/*!\file InputDuplicatex * \brief: duplicte an input inside the elements, onto another, and wipe it off. */ #include "./InputDuplicatex.h" #include "../../shared/shared.h" #include "../../classes/classes.h" #include "../../toolkits/toolkits.h" void InputDuplicatex(FemModel* femmodel,int original_enum, int new_enum){ /*Go through elemnets, and ask to reinitialie the input: */ for(int i=0;ielements->Size();i++){ Element* element=dynamic_cast(femmodel->elements->GetObjectByOffset(i)); element->InputDuplicate(original_enum,new_enum); } for(int i=0;imaterials->Size();i++){ Material* material=(Material*)femmodel->materials->GetObjectByOffset(i); material->InputDuplicate(original_enum,new_enum); } }