| 1 | /*****************************************************************************/
|
|---|
| 2 | /* */
|
|---|
| 3 | /* (triangle.h) */
|
|---|
| 4 | /* */
|
|---|
| 5 | /* Include file for programs that call Triangle. */
|
|---|
| 6 | /* */
|
|---|
| 7 | /* Accompanies Triangle Version 1.6 */
|
|---|
| 8 | /* July 28, 2005 */
|
|---|
| 9 | /* */
|
|---|
| 10 | /* Copyright 1996, 2005 */
|
|---|
| 11 | /* Jonathan Richard Shewchuk */
|
|---|
| 12 | /* 2360 Woolsey #H */
|
|---|
| 13 | /* Berkeley, California 94705-1927 */
|
|---|
| 14 | /* jrs@cs.berkeley.edu */
|
|---|
| 15 | /* */
|
|---|
| 16 | /*****************************************************************************/
|
|---|
| 17 |
|
|---|
| 18 | /*****************************************************************************/
|
|---|
| 19 | /* */
|
|---|
| 20 | /* How to call Triangle from another program */
|
|---|
| 21 | /* */
|
|---|
| 22 | /* */
|
|---|
| 23 | /* If you haven't read Triangle's instructions (run "triangle -h" to read */
|
|---|
| 24 | /* them), you won't understand what follows. */
|
|---|
| 25 | /* */
|
|---|
| 26 | /* Triangle must be compiled into an object file (triangle.o) with the */
|
|---|
| 27 | /* TRILIBRARY symbol defined (generally by using the -DTRILIBRARY compiler */
|
|---|
| 28 | /* switch). The makefile included with Triangle will do this for you if */
|
|---|
| 29 | /* you run "make trilibrary". The resulting object file can be called via */
|
|---|
| 30 | /* the procedure triangulate(). */
|
|---|
| 31 | /* */
|
|---|
| 32 | /* If the size of the object file is important to you, you may wish to */
|
|---|
| 33 | /* generate a reduced version of triangle.o. The REDUCED symbol gets rid */
|
|---|
| 34 | /* of all features that are primarily of research interest. Specifically, */
|
|---|
| 35 | /* the -DREDUCED switch eliminates Triangle's -i, -F, -s, and -C switches. */
|
|---|
| 36 | /* The CDT_ONLY symbol gets rid of all meshing algorithms above and beyond */
|
|---|
| 37 | /* constrained Delaunay triangulation. Specifically, the -DCDT_ONLY switch */
|
|---|
| 38 | /* eliminates Triangle's -r, -q, -a, -u, -D, -Y, -S, and -s switches. */
|
|---|
| 39 | /* */
|
|---|
| 40 | /* IMPORTANT: These definitions (TRILIBRARY, REDUCED, CDT_ONLY) must be */
|
|---|
| 41 | /* made in the makefile or in triangle.c itself. Putting these definitions */
|
|---|
| 42 | /* in this file (triangle.h) will not create the desired effect. */
|
|---|
| 43 | /* */
|
|---|
| 44 | /* */
|
|---|
| 45 | /* The calling convention for triangulate() follows. */
|
|---|
| 46 | /* */
|
|---|
| 47 | /* void triangulate(triswitches, in, out, vorout) */
|
|---|
| 48 | /* char *triswitches; */
|
|---|
| 49 | /* struct triangulateio *in; */
|
|---|
| 50 | /* struct triangulateio *out; */
|
|---|
| 51 | /* struct triangulateio *vorout; */
|
|---|
| 52 | /* */
|
|---|
| 53 | /* `triswitches' is a string containing the command line switches you wish */
|
|---|
| 54 | /* to invoke. No initial dash is required. Some suggestions: */
|
|---|
| 55 | /* */
|
|---|
| 56 | /* - You'll probably find it convenient to use the `z' switch so that */
|
|---|
| 57 | /* points (and other items) are numbered from zero. This simplifies */
|
|---|
| 58 | /* indexing, because the first item of any type always starts at index */
|
|---|
| 59 | /* [0] of the corresponding array, whether that item's number is zero or */
|
|---|
| 60 | /* one. */
|
|---|
| 61 | /* - You'll probably want to use the `Q' (quiet) switch in your final code, */
|
|---|
| 62 | /* but you can take advantage of Triangle's printed output (including the */
|
|---|
| 63 | /* `V' switch) while debugging. */
|
|---|
| 64 | /* - If you are not using the `q', `a', `u', `D', `j', or `s' switches, */
|
|---|
| 65 | /* then the output points will be identical to the input points, except */
|
|---|
| 66 | /* possibly for the boundary markers. If you don't need the boundary */
|
|---|
| 67 | /* markers, you should use the `N' (no nodes output) switch to save */
|
|---|
| 68 | /* memory. (If you do need boundary markers, but need to save memory, a */
|
|---|
| 69 | /* good nasty trick is to set out->pointlist equal to in->pointlist */
|
|---|
| 70 | /* before calling triangulate(), so that Triangle overwrites the input */
|
|---|
| 71 | /* points with identical copies.) */
|
|---|
| 72 | /* - The `I' (no iteration numbers) and `g' (.off file output) switches */
|
|---|
| 73 | /* have no effect when Triangle is compiled with TRILIBRARY defined. */
|
|---|
| 74 | /* */
|
|---|
| 75 | /* `in', `out', and `vorout' are descriptions of the input, the output, */
|
|---|
| 76 | /* and the Voronoi output. If the `v' (Voronoi output) switch is not used, */
|
|---|
| 77 | /* `vorout' may be NULL. `in' and `out' may never be NULL. */
|
|---|
| 78 | /* */
|
|---|
| 79 | /* Certain fields of the input and output structures must be initialized, */
|
|---|
| 80 | /* as described below. */
|
|---|
| 81 | /* */
|
|---|
| 82 | /*****************************************************************************/
|
|---|
| 83 |
|
|---|
| 84 | /*****************************************************************************/
|
|---|
| 85 | /* */
|
|---|
| 86 | /* The `triangulateio' structure. */
|
|---|
| 87 | /* */
|
|---|
| 88 | /* Used to pass data into and out of the triangulate() procedure. */
|
|---|
| 89 | /* */
|
|---|
| 90 | /* */
|
|---|
| 91 | /* Arrays are used to store points, triangles, markers, and so forth. In */
|
|---|
| 92 | /* all cases, the first item in any array is stored starting at index [0]. */
|
|---|
| 93 | /* However, that item is item number `1' unless the `z' switch is used, in */
|
|---|
| 94 | /* which case it is item number `0'. Hence, you may find it easier to */
|
|---|
| 95 | /* index points (and triangles in the neighbor list) if you use the `z' */
|
|---|
| 96 | /* switch. Unless, of course, you're calling Triangle from a Fortran */
|
|---|
| 97 | /* program. */
|
|---|
| 98 | /* */
|
|---|
| 99 | /* Description of fields (except the `numberof' fields, which are obvious): */
|
|---|
| 100 | /* */
|
|---|
| 101 | /* `pointlist': An array of point coordinates. The first point's x */
|
|---|
| 102 | /* coordinate is at index [0] and its y coordinate at index [1], followed */
|
|---|
| 103 | /* by the coordinates of the remaining points. Each point occupies two */
|
|---|
| 104 | /* REALs. */
|
|---|
| 105 | /* `pointattributelist': An array of point attributes. Each point's */
|
|---|
| 106 | /* attributes occupy `numberofpointattributes' REALs. */
|
|---|
| 107 | /* `pointmarkerlist': An array of point markers; one int per point. */
|
|---|
| 108 | /* */
|
|---|
| 109 | /* `trianglelist': An array of triangle corners. The first triangle's */
|
|---|
| 110 | /* first corner is at index [0], followed by its other two corners in */
|
|---|
| 111 | /* counterclockwise order, followed by any other nodes if the triangle */
|
|---|
| 112 | /* represents a nonlinear element. Each triangle occupies */
|
|---|
| 113 | /* `numberofcorners' ints. */
|
|---|
| 114 | /* `triangleattributelist': An array of triangle attributes. Each */
|
|---|
| 115 | /* triangle's attributes occupy `numberoftriangleattributes' REALs. */
|
|---|
| 116 | /* `trianglearealist': An array of triangle area constraints; one REAL per */
|
|---|
| 117 | /* triangle. Input only. */
|
|---|
| 118 | /* `neighborlist': An array of triangle neighbors; three ints per */
|
|---|
| 119 | /* triangle. Output only. */
|
|---|
| 120 | /* */
|
|---|
| 121 | /* `segmentlist': An array of segment endpoints. The first segment's */
|
|---|
| 122 | /* endpoints are at indices [0] and [1], followed by the remaining */
|
|---|
| 123 | /* segments. Two ints per segment. */
|
|---|
| 124 | /* `segmentmarkerlist': An array of segment markers; one int per segment. */
|
|---|
| 125 | /* */
|
|---|
| 126 | /* `holelist': An array of holes. The first hole's x and y coordinates */
|
|---|
| 127 | /* are at indices [0] and [1], followed by the remaining holes. Two */
|
|---|
| 128 | /* REALs per hole. Input only, although the pointer is copied to the */
|
|---|
| 129 | /* output structure for your convenience. */
|
|---|
| 130 | /* */
|
|---|
| 131 | /* `regionlist': An array of regional attributes and area constraints. */
|
|---|
| 132 | /* The first constraint's x and y coordinates are at indices [0] and [1], */
|
|---|
| 133 | /* followed by the regional attribute at index [2], followed by the */
|
|---|
| 134 | /* maximum area at index [3], followed by the remaining area constraints. */
|
|---|
| 135 | /* Four REALs per area constraint. Note that each regional attribute is */
|
|---|
| 136 | /* used only if you select the `A' switch, and each area constraint is */
|
|---|
| 137 | /* used only if you select the `a' switch (with no number following), but */
|
|---|
| 138 | /* omitting one of these switches does not change the memory layout. */
|
|---|
| 139 | /* Input only, although the pointer is copied to the output structure for */
|
|---|
| 140 | /* your convenience. */
|
|---|
| 141 | /* */
|
|---|
| 142 | /* `edgelist': An array of edge endpoints. The first edge's endpoints are */
|
|---|
| 143 | /* at indices [0] and [1], followed by the remaining edges. Two ints per */
|
|---|
| 144 | /* edge. Output only. */
|
|---|
| 145 | /* `edgemarkerlist': An array of edge markers; one int per edge. Output */
|
|---|
| 146 | /* only. */
|
|---|
| 147 | /* `normlist': An array of normal vectors, used for infinite rays in */
|
|---|
| 148 | /* Voronoi diagrams. The first normal vector's x and y magnitudes are */
|
|---|
| 149 | /* at indices [0] and [1], followed by the remaining vectors. For each */
|
|---|
| 150 | /* finite edge in a Voronoi diagram, the normal vector written is the */
|
|---|
| 151 | /* zero vector. Two REALs per edge. Output only. */
|
|---|
| 152 | /* */
|
|---|
| 153 | /* */
|
|---|
| 154 | /* Any input fields that Triangle will examine must be initialized. */
|
|---|
| 155 | /* Furthermore, for each output array that Triangle will write to, you */
|
|---|
| 156 | /* must either provide space by setting the appropriate pointer to point */
|
|---|
| 157 | /* to the space you want the data written to, or you must initialize the */
|
|---|
| 158 | /* pointer to NULL, which tells Triangle to allocate space for the results. */
|
|---|
| 159 | /* The latter option is preferable, because Triangle always knows exactly */
|
|---|
| 160 | /* how much space to allocate. The former option is provided mainly for */
|
|---|
| 161 | /* people who need to call Triangle from Fortran code, though it also makes */
|
|---|
| 162 | /* possible some nasty space-saving tricks, like writing the output to the */
|
|---|
| 163 | /* same arrays as the input. */
|
|---|
| 164 | /* */
|
|---|
| 165 | /* Triangle will not free() any input or output arrays, including those it */
|
|---|
| 166 | /* allocates itself; that's up to you. You should free arrays allocated by */
|
|---|
| 167 | /* Triangle by calling the trifree() procedure defined below. (By default, */
|
|---|
| 168 | /* trifree() just calls the standard free() library procedure, but */
|
|---|
| 169 | /* applications that call triangulate() may replace trimalloc() and */
|
|---|
| 170 | /* trifree() in triangle.c to use specialized memory allocators.) */
|
|---|
| 171 | /* */
|
|---|
| 172 | /* Here's a guide to help you decide which fields you must initialize */
|
|---|
| 173 | /* before you call triangulate(). */
|
|---|
| 174 | /* */
|
|---|
| 175 | /* `in': */
|
|---|
| 176 | /* */
|
|---|
| 177 | /* - `pointlist' must always point to a list of points; `numberofpoints' */
|
|---|
| 178 | /* and `numberofpointattributes' must be properly set. */
|
|---|
| 179 | /* `pointmarkerlist' must either be set to NULL (in which case all */
|
|---|
| 180 | /* markers default to zero), or must point to a list of markers. If */
|
|---|
| 181 | /* `numberofpointattributes' is not zero, `pointattributelist' must */
|
|---|
| 182 | /* point to a list of point attributes. */
|
|---|
| 183 | /* - If the `r' switch is used, `trianglelist' must point to a list of */
|
|---|
| 184 | /* triangles, and `numberoftriangles', `numberofcorners', and */
|
|---|
| 185 | /* `numberoftriangleattributes' must be properly set. If */
|
|---|
| 186 | /* `numberoftriangleattributes' is not zero, `triangleattributelist' */
|
|---|
| 187 | /* must point to a list of triangle attributes. If the `a' switch is */
|
|---|
| 188 | /* used (with no number following), `trianglearealist' must point to a */
|
|---|
| 189 | /* list of triangle area constraints. `neighborlist' may be ignored. */
|
|---|
| 190 | /* - If the `p' switch is used, `segmentlist' must point to a list of */
|
|---|
| 191 | /* segments, `numberofsegments' must be properly set, and */
|
|---|
| 192 | /* `segmentmarkerlist' must either be set to NULL (in which case all */
|
|---|
| 193 | /* markers default to zero), or must point to a list of markers. */
|
|---|
| 194 | /* - If the `p' switch is used without the `r' switch, then */
|
|---|
| 195 | /* `numberofholes' and `numberofregions' must be properly set. If */
|
|---|
| 196 | /* `numberofholes' is not zero, `holelist' must point to a list of */
|
|---|
| 197 | /* holes. If `numberofregions' is not zero, `regionlist' must point to */
|
|---|
| 198 | /* a list of region constraints. */
|
|---|
| 199 | /* - If the `p' switch is used, `holelist', `numberofholes', */
|
|---|
| 200 | /* `regionlist', and `numberofregions' is copied to `out'. (You can */
|
|---|
| 201 | /* nonetheless get away with not initializing them if the `r' switch is */
|
|---|
| 202 | /* used.) */
|
|---|
| 203 | /* - `edgelist', `edgemarkerlist', `normlist', and `numberofedges' may be */
|
|---|
| 204 | /* ignored. */
|
|---|
| 205 | /* */
|
|---|
| 206 | /* `out': */
|
|---|
| 207 | /* */
|
|---|
| 208 | /* - `pointlist' must be initialized (NULL or pointing to memory) unless */
|
|---|
| 209 | /* the `N' switch is used. `pointmarkerlist' must be initialized */
|
|---|
| 210 | /* unless the `N' or `B' switch is used. If `N' is not used and */
|
|---|
| 211 | /* `in->numberofpointattributes' is not zero, `pointattributelist' must */
|
|---|
| 212 | /* be initialized. */
|
|---|
| 213 | /* - `trianglelist' must be initialized unless the `E' switch is used. */
|
|---|
| 214 | /* `neighborlist' must be initialized if the `n' switch is used. If */
|
|---|
| 215 | /* the `E' switch is not used and (`in->numberofelementattributes' is */
|
|---|
| 216 | /* not zero or the `A' switch is used), `elementattributelist' must be */
|
|---|
| 217 | /* initialized. `trianglearealist' may be ignored. */
|
|---|
| 218 | /* - `segmentlist' must be initialized if the `p' or `c' switch is used, */
|
|---|
| 219 | /* and the `P' switch is not used. `segmentmarkerlist' must also be */
|
|---|
| 220 | /* initialized under these circumstances unless the `B' switch is used. */
|
|---|
| 221 | /* - `edgelist' must be initialized if the `e' switch is used. */
|
|---|
| 222 | /* `edgemarkerlist' must be initialized if the `e' switch is used and */
|
|---|
| 223 | /* the `B' switch is not. */
|
|---|
| 224 | /* - `holelist', `regionlist', `normlist', and all scalars may be ignored.*/
|
|---|
| 225 | /* */
|
|---|
| 226 | /* `vorout' (only needed if `v' switch is used): */
|
|---|
| 227 | /* */
|
|---|
| 228 | /* - `pointlist' must be initialized. If `in->numberofpointattributes' */
|
|---|
| 229 | /* is not zero, `pointattributelist' must be initialized. */
|
|---|
| 230 | /* `pointmarkerlist' may be ignored. */
|
|---|
| 231 | /* - `edgelist' and `normlist' must both be initialized. */
|
|---|
| 232 | /* `edgemarkerlist' may be ignored. */
|
|---|
| 233 | /* - Everything else may be ignored. */
|
|---|
| 234 | /* */
|
|---|
| 235 | /* After a call to triangulate(), the valid fields of `out' and `vorout' */
|
|---|
| 236 | /* will depend, in an obvious way, on the choice of switches used. Note */
|
|---|
| 237 | /* that when the `p' switch is used, the pointers `holelist' and */
|
|---|
| 238 | /* `regionlist' are copied from `in' to `out', but no new space is */
|
|---|
| 239 | /* allocated; be careful that you don't free() the same array twice. On */
|
|---|
| 240 | /* the other hand, Triangle will never copy the `pointlist' pointer (or any */
|
|---|
| 241 | /* others); new space is allocated for `out->pointlist', or if the `N' */
|
|---|
| 242 | /* switch is used, `out->pointlist' remains uninitialized. */
|
|---|
| 243 | /* */
|
|---|
| 244 | /* All of the meaningful `numberof' fields will be properly set; for */
|
|---|
| 245 | /* instance, `numberofedges' will represent the number of edges in the */
|
|---|
| 246 | /* triangulation whether or not the edges were written. If segments are */
|
|---|
| 247 | /* not used, `numberofsegments' will indicate the number of boundary edges. */
|
|---|
| 248 | /* */
|
|---|
| 249 | /*****************************************************************************/
|
|---|
| 250 |
|
|---|
| 251 | /*Patch for ISSM*/
|
|---|
| 252 | #ifndef REAL
|
|---|
| 253 | typedef double REAL;
|
|---|
| 254 | typedef void VOID;
|
|---|
| 255 | #endif
|
|---|
| 256 | /*End patch*/
|
|---|
| 257 |
|
|---|
| 258 | struct triangulateio {
|
|---|
| 259 | REAL *pointlist; /* In / out */
|
|---|
| 260 | REAL *pointattributelist; /* In / out */
|
|---|
| 261 | int *pointmarkerlist; /* In / out */
|
|---|
| 262 | int numberofpoints; /* In / out */
|
|---|
| 263 | int numberofpointattributes; /* In / out */
|
|---|
| 264 |
|
|---|
| 265 | int *trianglelist; /* In / out */
|
|---|
| 266 | REAL *triangleattributelist; /* In / out */
|
|---|
| 267 | REAL *trianglearealist; /* In only */
|
|---|
| 268 | int *neighborlist; /* Out only */
|
|---|
| 269 | int numberoftriangles; /* In / out */
|
|---|
| 270 | int numberofcorners; /* In / out */
|
|---|
| 271 | int numberoftriangleattributes; /* In / out */
|
|---|
| 272 |
|
|---|
| 273 | int *segmentlist; /* In / out */
|
|---|
| 274 | int *segmentmarkerlist; /* In / out */
|
|---|
| 275 | int numberofsegments; /* In / out */
|
|---|
| 276 |
|
|---|
| 277 | REAL *holelist; /* In / pointer to array copied out */
|
|---|
| 278 | int numberofholes; /* In / copied out */
|
|---|
| 279 |
|
|---|
| 280 | REAL *regionlist; /* In / pointer to array copied out */
|
|---|
| 281 | int numberofregions; /* In / copied out */
|
|---|
| 282 |
|
|---|
| 283 | int *edgelist; /* Out only */
|
|---|
| 284 | int *edgemarkerlist; /* Not used with Voronoi diagram; out only */
|
|---|
| 285 | REAL *normlist; /* Used only with Voronoi diagram; out only */
|
|---|
| 286 | int numberofedges; /* Out only */
|
|---|
| 287 | };
|
|---|
| 288 |
|
|---|
| 289 | #ifdef ANSI_DECLARATORS
|
|---|
| 290 | extern "C" void triangulate(char *, struct triangulateio *, struct triangulateio *,
|
|---|
| 291 | struct triangulateio *);
|
|---|
| 292 | void trifree(VOID *memptr);
|
|---|
| 293 | #else /* not ANSI_DECLARATORS */
|
|---|
| 294 | void triangulate();
|
|---|
| 295 | void trifree();
|
|---|
| 296 | #endif /* not ANSI_DECLARATORS */
|
|---|