[13980] | 1 | Index: ../trunk-jpl/src/android/helloworld/ISSM/.classpath
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| 2 | ===================================================================
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| 3 | --- ../trunk-jpl/src/android/helloworld/ISSM/.classpath (revision 13840)
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| 4 | +++ ../trunk-jpl/src/android/helloworld/ISSM/.classpath (revision 13841)
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| 5 | @@ -1,8 +1,8 @@
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| 6 | <?xml version="1.0" encoding="UTF-8"?>
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| 7 | <classpath>
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| 8 | + <classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
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| 9 | + <classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
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| 10 | <classpathentry kind="src" path="src"/>
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| 11 | <classpathentry kind="src" path="gen"/>
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| 12 | - <classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
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| 13 | - <classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
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| 14 | <classpathentry kind="output" path="bin/classes"/>
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| 15 | </classpath>
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| 16 | Index: ../trunk-jpl/src/android/helloworld/ISSM/AndroidManifest.xml
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| 17 | ===================================================================
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| 18 | --- ../trunk-jpl/src/android/helloworld/ISSM/AndroidManifest.xml (revision 13840)
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| 19 | +++ ../trunk-jpl/src/android/helloworld/ISSM/AndroidManifest.xml (revision 13841)
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| 20 | @@ -4,7 +4,7 @@
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| 21 | android:versionName="1.0" >
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| 22 |
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| 23 | <uses-sdk
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| 24 | - android:minSdkVersion="5"
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| 25 | + android:minSdkVersion="8"
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| 26 | android:targetSdkVersion="15" />
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| 27 |
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| 28 | <application
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| 29 | Index: ../trunk-jpl/src/android/helloworld/ISSM/src/com/example/issm/MyGLRenderer.java
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| 30 | ===================================================================
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| 31 | --- ../trunk-jpl/src/android/helloworld/ISSM/src/com/example/issm/MyGLRenderer.java (revision 13840)
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| 32 | +++ ../trunk-jpl/src/android/helloworld/ISSM/src/com/example/issm/MyGLRenderer.java (revision 13841)
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| 33 | @@ -33,7 +33,7 @@
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| 34 | public void onSurfaceCreated(GL10 unused, EGLConfig config) {
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| 35 |
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| 36 | // Set the background frame color
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| 37 | - GLES20.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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| 38 | + GLES20.glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
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| 39 |
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| 40 | mTriangle = new Triangle();
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| 41 | }
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| 42 | @@ -102,7 +102,7 @@
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| 43 | private final int vertexStride = COORDS_PER_VERTEX * 4; // bytes per vertex
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| 44 |
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| 45 | // Set color with red, green, blue and alpha (opacity) values
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| 46 | - float color[] = { 0.63671875f, 0.76953125f, 0.22265625f, 1.0f };
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| 47 | + float color[] = { 0.0f, 0.0f, 1.0f, 1.0f };
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| 48 |
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| 49 | public Triangle() {
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| 50 | // initialize vertex byte buffer for shape coordinates
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