Index: ../trunk-jpl/src/c/classes/Elements/Tria.cpp =================================================================== --- ../trunk-jpl/src/c/classes/Elements/Tria.cpp (revision 24821) +++ ../trunk-jpl/src/c/classes/Elements/Tria.cpp (revision 24822) @@ -5704,7 +5704,7 @@ ::GetVerticesCoordinates(&xyz_list[0][0],vertices,NUMVERTICES); phi=this->GetGroundedPortion(&xyz_list[0][0]); //watch out, this only works because of the Thales theorem! We are in 3D, but this routine is inherently for 2D trias - area*=phi; + area*=phi; //scale our load by the fraction of grounded area. } /*Compute ice thickness: */