggeom->Vertices){
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211 | if(verbose>3) printf(" processing Vertices\n");
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212 | vertices = new GeometricalVertex[nbvx];
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213 | for (i=0;i<nbv;i++) {
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214 | vertices[i].r.x=(double)bamggeom->Vertices[i*3+0];
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215 | vertices[i].r.y=(double)bamggeom->Vertices[i*3+1];
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216 | vertices[i].ReferenceNumber=(Int4)bamggeom->Vertices[i*3+2];
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217 | vertices[i].DirOfSearch=NoDirOfSearch;
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218 | vertices[i].color =0;
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219 | vertices[i].Set();
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220 | }
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221 | //find domain extrema for pmin,pmax
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222 | pmin = vertices[0].r;
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223 | pmax = vertices[0].r;
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224 | for (i=0;i<nbv;i++) {
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225 | pmin.x = Min(pmin.x,vertices[i].r.x);
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226 | pmin.y = Min(pmin.y,vertices[i].r.y);
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227 | pmax.x = Max(pmax.x,vertices[i].r.x);
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228 | pmax.y = Max(pmax.y,vertices[i].r.y);
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229 | }
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230 | R2 DD05 = (pmax-pmin)*0.05;
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231 | pmin -= DD05;
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232 | pmax += DD05;
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233 | coefIcoor= (MaxICoor)/(Max(pmax.x-pmin.x,pmax.y-pmin.y));
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234 | if(coefIcoor <=0){
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235 | throw ErrorException(__FUNCT__,exprintf("coefIcoor should be positive"));
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236 | }
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237 | }
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238 | else{
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239 | throw ErrorException(__FUNCT__,exprintf("No Vertex provided"));
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240 | }
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241 |
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242 | //Edges
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243 | if (bamggeom->Edges){
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244 | int i1,i2;
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245 | R2 zero2(0,0);
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246 | Real4 *len =0;
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247 |
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248 | if(verbose>3) printf(" processing Edges\n");
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249 | edges = new GeometricalEdge[nbe];
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250 |
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251 | if (!hvertices) {
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252 | len = new Real4[nbv];
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253 | for(i=0;i<nbv;i++)
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254 | len[i]=0;
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255 | }
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256 |
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257 | for (i=0;i<nbe;i++){
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258 | i1=(int)bamggeom->Edges[i*3+0]-1; //-1 for C indexing
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259 | i2=(int)bamggeom->Edges[i*3+1]-1; //-1 for C indexing
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260 | edges[i].ref=(Int4)bamggeom->Edges[i*3+2];
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261 | edges[i].v[0]= vertices + i1;
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262 | edges[i].v[1]= vertices + i2;
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263 | R2 x12 = vertices[i2].r-vertices[i1].r;
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264 | Real8 l12=sqrt((x12,x12));
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265 | edges[i].tg[0]=zero2;
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266 | edges[i].tg[1]=zero2;
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267 | edges[i].SensAdj[0] = edges[i].SensAdj[1] = -1;
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268 | edges[i].Adj[0] = edges[i].Adj[1] = 0;
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269 | edges[i].flag = 0;
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270 | if (!hvertices) {
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271 | vertices[i1].color++;
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272 | vertices[i2].color++;
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273 | len[i1] += l12;
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274 | len[i2] += l12;
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275 | }
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276 |
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277 | Hmin = Min(Hmin,l12);
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278 | }
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279 |
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280 | // definition the default of the given mesh size
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281 | if (!hvertices){
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282 | for (i=0;i<nbv;i++)
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283 | if (vertices[i].color > 0)
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284 | vertices[i].m= Metric(len[i] /(Real4) vertices[i].color);
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285 | else
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286 | vertices[i].m= Metric(Hmin);
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287 | delete [] len;
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288 | }
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289 | }
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290 | else{
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291 | throw ErrorException(__FUNCT__,exprintf("No edges provided"));
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292 | }
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293 |
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294 | //hVertices
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295 | if(bamggeom->hVertices){
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296 | if(verbose>3) printf(" processing hVertices\n");
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297 | for (i=0;i< nbv;i++){
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298 | vertices[i].m=Metric((Real4)bamggeom->hVertices[i]);
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299 | }
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300 | }
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301 | else{
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302 | if(verbose>3) printf(" no hVertices found\n");
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303 | }
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304 |
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305 | //MetricVertices
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306 | if(bamggeom->MetricVertices){
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307 | if(verbose>3) printf(" processing MetricVertices\n");
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308 | hvertices=1;
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309 | for (i=0;i< nbv;i++) {
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310 | vertices[i].m = Metric((Real4)bamggeom->MetricVertices[i*3+0],(Real4)bamggeom->MetricVertices[i*3+1],(Real4)bamggeom->MetricVertices[i*3+2]);
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311 | }
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312 | }
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313 | else{
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314 | if(verbose>3) printf(" no MetricVertices found\n");
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315 | }
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316 |
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317 | //h1h2VpVertices
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318 | if(bamggeom->h1h2VpVertices){
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319 | if(verbose>3) printf(" processing h1h2VpVertices\n");
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320 | Real4 h1,h2,v1,v2;
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321 | hvertices =1;
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322 | for (i=0;i< nbv;i++) {
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323 | h1=(Real4)bamggeom->MetricVertices[i*4+0];
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324 | h2=(Real4)bamggeom->MetricVertices[i*4+1];
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325 | v1=(Real4)bamggeom->MetricVertices[i*4+2];
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326 | v2=(Real4)bamggeom->MetricVertices[i*4+3];
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327 | vertices[i].m = Metric(MatVVP2x2(1/(h1*h1),1/(h2*h2),D2(v1,v2)));
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328 | }
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329 | }
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330 | else{
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331 | if(verbose>3) printf(" no h1h2VpVertices found\n");
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332 | }
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333 |
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334 | //MaximalAngleOfCorner
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335 | if (bamgopts->MaximalAngleOfCorner){
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336 | if(verbose>3) printf(" processing MaximalAngleOfCorner\n");
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337 | MaximalAngleOfCorner=bamgopts->MaximalAngleOfCorner*Pi/180;
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338 | }
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339 | else{
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340 | if(verbose>3) printf(" no MaximalAngleOfCorner found\n");
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341 | }
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342 |
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343 | //TangentAtEdges
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344 | if (bamggeom->TangentAtEdges){
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345 | if(verbose>3) printf(" processing TangentAtEdges");
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346 | int n,i,j,k;
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347 | R2 tg;
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348 |
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349 | n=bamggeom->NumTangentAtEdges;
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350 | for (k=0;k<n;k++) {
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351 | i=(int)bamggeom->TangentAtEdges[k*4+0]-1; //for C indexing
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352 | j=(int)bamggeom->TangentAtEdges[k*4+1]-1; //for C indexing
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353 | tg.x=bamggeom->TangentAtEdges[k*4+2];
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354 | tg.y=bamggeom->TangentAtEdges[k*4+3];
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355 | if (j!=0 && j!=1){
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356 | throw ErrorException(__FUNCT__,exprintf("TangentAtEdges second index should be 1 or 2 only"));
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357 | }
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358 | edges[i].tg[j] = tg;
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359 | }
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360 | }
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361 | else{
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362 | if(verbose>3) printf(" no TangentAtEdges found\n");
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363 | }
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364 |
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365 | //Corners
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366 | if(bamggeom->Corners){
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367 | if(verbose>3) printf(" processing Corners");
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368 | n=bamggeom->NumCorners;
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369 | for (i=0;i<n;i++) {
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370 | j=(int)bamggeom->Corners[i]-1; //for C indexing
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371 | if (j>nbv-1 || j<0){
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372 | throw ErrorException(__FUNCT__,exprintf("Bad corner definition: should in [0 %i]",nbv));
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373 | }
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374 | vertices[j].SetCorner();
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375 | vertices[j].SetRequired(); }
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376 | }
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377 | else{
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378 | if(verbose>3) printf(" no Corners found\n");
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379 | }
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380 |
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381 | //RequiredVertices
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382 | if(bamggeom->RequiredVertices){
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383 | if(verbose>3) printf(" processing RequiredVertices");
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384 | n=bamggeom->NumRequiredVertices;
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385 | for (i=0;i<n;i++) {
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386 | j=(int)bamggeom->RequiredVertices[i]-1; //for C indexing
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387 | if (j>nbv-1 || j<0){
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388 | throw ErrorException(__FUNCT__,exprintf("Bad RequiredVerticess definition: should in [0 %i]",nbv));
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389 | }
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390 | vertices[j].SetRequired(); }
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391 | }
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392 | else{
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393 | if(verbose>3) printf(" no RequiredVertices found\n");
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394 | }
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395 |
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396 | //RequiredEdges
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397 | if(bamggeom->RequiredEdges){
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398 | if(verbose>3) printf(" processing RequiredEdges");
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399 | n=bamggeom->NumRequiredEdges;
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400 | for (i=0;i<n;i++) {
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401 | j=(int)bamggeom->RequiredEdges[i]-1; //for C indexing
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402 | if (j>nbe-1 || j<0){
|
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403 | throw ErrorException(__FUNCT__,exprintf("Bad RequiredEdges definition: should in [0 %i]",nbv));
|
---|
404 | }
|
---|
405 | edges[j].SetRequired(); }
|
---|
406 | }
|
---|
407 | else{
|
---|
408 | if(verbose>3) printf(" no RequiredEdges found\n");
|
---|
409 | }
|
---|
410 |
|
---|
411 | //SubDomain
|
---|
412 | if(bamggeom->SubDomains){
|
---|
413 | Int4 i0,i1,i2,i3;
|
---|
414 | if(verbose>3) printf(" processing SubDomains\n");
|
---|
415 | NbSubDomains=bamggeom->NumSubDomains;
|
---|
416 | subdomains = new GeometricalSubDomain[NbSubDomains];
|
---|
417 | for (i=0;i<NbSubDomains;i++) {
|
---|
418 | i0=(int)bamggeom->SubDomains[i*4+0];
|
---|
419 | i1=(int)bamggeom->SubDomains[i*4+1];
|
---|
420 | i2=(int)bamggeom->SubDomains[i*4+2];
|
---|
421 | i3=(int)bamggeom->SubDomains[i*4+3];
|
---|
422 | if (i0!=2) throw ErrorException(__FUNCT__,exprintf("Bad Subdomain definition: first number should be 2 (for Edges)"));
|
---|
423 | if (i1>nbe || i1<=0) throw ErrorException(__FUNCT__,exprintf("Bad Subdomain definition: second number should in [1 %i] (edge number)",nbe));
|
---|
424 | subdomains[i].edge=edges + (i1-1);
|
---|
425 | subdomains[i].sens = (int) i2;
|
---|
426 | subdomains[i].ref = i3;
|
---|
427 | }
|
---|
428 | }
|
---|
429 | else{
|
---|
430 | if(verbose>3) printf(" no SubDomains found\n");
|
---|
431 | }
|
---|
432 | }
|
---|
433 | /*}}}1*/
|
---|
434 |
|
---|
435 | /*Other*/
|
---|
436 |
|
---|
437 | void Geometry::EmptyGeometry() // empty geometry
|
---|
438 | {
|
---|
439 | OnDisk=0;
|
---|
440 | NbRef=0;
|
---|
441 | name =0;
|
---|
442 | quadtree=0;
|
---|
443 | curves=0;
|
---|
444 | // edgescomponante=0;
|
---|
445 | triangles=0;
|
---|
446 | edges=0;
|
---|
447 | vertices=0;
|
---|
448 | NbSubDomains=0;
|
---|
449 | // nbtf=0;
|
---|
450 | // BeginOfCurve=0;
|
---|
451 | nbiv=nbv=nbvx=0;
|
---|
452 | nbe=nbt=nbtx=0;
|
---|
453 | NbOfCurves=0;
|
---|
454 | // BeginOfCurve=0;
|
---|
455 | subdomains=0;
|
---|
456 | MaximalAngleOfCorner = 10*Pi/180;
|
---|
457 | }
|
---|
458 |
|
---|
459 |
|
---|
460 |
|
---|
461 | Geometry::Geometry(const Geometry & Gh)
|
---|
462 | { Int4 i;
|
---|
463 | *this = Gh;
|
---|
464 | NbRef =0;
|
---|
465 | quadtree=0;
|
---|
466 | name = new char[strlen(Gh.name)+4];
|
---|
467 | strcpy(name,"cp:");
|
---|
468 | strcat(name,Gh.name);
|
---|
469 | vertices = nbv ? new GeometricalVertex[nbv] : NULL;
|
---|
470 | triangles = nbt ? new Triangle[nbt]:NULL;
|
---|
471 | edges = nbe ? new GeometricalEdge[nbe]:NULL;
|
---|
472 | curves= NbOfCurves ? new Curve[NbOfCurves]:NULL;
|
---|
473 | subdomains = NbSubDomains ? new GeometricalSubDomain[NbSubDomains]:NULL;
|
---|
474 | for (i=0;i<nbv;i++)
|
---|
475 | vertices[i].Set(Gh.vertices[i],Gh,*this);
|
---|
476 | for (i=0;i<nbe;i++)
|
---|
477 | edges[i].Set(Gh.edges[i],Gh,*this);
|
---|
478 | for (i=0;i<NbOfCurves;i++)
|
---|
479 | curves[i].Set(Gh.curves[i],Gh,*this);
|
---|
480 | for (i=0;i<NbSubDomains;i++)
|
---|
481 | subdomains[i].Set(Gh.subdomains[i],Gh,*this);
|
---|
482 |
|
---|
483 | // for (i=0;i<nbt;i++)
|
---|
484 | // triangles[i].Set(Gh.triangles[i],Gh,*this);
|
---|
485 | assert(!nbt);
|
---|
486 | }
|
---|
487 |
|
---|
488 |
|
---|
489 | GeometricalEdge* Geometry::Contening(const R2 P, GeometricalEdge * start) const
|
---|
490 | {
|
---|
491 | GeometricalEdge* on =start,* pon=0;
|
---|
492 | // walk with the cos on geometry
|
---|
493 | // cout << P ;
|
---|
494 | int k=0;
|
---|
495 | while(pon != on)
|
---|
496 | {
|
---|
497 | pon = on;
|
---|
498 | assert(k++<100);
|
---|
499 | R2 A= (*on)[0];
|
---|
500 | R2 B= (*on)[1];
|
---|
501 | R2 AB = B-A;
|
---|
502 | R2 AP = P-A;
|
---|
503 | R2 BP = P-B;
|
---|
504 | // cout << ":: " << on - edges << " " << AB*AP << " " << AB*BP << " " << A << B << endl;
|
---|
505 | if ( (AB,AP) < 0)
|
---|
506 | on = on->Adj[0];
|
---|
507 | else if ( (AB,BP) > 0)
|
---|
508 | on = on->Adj[1];
|
---|
509 | else
|
---|
510 | return on;
|
---|
511 | }
|
---|
512 | return on;
|
---|
513 | }
|
---|
514 | GeometricalEdge* Geometry::ProjectOnCurve(const Edge & e,Real8 s,Vertex &V,VertexOnGeom &GV ) const
|
---|
515 | {
|
---|
516 | Real8 save_s=s;
|
---|
517 | int NbTry=0;
|
---|
518 | retry:
|
---|
519 | s=save_s;
|
---|
520 | GeometricalEdge * on = e.on;
|
---|
521 | assert(on);
|
---|
522 | assert( e[0].on && e[1].on);
|
---|
523 | const Vertex &v0=e[0],&v1=e[1];
|
---|
524 | V.m = Metric(1.0-s, v0,s, v1);
|
---|
525 | #define MXE__LINE __LINE__+1
|
---|
526 | const int mxe =100;
|
---|
527 | GeometricalEdge *ge[mxe+1];
|
---|
528 | int sensge[mxe+1];
|
---|
529 | Real8 lge[mxe+1];
|
---|
530 | int bge=mxe/2,tge=bge;
|
---|
531 | ge[bge] = e.on;
|
---|
532 | sensge[bge]=1;
|
---|
533 |
|
---|
534 | R2 V0 = v0,V1=v1,V01=V1-V0;
|
---|
535 | VertexOnGeom vg0= *v0.on, vg1=*v1.on;
|
---|
536 | if(NbTry) cout << "bug: s==== " << s << " e=" << V0 << " " << V1 << endl;
|
---|
537 |
|
---|
538 | // GeometricalEdge * eg0 = e.on,* eg1 = e.on, *eg=NULL;
|
---|
539 | GeometricalEdge * eg0=on, *eg1=on;
|
---|
540 | R2 Ag=(R2) (*on)[0],Bg=(R2)(*on)[1],AB=Bg-Ag;
|
---|
541 | if(NbTry) cout <<" G edge= " << Ag << Bg << endl << " v edge" << V01 << " v geom " << AB << (V01,AB) <<endl;
|
---|
542 | int OppositeSens = (V01,AB) < 0;
|
---|
543 | int sens0=0,sens1=1;
|
---|
544 | if (OppositeSens)
|
---|
545 | s=1-s,Exchange(vg0,vg1),Exchange(V0,V1);
|
---|
546 | if(NbTry) cout << "bug: edge = " << v0.r << " -> " << v1.r << endl
|
---|
547 | << "sg 0 = " << vg0
|
---|
548 | << " on = " << Number(on) << ":" << Ag << Bg << "; "
|
---|
549 | << " sg 1= " << vg1
|
---|
550 | << "--------------------------------------------" << endl;
|
---|
551 | while (eg0 != (GeometricalEdge*) vg0 && (*eg0)(sens0) != (GeometricalVertex*) vg0)
|
---|
552 | {
|
---|
553 | if (bge<=0) {
|
---|
554 | // int kkk;
|
---|
555 | // if (NbTry) cout <<"Read (int) to Show Sioux window", cin >> kkk ;
|
---|
556 | if(NbTry)
|
---|
557 | {
|
---|
558 | cerr << " -- Fatal Error: on the class triangles before call Geometry::ProjectOnCurve" << endl;
|
---|
559 | cerr << " The mesh of the Geometry is to fine: ";
|
---|
560 | cerr << " 1) a mesh edge contening more than "<< mxe/2 << " geometrical edges." << endl;
|
---|
561 | cerr << " 2) code bug : be sure that we call Triangles::SetVertexFieldOn() before " << endl;
|
---|
562 | cerr << " To solve the problem do a coarsening of the geometrical mesh " << endl;
|
---|
563 | cerr << " or change the constant value of mxe in " << __FILE__ << " line " << MXE__LINE << "( dangerous way )" << endl;
|
---|
564 | MeshError(222);
|
---|
565 | }
|
---|
566 | NbTry++;
|
---|
567 | goto retry;}
|
---|
568 | GeometricalEdge* tmpge = eg0;
|
---|
569 | if(NbTry)
|
---|
570 | cout << "bug: --Edge @" << Number(tmpge) << " = "<< Number(eg0) << ":" <<Number(eg0->Adj[0]) << "," <<
|
---|
571 | Number(eg0->Adj[1]) <<"," ;
|
---|
572 | ge[--bge] =eg0 = eg0->Adj[sens0];
|
---|
573 | assert(bge>=0 && bge <= mxe);
|
---|
574 | sens0 = 1-( sensge[bge] = tmpge->SensAdj[sens0]);
|
---|
575 | if(NbTry)
|
---|
576 | cout << "bug: Edge " << Number(eg0) << " "<< 1-sens0 << " S "
|
---|
577 | << Number((*eg0)[1-sens0]) <<":" << Number(eg0->Adj[0]) << ","
|
---|
578 | << Number(eg0->Adj[1]) <<"," << endl
|
---|
579 | <<Number(eg0)<< (*eg0)[sens0].r << "v = " << Number((*eg1)(sens0)) << " e = " << eg0 << endl;
|
---|
580 | }
|
---|
581 | if(NbTry) cout << Number((GeometricalEdge*) vg1) << " " << Number((GeometricalVertex*) vg1) << endl;
|
---|
582 | while (eg1 != (GeometricalEdge*) vg1 && (*eg1)(sens1) != (GeometricalVertex*) vg1)
|
---|
583 | {
|
---|
584 | if(tge>=mxe ) {
|
---|
585 | cerr << " --Fatal Error: on the class triangles before call Geometry::ProjectOnCurve" << endl;
|
---|
586 | NbTry++;
|
---|
587 | if (NbTry<2) goto retry;
|
---|
588 | cerr << " The mesh of the Geometry is to fine:" ;
|
---|
589 | cerr << " 1) a mesh edge contening more than "<< mxe/2 << " geometrical edges." << endl;
|
---|
590 | cerr << " 2) code bug : be sure that we call Triangles::SetVertexFieldOn() before " << endl;
|
---|
591 | cerr << " To solve the problem do a coarsening of the geometrical mesh " << endl;
|
---|
592 | cerr << " or change the constant value of mxe in " << __FILE__ << " line " << MXE__LINE << "( dangerous way )" << endl;
|
---|
593 | MeshError(223);
|
---|
594 | }
|
---|
595 |
|
---|
596 | GeometricalEdge* tmpge = eg1;
|
---|
597 | if(NbTry)
|
---|
598 | cout << "++Edge @" << tmpge << " = " << Number(eg1) <<"%" << Number(eg1->Adj[0]) << ","
|
---|
599 | << Number(eg1->Adj[1]) <<"," ;
|
---|
600 | ge[++tge] =eg1 = eg1->Adj[sens1];
|
---|
601 | sensge[tge]= sens1 = 1-tmpge->SensAdj[sens1];
|
---|
602 | assert(tge>=0 && tge <= mxe);
|
---|
603 | if(NbTry)
|
---|
604 | cout << " Edge " << Number(eg1) << " " << sens1 << " S "
|
---|
605 | <<Number((*eg1)[sens1]) <<"%"<< Number(eg1->Adj[0]) << "," << Number(eg1->Adj[1]) <<","
|
---|
606 | <<Number(eg1)<< (*eg1)[sens1].r << "v = " << Number((*eg1)(sens1)) << " e = " << Number(eg1) << endl;
|
---|
607 | }
|
---|
608 |
|
---|
609 | if(NbTry) cout << endl;
|
---|
610 |
|
---|
611 |
|
---|
612 | if ( (*eg0)(sens0) == (GeometricalVertex*) vg0 )
|
---|
613 | vg0 = VertexOnGeom( *(Vertex *) vg0,*eg0,sens0);
|
---|
614 |
|
---|
615 | if ( (*eg1)(sens1) == (GeometricalVertex*) vg1)
|
---|
616 | vg1 = VertexOnGeom( *(Vertex *) vg1,*eg1,sens1);
|
---|
617 |
|
---|
618 | Real8 sg;
|
---|
619 | // cout << " " << Number(on) << " " << Number(eg0) << " " << Number(eg1) << " " ;
|
---|
620 | if (eg0 == eg1) {
|
---|
621 | register Real8 s0= vg0,s1=vg1;
|
---|
622 | sg = s0 * (1.0-s) + s * s1;
|
---|
623 | // cout <<" s0=" << s0 << " s1=" << s1
|
---|
624 | // << " s = " << s << " sens= " << OppositeSens << "\t\t sg = " << sg << endl ;
|
---|
625 | on=eg0;}
|
---|
626 | else {
|
---|
627 | R2 AA=V0,BB;
|
---|
628 | Real8 s0,s1;
|
---|
629 |
|
---|
630 | //cout << endl << "s= " << s << Number(eg0) << " " << (Real8) vg0 << " "
|
---|
631 | // << Number(eg1) << " " << (Real8) vg1 << V0 << V1 << " Interpol = "
|
---|
632 | // << V0*(1-s)+V1*s << ";;; " << endl;
|
---|
633 | int i=bge;
|
---|
634 | Real8 ll=0;
|
---|
635 | for(i=bge;i<tge;i++)
|
---|
636 | {
|
---|
637 | assert( i>=0 && i <= mxe);
|
---|
638 | BB = (*ge[i])[sensge[i]];
|
---|
639 | lge[i]=ll += Norme2(AA-BB);
|
---|
640 | // cout << " ll " << i << BB << ll << " " <<sensge[i] <<" on = " <<
|
---|
641 | // Number(ge[i]) << " sens= " << sensge[i] ;
|
---|
642 | AA=BB ;}
|
---|
643 | lge[tge]=ll+=Norme2(AA-V1);
|
---|
644 | // cout << " ll " << tge << " " << ll << sensge[tge]
|
---|
645 | // <<" on = " << Number(ge[tge]) << " sens= " << sensge[tge] << endl;
|
---|
646 | // search the geometrical edge
|
---|
647 | assert(s <= 1.0);
|
---|
648 | Real8 ls= s*ll;
|
---|
649 | on =0;
|
---|
650 | s0 = vg0;
|
---|
651 | s1= sensge[bge];
|
---|
652 | Real8 l0=0,l1;
|
---|
653 | i=bge;
|
---|
654 | while ( (l1=lge[i]) < ls ) {
|
---|
655 | assert(i >= 0 && i <= mxe);
|
---|
656 | i++,s0=1-(s1=sensge[i]),l0=l1;}
|
---|
657 | on=ge[i];
|
---|
658 | if (i==tge)
|
---|
659 | s1=vg1;
|
---|
660 |
|
---|
661 | s=(ls-l0)/(l1-l0);
|
---|
662 | // cout << "on =" << Number(on) << sens0 << sens1 << "s0 " << s0 << " s1 ="
|
---|
663 | // << s1 << " l0 =" << l0 << " ls= " << ls << " l1= " << l1 << " s= " << s;
|
---|
664 | sg = s0 * (1.0-s) + s * s1;
|
---|
665 | }
|
---|
666 | assert(on);
|
---|
667 | // assert(sg && sg-1);
|
---|
668 | V.r= on->F(sg);
|
---|
669 | // if (eg0 != eg1)
|
---|
670 | // cout << "----- sg = "<< sg << " Sens =" << OppositeSens << " Edge = "
|
---|
671 | // << Number(on) <<" V=" << V << endl;
|
---|
672 | GV=VertexOnGeom(V,*on,sg);
|
---|
673 | return on;
|
---|
674 | }
|
---|
675 |
|
---|
676 | void Geometry::AfterRead()
|
---|
677 | {// -----------------
|
---|
678 | long int verbosity=0;
|
---|
679 |
|
---|
680 | if (verbosity>20)
|
---|
681 | cout << "Geometry::AfterRead()" << nbv << " " << nbe << endl;
|
---|
682 | Int4 i,k=0; ;
|
---|
683 | int jj; // jj in [0,1]
|
---|
684 | Int4 * hv = new Int4 [ nbv];
|
---|
685 | Int4 * ev = new Int4 [ 2 * nbe ];
|
---|
686 | float * eangle = new float[ nbe ];
|
---|
687 | {
|
---|
688 | double eps = 1e-20;
|
---|
689 | QuadTree quadtree; // to find same vertices
|
---|
690 | Vertex * v0 = vertices;
|
---|
691 | GeometricalVertex * v0g = (GeometricalVertex *) (void *) v0;
|
---|
692 | int k=0;
|
---|
693 | for (i=0;i<nbv;i++)
|
---|
694 | vertices[i].link = vertices +i;
|
---|
695 | for (i=0;i<nbv;i++)
|
---|
696 | {
|
---|
697 | vertices[i].i = toI2(vertices[i].r); // set integer coordinate
|
---|
698 | Vertex *v= quadtree.NearestVertex(vertices[i].i.x,vertices[i].i.y);
|
---|
699 | if( v && Norme1(v->r - vertices[i]) < eps )
|
---|
700 | { // link v & vertices[i]
|
---|
701 | // vieille ruse pour recuperer j
|
---|
702 | GeometricalVertex * vg = (GeometricalVertex *) (void *) v;
|
---|
703 | int j = vg-v0g;
|
---|
704 | assert( v == & (Vertex &) vertices[j]);
|
---|
705 | vertices[i].link = vertices + j;
|
---|
706 | k++;
|
---|
707 | }
|
---|
708 | else quadtree.Add(vertices[i]);
|
---|
709 | }
|
---|
710 | if (k) {
|
---|
711 | cout << " Number of distinte vertices " << nbv - k << " Over " << nbv << endl;
|
---|
712 | //if (verbosity>10)
|
---|
713 | {
|
---|
714 | cout << " The duplicate vertex " << endl;
|
---|
715 | for (i=0;i<nbv;i++)
|
---|
716 | if (!vertices[i].IsThe())
|
---|
717 | cout << " " << i << " and " << Number(vertices[i].The()) << endl;
|
---|
718 | MeshError(102);
|
---|
719 | //throw(ErrorExec("exit",1));
|
---|
720 | }
|
---|
721 | }
|
---|
722 |
|
---|
723 | // verification of cracked edge
|
---|
724 | int err =0;
|
---|
725 | for (i=0;i<nbe;i++)
|
---|
726 | if (edges[i].Cracked() )
|
---|
727 | {
|
---|
728 | // verification of crack
|
---|
729 | GeometricalEdge & e1=edges[i];
|
---|
730 | GeometricalEdge & e2=*e1.link;
|
---|
731 | cerr << i << " " << e1[0].The() << " " << e2[0].The() << " " << e1[1].The() << " " << e2[1].The() << endl;
|
---|
732 | if ( e1[0].The() == e2[0].The() && e1[1].The() == e2[1].The() )
|
---|
733 | {
|
---|
734 | }
|
---|
735 | else
|
---|
736 | if ( e1[0].The() == e2[1].The() && e1[1].The() == e2[0].The() )
|
---|
737 | {
|
---|
738 | }
|
---|
739 | else
|
---|
740 | {
|
---|
741 | err++;
|
---|
742 | cerr << " Cracked edges with no same vertex " << &e1-edges << " " << &e2 -edges << endl;
|
---|
743 | }
|
---|
744 | }
|
---|
745 | else
|
---|
746 | {
|
---|
747 | // if (!edges[i][0].IsThe()) err++;
|
---|
748 | // if (!edges[i][1].IsThe()) err++;
|
---|
749 | }
|
---|
750 | if (err)
|
---|
751 | {
|
---|
752 | cerr << " Some vertex was not distint and not on cracked edge " << err<< endl;
|
---|
753 | MeshError(222);
|
---|
754 | }
|
---|
755 | }
|
---|
756 | if(verbosity>7)
|
---|
757 | for (i=0;i<nbv;i++)
|
---|
758 | if (vertices[i].Required())
|
---|
759 | cout << " The geo vertices " << i << " is required" << endl;
|
---|
760 |
|
---|
761 | for (i=0;i<nbv;i++)
|
---|
762 | hv[i]=-1;// empty list
|
---|
763 |
|
---|
764 | for (i=0;i<nbe;i++)
|
---|
765 | {
|
---|
766 | R2 v10 = edges[i].v[1]->r - edges[i].v[0]->r;
|
---|
767 | Real8 lv10 = Norme2(v10);
|
---|
768 | if(lv10 == 0) {
|
---|
769 | cerr << "The length of " <<i<< "th Egde is 0 " << endl ;
|
---|
770 | MeshError(1);}
|
---|
771 | eangle[i] = atan2(v10.y,v10.x) ; // angle in [ -Pi,Pi ]
|
---|
772 | if(verbosity>9)
|
---|
773 | cout << " angle edge " << i <<" " << eangle[i]*180/Pi<< v10<<endl;
|
---|
774 | for (jj=0;jj<2;jj++)
|
---|
775 | { // generation of list
|
---|
776 | Int4 v = Number(edges[i].v[jj]);
|
---|
777 | ev[k] = hv[v];
|
---|
778 | hv[v] = k++;
|
---|
779 | }
|
---|
780 | }
|
---|
781 | // bulle sort on the angle of edge
|
---|
782 | for (i=0;i<nbv;i++) {
|
---|
783 | int exch = 1,ord =0;
|
---|
784 | while (exch) {
|
---|
785 | exch = 0;
|
---|
786 | Int4 *p = hv + i, *po = p;
|
---|
787 | Int4 n = *p;
|
---|
788 | register float angleold = -1000 ; // angle = - infini
|
---|
789 | ord = 0;
|
---|
790 | while (n >=0)
|
---|
791 | {
|
---|
792 | ord++;
|
---|
793 | register Int4 i1= n /2;
|
---|
794 | register Int4 j1 = n % 2;
|
---|
795 | register Int4 *pn = ev + n;
|
---|
796 | float angle = j1 ? OppositeAngle(eangle[i1]): eangle[i1];
|
---|
797 | n = *pn;
|
---|
798 | if (angleold > angle) // exch to have : po -> pn -> p
|
---|
799 | exch=1,*pn = *po,*po=*p,*p=n,po = pn;
|
---|
800 | else // to have : po -> p -> pn
|
---|
801 | angleold = angle, po = p,p = pn;
|
---|
802 | }
|
---|
803 | } // end while (exch)
|
---|
804 |
|
---|
805 | if (ord >= 1 )
|
---|
806 | { /*
|
---|
807 | Int4 n = hv[i];
|
---|
808 | while ( n >=0)
|
---|
809 | { Int4 i1 = n/2,j1 = n%2;
|
---|
810 | //float a = 180*(j1 ? OppositeAngle(eangle[i1]): eangle[i1])/Pi;
|
---|
811 | n = ev[n];
|
---|
812 | }
|
---|
813 | */
|
---|
814 | }
|
---|
815 | if(ord == 2) { // angulare test to find a corner
|
---|
816 | Int4 n1 = hv[i];
|
---|
817 | Int4 n2 = ev[n1];
|
---|
818 | Int4 i1 = n1 /2, i2 = n2/2; // edge number
|
---|
819 | Int4 j1 = n1 %2, j2 = n2%2; // vertex in the edge
|
---|
820 | float angle1= j1 ? OppositeAngle(eangle[i1]) : eangle[i1];
|
---|
821 | float angle2= !j2 ? OppositeAngle(eangle[i2]) : eangle[i2];
|
---|
822 | float da12 = Abs(angle2-angle1);
|
---|
823 | if(verbosity>9)
|
---|
824 | cout <<" check angle " << i << " " << i1 << " " << i2 << " " << 180*(da12)/Pi
|
---|
825 | << " " << 180*MaximalAngleOfCorner/Pi << vertices[i] << endl;
|
---|
826 |
|
---|
827 | if (( da12 >= MaximalAngleOfCorner )
|
---|
828 | && (da12 <= 2*Pi -MaximalAngleOfCorner)) {
|
---|
829 | vertices[i].SetCorner() ;
|
---|
830 | if(verbosity>7)
|
---|
831 | cout << " The vertex " << i << " is a corner (angle) "
|
---|
832 | << 180*(da12)/ Pi<< " " << 180*MaximalAngleOfCorner/Pi << endl;}
|
---|
833 | // if the ref a changing then is SetRequired();
|
---|
834 |
|
---|
835 | if (edges[i1].flag != edges[i2].flag || edges[i1].Required())
|
---|
836 | {
|
---|
837 | vertices[i].SetRequired();
|
---|
838 | if(verbosity>7)
|
---|
839 | cout << " The vertex " << i << " is Required the flag change (crack or equi, or require)" << endl;}
|
---|
840 |
|
---|
841 | if (edges[i1].ref != edges[i2].ref) {
|
---|
842 | vertices[i].SetRequired();
|
---|
843 | if(verbosity>7)
|
---|
844 | cout << " The vertex " << i << " is Required ref" << endl;}
|
---|
845 | } ;
|
---|
846 |
|
---|
847 | if(ord != 2) {
|
---|
848 | vertices[i].SetCorner();
|
---|
849 | if(verbosity>7)
|
---|
850 | cout << " the vertex " << i << " is a corner ordre = " << ord << endl;
|
---|
851 | }
|
---|
852 | // close the liste around the vertex
|
---|
853 | { Int4 no=-1, ne = hv[i];
|
---|
854 | while ( ne >=0)
|
---|
855 | ne = ev[no=ne];
|
---|
856 | if(no>=0)
|
---|
857 | ev[no] = hv[i];
|
---|
858 | } // now the list around the vertex is circular
|
---|
859 |
|
---|
860 | } // end for (i=0;i<nbv;i++)
|
---|
861 |
|
---|
862 | k =0;
|
---|
863 | for (i=0;i<nbe;i++)
|
---|
864 | for (jj=0;jj<2;jj++){
|
---|
865 | Int4 n1 = ev[k++];
|
---|
866 | Int4 i1 = n1/2 ,j1=n1%2;
|
---|
867 | if( edges[i1].v[j1] != edges[i].v[jj])
|
---|
868 | { cerr << " Bug Adj edge " << i << " " << jj <<
|
---|
869 | " et " << i1 << " " << j1 << " k=" << k;
|
---|
870 | cerr << Number(edges[i].v[jj]) <<" <> "
|
---|
871 | << Number(edges[i1].v[j1]) <<endl;
|
---|
872 | cerr << "edge " << Number(edges[i].v[0]) << " "
|
---|
873 | << Number(edges[i].v[1]) << endl;
|
---|
874 | // cerr << "in file " <<filename <<endl;
|
---|
875 | MeshError(1);
|
---|
876 | }
|
---|
877 | edges[i1].Adj[j1] = edges + i;
|
---|
878 | edges[i1].SensAdj[j1] = jj;
|
---|
879 | if (verbosity>10)
|
---|
880 | cout << " edges. Adj " << i1 << " " << j1 << " <--- " << i << " " << jj << endl;
|
---|
881 | }
|
---|
882 |
|
---|
883 | // generation of all the tangente
|
---|
884 | for (i=0;i<nbe;i++) {
|
---|
885 | R2 AB = edges[i].v[1]->r -edges[i].v[0]->r;
|
---|
886 | Real8 lAB = Norme2(AB); // length of current edge AB
|
---|
887 | Real8 ltg2[2];
|
---|
888 | ltg2[0]=0;ltg2[1]=0;
|
---|
889 | for (jj=0;jj<2;jj++) {
|
---|
890 | R2 tg = edges[i].tg[jj];
|
---|
891 | Real8 ltg = Norme2(tg); // length of tg
|
---|
892 | if(ltg == 0) {// no tg
|
---|
893 | if( ! edges[i].v[jj]->Corner()) { // not a Corner
|
---|
894 | tg = edges[i].v[1-jj]->r
|
---|
895 | - edges[i].Adj[jj]->v[1-edges[i].SensAdj[jj]]->r;
|
---|
896 | ltg = Norme2(tg);
|
---|
897 | tg = tg *(lAB/ltg),ltg=lAB;
|
---|
898 | /*
|
---|
899 | if(edges[i].ref >=4)
|
---|
900 | cout << " tg " << tg.x << " "<< tg.y << " " << edges[i].v[1-jj]->r << edges[i].Adj[jj]->v[1-edges[i].SensAdj[jj]]->r << " y-y = "
|
---|
901 | << edges[i].v[1-jj]->r.y -edges[i].Adj[jj]->v[1-edges[i].SensAdj[jj]]->r.y << endl;
|
---|
902 | */
|
---|
903 | }
|
---|
904 |
|
---|
905 | //else ;// a Corner with no tangent => nothing to do
|
---|
906 | } // a tg
|
---|
907 | else
|
---|
908 | tg = tg *(lAB/ltg),ltg=lAB;
|
---|
909 | ltg2[jj] = ltg;
|
---|
910 | if ( (tg,AB) < 0)
|
---|
911 | tg = -tg;
|
---|
912 | //if(edges[i].ref >=4) cout << " tg = " << tg << endl;
|
---|
913 | edges[i].tg[jj] = tg;
|
---|
914 | } // for (jj=0;jj<2;jj++)
|
---|
915 |
|
---|
916 | if (ltg2[0]!=0) edges[i].SetTgA();
|
---|
917 | if (ltg2[1]!=0) edges[i].SetTgB();
|
---|
918 | } // for (i=0;i<nbe;i++)
|
---|
919 |
|
---|
920 | if(verbosity>7)
|
---|
921 | for (i=0;i<nbv;i++)
|
---|
922 | if (vertices[i].Required())
|
---|
923 | cout << " The geo vertices " << i << " is required " << endl;
|
---|
924 |
|
---|
925 | for (int step=0;step<2;step++)
|
---|
926 | {
|
---|
927 | for (i=0;i<nbe;i++)
|
---|
928 | edges[i].SetUnMark();
|
---|
929 |
|
---|
930 | NbOfCurves = 0;
|
---|
931 | Int4 nbgem=0;
|
---|
932 | for (int level=0;level < 2 && nbgem != nbe;level++)
|
---|
933 | for (i=0;i<nbe;i++) {
|
---|
934 | GeometricalEdge & ei = edges[i];
|
---|
935 | for(jj=0;jj<2;jj++)
|
---|
936 | if (!ei.Mark() && (level || ei[jj].Required())) {
|
---|
937 | // warning ei.Mark() can be change in loop for(jj=0;jj<2;jj++)
|
---|
938 | int k0=jj,k1;
|
---|
939 | GeometricalEdge *e = & ei;
|
---|
940 | GeometricalVertex *a=(*e)(k0); // begin
|
---|
941 | if(curves) {
|
---|
942 | curves[NbOfCurves].be=e;
|
---|
943 | curves[NbOfCurves].kb=k0;
|
---|
944 | }
|
---|
945 | int nee=0;
|
---|
946 | for(;;) {
|
---|
947 | nee++;
|
---|
948 | k1 = 1-k0; // next vertex of the edge
|
---|
949 | e->SetMark();
|
---|
950 | nbgem++;
|
---|
951 | e->CurveNumber=NbOfCurves;
|
---|
952 | if(curves) {
|
---|
953 | curves[NbOfCurves].ee=e;
|
---|
954 | curves[NbOfCurves].ke=k1;
|
---|
955 | }
|
---|
956 |
|
---|
957 | GeometricalVertex *b=(*e)(k1);
|
---|
958 | if (a == b || b->Required() ) break;
|
---|
959 | k0 = e->SensAdj[k1];// vertex in next edge
|
---|
960 | e = e->Adj[k1]; // next edge
|
---|
961 |
|
---|
962 | }// for(;;)
|
---|
963 | if(verbosity>10 && curves==0) cout << NbOfCurves <<" curve : nb edges= "<< nee<< endl;
|
---|
964 | NbOfCurves++;
|
---|
965 | if(level) {
|
---|
966 | if(verbosity>4)
|
---|
967 | cout << " Warning: Curve "<< NbOfCurves << " without required vertex "
|
---|
968 | << "so the vertex " << Number(a) << " become required " <<endl;
|
---|
969 | a->SetRequired();
|
---|
970 | }
|
---|
971 |
|
---|
972 | }}
|
---|
973 | assert(nbgem && nbe);
|
---|
974 |
|
---|
975 | if(step==0) {
|
---|
976 | curves = new Curve[NbOfCurves];
|
---|
977 | }
|
---|
978 | }
|
---|
979 | for(int i=0;i<NbOfCurves ;i++)
|
---|
980 | {
|
---|
981 | GeometricalEdge * be=curves[i].be, *eqbe=be->link;
|
---|
982 | //GeometricalEdge * ee=curves[i].ee, *eqee=be->link;
|
---|
983 | curves[i].master=true;
|
---|
984 | if(be->Equi() || be->ReverseEqui() )
|
---|
985 | {
|
---|
986 | assert(eqbe);
|
---|
987 | int nc = eqbe->CurveNumber;
|
---|
988 | assert(i!=nc);
|
---|
989 | curves[i].next=curves[nc].next;
|
---|
990 | curves[i].master=false;
|
---|
991 | curves[nc].next=curves+i;
|
---|
992 | if(be->ReverseEqui())
|
---|
993 | curves[i].Reverse();
|
---|
994 | }
|
---|
995 | }
|
---|
996 |
|
---|
997 | if(verbosity>3)
|
---|
998 | cout << " End ReadGeometry: Number of curves in geometry is " << NbOfCurves <<endl;
|
---|
999 | if(verbosity>4)
|
---|
1000 | for(int i=0;i<NbOfCurves ;i++)
|
---|
1001 | {
|
---|
1002 | cout << " Curve " << i << " begin e=" << Number(curves[i].be) << " k=" << curves[i].kb
|
---|
1003 | << " end e= " << Number(curves[i].ee) << " k=" << curves[i].ke << endl;
|
---|
1004 | }
|
---|
1005 | delete []ev;
|
---|
1006 | delete []hv;
|
---|
1007 | delete []eangle;
|
---|
1008 |
|
---|
1009 | }
|
---|
1010 | Geometry::~Geometry()
|
---|
1011 | {
|
---|
1012 | long int verbosity=0;
|
---|
1013 |
|
---|
1014 | assert(NbRef<=0);
|
---|
1015 | if(verbosity>9)
|
---|
1016 | cout << "DELETE ~Geometry "<< this << endl;
|
---|
1017 | if(vertices) delete [] vertices;vertices=0;
|
---|
1018 | if(edges) delete [] edges;edges=0;
|
---|
1019 | // if(edgescomponante) delete [] edgescomponante; edgescomponante=0;
|
---|
1020 | if(triangles) delete [] triangles;triangles=0;
|
---|
1021 | if(quadtree) delete quadtree;quadtree=0;
|
---|
1022 | if(curves) delete []curves;curves=0;NbOfCurves=0;
|
---|
1023 | if(name) delete [] name;name=0;
|
---|
1024 | if(subdomains) delete [] subdomains;subdomains=0;
|
---|
1025 | // if(ordre) delete [] ordre;
|
---|
1026 | EmptyGeometry();
|
---|
1027 |
|
---|
1028 | }
|
---|
1029 |
|
---|
1030 |
|
---|
1031 | }
|
---|